Evan Debenham
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cbbbb22298
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v2.2.0: improved music logic when fade effects apply in quick succession
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2023-10-11 18:03:49 -04:00 |
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Evan Debenham
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d51e397c26
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v2.2.0: early code for gnoll caves quest levelgen
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2023-10-11 18:03:47 -04:00 |
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Evan Debenham
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5d16bf99b0
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v2.2.0: fixed various minor hiccups with new music system
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2023-09-25 16:41:15 -04:00 |
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Evan Debenham
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6c4c4be6f6
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v2.2.0: fixed crashes with text input and controllers
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2023-09-25 16:41:13 -04:00 |
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Evan Debenham
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3e6ae53d2b
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v2.2.0: improved mobsprite sorting, more efficient & sorts other visuals
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2023-09-13 16:40:20 -04:00 |
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Evan Debenham
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dc6749f43e
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v2.2.0: added support for a fade out transition when changing music
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2023-09-03 18:59:03 -04:00 |
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Evan Debenham
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5dcf2f0176
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v2.2.0: char sprites are now drawn in order from top to bottom
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2023-09-03 18:59:02 -04:00 |
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Evan Debenham
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caaa820038
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v2.2.0: added various safety checks to prevent rare crash errors
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2023-09-03 18:59:02 -04:00 |
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Evan Debenham
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e597624555
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v2.2.0: fixed combined direction key actions not always being adjacent
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2023-09-03 18:58:32 -04:00 |
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Evan Debenham
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8abc3699d5
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v2.2.0: overhauled retreating enemy AI
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2023-09-03 18:58:30 -04:00 |
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Evan Debenham
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c9eb216d20
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v2.2.0: moved BArray into the SPD-classes module
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2023-09-03 18:58:30 -04:00 |
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Evan Debenham
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fcc136e2eb
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v2.1.3: adjusted error logging in a few places
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2023-06-28 11:33:23 -04:00 |
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Evan Debenham
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aede0d6a48
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v2.1.2: actually properly implemented controller init safety check
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2023-06-16 12:41:19 -04:00 |
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Evan Debenham
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e9ccd7929b
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v2.1.1: added some safety checks for controllers failing to initialize
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2023-06-13 11:29:20 -04:00 |
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Evan Debenham
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4e6a8ce0ab
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v2.1.1: optimized imports for the whole codebase
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2023-06-13 11:29:13 -04:00 |
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Evan Debenham
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bac2af9df8
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v2.1.1: fixed bugs with cursor capture
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2023-06-13 11:23:12 -04:00 |
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Evan Debenham
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e995af5c95
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v2.0.2: fixed controller drag events incorrectly using separate IDs
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2023-04-13 13:26:19 -04:00 |
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Evan Debenham
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1c944a0ada
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v2.0.2: fixed bugs with dragging view + corners + controller cursor
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2023-04-13 13:26:19 -04:00 |
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Evan Debenham
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5916125121
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v2.0.2: fixed emulated drags being added before emulated pointer up
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2023-04-13 13:26:19 -04:00 |
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Evan Debenham
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5e3a9cc728
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v2.0.0: updated copyright to 2023
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2023-03-07 15:28:57 -05:00 |
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Evan Debenham
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853e6050b1
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v2.0.0: fixed another case where emitters may fail to appear
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2023-02-14 15:05:19 -05:00 |
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Evan Debenham
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03bc987ec3
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v2.0.0: fixed another race condition that rarely breaks emitters
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2023-01-26 18:06:23 -05:00 |
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Evan Debenham
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5d0c1bf2e2
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v1.4.2: Buff bar can now squish itself, max visible hero buffs up to 15
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2022-10-28 12:48:09 -04:00 |
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Evan Debenham
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e080086bd8
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v1.4.0: fixed crashes on Android when clipboard contains no text
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2022-09-23 17:40:11 -04:00 |
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Evan Debenham
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41ea6aad60
