Commit Graph

2360 Commits

Author SHA1 Message Date
Evan Debenham 3a3398ef3d v0.9.1: added a new cell block room to the prison 2020-11-30 15:06:26 -05:00
Evan Debenham 4442997ef1 v0.9.1: improved and moved around pillars, hallway, and statues rooms 2020-11-30 15:06:25 -05:00
Evan Debenham 3f5359146e v0.9.1: tweaked room merging logic:
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham 84450af30c v0.9.1: improved layout logic and added figure eight builder 2020-11-30 15:06:25 -05:00
Evan Debenham 5437e58045 v0.9.1: fixed further layout bugs in pipe and perimeter rooms 2020-11-30 15:06:25 -05:00
Evan Debenham 81156427bb v0.9.1: fixed a bug with sewer pipe rooms and let them merge together 2020-11-30 15:06:25 -05:00
Evan Debenham fafb887d3b v0.9.1: improved the caves painter, halls painter, and ruins room 2020-11-30 15:06:25 -05:00
Evan Debenham c37c25fd84 v0.9.1: further tweaked default size of the regular builder main path 2020-11-30 15:06:25 -05:00
Evan Debenham 0bfcd5e4a3 v0.9.1: fixed errors when DK or some fists would take negative dmg 2020-11-30 15:06:25 -05:00
Evan Debenham 0d9bd47ba6 v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors 2020-11-30 15:06:25 -05:00
Evan Debenham dd9e25308b v0.9.1: fixed various minor errors relating to time freeze interactions 2020-11-30 15:06:25 -05:00
Evan Debenham 989c524e33 v0.9.1: fixed DM-300 rarely spawning on top of allies 2020-11-30 15:06:25 -05:00
Evan Debenham 8244af9db6 v0.9.1: fixed curse infusion not awarding item level badge 2020-11-30 15:06:25 -05:00
Evan Debenham 5722910ce7 v0.9.1: added a new regional room for the city 2020-11-30 15:06:25 -05:00
Evan Debenham 1298ab426c v0.9.1: tweaked grass/water/trap placement logic for room merges 2020-11-30 15:06:25 -05:00
Evan Debenham ac8a79ee54 v0.9.1: tweaks to goo boss level and fire eight builder 2020-11-30 15:06:25 -05:00
Evan Debenham a8bc6e74ff v0.9.1: added a new circular basin room to the sewers 2020-11-30 15:06:24 -05:00
Evan Debenham 38497c6343 v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings! 2020-11-30 15:06:24 -05:00
Evan Debenham 2496dc0d1c v0.9.1: sniper's mark, charm and terror now detach if their targets die 2020-11-30 15:06:24 -05:00
Evan Debenham 51fd143a6e v0.9.1: added an icon and description to the pincushion buff 2020-11-30 15:06:24 -05:00
Evan Debenham 92b0b69ac7 v0.9.1: improved the layout of vault rooms 2020-11-30 15:06:24 -05:00
Evan Debenham 316fdc13d6 v0.9.1: fixed DM-300 not using new gas SFX 2020-11-30 15:06:24 -05:00
Evan Debenham 8f16b90667 v0.9.1: Improved window UI for sad ghost rewards 2020-11-30 15:06:24 -05:00
Evan Debenham acfc24b97c v0.9.1: tweaked cave room logic, larger and a bit more chaotic now. 2020-11-30 15:06:24 -05:00
Evan Debenham 81ea918406 v0.9.1: made merged room logic much more permissive (too much atm!) 2020-11-30 15:06:24 -05:00
Evan Debenham 1e555ddd7f v0.9.1: slightly increased room interconnectedness 2020-11-30 15:06:24 -05:00
Evan Debenham 330c1bc506 v0.9.1: fixed a typo in scroll of teleportation description 2020-11-30 15:06:24 -05:00
Evan Debenham b80272266f v0.9.1: fixed a bug with directional connection limits 2020-11-30 15:06:24 -05:00
Evan Debenham 01c22a454b v0.9.1: added three new level feelings 2020-11-30 15:06:24 -05:00
Evan Debenham a861d52572 v0.9.0b: final commit 2020-10-18 12:46:32 -04:00
Evan Debenham 3ff95be5a7 v0.9.0b: updated translations again 2020-10-18 12:46:25 -04:00
Evan Debenham 003e797112 v0.9.0b: fixed badge bugfix not checking for a win 2020-10-18 12:46:20 -04:00
Evan Debenham 7c4f562e3a v0.9.0b: fixed a crash in new talent UI when her is level 30 2020-10-18 12:46:06 -04:00
Evan Debenham b39287503e v0.9.0b: further fixes to freeze/para visual logic 2020-10-18 12:46:06 -04:00
Evan Debenham 2ee24e7c91 v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended 2020-10-18 12:46:06 -04:00
Evan Debenham bb57ab100d v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0 2020-10-18 12:46:06 -04:00
Evan Debenham 0336e616fe v0.9.0b: Updated translations and translator credits 2020-10-18 12:46:05 -04:00
Evan Debenham 4f02f2a4f2 v0.9.0b: balance tweaks to tier one talents 2020-10-18 12:46:02 -04:00
Evan Debenham 74f6df7b6b v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs 2020-10-18 12:46:02 -04:00
Evan Debenham 833b182d75 v0.9.0b: lots of logic implementation for multiple talent tiers 2020-10-18 12:46:02 -04:00
Evan Debenham f59073b4b0 v0.9.0b: long-pressing item buttons in alchemy now shows a desc window 2020-10-18 12:46:02 -04:00
Evan Debenham 5885359d5a v0.9.0b: added champ desc to mob desc and tweaked growing champ desc 2020-10-18 12:46:02 -04:00
Evan Debenham 840727c674 v0.9.0b: adjusted equip logic to prevent more cases of swap prompt 2020-10-18 12:46:02 -04:00
Evan Debenham 11a684bb1f v0.9.0b: Balance tweaks to equip drops in the sewers:
- Sewer droprate of T4/T5 gear halved
- T2 is slightly more common in the sewers
- Player now gets to see what type of weapon/armor the ghost has
2020-10-18 12:46:02 -04:00
Evan Debenham 81a61f9662 v0.9.0b: Adjusted hostile champions challenge:
- Champion base spawn rate up to 1/10 from 1/15
- Champions per floor now have a cap to prevent terrible luck
- Growing champion base power reduced by 20%
- Growing champion power scaling reduced by 50%
2020-10-18 12:46:02 -04:00
Evan Debenham 8942fb218e v0.9.0b: disarming traps now kill statues 2020-10-18 12:46:02 -04:00
Evan Debenham bc03d17edc v0.9.0b: large chars can now approach targets they can't reach 2020-10-18 12:46:02 -04:00
Evan Debenham d618d185c5 v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding 2020-10-18 12:46:02 -04:00
Evan Debenham a08b3a94a8 v0.9.0b: added safety checks to beacon of returning 2020-10-18 12:46:01 -04:00
Evan Debenham 1a3eade255 v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6 2020-10-18 12:46:01 -04:00