Commit Graph

266 Commits

Author SHA1 Message Date
Evan Debenham bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham 043e966129 v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range. 2015-03-02 17:24:48 -05:00
Evan Debenham 47adfc1403 v0.2.4: some corrections to heap explosion 2015-03-02 17:23:35 -05:00
Evan Debenham 7109ce995c v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps. 2015-03-02 17:23:01 -05:00
Evan Debenham e4cfe7586a v0.2.4: refactored handling the quickslot when equipping. 2015-03-02 17:22:31 -05:00
Evan Debenham 0ab5b8d18d v0.2.4: corrected a typo in melee weapons 2015-03-02 17:21:26 -05:00
Evan Debenham 48aa3fc613 v0.2.4: corrected typo with ring of force 2015-03-02 17:21:04 -05:00
Evan Debenham a815632305 v0.2.4: ring of force now includes its average damage in its description 2015-03-02 17:16:38 -05:00
Evan Debenham e50a016b7e v0.2.4: made the penalty for unequipping an armband less harsh. 2015-03-02 17:16:15 -05:00
Evan Debenham 860d001657 v0.2.4: fixed unstable spellbook error 2015-03-02 17:16:01 -05:00
Evan Debenham dded8b5dc4 v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages. 2015-03-02 17:15:47 -05:00
Evan Debenham 72975a49cc v0.2.4: made potions susceptible to cold, refactored a bit of buff logic. 2015-03-02 17:15:11 -05:00
Evan Debenham 78b4f36ccf v0.2.4: added more items to shops, tweaked several item prices. 2015-03-02 17:14:35 -05:00
Evan Debenham db326d87d5 v0.2.4: buffed the huntress, improved some logic for thrown weapons 2015-03-02 17:14:01 -05:00
Evan Debenham b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham 7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham 8b1ffd9a72 Merging 1.7.5 Source: items/artifacts changes 2015-02-06 10:02:38 -05:00
Evan Debenham 37e1c8b8ff Merging 1.7.5 Source: items/weapon changes 2015-02-06 10:02:26 -05:00
Evan Debenham fbd2fb907e Merging 1.7.5 Source: items/wands changes 2015-02-06 10:02:14 -05:00
Evan Debenham c1b262a614 merging 1.7.5 source: items/rings changes 2015-02-06 10:01:58 -05:00
Evan Debenham 6387b697a9 merging 1.7.5 source: items/scrolls changes 2015-02-06 10:01:52 -05:00
Evan Debenham 9410dbbc8f merging 1.7.5 source: items/armor/glyphs changes 2015-02-06 10:01:40 -05:00
Evan Debenham 1acebb380c Merging 1.7.5 Source: items/armor changes 2015-02-06 10:00:53 -05:00
Evan Debenham 3f126e7a4f Merging 1.7.5 Source: items/ additions 2015-02-06 10:00:36 -05:00
Evan Debenham 41e1f20e95 Merging 1.7.5 Source: items/ changes 2015-02-06 10:00:24 -05:00
Evan Debenham c105f655d4 Merge remote-tracking branch 'origin/master' 2015-01-26 20:28:27 -05:00
Evan Debenham 23c611a13e v0.2.3f: fixed wand recharging something multiplying due to the wand holster 2015-01-26 20:28:17 -05:00
Evan Debenham c04a252a4f v0.2.3f: string corrections 2015-01-26 16:44:21 -05:00
Evan Debenham 49bab26d7b v0.2.3f: corrected issues with the dried rose 2015-01-26 09:18:29 -05:00
Evan Debenham 944d2d33a2 v0.2.3f: fixed yet more quickslot issues, this should be all of them. 2015-01-26 02:11:39 -05:00
Evan Debenham d0e6aa6c1f v0.2.3f: further tweaks to quickslot logic 2015-01-26 01:43:50 -05:00
Evan Debenham 93b066dfb2 v0.2.3f: corrected errors added in previous commit 2015-01-26 01:29:43 -05:00
Evan Debenham 9d90a24a95 v0.2.3f: corrected quickslot refresh logic across items 2015-01-26 01:20:39 -05:00
Evan Debenham 520131fb2d v0.2.3e: fixes, actual final commit 2015-01-21 23:55:37 -05:00
Evan Debenham f68f8732b4 v0.2.3e: added sound effect to sandals of nature 2015-01-21 13:45:21 -05:00
Evan Debenham 0ae1b05b22 v0.2.3e: fixed a bug where Time Stasis would sometimes not drop invisibility. 2015-01-21 13:40:27 -05:00
Evan Debenham 2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham 6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham 7b699cca6d v0.2.3d: fixed armband bug, now properly loses charge when unequipped 2015-01-14 23:51:47 -05:00
Evan Debenham 2889c1fc24 v0.2.3d: corrected description formatting issues with Unstable Spellbook 2015-01-13 08:51:46 -05:00
Evan Debenham a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham 76b4878771 v0.2.3c: buffs and minor bugfix to alchemists toolkit 2015-01-08 20:59:45 -05:00
Evan Debenham 4bf074c3de v0.2.3c: buffs to unstable spellbook 2015-01-08 20:46:02 -05:00
Evan Debenham 872199b43e v0.2.3: improvements to the rankings page 2015-01-03 21:55:40 -05:00
Evan Debenham 353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham cd8e11b311 v0.2.3: updated TODOs 2014-12-16 17:08:30 -05:00
Evan Debenham 1e3bc31c6b v0.2.3: bugfixes 2014-12-14 14:17:56 -05:00
Evan Debenham 3ee8472e19 v0.2.3: completed Dried Rose implementation 2014-12-14 05:21:08 -05:00
Evan Debenham 0792efafba v0.2.3: hourglass bugfix 2014-12-14 03:04:30 -05:00