Commit Graph

2465 Commits

Author SHA1 Message Date
Evan Debenham e4291d86ff v0.9.2: ethereal chains can no longer pull a rooted hero 2021-02-14 18:46:33 -05:00
Evan Debenham 640aa26fb9 v0.9.2: added icons to the buttons in WndGameInProgress 2021-02-14 18:46:33 -05:00
Evan Debenham 653f2564d7 v0.9.2: adjusted missile weapon durability logic to use rounding 2021-02-14 18:46:33 -05:00
Evan Debenham ef37060163 v0.9.2: implemented the bounty hunter talent 2021-02-14 18:46:33 -05:00
Evan Debenham 257b2a4d3f v0.9.2: implemented the empowered strike talent 2021-02-14 18:46:32 -05:00
Evan Debenham 5386b2e97e v0.9.2: tweaked the description of the blazing enchant slightly 2021-02-14 18:46:32 -05:00
Evan Debenham a8967b6ece v0.9.2: implemented a new window where combo moves can be selected 2021-02-14 18:46:32 -05:00
Evan Debenham 4e95d6e238 v0.9.2: implemented the enhanced lethality talent 2021-02-14 18:46:32 -05:00
Evan Debenham 563258ecb3 v0.9.2: fixed incorrectly commited code change to Dungeon.switchlevel 2021-02-14 18:46:32 -05:00
Evan Debenham f9ba8f077a v0.9.2: implemented the evasive armor talent 2021-02-14 18:46:32 -05:00
Evan Debenham 61fbeeb46b v0.9.2: removed duplicated code in Dungeon.init() 2021-02-14 18:46:32 -05:00
Evan Debenham 46df3a1033 v0.9.2: redesigned the freerunner's main ability 2021-02-14 18:46:32 -05:00
Evan Debenham be78ce9966 v0.9.2: fixed buffs being added to Actor before their character was 2021-02-14 18:46:32 -05:00
Evan Debenham 545ba546db v0.9.2: rebalanced combo building and turned cleave into a talent 2021-02-14 18:46:32 -05:00
Evan Debenham b6ba0f085b v0.9.2: nerfed invis turns from cloak, adjusted assassin to compensate 2021-02-14 18:46:32 -05:00
Evan Debenham 6df80d2b3b v0.9.2: implemented the durable tips talent 2021-02-14 18:46:32 -05:00
Evan Debenham c9a21e5417 v0.9.2: implemented the soul siphon talent 2021-02-14 18:46:32 -05:00
Evan Debenham b9979f52e7 v0.9.2: implemented the endless rage talent 2021-02-14 18:46:32 -05:00
Evan Debenham 37ddbe19e6 v0.9.2: implemented the farsight talent 2021-02-14 18:46:32 -05:00
Evan Debenham 778fafbcdd v0.9.2: added various safety checks to reduce the chance of crashes 2021-02-14 18:46:29 -05:00
Evan Debenham 479096d10f v0.9.2: added a safety check to ensure caves fissure rooms are pathable 2021-02-14 18:46:26 -05:00
Evan Debenham 6310fe09c8 v0.9.2: corrected stacking inconsistencies with on-eat talent buffs 2021-02-14 18:46:26 -05:00
Evan Debenham 2408b677ee v0.9.2: fixed various typos in talent descriptions 2021-02-14 18:46:26 -05:00
Evan Debenham 0d00952eb5 v0.9.2: implement the strongman talent and cleaned up strength req code 2021-02-14 18:46:26 -05:00
Evan Debenham 44c11c4b50 v0.9.2: implement the point blank talent 2021-02-14 18:46:26 -05:00
Evan Debenham 79d577031a v0.9.2: fixed rogue T3 talents having 2 points instead of 3 2021-02-14 18:46:26 -05:00
Evan Debenham 7b56f964d9 v0.9.2: fixed unintended code commit that slowed ghoul death animations 2021-02-14 18:46:26 -05:00
Evan Debenham f5124b2ccc v0.9.2: fixed seal with a cursed glyph not applying to cursed armor 2021-02-14 18:46:26 -05:00
Evan Debenham 8abfa7a8c7 v0.9.2: fixed Heap.replace not merging stackable items 2021-02-14 18:46:26 -05:00
Evan Debenham 2553f655a9 v0.9.2: fixed newborn fire elemental not dropping embers in rare cases 2021-02-14 18:46:26 -05:00
Evan Debenham c3a4cb4b56 v0.9.2: fixed giant flying enemies not able to move over chasms 2021-02-14 18:46:26 -05:00
Evan Debenham 7b2fab9730 v0.9.2: design changes to T3 talents and more talent UI adjustments 2021-02-14 18:46:26 -05:00
Evan Debenham 09977a42c2 v0.9.2: updated the link for libGDX in the credits 2021-02-14 18:46:26 -05:00
Evan Debenham 6f44503a3b v0.9.2: implemented base UI and structure for T3 talents 2021-02-14 18:46:24 -05:00
Evan Debenham 412ea03892 v0.9.2: improved logic for buttons inside of scroll areas 2021-02-14 18:45:39 -05:00
Evan Debenham 5be3fe7ba0 v0.9.2: fixed various minor errors in plant text 2021-02-14 18:45:38 -05:00
Evan Debenham 8f93d5b349 v0.9.2: added text for the battlemage effect of each wand 2021-02-14 18:45:38 -05:00
Evan Debenham 9eb0b34008 v0.9.2: adjusted wand imbuing text to reflect wand preservation 2021-02-14 18:45:38 -05:00
Evan Debenham 3f7dd34111 v0.9.2: improved / condensed the descriptions of some equipment 2021-02-14 18:45:38 -05:00
Evan Debenham 3a6e6a5226 v0.9.2: added text for the warden effect of each plant 2021-02-14 18:45:38 -05:00
Evan Debenham ec714ce985 v0.9.1d: final commit 2021-01-13 22:03:05 -05:00
Evan Debenham ea2cbdfa93 v0.9.1d: fixed targeting errors with ethereal chains 2021-01-13 22:02:57 -05:00
Evan Debenham 87d9a23b70 v0.9.1d: fixed errors with runic transference caused by v0.9.1c 2021-01-13 22:02:57 -05:00
Evan Debenham 863df9db0a v0.9.1c: added an error check for rooms with no connections 2021-01-13 13:49:14 -05:00
Evan Debenham 1c53ae6e7c v0.9.1c: fixed a typo in shield battery description 2021-01-13 13:49:14 -05:00
Evan Debenham 1a9588494a v0.9.1c: re-final commit 2021-01-13 13:49:13 -05:00
Evan Debenham 720efd865a v0.9.1c: updated translations 2021-01-13 13:49:08 -05:00
Evan Debenham 3a1fdee8fd v0.9.1c: fixed Tengu getting extra turns in load in some cases 2021-01-13 13:49:08 -05:00
Evan Debenham ecd93baffd v0.9.1c: fixed crash bugs caused by earlier 0.9.1c commits 2021-01-13 13:49:08 -05:00
Evan Debenham c3e16f3106 v0.9.1c: final commit 2021-01-13 13:49:07 -05:00