Evan Debenham
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64d1b93862
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v1.4.0: cleaned up some TODOs and FIXMEs
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2022-09-07 15:58:21 -04:00 |
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Evan Debenham
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4333e3273a
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v1.4.0: adjusted controller handler logic for triggers
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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90a1d3ce2b
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v1.4.0: mouse and controller cursor positions are now synced
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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3ae14078d8
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v1.3.2: fixed various inconsistencies with controller tooltip prompts
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2022-07-27 12:21:14 -04:00 |
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Evan Debenham
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e3687bb2ca
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v1.3.0: implemented new radial menus and made a bunch of keybind changes
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2022-07-01 15:06:39 -04:00 |
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Evan Debenham
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49c93b68a5
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v1.3.0: implemented rankings support for daily runs
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2022-06-23 13:41:44 -04:00 |
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Evan Debenham
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1a74587360
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v1.3.0: updated gdx-controllers, fixes iOS and Jamepad issues
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2022-06-23 00:48:07 -04:00 |
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Evan Debenham
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a37a7acaa4
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v1.3.0: fixed crash issues on iOS by disabling controllers for now
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2022-06-11 12:59:43 -04:00 |
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Evan Debenham
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8653439a4f
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v1.3.0: added a separate bindings window for controller
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2022-06-10 21:52:27 -04:00 |
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Evan Debenham
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1add7aa5d5
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v1.3.0: expanded and restructured the settings menu
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2022-06-10 21:52:27 -04:00 |
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Evan Debenham
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654bce1f65
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v1.3.0: Overhauled entrance/exit logic to account for branches
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2022-06-10 21:51:21 -04:00 |
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Evan Debenham
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961e4c514f
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v1.3.0: added backend functionality for multiple floors at one depth
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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23fd824789
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v1.3.0: improved how the game handles seeds and PRNG internally
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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5f4b2560d4
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v1.2.2 fixed a few bugs and real final commit aaaaah
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2022-04-08 13:55:02 -04:00 |
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Evan Debenham
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e63b5a208c
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v1.2.1: added support for binding mouse 4 and 5 to game actions
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2022-04-03 15:38:40 -04:00 |
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Evan Debenham
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452dda7fc4
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v1.2.0: further fixed save errors (steam cloud is fickle =S)
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2022-03-23 11:33:27 -04:00 |
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Evan Debenham
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cfddbfc650
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v1.2.0: fixed errors with new save deletion logic
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2022-03-23 11:33:27 -04:00 |
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Evan Debenham
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077bdafe41
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v1.2.0: deleted games now empty the main file instead of deleting it
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2022-03-22 12:13:46 -04:00 |
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Evan Debenham
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61cd95e1f2
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v1.2.0: fixed music resuming during silent moments
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2022-03-22 11:56:09 -04:00 |
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Evan Debenham
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b1429965c4
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v1.2.0: further improvements to org.json code
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2022-03-17 16:00:58 -04:00 |
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Evan Debenham
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a1344eb898
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v1.2.0: fixed touches not clearing controller pointer
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2022-03-17 16:00:58 -04:00 |
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Evan Debenham
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ddb9210803
|
v1.2.0: reverted base save system back to org.json, plus improvements
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2022-03-17 16:00:58 -04:00 |
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Evan Debenham
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d2f8d95f51
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v1.2.0: made a few improvements to button tooltips
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2022-03-17 16:00:58 -04:00 |
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Evan Debenham
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01051f1c17
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v1.2.0: reorganized icons
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2022-03-17 16:00:58 -04:00 |
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Evan Debenham
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3f4a677700
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v1.2.0: overhauled controller pointer, now has unique sprite and works on linux
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2022-03-17 16:00:57 -04:00 |
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Evan Debenham
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18d4005c55
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v1.2.0: fixed adjusting camera center offset cancelling camera panning
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2022-03-17 16:00:57 -04:00 |
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Evan Debenham
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de2eb5b653
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v1.2.0: fixed errors with emulated mouse input when setting bindings
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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0d3d8d9c34
|
v1.2.0: added custom button names for playstation controllers
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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1dee077537
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v1.2.0: fixed emulated drag events overriding emulated release events
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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3a6c4fdeb1
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v1.2.0: implemented emulated mouse clicks via keybinds
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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a010144551
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v1.2.0: implemented basic controller support
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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0c5a0332e5
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v1.2.0: adjusted default fullscreen for desktop, and platform checking
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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d85fe873cf
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v1.2.0: added functionality for a third binding for each key
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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1f50f74d73
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v1.2.0: added custom cursor visuals
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2022-03-17 16:00:56 -04:00 |
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Evan Debenham
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a1a5ff3de8
|
v1.2.0: implemented event/button functionality for right/middle click
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2022-03-17 16:00:55 -04:00 |
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Evan Debenham
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e95b791b26
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v1.2.0: added hover tooltips to buttons!
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2022-03-17 16:00:52 -04:00 |
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Evan Debenham
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79a7a24707
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v1.2.0: added hover-based pointer events
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2022-03-17 15:55:34 -04:00 |
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Evan Debenham
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44e145c9d4
|
v1.2.0: added camera offset functionality
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2022-03-17 15:55:34 -04:00 |
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Evan Debenham
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41dc5c90af
|
v1.2.0: added a failsafe for linux sometimes reporting infinite density
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2022-02-04 15:16:19 -05:00 |
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Evan Debenham
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fbbad24e67
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v1.2.0: implemented full and mixed UI modes, in addition to mobile
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2022-02-03 12:19:20 -05:00 |
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Evan Debenham
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90b8ff9a66
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v1.2.0: improved how the game handles being interrupted while saving
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2022-02-03 12:19:12 -05:00 |
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Evan Debenham
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17d4dda402
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v1.2.0: fixed URI's failing to open on macOS
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2022-02-03 12:19:10 -05:00 |
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Evan Debenham
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f64d56252f
|
updated copyright for 2022
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2022-02-03 12:18:16 -05:00 |
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Evan Debenham
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b7119acd3e
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v1.1.2: added an option to override silent mode on iOS
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2022-01-13 18:41:18 -05:00 |
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Evan Debenham
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cc221bc089
|
v1.1.2: added inset support for notched iPhones in landscape
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2022-01-13 18:41:18 -05:00 |
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Evan Debenham
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db74efea10
|
v1.1.2: removed waiting on pause and improved bundle saving efficiency
This will hopefully address save corruption errors for Pixel phones on Android 12
|
2022-01-13 18:41:18 -05:00 |
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Evan Debenham
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ebc8d7ecb5
|
v1.1.0: Switched to libGDX's JSON library, addresses iOS crashes
|
2021-12-01 19:59:32 -05:00 |
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Evan Debenham
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816d5fcd0e
|
v1.1.0: scroll of polymorph reworked into scroll of metamorphosis
|
2021-11-29 19:56:58 -05:00 |
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Evan Debenham
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4ee98f2578
|
v1.1.0: fixed poor crash messages when desktop crashes without natives
|
2021-11-29 19:54:23 -05:00 |
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Evan Debenham
|
30c00f95b6
|
v1.0.3: fixed audio issues on desktop caused by threading addition
|
2021-08-31 19:18:38 -04:00 |
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