Evan Debenham
|
cddb5c9e9e
|
v0.4.1a: fixed class armor using outdated minimum DR values
|
2016-08-11 11:16:12 -04:00 |
|
Evan Debenham
|
64080163b2
|
v0.4.1a: buffed the damage on ring of force
|
2016-08-11 11:16:11 -04:00 |
|
Evan Debenham
|
7f8a66b78f
|
v0.4.1a: buffs to the horn of plenty
|
2016-08-11 11:16:10 -04:00 |
|
Evan Debenham
|
ca1fef8f92
|
v0.4.1: fixed some errors in defense logic
|
2016-07-29 07:24:20 +01:00 |
|
Evan Debenham
|
5ce6e41708
|
v0.4.1: updated some immunities
|
2016-07-29 07:24:11 +01:00 |
|
Evan Debenham
|
80a4ef2b9b
|
v0.4.1: added a visual effect for adding items to the journal
|
2016-07-29 07:24:10 +01:00 |
|
Evan Debenham
|
c0eecb1338
|
v0.4.1: updated a couple of vfx for wands/staff
|
2016-07-29 07:24:09 +01:00 |
|
Evan Debenham
|
a26d7030a5
|
v0.4.1: glyph of stone now increases min dr.
|
2016-07-29 07:24:08 +01:00 |
|
Evan Debenham
|
9c992a9c07
|
v0.4.1: second rebalance pass on armor and enemy damage
|
2016-07-29 07:24:08 +01:00 |
|
Evan Debenham
|
13f2d037d1
|
v0.4.1: reduced the bonus levels granted to wand of disintegration
|
2016-07-29 07:24:07 +01:00 |
|
Evan Debenham
|
c531d6e580
|
v0.4.1: fixed armor max dr values not being limited to the min value
|
2016-07-29 07:24:03 +01:00 |
|
Evan Debenham
|
3ea94575bc
|
v0.4.1: fixed the player losing control when adding to a full rose
|
2016-07-29 07:24:02 +01:00 |
|
Evan Debenham
|
efa9c3bb73
|
v0.4.1: a couple more price changes
|
2016-07-29 07:02:34 +01:00 |
|
Evan Debenham
|
375b3acdae
|
v0.4.1: big pass on item shop values
|
2016-07-29 07:02:33 +01:00 |
|
Evan Debenham
|
2166d13c62
|
v0.4.1: wands now charge slightly faster when in the wand holster
|
2016-07-29 07:02:32 +01:00 |
|
Evan Debenham
|
64b0f46a06
|
v0.4.1: buffed the dazzling enchant
|
2016-07-29 07:02:31 +01:00 |
|
Evan Debenham
|
0da44e62c8
|
v0.4.1: fixed upgrade badges not working with armor seal upgrade transfer
|
2016-07-29 07:02:29 +01:00 |
|
Evan Debenham
|
ebd533c935
|
v0.4.1: adjusted some battlemage effects
|
2016-07-29 07:02:26 +01:00 |
|
Evan Debenham
|
30f259f883
|
v0.4.1: refactoring and description changes to wands
|
2016-07-29 07:02:24 +01:00 |
|
Evan Debenham
|
025783f781
|
v0.4.1: rebalance to the stats and some effects of all damage dealing wands
|
2016-07-29 07:02:23 +01:00 |
|
Evan Debenham
|
596b2f583e
|
v0.4.1: adjusted some text for potions/rings/scrolls for better i18n
|
2016-07-29 07:02:21 +01:00 |
|
Evan Debenham
|
669e0bb87b
|
v0.4.1: rebalanced several artifacts
|
2016-07-29 07:02:20 +01:00 |
|
Evan Debenham
|
cc1c156428
|
v0.4.1: reworked ring of evasion again.. again
|
2016-07-29 07:02:19 +01:00 |
|
Evan Debenham
|
11f79b5e2c
|
v0.4.1: balance changes to the mage and rogue class
|
2016-07-29 07:02:18 +01:00 |
|
Evan Debenham
|
686ac91c4b
|
v0.4.1: fixed a bug where cursed rings of might would let the player have more health than their total
