Commit Graph

77 Commits

Author SHA1 Message Date
Evan Debenham 00dc49c021 v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0 2015-06-07 21:54:47 -04:00
Evan Debenham 6a7c42634a v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements 2015-06-07 21:54:39 -04:00
Evan Debenham 6507df2824 v0.3.0: modified warlock healing specks a bit. 2015-06-07 21:54:35 -04:00
Evan Debenham a222efa406 v0.3.0: slight refactor to hunger 2015-06-07 21:54:34 -04:00
Evan Debenham 444fbaf484 v0.3.0: removed the dew vial warning when picked up 2015-06-07 21:54:32 -04:00
Evan Debenham f844ee05d4 v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit. 2015-06-07 21:54:32 -04:00
Evan Debenham 4e34e81365 v0.3.0: improved previous hunger mechanics changes, now better coded & clarified 2015-06-07 21:54:26 -04:00
Evan Debenham 348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham 471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham 5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham 1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham 9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham e951b7aad8 Merging 1.7.5 Source: actors/hero changes 2015-02-06 09:56:39 -05:00
Evan Debenham 2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham 6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00
Evan Debenham e53c6b678f v0.2.3e: added backend support for multiple quickslots (needs testing!) 2015-01-19 12:04:23 -05:00
Evan Debenham aeee25d3ce v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham 51edf3e49a v0.2.3d: damage from viscocity glyph no longer interrupts movement 2015-01-13 09:01:20 -05:00
Evan Debenham 6b1cd9cb72 v0.2.3: fixed a typo when caustic ooze is applied 2014-12-26 17:32:14 -05:00
Evan Debenham 353dc49fa4 v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham b62090ae33 v0.2.3: gladiator's combo now works while unarmed 2014-12-18 12:56:50 -05:00
Evan Debenham cd8e11b311 v0.2.3: updated TODOs 2014-12-16 17:08:30 -05:00
Evan Debenham 1ed89667ea v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass 2014-12-12 02:25:54 -05:00
Evan Debenham 7212451d57 v0.2.3: sad ghost now disappears as you move between floors 2014-12-11 23:24:21 -05:00
Evan Debenham 92c018ac44 v0.2.3: fixed various UI bugs 2014-12-08 23:07:43 -05:00
Evan Debenham 5bf2d72a90 v0.2.3: implementation on timekeepers hourglass (almost done!) 2014-12-08 17:10:39 -05:00
Evan Debenham 6fc71c9f8b v0.2.3: final tweak to ring of force rework 2014-12-08 13:37:02 -05:00
Evan Debenham 4c353a4480 v0.2.3: corrected/improved ring of force rework 2014-12-08 11:47:03 -05:00
Evan Debenham 341f30b834 v0.2.3: light rework/buff to ring of force 2014-12-08 11:27:31 -05:00
Evan Debenham 15c4bd66b7 v0.2.3: further hourglass implementation 2014-12-05 17:11:10 -05:00
Evan Debenham 3d55729861 v0.2.3: more implementation on hourglass 2014-12-05 03:25:58 -05:00
Evan Debenham 9a5f13b656 v0.2.3: tweaked hunger slightly, no longer interrupts movement. 2014-12-04 16:26:19 -05:00
Evan Debenham 1de8c8e9bf v0.2.3: tweaked freerunner numbers (gotta go fast!) 2014-12-04 00:56:25 -05:00
Evan Debenham 8c459a434b v0.2.3: reworked freerunner's class ability 2014-12-03 17:17:35 -05:00
Evan Debenham 1ad866e0ef v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth 2014-12-03 16:58:27 -05:00
Evan Debenham 23bfbfd3e7 v0.2.3: reworked ring of evasion, again 2014-12-03 16:49:27 -05:00
Evan Debenham ee9aad9078 v0.2.3: partial implementation of Timekeeper's Hourglass 2014-12-01 16:52:21 -05:00
Evan Debenham 37065ff0c4 v0.2.3: updated a TODO 2014-12-01 03:29:10 -05:00
Evan Debenham dd29262806 v0.2.3: damage now more frequently interrupts player movement 2014-11-29 15:14:56 -05:00
Evan Debenham 50c7f1e9aa v0.2.3: added a null safety check. 2014-11-28 09:47:43 -05:00
Evan Debenham 4a3098c208 v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well. 2014-11-19 21:36:13 -05:00
Evan Debenham 0ba2ca4302 v0.2.3: artifacts can now be cursed (couple rough edges to smooth out) 2014-11-19 01:36:36 -05:00
Evan Debenham bea33b33b1 v0.2.2: small tweaks/fixes to heroes remains 2014-10-30 20:53:45 -04:00
Evan Debenham 462f4c9d8b v0.2.2: gave heroes remains a unique heap type & sprite 2014-10-30 10:02:25 -04:00
Evan Debenham a17c141738 v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states 2014-10-29 16:00:21 -04:00
Evan Debenham 4a49763309 Merging Source v1.7.2: actor changes 2014-10-20 23:51:15 -04:00