Commit Graph

  • 62b09e4e19 v0.7.0: fixed some typos in the alchemy guide Evan Debenham 2018-08-23 03:03:24 -04:00
  • b7327b4856 v0.7.0: removed cost from potion and dart tipping recipes Evan Debenham 2018-08-23 00:26:15 -04:00
  • f760bbd1cc v0.7.0: updated translations Evan Debenham 2018-08-22 23:50:10 -04:00
  • ea1125d788 v0.7.0: adjusted bomb alchemy recipe and buffed healing bombs Evan Debenham 2018-08-22 23:22:31 -04:00
  • e0d55c45bb v0.7.0: added alchemy guide pages for new items Evan Debenham 2018-08-22 22:33:38 -04:00
  • 9c4ae5d68d v0.7.0: adjusted the names of an elixir and alchemy energy Evan Debenham 2018-08-22 21:53:50 -04:00
  • 520257ea1f v0.7.0: lots of implementation: - refined 12 brews/elixirs - nerfed earth imbue effect - bees now attack eachother Evan Debenham 2018-08-22 20:54:33 -04:00
  • a429a55007 v0.7.0: polished new food items Evan Debenham 2018-08-21 13:46:48 -04:00
  • 67a5925e87 v0.7.0: moved SDK declarations to build.gradle Evan Debenham 2018-08-20 22:00:35 -04:00
  • f86945cb91 v0.7.0: fixed a small type in the description of the mage's staff Evan Debenham 2018-08-20 20:32:33 -04:00
  • c2b6518faf v0.7.0: basic implementation on 6 more brews/elixirs Evan Debenham 2018-08-19 19:33:17 -04:00
  • a98f85f8b6 v0.7.0: implemented 3 brews Evan Debenham 2018-08-18 21:53:27 -04:00
  • eece33925e v0.7.0: implemented more food-based alchemy Evan Debenham 2018-08-18 14:45:17 -04:00
  • 9b42908273 v0.7.0: corrected issues with simple recipes & multiple of the same item Evan Debenham 2018-08-17 21:56:57 -04:00
  • 2c1c830551 v0.7.0: increased the minimum size of runestone rooms Evan Debenham 2018-08-17 20:32:48 -04:00
  • 0184c86aad v0.7.0: added 3 initial elixirs Evan Debenham 2018-08-17 20:32:05 -04:00
  • 4688324c6e v0.7.0: fixed a typo in the alchemy journal Evan Debenham 2018-08-17 14:00:42 -04:00
  • 5e3fb62281 v0.7.0: removed leftover vfx from transfusion Evan Debenham 2018-08-16 15:30:26 -04:00
  • 614dbcfc4c v0.7.0: implemented use of alchemy water into the alchemy scene Evan Debenham 2018-08-16 15:29:52 -04:00
  • 9df6f29019 v0.7.0: bugfixes to corpse dust and alchemy interface Evan Debenham 2018-08-12 21:43:32 -04:00
  • 608a889f7f v0.7.0: updated translations Evan Debenham 2018-08-12 17:10:58 -04:00
  • 30826c49f0 v0.7.0: adjusted droprates. Bombs down, runestones slightly up Evan Debenham 2018-08-12 16:36:03 -04:00
  • e49d387553 v0.7.0: added a scene for alchemy, instead of the previous window Evan Debenham 2018-08-12 16:12:01 -04:00
  • 224cc6c682 v0.7.0: updated compile SDK and build tools versions Evan Debenham 2018-08-12 11:32:20 -04:00
  • 6f3e45634e v0.7.0: updated target android SDK Evan Debenham 2018-08-11 18:18:22 -04:00
  • b8ae27a2e1 v0.7.0: implement an alchemy guidebook Evan Debenham 2018-08-11 18:12:52 -04:00
  • 425826e533 v0.7.0: single darts can now be tipped Evan Debenham 2018-08-11 17:58:15 -04:00
  • 9c5212741a v0.7.0: updated translations Evan Debenham 2018-08-07 20:14:51 -04:00
  • bf5fbd1a1d v0.7.0: fixed a crash caused by bleeding adjustments Evan Debenham 2018-08-07 20:12:49 -04:00