|
2016-07-29 07:02:17 +01:00 |
|
Evan Debenham
|
9518f3dbb5
|
v0.4.1: rebalanced the flail
|
2016-07-29 07:02:14 +01:00 |
|
Evan Debenham
|
935a4593b8
|
v0.4.1: buffed the base effectiveness of the lucky enchant
|
2016-07-29 07:02:13 +01:00 |
|
Evan Debenham
|
7ef2252cac
|
v0.4.1: reduced the power of ring of force past 18 strength
|
2016-07-29 07:02:08 +01:00 |
|
Evan Debenham
|
df43c611e7
|
v0.4.1: keys now display in the journal button
|
2016-07-29 07:02:00 +01:00 |
|
Evan Debenham
|
bc7d157b44
|
v0.4.1: more fixes for keys
|
2016-07-29 06:55:33 +01:00 |
|
Evan Debenham
|
308a882a09
|
v0.4.1: fixed keys giving values for current depth, rather than their depth
|
2016-07-29 06:55:19 +01:00 |
|
Evan Debenham
|
0e7213d956
|
v0.4.1: fixed sneak weapons not being affected by weightstone imbue
|
2016-07-29 06:54:04 +01:00 |
|
Evan Debenham
|
eed06b618d
|
v0.4.1: big changes to key functionality
|
2016-07-03 17:49:53 -04:00 |
|
Evan Debenham
|
2d088c8983
|
v0.4.1: big armor redesign
|
2016-07-03 17:44:16 -04:00 |
|
Evan Debenham
|
68ea4dd6c1
|
v0.4.1: massively improved the efficiency of rankings storage
|
2016-06-28 02:11:39 -04:00 |
|
Evan Debenham
|
97f354c342
|
v0.4.1: fixed wells of transmutation sometimes producing a mage's staff
|
2016-06-28 02:05:21 -04:00 |
|
Evan Debenham
|
3fcd7f9556
|
v0.4.1: enemies hit by displacing no longer take damage
|
2016-06-28 02:05:19 -04:00 |
|
Evan Debenham
|
a6c6b8c6e3
|
v0.4.1: fixed a bug where +1 items were being genned as +0
|
2016-06-28 02:05:15 -04:00 |
|
Evan Debenham
|
e7b5b7e36e
|
updated copyright
|
2016-06-23 18:35:53 -04:00 |
|
Evan Debenham
|
2e215359d0
|
v0.4.0: high value potions/scrolls no longer burn/freeze
|
2016-06-23 15:52:12 -04:00 |
|
Evan Debenham
|
db23db28c5
|
v0.4.0: fixed bugs with projecting enchant on thrown weapons
|
2016-06-23 15:52:10 -04:00 |
|
Evan Debenham
|
f42629c505
|
v0.4.0: fixed a bug with ring of might logic changes
|
2016-06-23 15:52:08 -04:00 |
|
Evan Debenham
|
16a3e5932b
|
v0.4.0: refactor to ring logic
|
2016-06-23 15:52:03 -04:00 |
|
Evan Debenham
|
912fd447d0
|
v0.4.0: refactoring for enchant/glyph referencing
|
2016-06-23 15:52:02 -04:00 |
|
Evan Debenham
|
4c8bcade38
|
v0.4.0: lots of refactoring to on-upgrade logic
|
2016-06-23 15:52:01 -04:00 |
|
Evan Debenham
|
9f65ff4e5b
|
v0.4.0: rebalanced all defense granting weapons
|
2016-06-23 15:52:00 -04:00 |
|
Evan Debenham
|
65b0a40865
|
v0.4.0: improved some interactions with full inventories
|
2016-06-23 15:51:57 -04:00 |
|
Evan Debenham
|
8ec81a0c33
|
v0.4.0: implemented new curses
|
2016-06-23 15:51:56 -04:00 |
|
Evan Debenham
|
eab9c65911
|
v0.4.0: refactor to artifact level display
|
2016-06-23 15:51:53 -04:00 |
|
Evan Debenham
|
e2cc778129
|
v0.4.0: fixed a bug involving weapon names
|
2016-06-23 15:51:52 -04:00 |
|