Commit Graph

390 Commits

Author SHA1 Message Date
Evan Debenham 2c0cd939f0 v0.3.4: externalized strings belonging to blobs 2016-02-22 15:24:06 -05:00
Evan Debenham 18bcdd42cb v0.3.4: i18n begins! Only changes to actors\hero right now 2016-02-22 15:24:06 -05:00
Evan Debenham 6d3bce93e2 v0.3.3b: fixed crashes with mobs fleeing, further tweaked thief behaviour 2015-12-27 14:01:03 -05:00
Evan Debenham ea19c8294f v0.3.3a: thieves now actually get away, rather than just destroying an item. 2015-12-27 14:00:12 -05:00
Evan Debenham 73d9302be5 v0.3.3a: tweaked fleeing to behave a bit more consistently with an invisible enemy 2015-12-27 14:00:11 -05:00
Evan Debenham 84ab14a327 v0.3.3a: 'visible enemies' rule no longer applies to container heaps 2015-12-27 13:59:04 -05:00
Evan Debenham 2bb18fcd14 v0.3.3a: bugfixes and safety checks to tengu and ranged attacks 2015-12-27 13:57:52 -05:00
Evan Debenham fe1fade887 v0.3.3a: fixed a crash involving tengu's jump 2015-12-27 13:57:51 -05:00
Evan Debenham 64df321aa1 v0.3.3: fixed bugs with rot heard and lashers 2015-12-21 21:32:07 -05:00
Evan Debenham 108fd0085d v0.3.3: changed EVIL propery to DEMONIC, implemented it 2015-12-21 21:32:07 -05:00
Evan Debenham 83b73c50ad v0.3.3: implemented the UNDEAD property 2015-12-21 21:32:06 -05:00
Evan Debenham 338073a3f3 v0.3.3: fixed a typo in thief 2015-12-21 21:32:06 -05:00
Evan Debenham 3d8e104b9b v0.3.3: implemented BOSS and MINIBOSS properties 2015-12-21 21:32:06 -05:00
Evan Debenham e09f40378d v0.3.3: added char properties, starting with IMMOVABLE implementation 2015-12-21 21:32:05 -05:00
Evan Debenham 30404257df v0.3.3: fixed guards using their chains while paralyzed 2015-12-21 21:32:05 -05:00
Evan Debenham d2b2771f32 v0.3.3: fixed a bug with Tengu's blink ability 2015-12-21 21:32:04 -05:00
Evan Debenham a210fe945c v0.3.3: removed exception eating in herosubclass 2015-12-21 21:32:03 -05:00
Evan Debenham 0c68376863 v0.3.3: tweaked how items auto-pickup 2015-12-21 21:32:03 -05:00
Evan Debenham 1cd0538e83 v0.3.3: no subclass is now named 'none' instead of null 2015-12-21 21:32:02 -05:00
Evan Debenham 39781aa3fa v0.3.2c: fixed an issue with tengu dieing while sleeping 2015-12-21 18:04:53 -05:00
Evan Debenham 38d25f33bb v0.3.2c: added visual effect for soul mark, reduced soul mark duration considerably 2015-12-21 18:04:52 -05:00
Evan Debenham 0ef4ad71fc v0.3.2c: adjusted gnoll shaman's magic damage again to be based on their damage roll 2015-12-21 18:04:51 -05:00
Evan Debenham 3ec72460f3 v0.3.2c: reduced gnoll shaman's magic damage (still stronger than pre-0.3.2) 2015-12-21 18:04:51 -05:00
Evan Debenham b4269fb549 v0.3.2c: fixed guards chaining invisible heroes 2015-12-21 18:04:50 -05:00
Evan Debenham 71d421fdd0 v0.3.2c: tweaked chooseenemy behaviour, no longer sets enemy to null temporarily 2015-12-21 18:04:49 -05:00
Evan Debenham ba0044f48b v0.3.2c: Fixed bugs involving tengu and helper mobs 2015-12-21 18:04:47 -05:00
Evan Debenham 83b60bf5a4 Merging 1.9.1 source: moved some quest class references 2015-12-21 18:04:46 -05:00
Evan Debenham 366dce1610 Merging 1.9.1 source: item changes 2015-12-21 18:04:42 -05:00
Evan Debenham 3fdd6452db Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately) 2015-12-21 18:03:12 -05:00
Evan Debenham 8ae882c850 v0.3.2b: reduced the amount of time awarded by tengu 2015-11-08 04:06:33 -05:00
Evan Debenham 7999de94ac v0.3.2b: locked floor count now persists over save/load, also increased base amount to 50 2015-11-08 04:06:32 -05:00
Evan Debenham d2dc3aa712 v0.3.2b: prevent DM-300 from awarding time from its own toxic gas 2015-11-08 04:06:32 -05:00
Evan Debenham 3a9331eddb v0.3.2b: implemented locked room time mechanics into bosses 2015-11-08 04:06:31 -05:00
Evan Debenham 318df64246 v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items. 2015-11-08 04:06:30 -05:00
Evan Debenham 47aa30c830 v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded. 2015-11-08 04:06:30 -05:00
Evan Debenham 3a5f724000 v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2. 2015-11-08 04:06:26 -05:00
Evan Debenham f8ebf6e8ee v0.3.2a: fixed some bugs with corrupted prison guards 2015-11-08 04:06:25 -05:00
Evan Debenham ff10fe618f v0.3.2a: reduced some of the debuff duration on crazed bandits 2015-11-08 04:06:25 -05:00
Evan Debenham 460ef26660 v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item. 2015-11-08 04:06:24 -05:00
Evan Debenham 257ca8a6c6 v0.3.2: changed most passive effects to pause when a floor is locked 2015-11-08 04:06:23 -05:00
Evan Debenham a0409663fe v0.3.2: tweaked rot lasher health restore adn fixed bugs 2015-11-08 04:05:37 -05:00
Evan Debenham 820ac85626 v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm 2015-11-08 04:05:36 -05:00
Evan Debenham 0c29e09d7a v0.3.2: tweaks to tengu's visuals and jump behaviour 2015-11-08 04:05:35 -05:00
Evan Debenham a1d5858e47 v0.3.2: increased shaman attack speed 2015-11-08 04:05:35 -05:00
Evan Debenham a68f3b3c4c v0.3.2: also tweaked skeleton spawn rate on floor 6 2015-11-08 04:05:33 -05:00
Evan Debenham b09b24aeb5 v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6 2015-11-08 04:05:33 -05:00
Evan Debenham 4b6cd0531a v0.3.2: visual tweaks to tengu's "puff" effect 2015-11-08 04:05:32 -05:00
Evan Debenham 97484fc90d v0.3.2: reduced fly swarm's damage some more 2015-11-08 04:05:32 -05:00
Evan Debenham a54b610fdd v0.3.2: thieves now cannot steal upgraded items 2015-11-08 04:05:31 -05:00
Evan Debenham c9d196622b v0.3.2: fixed some bugs with tengu boss fight 2015-11-08 04:05:31 -05:00