- sets are upgraded/enchanted/etc. as a unit, default size of 3 - upgrading completely repairs a set - durability boost per upgrade down to 1.5x from 3x - Internal buff added to prevent upgrade repair duplication exploits - lots of effects that apply to melee weapons now apply to thrown: identification, enchants, curses, etc. - liquid metal recipe adjusted (liquid metal itself still needs changes) - Huntress ID talent changed now that thrown weapons are IDable - darts effectively unchanged, they all belong to the same set, still not upgradeable - no balance changes to accomodate this yet, tbd.
Shattered Pixel Dungeon
Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.
Shattered Pixel Dungeon currently compiles for Android, iOS, and Desktop platforms. You can find official releases of the game on:
If you like this game, please consider supporting me on Patreon!
There is an official blog for this project at ShatteredPixel.com.
The game also has a translation project hosted on Transifex.
Note that this repository does not accept pull requests! The code here is provided in hopes that others may find it useful for their own projects, not to allow community contribution. Issue reports of all kinds (bug reports, feature requests, etc.) are welcome.
If you'd like to work with the code, you can find the following guides in /docs: