Evan Debenham
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4c648b460a
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v2.2.0: added a proper entrance room for the blacksmith quest area
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2023-09-03 18:58:48 -04:00 |
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Evan Debenham
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054ffbc21b
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v2.2.0: re-added grass in terrain features (forgot about custom visuals)
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2023-09-03 18:58:48 -04:00 |
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Evan Debenham
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0098ce2343
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v2.2.0: added some new terrain types for blacksmith quest
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2023-09-03 18:58:48 -04:00 |
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Evan Debenham
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6e5687e580
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v2.2.0: restructured terrain assets to make more free space
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2023-09-03 18:58:47 -04:00 |
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Evan Debenham
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6ca1846fd1
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v2.2.0: removed redundant rendering of grass from terrain features
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2023-09-03 18:58:47 -04:00 |
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Evan Debenham
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8f741edbc9
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v2.2.0: further improved clarity of gold in stitched wall tiles
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2023-09-03 18:58:47 -04:00 |
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Evan Debenham
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66c62f2081
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v2.2.0: improved border visuals for mining level
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2023-09-03 18:58:29 -04:00 |
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Evan Debenham
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56682a28ec
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v2.1.4: added a couple custom visuals to the blacksmith quest area
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2023-07-06 12:36:58 -04:00 |
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Evan Debenham
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01c7b481f6
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v2.1.3: added support for wall decoration overhang visuals
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2023-06-28 11:35:23 -04:00 |
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Evan Debenham
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800a5076d7
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v1.4.0: improved locked exit visuals by properly overlapping the hero
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2022-09-07 15:58:32 -04:00 |
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Evan Debenham
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218af3ceb8
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v1.2.0: improved crystal door sprites
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2022-03-22 12:13:46 -04:00 |
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Evan Debenham
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49385a9bae
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v1.2.0: added crystal doors, with a placeholder sprite
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2022-03-17 16:00:58 -04:00 |
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Evan Debenham
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8ff7850192
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v0.9.4: improved final prison exit stairs, and removed old visual files
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2021-08-08 18:04:15 -04:00 |
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Evan Debenham
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e2aaace9e1
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v0.8.2c: adjusted transparency on furrowed grass
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2020-08-27 15:19:38 -04:00 |
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Evan Debenham
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c5285af0bf
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v0.8.1: improved sprites for plants made via wand of regrowth
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2020-06-27 21:24:39 -04:00 |
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Evan Debenham
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6ca138de23
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v0.8.1: refactored the location of all asset files
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2020-05-07 21:54:49 -04:00 |
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