Commit Graph

8609 Commits

Author SHA1 Message Date
Evan Debenham
20ee2145e5 v3.2.4: improvements to new title BG based on feedback from Aleks 2025-09-14 13:16:56 -04:00
Evan Debenham
7dbb71367b v3.2.4: updated list of iOS devices 2025-09-14 13:16:56 -04:00
Evan Debenham
0e9477f4a0 v3.2.4: implemented a new title background! 2025-09-14 13:16:54 -04:00
Evan Debenham
88a59ff342 v3.2.4: adjusted iOS safe inset sizes 2025-09-14 13:16:05 -04:00
Evan Debenham
b142589b04 v3.2.4: adjusted how buff bar handles display cutouts 2025-09-14 13:16:05 -04:00
Evan Debenham
7d81c228a3 v3.2.4: slight adjustments to new status pane and menu pane UI 2025-09-14 13:16:02 -04:00
Evan Debenham
687b97c3a9 v3.2.4: added support for 'medium' display cutouts like dynamic island 2025-09-14 13:15:24 -04:00
Evan Debenham
291f11bc4e v3.2.4: dark bars in UI for insets now block inputs 2025-09-14 13:15:23 -04:00
Evan Debenham
21f2753e97 v3.2.4: overhauled status and menu bar to better support display cutouts 2025-09-14 13:15:19 -04:00
Evan Debenham
dacac930a5 v3.2.4: improved large vs. small cutout detection on Android 2025-09-14 13:14:28 -04:00
Evan Debenham
9cf829c694 v3.2.4: fixed dynamic island detection on iOS 2025-09-14 13:14:28 -04:00
Evan Debenham
c97dec022f v3.2.3: updated translations and up version for amended v3.2.3 release 2025-09-02 11:57:33 -04:00
Evan Debenham
14911f9202 v3.2.3: adjusted exit button sizing, no longer wide on desktop 2025-09-02 11:57:33 -04:00
Evan Debenham
3fd1205621 v3.2.3: fixed layout issues in alchemy and game scene with insets 2025-09-02 11:57:33 -04:00
Evan Debenham
4f9bf8cc7f v3.2.3: last minute Android fixes and re-upped version code for Android:
- fixed crashes on Android 9 and 10 by swapping to 'shortEdges' cutout mode ('always' cutout display mode wasn't present in these versions)
- upped fullscreen check to Android 9+, assume navbar exists in prior versions
- fixed navbar inset always being ignored in Android 9-14
2025-09-01 00:19:01 -04:00
Evan Debenham
861f28c465 v3.2.3: updated version, changelog, and translations for v3.2.3 release! 2025-08-31 18:09:32 -04:00
Evan Debenham
e420685a4e v3.2.3: fixed a hero button layout issue on desktop 2025-08-31 18:09:29 -04:00
Evan Debenham
70f2395dd6 v3.2.3: updated various iOS inset handling logic 2025-08-31 18:09:29 -04:00
Evan Debenham
6ac8dd09dd v3.2.3: further improved insets in game scene (still no top insets) 2025-08-31 18:09:29 -04:00
Evan Debenham
ded892c54e v3.2.3: improved inset handling in game scene (except for top insets) 2025-08-31 18:09:28 -04:00
Evan Debenham
b9133439bd v3.2.3: improved bottom inset handling in hero select and inter level 2025-08-31 18:09:28 -04:00
Evan Debenham
be0c65b35f v3.2.3: fixed button layout in amulet scene 2025-08-31 18:09:28 -04:00
Evan Debenham
5cd22f6bcd v3.2.3: various further Android-specific UI/layout improvements 2025-08-31 18:09:28 -04:00
Evan Debenham
9ccdbc5e50 v3.2.3: brought back Android orientation setting as 'force landscape' 2025-08-31 18:09:28 -04:00
