Evan Debenham
bdef93b9cc
v3.1.0: added a new simpler trinket which boosts evasion
2025-05-13 12:52:56 -04:00
Evan Debenham
c5d3609bd5
v3.1.0: fixed some trinkets not using base lvl for desc when un-IDed
2025-05-13 12:52:56 -04:00
Evan Debenham
09cf18ad8a
v3.1.0: clarified unencumbered spirit desc a bit
2025-05-13 12:52:56 -04:00
Evan Debenham
8b68684fce
v3.1.0: fixed games in progress text not working for "X months"
2025-05-13 12:52:56 -04:00
Evan Debenham
16d30a0d61
v3.1.0: fixed taking the mick including temporary pickaxe levels
2025-05-13 12:52:56 -04:00
Evan Debenham
8fcb0d03a9
v3.1.0: fixed errors in note conversion for old runs
2025-04-20 20:09:49 -04:00
Evan Debenham
487d0c7fe7
v3.1.0: improved clarity on note limit text
2025-04-20 20:09:49 -04:00
Evan Debenham
5e00373da7
v3.1.0: updated version and changelog for ALPHA-0.3!
2025-04-20 20:09:48 -04:00
Evan Debenham
ce5ace7f4f
v3.1.0: Hopefully fixed 120hz iOS devices only running at 60hz
2025-04-20 20:09:48 -04:00
Evan Debenham
00a82e2e69
v3.1.0: adjusted lethal defence talent to instead affect shield CD
2025-04-20 20:09:48 -04:00
Evan Debenham
374df40408
v3.1.0: improved custom notes, work better with wands, rings, trinkets
2025-04-20 20:09:05 -04:00
Evan Debenham
07e3e1f724
v3.1.0: implemented a custom note button for WndUseItem
2025-04-20 20:06:35 -04:00
Evan Debenham
1b04254c8f
v3.1.0: fixed errors with tooltips and curse vfx in body form window
2025-04-20 20:06:16 -04:00
Evan Debenham
9a5748ebe1
v3.1.0: fixed metamorphed cleanse clearing lost inventory debuff
2025-04-20 20:06:16 -04:00
Evan Debenham
46861ccef4
v3.1.0: implemented new terrain types with very WIP visuals
2025-04-20 20:06:16 -04:00
Evan Debenham
809aef5f4d
v3.1.0: added a new prompt to swap your seal when swapping armor
2025-04-20 20:06:16 -04:00
Evan Debenham
c7a7cf8955
v3.1.0: rough initial impl for gnoll exiles
2025-04-20 20:06:16 -04:00
Evan Debenham
c55ccb26d7
v3.1.0: Loosened ID and uncurse reqs for Mage's Staff and Dried Rose
2025-04-20 20:06:16 -04:00
Evan Debenham
5212e1818a
v3.1.0: fixed Tengu not jumping anymore if he can't see an enemy
2025-04-20 20:06:16 -04:00
Evan Debenham
92e553fb3e
v3.1.0: updated version and changelog for ALPHA-0.2
2025-04-13 11:50:07 -04:00
Evan Debenham
70e9f3f9f7
v3.1.0: fixed lethal defense not using new logic in all places
2025-04-13 11:50:07 -04:00
Evan Debenham
65bf2c1547
v3.1.0: added internal code for region decos and a very WIP sewer visual
2025-04-13 11:50:07 -04:00
Evan Debenham
2b4cfd79ea
v3.1.0: fixed crashes caused by loading existing Warrior saves
2025-04-13 11:50:07 -04:00
Evan Debenham
18c0203906
v3.1.0: updated version and changelog for early ALPHA-0.1!
