Commit Graph

2842 Commits

Author SHA1 Message Date
Evan Debenham b01a79283a v0.9.3b: Stones of flock are now also trigger before pressing cells 2021-06-17 20:56:03 -04:00
Evan Debenham 73ca7b5354 v0.9.3b: added quick-use actions for some items that needed them 2021-06-17 20:56:03 -04:00
Evan Debenham d1d1a2cae9 v0.9.3a: final commit 2021-06-13 21:32:46 -04:00
Evan Debenham acd5e96c2c v0.9.3a: updated translations 2021-06-13 21:32:37 -04:00
Evan Debenham fc6b08e2f1 v0.9.3a: fixed ally rats forgetting ally state on game load 2021-06-13 21:32:34 -04:00
Evan Debenham ef256e53eb v0.9.3a: adjusted when the spirit hawk dies to to timer expiry 2021-06-13 21:32:34 -04:00
Evan Debenham 14c888a2e7 v0.9.3a: fixed displacing darts teleporting chars to unreachable places 2021-06-13 21:32:34 -04:00
Evan Debenham b2df851b08 v0.9.3a: fixed quickslot issues with chains caused by v0.9.3 2021-06-13 21:32:34 -04:00
Evan Debenham eb5212b42c v0.9.3a: fixed self-telefragging and warp beacon moving immovable chars 2021-06-13 21:32:34 -04:00
Evan Debenham a8ef8a982a v0.9.3a: fixed game freezes if wild magic is cast with no wands 2021-06-13 21:32:34 -04:00
Evan Debenham 51dba1b588 v0.9.3a: added a null safety check to CellSelector 2021-06-13 21:32:34 -04:00
Evan Debenham 3f4513aa0d v0.9.3a: invis now persists between equip/unequip with light cloak 2021-06-13 21:32:34 -04:00
Evan Debenham 2d8305ed5b v0.9.3a: fixed healing wells not fully healing if hero had cursed might 2021-06-13 21:32:34 -04:00
Evan Debenham 082c2393cb v0.9.3a: runestones now press cells when thrown 2021-06-13 21:32:34 -04:00
Evan Debenham e80bc2c1c0 v0.9.3a: actually fixed giant swarms duplicating into enclosed spaces 2021-06-13 21:32:34 -04:00
Evan Debenham 0fb5c4a11f v0.9.3a: DM-300's pylons now use standard invulnerability behaviour 2021-06-13 21:32:34 -04:00
Evan Debenham 0a9d0ba919 v0.9.3a: fixed deadlock issues caused by death mark 2021-06-13 21:32:34 -04:00
Evan Debenham 2706ed0fdf v0.9.3a: badge banner is now refreshed on multi badge, not recreated 2021-06-13 21:32:34 -04:00
Evan Debenham fa2e63a529 v0.9.3a: reverted attack indicator changes due to deadlock concerns 2021-06-13 21:32:34 -04:00
Evan Debenham 785c869f2b v0.9.3: final commit 2021-06-07 11:52:56 -04:00
Evan Debenham 0448c859a4 v0.9.3: final misc tweaks in prep for release 2021-06-07 11:52:47 -04:00
Evan Debenham 5933fd9975 v0.9.3: updated translations 2021-06-06 15:23:21 -04:00
Evan Debenham 77079ff9a4 v0.9.3: fixed ratmogrify costing charge when it fails in some cases 2021-06-06 15:23:18 -04:00
Evan Debenham 77998ff25b v0.9.3: fixed wild magic not setting hero to busy 2021-06-06 15:23:18 -04:00
Evan Debenham da59415c49 v0.9.3: implemented a proper waterskin sprite 2021-06-06 15:23:18 -04:00
Evan Debenham cb5c76893d v0.9.3: reverted gamescene tag changes, resulted in deadlocks 2021-06-06 15:23:18 -04:00
Evan Debenham c277f6b50c v0.9.3: fixed class armor using targeting when it shouldn't 2021-06-06 15:23:18 -04:00
Evan Debenham 332ab2a6fb v0.9.3: further adjustments to talent icons 2021-06-06 15:23:18 -04:00
Evan Debenham a3f449815a v0.9.3: improved sprites/vfx/sfx for mask and crown 2021-06-06 15:23:18 -04:00
Evan Debenham 6e685f7fe1 v0.9.3: fixed a typo in elemental blast generic desc 2021-06-06 15:23:18 -04:00
Evan Debenham 21ad4063fd v0.9.3: added a proper sprite for the spirit hawk 2021-06-06 15:23:18 -04:00
Evan Debenham ab8e9ba959 v0.9.3: darkened and added a smoke effect to the shadow clone's sprite 2021-06-02 20:49:24 -04:00
Evan Debenham dd8a2700c7 v0.9.3: fixed shadow ally spawning over pits and traps 2021-06-02 20:49:23 -04:00
Evan Debenham 44189726a4 v0.9.3: hero info window can now resize if needed 2021-06-02 20:49:23 -04:00
Evan Debenham 6b062399ee v0.9.3: fixed incorrect heroic energy icons in hero info windows 2021-06-02 20:49:23 -04:00
Evan Debenham e4fac9f890 v0.9.3: fixed attack indicator refreshing each frame 2021-06-02 20:49:23 -04:00
Evan Debenham db1b90e20a v0.9.3: updated translations 2021-06-01 21:41:48 -04:00
Evan Debenham b64f2b0195 v0.9.3: improved several talent icons, added proper WIP T4 icons 2021-06-01 21:41:46 -04:00
Evan Debenham ad28843d98 v0.9.3: fixed spirit hawk not respecting attack speed boosts 2021-06-01 21:41:46 -04:00
Evan Debenham 3b2aced50c v0.9.3: rejuv steps no longer triggers while levitating 2021-06-01 21:41:46 -04:00
Evan Debenham c067425783 v0.9.3: adjusted attack indicator to do less on the actor thread 2021-06-01 21:41:46 -04:00
Evan Debenham 3d01d844b4 v0.9.3: fixed shadow clones proccing the Rogue's weapon on themselves 2021-06-01 21:41:45 -04:00
Evan Debenham ccbc27fbda v0.9.3: added a hidden badge for ratmogrify 2021-06-01 21:41:43 -04:00
Evan Debenham 79627f465e v0.9.3: added text indicating charge use to class armors 2021-06-01 21:41:39 -04:00
Evan Debenham 050e5cec16 v0.9.3: fixed a check not being updated with changes to conserved magic 2021-06-01 21:41:38 -04:00
Evan Debenham 6eff244fb4 v0.9.3: updated translations 2021-05-28 20:06:46 -04:00
Evan Debenham c69ba4408a v0.9.3: implemented the shadow clone ability 2021-05-28 20:06:41 -04:00
Evan Debenham 56dfe58117 v0.9.3: tweaked armor ability descs, and gave ele blast a variable desc 2021-05-28 20:06:41 -04:00
Evan Debenham a5b500cabe v0.9.3: balance tweaks to rogue abilities:
- hasty retreat scaling reduced
- body replacement HP reduced by 33%
- death mark charge cost down to 25 from 35
- deathly durability now grants 12.5% shielding per level, up from 10%
- double mark now caps at 80% reduction, from 67%
2021-05-28 20:06:41 -04:00
Evan Debenham 48053581db v0.9.3: balance tweaks to mage abilities:
- reactive barrier now caps at 5 chars affected
- conserved magic now caps at 0.1 charges used, down from 0.25
2021-05-28 20:06:41 -04:00