Evan Debenham
452f944678 v3.2.3: implemented mostly complete new iOS inset support 2025-08-31 18:09:28 -04:00
Evan Debenham
0a6a93ec47 v3.2.3: various UI tweaks to accommodate iPhones (curves mainly) 2025-08-31 18:09:28 -04:00
Evan Debenham
09f5948aa2 v3.2.3: initial overhaul to inset functionality for edge-to-edge 2025-08-31 18:09:26 -04:00
Evan Debenham
0630d65cc6 v3.2.3: fixed window resolution setting always returning 1080p 2025-08-31 18:07:35 -04:00
Evan Debenham
d519316314 v3.2.2: added missing androidX config for newer libGDX versions 2025-08-25 15:47:29 -04:00
Evan Debenham
ec1dbad637 v3.2.2: also fixed a crash bug with new Android fullscreen (ugh!) 2025-08-25 15:38:39 -04:00
Evan Debenham
2f66d4ce10 v3.2.2: actually fixed iOS multiline, and upped version for iOS only 2025-08-25 15:11:04 -04:00
Evan Debenham
c229145119 v3.2.2: updated version, changelog, and translations for v3.2.2 release! 2025-08-25 14:15:58 -04:00
Evan Debenham
42a8c442ee v3.2.2: game now no longer toggles immersive if there is no bar to hide 2025-08-25 14:15:52 -04:00
Evan Debenham
5bb6f72d58 v3.2.2: adjusted explosive durability merging to prevent exploits 2025-08-25 14:15:52 -04:00
Evan Debenham
035840fb32 v3.2.2: fixed ratmogged statues not being removed from landmarks 2025-08-25 14:15:52 -04:00
Evan Debenham
f22cff2f75 v3.2.2: added some smoothing to stairs visual at the end of the prison 2025-08-25 14:15:52 -04:00
Evan Debenham
7ad681935e v3.2.2: fixed missing caps in thrown weapon desc 2025-08-25 14:15:52 -04:00
Evan Debenham
f3f4ef40f4 v3.2.2: fixed paralysis resist not working properly 2025-08-25 14:15:52 -04:00
Evan Debenham
e967d76d37 v3.2.2: fixed shield of light not applying to bone explosion 2025-08-25 14:15:52 -04:00
Evan Debenham
e1a8744748 v3.2.2: fixed explosive cursed pickaxe explosion not awarding mick badge 2025-08-25 14:15:52 -04:00
Evan Debenham
df56fa1a25 v3.2.2: fixed stone glyph occasionally resulting in dodges 2025-08-25 14:15:52 -04:00
Evan Debenham
31ddefce35 v3.2.2: adjusted itemspritesheet to not longer init with texture ref 2025-08-25 14:15:52 -04:00
Evan Debenham
01bc465114 v3.2.2: fullscreen now defaults on in Android and is forced on in iOS 2025-08-25 14:15:52 -04:00
Evan Debenham
a3901bb104 v3.2.2: fixed liquid metal saying 33% when it was actually 35% 2025-08-25 14:15:52 -04:00
Evan Debenham
b95e05a4f7 v3.2.2: fixed upgrade window not account for metamorphed runic trans 2025-08-25 14:15:52 -04:00
Evan Debenham
d16dd4ed23 v3.2.2: fixed throw clubs/hammers rarely setting hero time too far back 2025-08-25 14:15:51 -04:00
Evan Debenham
cea4fd9f27 v3.2.2: fixed on-equip talents not triggering at all with obliv shard 2025-08-25 14:15:51 -04:00
Evan Debenham
9eaf2618f7 v3.2.2: fixed iOS keyboard not showing return key for multiline 2025-08-25 14:15:47 -04:00
Evan Debenham
0b97ab0c7c v3.2.2: fixed some UI layout issues with long custom seeds 2025-08-25 14:15:28 -04:00
Evan Debenham
701498a8e8 v3.2.2: moved pixel scale getters to deviceCompat 2025-08-25 14:15:28 -04:00