Evan Debenham b61c2f31a7 v3.2.1: thrown weapon balance tweaks:
- thrown clubs and hammers and now be grabbed instantly
- kunai durability up to 8 from 5
- fixed kunai dmg scaling being 1-2 when it should be 1-3
- bolas cripple down to 5 turns from 10
- boomerang dmg scaling down to 1-3 from 1-4
- boomerang circle back delay up to 4 from 3
- force cube base damage up to 5-25 from 5-20
2025-08-14 13:54:39 -04:00
2017-08-19 00:16:21 -04:00
2014-07-27 17:39:07 +04:00

Shattered Pixel Dungeon

Shattered Pixel Dungeon is an open-source traditional roguelike dungeon crawler with randomized levels and enemies, and hundreds of items to collect and use. It's based on the source code of Pixel Dungeon, by Watabou.

Shattered Pixel Dungeon currently compiles for Android, iOS, and Desktop platforms. You can find official releases of the game on:

Get it on Google Play Download on the App Store Steam
GOG.com Itch.io Github Releases

If you like this game, please consider supporting me on Patreon!

There is an official blog for this project at ShatteredPixel.com.

The game also has a translation project hosted on Transifex.

Note that this repository does not accept pull requests! The code here is provided in hopes that others may find it useful for their own projects, not to allow community contribution. Issue reports of all kinds (bug reports, feature requests, etc.) are welcome.

If you'd like to work with the code, you can find the following guides in /docs:

Description
A fork of Shattered Pixel Dungeon that also compiles for the web
Readme 208 MiB
Languages
Java 100%