-
2c4a880d67
v0.8.2: Adjustments to blastwave and knockback effects:
Evan Debenham
2020-08-05 10:48:48 -04:00
-
0d43ef0635
v0.8.2: ui adjustments:
Evan Debenham
2020-08-04 19:26:42 -04:00
-
defbb2ea5f
v0.8.2: Fixed the following bugs:
Evan Debenham
2020-08-04 19:18:23 -04:00
-
eecded2bed
v0.8.2: added ukranian language, and updated translations
Evan Debenham
2020-08-04 17:26:27 -04:00
-
525b934789
v0.8.2: fixed logic errors in new targeted trap behaviour
Evan Debenham
2020-07-31 23:58:59 -04:00
-
07d58369f8
v0.8.2: fixed crashes caused by new targeted trap logic
Evan Debenham
2020-07-31 23:52:57 -04:00
-
462b1027cc
v0.8.2: Various bugfixes:
Evan Debenham
2020-07-31 19:32:43 -04:00
-
d62cb4aa95
v0.8.2: targeting traps now prefer visible targets over invisible ones
Evan Debenham
2020-07-31 19:27:46 -04:00
-
55f3fba7e1
v0.8.2: increased the volume of secret.mp3
Evan Debenham
2020-07-31 19:27:08 -04:00
-
c9d50af659
v0.8.2: added missing import to supporter scene
Evan Debenham
2020-07-30 14:52:44 -04:00
-
0ff0727a05
v0.8.2: updated description of quarterstaff
Evan Debenham
2020-07-30 13:29:35 -04:00
-
e5faaabcab
v0.8.2: fixed news and supporter scenes closing app on back press
Evan Debenham
2020-07-30 01:25:59 -04:00
-
01ac35b955
v0.8.2: removed an extra newline in support prompt window
Evan Debenham
2020-07-29 20:32:03 -04:00
-
fe22b41502
v0.8.2: improved the code for the support prompt window
Evan Debenham
2020-07-29 19:49:44 -04:00
-
b6990f149e
v0.8.2: added a support prompt window after the player first beats Goo
Evan Debenham
2020-07-29 18:56:38 -04:00
-
0bb2056121
v0.8.2: added new scan and sheep sfx, remastered secret sfx
Evan Debenham
2020-07-29 13:34:11 -04:00
-
9e6339aa7f
v0.8.2: the ring of energy now also boosts artifact recharge speed
Evan Debenham
2020-07-29 13:27:35 -04:00
-
1e361fd546
v0.8.2: balance tweaks to various items
Evan Debenham
2020-07-29 12:48:44 -04:00
-
40da8d2395
v0.8.2: improved layout and UI elements on journal UI
Evan Debenham
2020-07-27 21:16:06 -04:00
-
4b81a9c138
v0.8.2: final tweaks to patreon supporter scene
Evan Debenham
2020-07-26 18:16:18 -04:00
-
18bc8f98ee
v0.8.2: various UI tweaks and fixes:
Evan Debenham
2020-07-26 15:04:54 -04:00
-
6cca2154d6
v0.8.2: added some basic support for demo and instant app functionality
Evan Debenham
2020-07-25 16:15:33 -04:00
-
666e009334
v0.8.2: added a temp reference to equipped weps when using thrown weps
Evan Debenham
2020-07-25 14:34:44 -04:00
-
a298053118
v0.8.2: adjusted journal save logic, now uses class arrays
Evan Debenham
2020-07-24 22:41:36 -04:00
-
a3455335f4
v0.8.2: fixed specific cases where locked floor wasn't cleared
Evan Debenham
2020-07-24 20:29:55 -04:00
-
42a51304a9
v0.8.2: improved new supporter scene
Evan Debenham
2020-07-24 20:29:32 -04:00
-
4950e49a9a
v0.8.2: moved supporter window into its own scene
Evan Debenham
2020-07-24 15:49:03 -04:00
-
41357d9608
v0.8.2: updated AGP to 3.6.4 (still need to look into R8 issues)
Evan Debenham
2020-07-23 23:15:39 -04:00
-
af9d9300db
v0.8.2: fixed deadlocks in charsprite caused by safety check
Evan Debenham
2020-07-22 13:46:09 -04:00
-
16822095df
v0.8.2: improvements to cone AOEs and fireblast:
Evan Debenham
2020-07-22 00:48:33 -04:00
-
2895c212f7
v0.8.2: added analytics campaign tracking to ShatteredPixel.com links
Evan Debenham
2020-07-21 23:20:52 -04:00
-
cc8f85b7b3
v0.8.2: cleaned up a really nasty double ternary statement in rankings
Evan Debenham
2020-07-21 22:53:46 -04:00
-
31a010d1dd
v0.8.2: Fixed some debug code unintentionally left in corpse dust
Evan Debenham
2020-07-19 11:38:47 -04:00
-