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v1.4.0: added a setting to adjust camera follow intensity
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2022-09-20 20:35:47 -04:00 |
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Evan Debenham
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39fa4adbe1
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v1.4.0: the controller pointer can now pan the GameScene camera
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2022-09-20 20:35:47 -04:00 |
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Evan Debenham
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4ae3bf9336
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v1.4.0: several text input improvements for Steam Deck
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2022-09-07 15:59:02 -04:00 |
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Evan Debenham
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dcc84e4e7e
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v1.4.0: implemented a copy and paste button for text input
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2022-09-07 15:58:33 -04:00 |
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Evan Debenham
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675a192503
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v1.4.0: fixed TextInput interacting oddly with maximizing on desktop
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2022-09-07 15:58:32 -04:00 |
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Evan Debenham
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be0125497f
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v1.4.0: removed a bunch more toString methods/calls that were unneeded
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2022-09-07 15:58:28 -04:00 |
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Evan Debenham
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64d1b93862
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v1.4.0: cleaned up some TODOs and FIXMEs
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2022-09-07 15:58:21 -04:00 |
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Evan Debenham
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4333e3273a
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v1.4.0: adjusted controller handler logic for triggers
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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90a1d3ce2b
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v1.4.0: mouse and controller cursor positions are now synced
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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3ae14078d8
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v1.3.2: fixed various inconsistencies with controller tooltip prompts
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2022-07-27 12:21:14 -04:00 |
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Evan Debenham
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e3687bb2ca
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v1.3.0: implemented new radial menus and made a bunch of keybind changes
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2022-07-01 15:06:39 -04:00 |
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Evan Debenham
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49c93b68a5
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v1.3.0: implemented rankings support for daily runs
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2022-06-23 13:41:44 -04:00 |
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Evan Debenham
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1a74587360
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v1.3.0: updated gdx-controllers, fixes iOS and Jamepad issues
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2022-06-23 00:48:07 -04:00 |
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Evan Debenham
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a37a7acaa4
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v1.3.0: fixed crash issues on iOS by disabling controllers for now
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2022-06-11 12:59:43 -04:00 |
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Evan Debenham
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8653439a4f
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v1.3.0: added a separate bindings window for controller
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2022-06-10 21:52:27 -04:00 |
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Evan Debenham
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1add7aa5d5
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v1.3.0: expanded and restructured the settings menu
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2022-06-10 21:52:27 -04:00 |
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Evan Debenham
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654bce1f65
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v1.3.0: Overhauled entrance/exit logic to account for branches
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2022-06-10 21:51:21 -04:00 |
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Evan Debenham
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961e4c514f
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v1.3.0: added backend functionality for multiple floors at one depth
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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23fd824789
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v1.3.0: improved how the game handles seeds and PRNG internally
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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5f4b2560d4
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v1.2.2 fixed a few bugs and real final commit aaaaah
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2022-04-08 13:55:02 -04:00 |
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Evan Debenham
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e63b5a208c
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v1.2.1: added support for binding mouse 4 and 5 to game actions
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2022-04-03 15:38:40 -04:00 |
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Evan Debenham
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452dda7fc4
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v1.2.0: further fixed save errors (steam cloud is fickle =S)
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2022-03-23 11:33:27 -04:00 |
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Evan Debenham
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cfddbfc650
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v1.2.0: fixed errors with new save deletion logic
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2022-03-23 11:33:27 -04:00 |
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Evan Debenham
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077bdafe41
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v1.2.0: deleted games now empty the main file instead of deleting it
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2022-03-22 12:13:46 -04:00 |
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Evan Debenham
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61cd95e1f2
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v1.2.0: fixed music resuming during silent moments
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2022-03-22 11:56:09 -04:00 |
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Evan Debenham
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b1429965c4
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v1.2.0: further improvements to org.json code
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2022-03-17 16:00:58 -04:00 |
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