  • 0c59efd5f3 v0.7.0: fixed a crash caused by flashbangs Evan Debenham 2018-08-07 19:56:27 -04:00
  • 9337d28948 v0.7.0: fixes/adjustments: - ballisticas now go through vision-blocking terrain, but not solid - bleeding is now floating-point internally - fixed hanging when caustic ooze is attached to a dead character - attached a check for shadowcaster crashes - fixed problematic interactions between traps, thrown items, and hourglass Evan Debenham 2018-08-07 19:00:43 -04:00
  • b3431dd80c v0.7.0: updated gradle build tools Evan Debenham 2018-08-07 13:37:09 -04:00
  • 1785f1032a v0.7.0: updated translations Evan Debenham 2018-08-04 15:43:36 -04:00
  • bc14ea0aa0 v0.7.0: bugfixes: - various cases where hero can appear ontop of enemies - incorrect wand quickslot functionality with magic immune Evan Debenham 2018-08-04 15:21:23 -04:00
  • 30c8ea03e8 v0.7.0: adjusted succubi charm proc effect Evan Debenham 2018-08-04 15:18:14 -04:00
  • af22aaa0cf v0.7.0: reduced various runestone droprates Evan Debenham 2018-08-04 15:17:37 -04:00
  • a818a3ecce v0.7.0: added proper dependancy declaration to spd-classes Evan Debenham 2018-08-03 20:56:40 -04:00
  • 61787086e3 v0.7.0: bugfixes: - mirror and prismatic images spawning over pits - position-swapping with images putting the hero into invalid terrain - rooting not working when an enemy is retreating - timekeeper's hourglass interacting poorly with some traps - scroll of upgrade revealing if an item is cursed when it is unknown - stone of clairvoyance disarming inactive traps - some wands interacting incorrectly with timekeeper's hourglass - class armor dissappearing in faith is my armor challenge Evan Debenham 2018-08-03 20:56:19 -04:00
  • 405bfeb77c v0.7.0: bugfixes: - mirror and prismatic images being able to dodge friendly darts - friendly darts not working on fading prismatic images - prismatic images always healing while a floor is locked Evan Debenham 2018-08-03 17:51:53 -04:00
  • a413691884 v0.7.0: updated translations Evan Debenham 2018-08-03 00:46:09 -04:00
  • 123d709dce v0.7.0: various prismatic image bugfixes Evan Debenham 2018-08-02 21:32:06 -04:00
  • 651c02410f v0.7.0: various fixes: - searching incrementing hunger while floor is locked - scrolls of mystical energy not resetting recharge buff - sheep-ified shopkeepers not losing their stock - unstable spellbook going to -1 charges - typo in potion of cleansing desc Evan Debenham 2018-08-02 19:31:28 -04:00
  • ede9f4ca24 v0.7.0: updated translations Evan Debenham 2018-08-01 18:28:17 -04:00
  • f88f7cd6bc v0.7.0: implement scroll of prismatic image and scroll of polymorph Evan Debenham 2018-08-01 17:45:36 -04:00
  • 7aeccd2826 v0.7.0: fixed multiplicity duplicated stuck projectiles Evan Debenham 2018-07-31 17:26:58 -04:00
  • a4cb2cd891 v0.7.0: adjusted transmutation behaviour when used on scrolls/potions Evan Debenham 2018-07-31 01:57:55 -04:00
