Commit Graph

210 Commits

Author SHA1 Message Date
Evan Debenham 28bb59af57 v0.2.4d: corrected a description inconsistency with the fetid rat 2015-03-28 16:09:50 -04:00
Evan Debenham cfde64b218 v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs 2015-03-28 16:06:37 -04:00
Evan Debenham ff87c975c9 v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks 2015-03-28 16:06:30 -04:00
Evan Debenham 425a2b163a v0.2.4c: made yog mobs much more responsive when the eye is attacked 2015-03-09 20:16:52 -04:00
Evan Debenham 471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham 5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham 5950244f9f v0.2.4b: crash fix and tweaks to bee AI 2015-03-02 19:12:13 -05:00
Evan Debenham d68d70ca76 v0.2.4b: minor tweaks to mob targeting behaviour 2015-03-02 19:12:03 -05:00
Evan Debenham 1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham 45d4297177 v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges 2015-03-02 19:10:16 -05:00
Evan Debenham cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham 9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham ce619510ea v0.2.4: corrected some mob AI faults. 2015-03-02 17:38:52 -05:00
Evan Debenham 4cb2ca666c v0.2.4: updated TODOs 2015-03-02 17:38:24 -05:00
Evan Debenham 08eb07634d v0.2.4: corrected a bug with fire elemental 2015-03-02 17:37:35 -05:00
Evan Debenham c5025653c8 v0.2.4: reworked bees and honeypots 2015-03-02 17:35:43 -05:00
Evan Debenham 23eb797070 v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit. 2015-03-02 17:34:06 -05:00
Evan Debenham bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham 91789216f9 v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes. 2015-03-02 17:25:02 -05:00
Evan Debenham 36ea98c4bd v0.2.4: fire elementals can no longer be frozen, just directly take damage instead. 2015-03-02 17:23:50 -05:00
Evan Debenham 6625b70fe9 v0.2.4: reverted custom shaking logic 2015-03-02 17:23:22 -05:00
Evan Debenham 37af7dfec3 v0.2.4: reworked actor ID system, IDs are now garunteed unique 2015-03-02 17:22:48 -05:00
Evan Debenham 72975a49cc v0.2.4: made potions susceptible to cold, refactored a bit of buff logic. 2015-03-02 17:15:11 -05:00
Evan Debenham f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham db326d87d5 v0.2.4: buffed the huntress, improved some logic for thrown weapons 2015-03-02 17:14:01 -05:00
Evan Debenham 6b432a176e v0.2.4: fixed a casting error with mimic items 2015-03-02 17:10:39 -05:00
Evan Debenham b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham 7cc5192839 v0.2.4: added potion bandolier, refactored logic for bag generation. 2015-03-02 17:06:18 -05:00
Evan Debenham e931525669 Merging 1.7.5 Source: actors/mobs/npcs changes 2015-02-06 09:57:17 -05:00
Evan Debenham d7934760c5 Merging 1.7.5 Source: actors/mobs changes 2015-02-06 09:56:58 -05:00
Evan Debenham e951b7aad8 Merging 1.7.5 Source: actors/hero changes 2015-02-06 09:56:39 -05:00
Evan Debenham 9e79aab869 Merging 1.7.5 Source: actors/buffs changes 2015-02-06 09:56:12 -05:00
Evan Debenham d50c566579 Merging 1.7.5 Source: actors/blobs changes 2015-02-06 09:56:04 -05:00
Evan Debenham c467cb966c Merging 1.7.5 Source: actors/ changes 2015-02-06 09:55:55 -05:00
Evan Debenham a6bd3aae84 v0.2.3e: fixed a couple issues 2015-01-21 20:06:28 -05:00
Evan Debenham f0fb0beb1a v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled. 2015-01-21 15:47:26 -05:00
Evan Debenham 2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham e4d0017137 v0.2.3e: reworked night mode into a level feeling 2015-01-20 16:49:55 -05:00
Evan Debenham 6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham 72cbc3440f v0.2.3e: corrected error in new pirahna logic 2015-01-18 01:45:45 -05:00
Evan Debenham 6cbb50a179 v0.2.3d: final two bosses are now immune to vertigo 2015-01-15 01:51:40 -05:00
Evan Debenham 1407ccf3bf v0.2.3d: piranha now move right away when a door is closed on them. 2015-01-15 01:42:15 -05:00
Evan Debenham 58c3317b72 v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn. 2015-01-14 09:51:28 -05:00
Evan Debenham aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham 51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham a2c17c1338 v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass 2015-01-12 22:27:21 -05:00
Evan Debenham c4d51cc0f6 v0.2.3c: corrected icons for blandfruit buffs 2015-01-08 23:43:49 -05:00
Evan Debenham ed4e92e495 v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear. 2015-01-08 14:55:44 -05:00
Evan Debenham 969b902566 v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless. 2015-01-08 14:53:41 -05:00