81bdd42e7e
v0.8.2: Finished news implementation, including a full news scene
Evan Debenham
2020-07-18 18:26:24 -04:00
-
0d9715b732
v0.8.2: cleaned up unused imports
Evan Debenham
2020-07-17 19:17:32 -04:00
-
dcdb254104
v0.8.2: refactored the names/locations of methods relating to item price
Evan Debenham
2020-07-17 19:13:24 -04:00
-
48479d1dc4
v0.8.2: F2 entrance doors are now only guaranteed hidden the first time
Evan Debenham
2020-07-17 19:08:06 -04:00
-
93fc235aab
v0.8.2: Fixed the following bugs:
Evan Debenham
2020-07-17 19:07:18 -04:00
-
3db661770a
v0.8.2: POS, SOU, & related items are now unique & immune to burn/freeze
Evan Debenham
2020-07-17 19:05:03 -04:00
-
554ef6ef20
v0.8.2: Added shops to landmarks & sale price back to item info windows
Evan Debenham
2020-07-17 19:01:12 -04:00
-
f05c11e673
v0.8.2: Finalized layout and visuals for TitleScene.java
Evan Debenham
2020-07-16 23:31:28 -04:00
-
43fb81fc36
v0.8.2: Interface improvements to TitleScene, WndSettings, and WndGame
Evan Debenham
2020-07-14 14:23:00 -04:00
-
192ecce74b
v0.8.2: added a settings menu tab for connectivity options
Evan Debenham
2020-07-13 01:59:19 -04:00
-
a312ea8350
v0.8.2: adjusted layoutTabs() to allow floating point positions
Evan Debenham
2020-07-13 01:10:45 -04:00
-
468ef2664c
v0.8.2: settings window is now wider in landscape and has a language tab
Evan Debenham
2020-07-12 17:49:48 -04:00
-
0f836e5042
v0.8.2: big code refactor on the settings window in prep for additions
Evan Debenham
2020-07-12 00:11:26 -04:00
-
0865333774
v0.8.2: the key binding menu now appears on android with a keyboard
Evan Debenham
2020-07-11 20:41:41 -04:00
-
ebac9d2e97
v0.8.2: partially implemented new title scene UI
Evan Debenham
2020-07-11 19:52:12 -04:00
-
29f730f21f
v0.8.2: Player can now equip 3 misc items, but not all of the same type
Evan Debenham
2020-07-10 00:35:41 -04:00
-
a33fe02f53
v0.8.2: added delayed SFX functionality, used it to improve hit_strong
Evan Debenham
2020-07-09 16:05:28 -04:00
-
3dae7bf2cf
v0.8.2: Fixed various smaller issues:
Evan Debenham
2020-07-09 14:28:39 -04:00
-
0b568f5a58
v0.8.2: Fixed generator reset incorrectly clearing all category decks
Evan Debenham
2020-07-09 14:09:01 -04:00
-
2478e18ba6
v0.8.2: Various stability improvements/fixes:
Evan Debenham
2020-07-09 13:42:35 -04:00
-
a2b4e3a9b6
v0.8.2: The desktop build now have a specific popup for openGL errors
Evan Debenham
2020-07-09 13:39:15 -04:00
-
4eb8840c37
v0.8.2: adjusted desktop build resource importing to prevent IDE errors
Evan Debenham
2020-07-09 13:38:00 -04:00
-
822fc6cb97
v0.8.2: added gradle config properties to increase available heap memory
Evan Debenham
2020-07-09 00:26:12 -04:00
-
c8c7e7af2f
v0.8.2: updated gradle to 6.5.1
Evan Debenham
2020-07-04 14:26:31 -04:00
-
94809385d4
v0.8.2: added a news checker service
Evan Debenham
2020-07-03 19:17:54 -04:00
-
d406230821
v0.8.2: added a 1 hour delay to the update checker
Evan Debenham
2020-07-03 18:22:54 -04:00
-
0bf7f2edc3
v0.8.1a: final commit
Evan Debenham
2020-07-02 19:30:23 -04:00
-
3cb09e3504
v0.8.1a: updated translations
Evan Debenham
2020-07-02 19:30:06 -04:00
-
626e8e34f0
v0.8.1a: added a safety check to gamescene's destroy function
Evan Debenham
2020-07-02 18:53:02 -04:00
-
23b9991ec7
v0.8.1a: adjusted wand of frost to be able to stack its chill debuff
Evan Debenham
2020-07-02 18:50:03 -04:00
-
a534ce020e
v0.8.1a: fixed corse dust wraiths spawning inside of doors in rare cases
Evan Debenham
2020-07-02 18:28:07 -04:00
-
678fd9b787
v0.8.1a: various sfx adjustments:
Evan Debenham
2020-07-02 18:19:03 -04:00
-
91b7b14ea4