  • f11a2727bc v0.7.0: fixes: - teleportation working on floor 5 - glitches in tranfusion shield calculation - incorrect boolean logic on magic immune - dragon's breath and enchantment being lost when they shouldn't be - typo in potion of shielding Evan Debenham 2018-07-25 23:04:09 -04:00
  • 0aadab116b v0.7.0: updated translations Evan Debenham 2018-07-25 11:52:30 -04:00
  • 24d63a37d2 v0.7.0: various corrections: Evan Debenham 2018-07-25 10:35:43 -04:00
  • c41417951f v0.7.0: implemented scroll of mystical energy Evan Debenham 2018-07-25 02:15:47 -04:00
  • 56d7858e54 v0.7.0: reduced the speed of healing effects Evan Debenham 2018-07-25 00:06:58 -04:00
  • f8dfd11a8d v0.7.0: addressed a variety of TODOs Evan Debenham 2018-07-25 00:00:08 -04:00
  • 66d40e3ace v0.7.0: implemented scroll of passage and refined scroll of enchantment Evan Debenham 2018-07-24 23:09:33 -04:00
  • 8f756375e7 v0.7.0: implemented scroll of foresight Evan Debenham 2018-07-24 18:19:43 -04:00
  • baed120f4d v0.7.0: renamed scroll of foresight to divination, properly implemented antimagic (mostly) Evan Debenham 2018-07-23 22:56:40 -04:00
  • 644e6543ad v0.7.0: adjusted scroll of psi blast, added scroll of retribution Evan Debenham 2018-07-22 19:46:22 -04:00
  • 4bc2f3b02d v0.7.0: fixed an error with new rounded magical sight logic Evan Debenham 2018-07-22 19:37:26 -04:00
  • 229e0522ad v0.7.0: some exotic scroll implementation and polish (more still needed) Evan Debenham 2018-07-22 17:42:20 -04:00
  • ad8df7abd0 v0.7.0: reverted debug code accidentally added to HeroClass.java Evan Debenham 2018-07-22 14:27:32 -04:00
  • acd1385f96 v0.7.0: fixed capitalization on two windows Evan Debenham 2018-07-22 13:29:30 -04:00
  • 10143f15e0 v0.7.0: extended consumable icon functionality, some icons are WIP Evan Debenham 2018-07-21 19:20:44 -04:00
  • e436fd0ffa v0.7.0: significant magic immune implementation Evan Debenham 2018-07-21 17:29:09 -04:00
  • 83764f36d7 v0.7.0: significantly adjusted spellbook mechanics for new scrolls Evan Debenham 2018-07-20 23:37:03 -04:00
  • ab1b9f23d6 v0.7.0: consistency pass on buff types Evan Debenham 2018-07-20 21:01:56 -04:00
  • f38fe77ff4 v0.7.0: significant polish for enhanced bombs Evan Debenham 2018-07-20 18:55:32 -04:00
  • ef3c7b03db v0.7.0: significant implementation and polish for exotic potions Evan Debenham 2018-07-20 03:09:58 -04:00
  • c14995902e v0.7.0: rough implementation of 3 more exotic scrolls Evan Debenham 2018-07-19 15:42:36 -04:00
  • 81db0652fd v0.7.0: adjusted terror and charm, now shortened by taking damage Evan Debenham 2018-07-17 18:01:26 -04:00
  • 2bc1bf0018 v0.7.0: updated gradle version Evan Debenham 2018-07-17 16:06:54 -04:00
  • 9d28dfac53 v0.7.0: rough implementation of remaining exotic potions Evan Debenham 2018-07-17 15:54:55 -04:00
  • 04fe09cdc6 v0.7.0: fixed weapons being identified when not used by the hero Evan Debenham 2018-07-15 20:12:12 -04:00
  • 1f24e84ee4 v0.7.0: overhauled how shields work internally, implement shield potion Evan Debenham 2018-07-15 18:12:07 -04:00
  • c95c5e93ad v0.7.0: rough implementation of some exotic potions/scrolls Evan Debenham 2018-07-14 18:49:35 -04:00
