Commit Graph

5682 Commits

Author SHA1 Message Date
Evan Debenham
57cd3962b2 v3.0.0: implemented functionality for v3.0 alpha 2024-11-28 13:21:34 -05:00
Evan Debenham
32d32c9e8e v3.0.0: fixed monk's action indicator possibly showing with <1 energy 2024-11-28 13:21:34 -05:00
Evan Debenham
ce7dfedb6c v3.0.0: implemented the Radiance spell 2024-11-28 13:21:34 -05:00
Evan Debenham
ee2f373e61 v3.0.0: added 'quick cast' functionality for cleric spells 2024-11-28 13:21:34 -05:00
Evan Debenham
3966232082 v3.0.0: expanded artifacts that can trigger illuminate for priest 2024-11-28 13:21:34 -05:00
Evan Debenham
ec95fcc5dd v3.0.0: fixed stone of detect magic being usable on thrown items 2024-11-28 13:21:34 -05:00
Evan Debenham
8e1ac0c8c9 v3.0.0: fixed small inconsistencies in weapon ability text highlighting 2024-11-28 13:21:34 -05:00
Evan Debenham
b49d539535 v3.0.0: improved the resolution of the Cleric's beta splash 2024-11-28 13:21:34 -05:00
Evan Debenham
1126e08f12 v3.0.0: added the holy lance spell 2024-11-28 13:21:34 -05:00
Evan Debenham
abc6b8bc04 v3.0.0: holy weapon and ward now work with curses 2024-11-28 13:21:34 -05:00
Evan Debenham
e171a1efee v3.0.0: implemented a changelog for v3.0 so far 2024-11-28 13:21:34 -05:00
Evan Debenham
67a4902d2c v3.0.0: added support for using '**' to highlight, like in markdown 2024-11-28 13:21:34 -05:00
Evan Debenham
f93a588781 v3.0.0: improved the cudgel's beta sprite 2024-11-28 13:21:33 -05:00
Evan Debenham
adf5981785 v3.0.0: fixed light duration inconsistencies on into darkness 2024-11-28 13:21:33 -05:00
Evan Debenham
a6df18c337 v3.0.0: implemented Priest's Guiding Light buff 2024-11-28 13:21:33 -05:00
Evan Debenham
a1e8bdb1b3 v3.0.0: implemented the light reading talent 2024-11-28 13:21:33 -05:00
Evan Debenham
1f870ef447 v3.0.0: more bare cleric impl, and TODO cleanup 2024-11-28 13:21:33 -05:00
Evan Debenham
767f886ab2 v3.0.0: bare impl for priest and paladin, no actual functionality yet 2024-11-28 13:21:33 -05:00
Evan Debenham
ef81846d0b v3.0.0: holy weapon and ward are now affected by arcana boosts 2024-11-28 13:21:33 -05:00
Evan Debenham
6b721f8e88 v3.0.0: added some simple vfx to the recally glyph spell 2024-11-28 13:21:33 -05:00
Evan Debenham
5be44cdfae v3.0.0: fixed runestones working with magic immune buff 2024-11-28 13:21:33 -05:00
Evan Debenham
402a04cf7d v3.0.0: removed scene resetting from custom note entry 2024-11-28 13:21:33 -05:00
Evan Debenham
8a7d640a81 v3.0.0: fixed changes to mob code causing fleeing mobs to aggro 2024-11-28 13:21:33 -05:00
Evan Debenham
6173b6ead0 v3.0.0: added better vfx to T1 Cleric spells 2024-11-28 13:21:33 -05:00
Evan Debenham
8f45080d93 v3.0.0: buffed tome charge rate and shield of light spell 2024-11-28 13:21:33 -05:00
Evan Debenham
3094dd9e0e v3.0.0: recolored the hair for the cleric's WIP sprite 2024-11-28 13:21:33 -05:00
Evan Debenham
c01760a394 v3.0.0: added a new 'heavy' transparent toast chrome
used for tooltips, inventory pane, and right click menus
2024-11-28 13:21:33 -05:00
Evan Debenham
d867563d1e v3.0.0: initial adjustment to start scene to give space for 6 slots 2024-11-28 13:21:33 -05:00
Evan Debenham
cf42b6b9a3 v3.0.0: fixed a typo in smoke bombs 2024-11-28 13:21:33 -05:00
Evan Debenham
8c1131286b v3.0.0: fixed grass blocking icecap and removed unnecessary pathfind 2024-11-28 13:21:32 -05:00
Evan Debenham
2628ba2c3d v3.0.0: fixed incorrect healing text on cursed wand HP transfer 2024-11-28 13:21:32 -05:00
Evan Debenham
a7d0d47c39 v3.0.0: excluded Cleric from metamorph effects for now 2024-11-28 13:21:32 -05:00
Evan Debenham
9dbaaa006f v3.0.0: recall glyph now works with runestones 2024-11-28 13:21:32 -05:00
Evan Debenham
d5bb26b840 v3.0.0: implemented the recall glyph talent/spell for scrolls only 2024-11-28 13:21:32 -05:00
Evan Debenham
6b4a03e36f v3.0.0: clarified the shard of oblivion's description slightly 2024-11-28 13:21:32 -05:00
Evan Debenham
2452a8941e v3.0.0: implemented the Sunray spell/talent 2024-11-28 13:21:32 -05:00
Evan Debenham
52b30a820c v3.0.0: improved spell selection window, added tiers and offset 2024-11-28 13:21:32 -05:00
Evan Debenham
d88a21a33f v3.0.0: implemented the divine sense talent 2024-11-28 13:21:32 -05:00
Evan Debenham
90c9fb2515 v3.0.0: added a check for disarming traps if they can't find a valid pos 2024-11-28 13:21:32 -05:00
Evan Debenham
d00227220a v3.0.0: fixed gravity chaos not retaining positive only on save/load 2024-11-28 13:21:32 -05:00
Evan Debenham
02e4b1c6e8 v3.0.0: fixed some charsprite vfx not having visibility updated 2024-11-28 13:21:32 -05:00
Evan Debenham
bf6a31bd11 v3.0.0: improved enemy targeting AI:
- enemies now move towards unseen damage sources more consistently
- enemies will now prefer new targets that recently hit them over current targets they cannot hit more consistently
2024-11-28 13:21:32 -05:00
Evan Debenham
58785d2f4b v3.0.0: condensed the changelog for v2.5 2024-11-28 13:21:32 -05:00
Evan Debenham
a50414f872 v3.0.0: expanded the changes scene for future v3.0 changes additions 2024-11-28 13:21:32 -05:00
Evan Debenham
a1f940564f v3.0.0: implemented the enlightening meal talent 2024-11-28 13:21:32 -05:00
Evan Debenham
2827f0ee96 v3.0.0: implemented the remaining cleric T1 talents/spells 2024-11-28 13:21:32 -05:00
Evan Debenham
3cf13f0458 v3.0.0: implemented the detect curse talent 2024-11-28 13:21:31 -05:00
Evan Debenham
d40d9e10c8 v3.0.0: more spell refactoring 2024-11-28 13:21:31 -05:00
Evan Debenham
1a9310d368 v3.0.0: refactored cleric spells to better support variable functions 2024-11-28 13:21:31 -05:00
Evan Debenham
ece5a7f3c4 v3.0.0: fixed armband curse effect not updating gold display on desktop 2024-11-28 13:21:31 -05:00