v0.8.1a: various bugfixes:
Evan Debenham
2020-07-02 14:46:03 -04:00
-
ea4d45da7f
v0.8.1a: tweaked syncing on char sprites to hopefully fix rare deadlocks
Evan Debenham
2020-06-30 21:15:04 -04:00
-
bc757ed57b
v0.8.1a: fixed a variety of rare crashes caused by:
Evan Debenham
2020-06-30 20:18:55 -04:00
-
b3783295bf
v0.8.1: final commit
Evan Debenham
2020-06-27 20:22:15 -04:00
-
55bbb60a6d
v0.8.1: updated translations
Evan Debenham
2020-06-27 20:21:43 -04:00
-
aeb554a07c
v0.8.1: fixed golden lotus spawning on other characters
Evan Debenham
2020-06-27 19:46:55 -04:00
-
c5285af0bf
v0.8.1: improved sprites for plants made via wand of regrowth
Evan Debenham
2020-06-27 19:23:55 -04:00
-
8edfaf056a
v0.8.1: fixed pickaxe showing as partly unidentified
Evan Debenham
2020-06-27 03:04:28 -04:00
-
9cd9cb5730
v0.8.1: fixed shadows sfx playing on game load
Evan Debenham
2020-06-27 02:07:50 -04:00
-
79767810fc
v0.8.1: tweaks to eye details on the huntress splash
Evan Debenham
2020-06-27 02:06:36 -04:00
-
62e795a4d7
v0.8.1: fixed a NPE when fonts are reset before being initialized
Evan Debenham
2020-06-26 13:11:50 -04:00
-
2d2a595655
v0.8.1: updated gradle and gradle wrapper
Evan Debenham
2020-06-26 02:41:03 -04:00
-
2c20df475c
v0.8.1: balance tweaks:
Evan Debenham
2020-06-25 18:22:55 -04:00
-
452a67f03b
v0.8.1: fixed the following bugs:
Evan Debenham
2020-06-25 18:18:38 -04:00
-
37fa457f33
v0.8.1: remastered theme and surface. Better volume and quality
Evan Debenham
2020-06-24 17:45:09 -04:00
-
5594172a41
v0.8.1: Fixed the following bugs:
Evan Debenham
2020-06-23 18:25:26 -04:00
-
804a6a88a9
v0.8.1: Potion of dragon's breath now uses the new cone AOE logic
Evan Debenham
2020-06-22 20:04:19 -04:00
-
148fc96d91
v0.8.1: Fixed the following minor bugs:
Evan Debenham
2020-06-22 20:02:24 -04:00
-
4415dde0fa
v0.8.1: stepped back nerf to greataxe (50->40->45 base max dmg)
Evan Debenham
2020-06-22 19:09:29 -04:00
-
b1f28eec08
v0.8.1: reverted to build tools v3.6 (4.0 causes errors)
Evan Debenham
2020-06-18 16:48:04 -04:00
-
35dab063d9
v0.8.1: minor tweaks to the warrior and huntress splashes
Evan Debenham
2020-06-18 16:16:29 -04:00
-
85830ff2af
v0.8.1: fixed typos in the description of cornish pasty
Evan Debenham
2020-06-18 14:53:14 -04:00
-
f5cba1a9ba
v0.8.1: reworked wand of regrowth!
Evan Debenham
2020-06-18 14:00:02 -04:00
-
c4ffb9b82a
v0.8.1: passive enemies are no longer auto-surprise attacked
Evan Debenham
2020-06-17 15:23:28 -04:00
-
a0ff6dcb75
v0.8.1: fixes:
Evan Debenham
2020-06-17 14:25:40 -04:00
-
82d33c9a4d
v0.8.1: added text regarding pull requests and funding (for github)
Evan Debenham
2020-06-16 20:43:49 -04:00
-
2a622dc5f6
v0.8.1: Various bufixes:
Evan Debenham
2020-06-16 18:59:19 -04:00
-
5db6795d54
v0.8.1: refactored item windows
Evan Debenham
2020-06-16 15:38:02 -04:00
-
d75fa20337
v0.8.1: added a keybind for resting
Evan Debenham
2020-06-16 12:22:09 -04:00
-
5049a9784f
v0.8.1: adjusted icon shading and added icons to settings menu
Evan Debenham
2020-06-15 16:24:40 -04:00
-
2b9e3a9cf4
v0.8.1: added credits for samples used in new sfx
Evan Debenham
2020-06-14 14:03:49 -04:00
-
3dc913fadc
v0.8.1: added in loads of new sound effects, primary for combat
Evan Debenham
2020-06-14 14:03:28 -04:00
-
3182d3342c
v0.8.1: moved fog back to a POT texture (NPOT caused rare errors)
Evan Debenham
2020-06-13 23:49:01 -04:00
-
1e1fb54f3e
v0.8.1: fixed incorrect combo icon fading after cleave
Evan Debenham
2020-06-13 17:12:22 -04:00
-
ce09dade95
v0.8.1: fixed new prep logic killing enemies that were already dead
Evan Debenham
2020-06-13 15:54:05 -04:00