  • e3ec860e18 v0.7.0: adjusted base identification mechanics for exotics Evan Debenham 2018-07-13 18:31:08 -04:00
  • 7e30247c09 v0.7.0: darkened version information texts Evan Debenham 2018-07-10 23:32:52 -04:00
  • 8c89075043 v0.7.0: added a version indicator to the main game UI and debug functionality to the starting scene Evan Debenham 2018-07-10 23:24:57 -04:00
  • a69cc7a12e v0.7.0: WIP implementation of 8 new bombs Evan Debenham 2018-07-10 22:35:14 -04:00
  • c7df1d6a3d v0.7.0: adjusted proguard config, as the optimize variant is becoming default Evan Debenham 2018-07-08 19:10:36 -04:00
  • c4ac5e672b v0.7.0: groundwork for alchemy phase 2 Evan Debenham 2018-07-08 18:11:08 -04:00
  • 05c4c39fb5 v0.7.0: improved potion quickslot behaviour Evan Debenham 2018-07-06 23:18:31 -04:00
  • 52f5bceb1e v0.7.0: fixed cursed wand floor warp not correctly using charges Evan Debenham 2018-07-06 21:11:57 -04:00
  • d4a3468c10 v0.7.0: fixed rare invalid branch room connections Evan Debenham 2018-07-06 20:21:12 -04:00
  • c3c6b73c2b v0.7.0: improved error reporting for levelgen crashes Evan Debenham 2018-07-04 13:00:25 -04:00
  • 6ebb77a1b7 v0.7.0: fixed mirror image crashes with mage's staff Evan Debenham 2018-07-04 12:43:17 -04:00
  • 718d9b6c7d v0.7.0: stone of clairvoyance now maps areas it sees Evan Debenham 2018-07-04 12:38:35 -04:00
  • a9fab8a5d5 v0.7.0: updated translations Evan Debenham 2018-07-01 16:30:00 -04:00
  • e3833aadec v0.7.0: rebalanced scroll of mirror image Evan Debenham 2018-07-01 16:13:04 -04:00
  • ec6e88139c v0.7.0: rebalanced wand of transmutation, added a barrier buff Evan Debenham 2018-06-30 20:42:26 -04:00
  • 4de7f3752e v0.7.0: fixed further bugs with teleportation and locked rooms Evan Debenham 2018-06-30 19:03:03 -04:00
  • f2145237ed v0.7.0: updated translations Evan Debenham 2018-06-28 18:34:09 -04:00
  • e866cf00b5 v0.7.0: adjusted the effects of stone of clairvoyance and shock Evan Debenham 2018-06-28 18:11:24 -04:00
  • 9268e6ac67 v0.7.0: fixed talisman of foresight not updating its quickslot status Evan Debenham 2018-06-24 22:42:29 -04:00
  • c3dec7af82 v0.7.0: fixed scroll of teleport rarely getting the player stuck Evan Debenham 2018-06-24 22:42:04 -04:00
  • bb5b493c1b v0.7.0: fixed blacksmith sound errors caused by timekeeper's hourglass Evan Debenham 2018-06-24 22:20:57 -04:00
  • a282833a0e v0.7.0: removed leftover legacy room code from pre-0.6.0 Evan Debenham 2018-06-24 22:20:27 -04:00
  • 6563576648 v0.7.0: fixed various bugs caused by teleportation scroll relying on room connections Evan Debenham 2018-06-24 22:19:37 -04:00
  • 11ed648dfd v0.7.0: added prices for runestones, corrected prices for rare seeds Evan Debenham 2018-06-24 21:21:07 -04:00
  • 5f615bb178 v0.7.0: made reset functionality less brittle for potions/scrolls/rings Evan Debenham 2018-06-24 21:20:30 -04:00
  • be2fcf0a72 v0.7.0: updated translations, removed whitespace Evan Debenham 2018-06-20 19:25:59 -04:00
  • ca23637437 v0.7.0: bugfixes: Evan Debenham 2018-06-20 19:18:56 -04:00