Commit Graph

14 Commits

Author SHA1 Message Date
Evan Debenham
e63b5a208c v1.2.1: added support for binding mouse 4 and 5 to game actions 2022-04-03 15:38:40 -04:00
Evan Debenham
de2eb5b653 v1.2.0: fixed errors with emulated mouse input when setting bindings 2022-03-17 16:00:56 -04:00
Evan Debenham
0d3d8d9c34 v1.2.0: added custom button names for playstation controllers 2022-03-17 16:00:56 -04:00
Evan Debenham
d85fe873cf v1.2.0: added functionality for a third binding for each key 2022-03-17 16:00:56 -04:00
Evan Debenham
f64d56252f updated copyright for 2022 2022-02-03 12:18:16 -05:00
Evan Debenham
b5b3c70bcd v0.8.2a: updated copyright (up to 2021, to avoid this for a bit) 2020-08-16 23:23:44 -04:00
Evan Debenham
08a719ffe2 v0.8.0: fixes/tweaks:
- damage numbers now appear where a sprite is arriving if it is moving
- blob emitters can now have a defined bound within a cell
- tweaked hero level exit/entrance behaviour
- refactored game actions that are defined in GameAction.java
2020-01-18 11:52:35 -05:00
Evan Debenham
11975fb6c2 v0.8.0: added save/load support to key mappings 2019-12-18 21:40:52 -05:00
Evan Debenham
56ad068d23 v0.8.0: fully implement key bindings window, just need saving now 2019-12-18 21:40:52 -05:00
Evan Debenham
93320fb676 v0.8.0: refactored GameAction classes to more closely resemble enums 2019-12-18 21:40:52 -05:00
Evan Debenham
b4739b766d v0.8.0: added an initial window for key bindings, more work needed 2019-12-18 21:40:52 -05:00
Evan Debenham
f269d68a27 v0.8.0: refactored KeyAction into int constants so it can be expanded 2019-12-14 12:51:39 -05:00
Evan Debenham
0696bf1f36 v0.8.0: added all other key actions from old desktop build, no remapping yet 2019-11-19 19:49:55 -05:00
Evan Debenham
df3a0a010b v0.8.0: added basic key action and key mapping support 2019-11-19 19:41:38 -05:00