2025-04-10 13:22:59 -04:00
Evan Debenham
3b9428cba8
v3.1.0: fixed boomerang circleback detaching at animation start, not end
2025-04-10 13:22:59 -04:00
Evan Debenham
1095ee1e35
v3.1.0: little bit of text and buff icon status cleanup for berserker
2025-04-10 13:22:59 -04:00
Evan Debenham
a33834e369
v3.1.0: condensed v3.0 changelog
2025-04-10 13:22:59 -04:00
Evan Debenham
743164f485
v3.1.0: tweaked the badge icon for taking the mick
2025-04-10 13:22:59 -04:00
Evan Debenham
22392538ec
v3.1.0: nerfed telegrab value to prevent turning thrown weps into energy
2025-04-10 13:22:59 -04:00
Evan Debenham
111e652e93
v3.1.0: reduced target and compile SDKs for now, due to layout changes
2025-04-10 13:22:59 -04:00
Evan Debenham
8e4901ac81
v3.1.0: added unlock logic for hazard badge (debug only atm)
2025-04-10 13:22:59 -04:00
Evan Debenham
2ba18ff9f8
v3.1.0: added unlock logic for 3 of the new badges (debug only atm)
2025-04-10 13:22:58 -04:00
Evan Debenham
2db280d1b9
v3.1.0: added 4 new badges to the code (disabled out of debug for now)
2025-04-10 13:22:58 -04:00
Evan Debenham
51c6d7e10b
v3.1.0: adjusted berserker rage mechanic for new seal effect
2025-04-10 13:22:58 -04:00
Evan Debenham
0cc6a7f223
v3.1.0: fixed sheep lifespan being reset on save/load
2025-04-10 13:22:58 -04:00
Evan Debenham
d730f3b49f
v3.1.0: improved the weird steam deck reported display dimensions test
2025-04-10 13:22:58 -04:00
Evan Debenham
81d53f2e3a
v3.1.0: Warrior talent changes to accommodate new seal effect:
...
- provoked anger now triggers when any individual shield breaks, dmg up to +3/+5
- liquid willpower now grants regular barrier equal to 6.5%/10% of max HP
- lethal defence now grants a flat 5/10/15 barrier, instead of using broken seal's buff
2025-04-10 13:22:58 -04:00
Evan Debenham
e7bdda0dbe
v3.1.0: broken seal no longer requires ID or uncurse, just curse known
2025-04-10 13:22:58 -04:00
Evan Debenham
e1d677845f
v3.1.0: reworked Warrior's shielding ability, no longer purely passive
2025-04-10 13:22:58 -04:00
Evan Debenham
3b7356a4d3
v3.1.0: fixed ally swapping not counting as movement for shurikens
2025-04-10 13:22:58 -04:00
Evan Debenham
7f6c749e5b
v3.1.0: snakes no longer give tutorial text if they dodge out of FOV
2025-04-10 13:22:58 -04:00
Evan Debenham
e2e05a4170
v3.1.0: gravity chaos now has an icon, name, and desc
2025-04-10 13:22:58 -04:00
Evan Debenham
2fd975707d
v3.1.0: fixed magical sleep not cancelling sleep state on allies
2025-04-10 13:22:58 -04:00
Evan Debenham
e378152da8
v3.1.0: added a few crash safety checks
2025-04-10 13:22:58 -04:00
Evan Debenham
7909952ab6
v3.1.0: implemented score penalties for quests
2025-04-10 13:22:55 -04:00
Evan Debenham
b43b470329
v3.1.0: fixed an errant pixel on the 'not so intinidating now' badge
2025-04-10 13:22:30 -04:00
Evan Debenham
137782e893
v3.1.0: overhauled floor explore logic, now allows partial score
2025-04-10 13:22:30 -04:00
Evan Debenham
564b741293
v3.1.0: Improved Tengu's target selection, no longer always atks hero
2025-04-10 13:22:30 -04:00
Evan Debenham
fe5a6dee85
v3.1.0: shield buffs now have a priority order in which they are used
2025-04-10 13:22:30 -04:00
Evan Debenham
0534c3a8dd
v3.1.0: fixed ascended form shield detaching at 0 (oops =S)
2025-04-10 13:22:30 -04:00