Commit Graph

505 Commits

Author SHA1 Message Date
Evan Debenham fb5e8bc3bd v0.6.1: lots of guidebook implementation 2017-08-19 00:23:08 -04:00
Evan Debenham ce47af7d8f v0.6.1: fixed a freeze bug caused by the sad ghost 2017-08-19 00:23:08 -04:00
Evan Debenham 9924f5d28d v0.6.1: improvements to badges and badges scene:
- badges scene now shows as many blanks as missing badges
- badges scene is a bit more condensed on phone screens
- YASD badge now covers death by falling/glyph
- games played badges reduced from 10/100/500/200 to 10/50/250/1000
- A couple of badges no longer override others
2017-08-19 00:23:08 -04:00
Evan Debenham 82f58507e7 v0.6.1: Burned tiles now stitch with chasms, fixed offcolor prison wall chasm stitch tiles 2017-08-19 00:23:07 -04:00
Evan Debenham 9763e7e6e8 v0.6.1: toxic gas no longer applies any damage if target is immune, even though that damage will be negated 2017-08-19 00:23:07 -04:00
Evan Debenham 36f7a7aaa6 v0.6.1: implemented item for document pages 2017-08-19 00:23:07 -04:00
Evan Debenham 17c3f501a8 v0.6.1: buffs in the hero window now scroll if there are many of them 2017-08-19 00:23:07 -04:00
Evan Debenham 61fb79d9ab v0.6.1: fixed Goo and DM300 auto-IDing their artifacts 2017-08-19 00:23:06 -04:00
Evan Debenham 479dd40bf7 v0.6.1: fixed berserker instantly dieing on loading a run 2017-08-19 00:23:06 -04:00
Evan Debenham 6f1d2b17c4 v0.6.1: even more refactoring and implemented guide UI in journal window 2017-08-19 00:23:06 -04:00
Evan Debenham b4835d88e6 v0.6.1: compass now points at stairs going up if amulet is obtained 2017-08-19 00:23:04 -04:00
Evan Debenham bb2af77276 v0.6.1: fixed crashes when trying to first load the catalog 2017-08-19 00:20:30 -04:00
Evan Debenham e486e9896d v0.6.1: more refactoring and improvements to journal and catalogs 2017-08-19 00:20:29 -04:00
Evan Debenham be396f4e2d v0.6.1: fixed rare problematic enemy and npc placement 2017-08-19 00:20:29 -04:00
Evan Debenham 6fd5de91c7 v0.6.1: fixed items being added to catalogs on death. 2017-08-19 00:20:29 -04:00
Evan Debenham 460d46a54e v0.6.1: fixed catalog bugs relating to badges 2017-08-19 00:20:26 -04:00
Evan Debenham fcef3e6382 v0.6.1: bugfixes to dew vial and keys 2017-08-19 00:20:14 -04:00
Evan Debenham 6162aadf42 v0.6.1: refactoring, and added save/load for catalogs 2017-08-19 00:20:14 -04:00
Evan Debenham d055f9645a v0.6.1: improved the layout of the journal window 2017-08-19 00:20:13 -04:00
Evan Debenham dc4d928da0 v0.6.1: refactored keys, now stored in notes 2017-08-19 00:20:12 -04:00
Evan Debenham 2ccda1d1e7 v0.6.1: moved notes class to journal package, renamed features to landmarks 2017-08-19 00:19:01 -04:00
Evan Debenham 1a22c5334e v0.6.1: renamed journal class to notes 2017-08-19 00:19:00 -04:00
Evan Debenham 3c5a8c9ca4 v0.6.1: removed some outdated badges & tied catalogs into badge system 2017-08-19 00:19:00 -04:00
Evan Debenham 41b3c903c6 v0.6.1: Catalogs now keep track of whether items have been seen
Currently does not persist between game sessions
2017-08-19 00:19:00 -04:00
Evan Debenham d975f3c8d5 v0.6.1: added all identifiable items to items tab, needs improvements 2017-08-19 00:18:59 -04:00
Evan Debenham 2ffbef67fd v0.6.1: major adjustments to layout of journal window
New catalogs tabs don't work yet.
2017-08-19 00:18:59 -04:00
Evan Debenham 41da332ef9 v0.6.1: improved journal window code and items tab 2017-08-19 00:18:59 -04:00
Evan Debenham 3fccd85589 v0.6.1: Journal interface redesign pt.1
- moved catalogs and notes into one window, added tab for guide
2017-08-19 00:18:59 -04:00
Evan Debenham a8b3b76053 v0.6.1: improved depth icons and placeholder graphics 2017-08-19 00:18:58 -04:00
Evan Debenham c8df657e51 v0.6.1: fixed issues with ghost spawning position between floors 2017-08-19 00:18:58 -04:00
Evan Debenham debd7d6436 v0.6.1: fixed evil eye sprites idling instead of dieing in rare cases 2017-08-19 00:18:58 -04:00
Evan Debenham a4f2987cdf v0.6.1: adjusted when searching and observing occurs 2017-08-19 00:18:57 -04:00
Evan Debenham 13f8bf3d60 v0.6.1: tweaks to new dew vial 2017-08-19 00:18:57 -04:00
Evan Debenham 4b2ffa060f v0.6.1: clarified description of horn of plenty 2017-08-19 00:18:57 -04:00
Evan Debenham 3f587ffc47 v0.6.1: small tweak to wand of fireblast logic 2017-08-19 00:18:57 -04:00
Evan Debenham b31fc10136 v0.6.1: finished implementing ring of wealth rework (for now) 2017-08-19 00:18:57 -04:00
Evan Debenham e07098a580 v0.6.1: partially reworked ring of wealth 2017-08-19 00:18:56 -04:00
Evan Debenham 39eedbd46d v0.6.1: fixed flare effects rendering incorrectly for the 1st frame 2017-08-19 00:18:56 -04:00
Evan Debenham cbc21ef9fb v0.6.1: several improvements to mob and ally AI 2017-08-19 00:18:56 -04:00
Evan Debenham 7ebf612917 v0.6.1: bugfixes to new dried rose 2017-08-19 00:18:56 -04:00
Evan Debenham bc4dda1bf3 v0.6.1: more dried rose rework implementation 2017-08-19 00:18:55 -04:00
Evan Debenham 9af6e71266 v0.6.1: major refactoring to dried rose 2017-08-19 00:18:55 -04:00
Evan Debenham 0e373b2eb7 v0.6.1: fixed a missing capitalization on prison guard text 2017-08-19 00:18:55 -04:00
Evan Debenham b53a2516af v0.6.1: healing now takes priority over enemy actions 2017-08-19 00:18:55 -04:00
Evan Debenham dc7d59c65f v0.6.1: adjusted weapon/armor code so npcs and mobs can better use them 2017-08-19 00:18:54 -04:00
Evan Debenham 6a0a7ae450 v0.6.1: ghost hero now follows the player between floors 2017-08-19 00:18:54 -04:00
Evan Debenham 80414bd6fd v0.6.1: reworked base mechanics of the dried rose 2017-08-19 00:18:54 -04:00
Evan Debenham 8c50b988a3 v0.6.1: fixed emo icons now being properly reset 2017-08-19 00:18:53 -04:00
Evan Debenham 381b23b6bc v0.6.1: reworked unstable spellbook, now grants empowered scroll effects 2017-08-19 00:18:53 -04:00
Evan Debenham 24eb803e3f v0.6.1: added empowered effects to scrolls 2017-08-19 00:18:53 -04:00