Evan Debenham
6b1cd9cb72
v0.2.3: fixed a typo when caustic ooze is applied
2014-12-26 17:32:14 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33
v0.2.3: gladiator's combo now works while unarmed
2014-12-18 12:56:50 -05:00
Evan Debenham
40760bb797
v0.2.3: added festive rat king =)
2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba
v0.2.3: fixed a bug caused by result description tweaks
2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311
v0.2.3: updated TODOs
2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad
v0.2.3: more result description corrections
2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d
v0.2.3: corrected dungeon result descriptions
2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d
v0.2.3: buff immunity collection fixes
2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b
v0.2.3: bugfixes
2014-12-14 14:17:56 -05:00
Evan Debenham
4d573c5004
v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally.
2014-12-14 03:11:20 -05:00
Evan Debenham
0046ee88e7
v0.2.3: bugfix with drowsy buff
2014-12-14 00:47:55 -05:00
Evan Debenham
1ed89667ea
v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass
2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57
v0.2.3: sad ghost now disappears as you move between floors
2014-12-11 23:24:21 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
6a1a90022e
v0.2.3: corrected thieves dropping more than one armband.
2014-12-10 17:08:33 -05:00
Evan Debenham
17facf7cde
v0.2.3: initial implementation of dried rose
2014-12-09 01:49:10 -05:00
Evan Debenham
92c018ac44
v0.2.3: fixed various UI bugs
2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90
v0.2.3: implementation on timekeepers hourglass (almost done!)
2014-12-08 17:10:39 -05:00
Evan Debenham
6fc71c9f8b
v0.2.3: final tweak to ring of force rework
2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480
v0.2.3: corrected/improved ring of force rework
2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834
v0.2.3: light rework/buff to ring of force
2014-12-08 11:27:31 -05:00
Evan Debenham
15c4bd66b7
v0.2.3: further hourglass implementation
2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861
v0.2.3: more implementation on hourglass
2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656
v0.2.3: tweaked hunger slightly, no longer interrupts movement.
2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf
v0.2.3: tweaked freerunner numbers (gotta go fast!)
2014-12-04 00:56:25 -05:00
Evan Debenham
8c459a434b
v0.2.3: reworked freerunner's class ability
2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef
v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth
2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7
v0.2.3: reworked ring of evasion, again
2014-12-03 16:49:27 -05:00
Evan Debenham
a3cb4a2542
v0.2.3: re-fixed a bug with mobs and save/loading
2014-12-03 15:42:54 -05:00
Evan Debenham
ee9aad9078
v0.2.3: partial implementation of Timekeeper's Hourglass
2014-12-01 16:52:21 -05:00
Evan Debenham
37065ff0c4
v0.2.3: updated a TODO
2014-12-01 03:29:10 -05:00
Evan Debenham
657d6a68c7
v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
2014-12-01 03:28:10 -05:00
Evan Debenham
dd29262806
v0.2.3: damage now more frequently interrupts player movement
2014-11-29 15:14:56 -05:00
Evan Debenham
a0617572bb
v0.2.3: cloak of shadows is now unique to the rogue
2014-11-28 11:51:40 -05:00
Evan Debenham
50c7f1e9aa
v0.2.3: added a null safety check.
2014-11-28 09:47:43 -05:00
Evan Debenham
803bd132ae
v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
2014-11-26 14:07:59 -05:00
Evan Debenham
dd77c19c13
v0.2.3: fixed a bug with artifact transmutation
2014-11-26 00:58:52 -05:00
Evan Debenham
23a644403b
v0.2.3: fixed a bug with frost and fire elementals
2014-11-24 22:39:58 -05:00
Evan Debenham
ec8ced5fc4
v0.2.3: tweaks/corrections to blandfruit and associated buffs
2014-11-20 01:59:32 -05:00
Evan Debenham
4a3098c208
v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well.
2014-11-19 21:36:13 -05:00
Evan Debenham
b8355f0471
v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
...
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
2014-11-19 17:04:07 -05:00
Evan Debenham
b73ee347f6
v0.2.3: bones now transfer artifact levels (but they are capped as usual)
2014-11-19 13:20:38 -05:00
Evan Debenham
977a320fc2
v0.2.3: transmuted artifacts now retain their levels
2014-11-19 11:41:36 -05:00
Evan Debenham
c4b2c9ab4b
v0.2.3: corrected identified state of starting cloak
2014-11-19 01:43:05 -05:00
Evan Debenham
817da5a778
v0.2.3: removed unintended tester code.
2014-11-19 01:40:42 -05:00
Evan Debenham
0ba2ca4302
v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
2014-11-19 01:36:36 -05:00
Evan Debenham
268435d390
v0.2.3: artifacts can now be transmuted (levels are not transferred, will decide on this later)
2014-11-18 21:21:23 -05:00
Evan Debenham
dfda4a53c2
v0.2.2a: tweaked level and hero gen logic for certain challenges
2014-11-05 14:18:18 -05:00
Evan Debenham
cd124d2320
v0.2.2: fixed a couple bugs with keys and stackable items
2014-11-01 17:14:49 -04:00