Evan Debenham
00dc49c021
v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
2015-06-07 21:54:47 -04:00
Evan Debenham
6a7c42634a
v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
2015-06-07 21:54:39 -04:00
Evan Debenham
6507df2824
v0.3.0: modified warlock healing specks a bit.
2015-06-07 21:54:35 -04:00
Evan Debenham
a222efa406
v0.3.0: slight refactor to hunger
2015-06-07 21:54:34 -04:00
Evan Debenham
444fbaf484
v0.3.0: removed the dew vial warning when picked up
2015-06-07 21:54:32 -04:00
Evan Debenham
f844ee05d4
v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
2015-06-07 21:54:32 -04:00
Evan Debenham
4e34e81365
v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
2015-06-07 21:54:26 -04:00
Evan Debenham
348f16c19b
v0.3.0: reworked scroll of recharging & battlemage charging mechanics
2015-06-07 21:54:23 -04:00
Evan Debenham
471aa3ca7d
v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
2015-03-09 20:15:53 -04:00
Evan Debenham
5325268220
Source Release: standardized some things between open source and closed source.
2015-03-02 19:36:09 -05:00
Evan Debenham
1f16b16637
v0.2.4a: further corrections to descending on floor 26
2015-03-02 19:11:08 -05:00
Evan Debenham
cb5cd807b3
v0.2.4: reworked final floor
2015-03-02 17:39:42 -05:00
Evan Debenham
9c5d4facf5
v0.2.4: hero can now only be interrupted while moving.
2015-03-02 17:39:04 -05:00
Evan Debenham
bb28f2f477
v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
2015-03-02 17:25:29 -05:00
Evan Debenham
f0df50d42f
v0.2.4: hero no longer gains hunger from descending
2015-03-02 17:14:17 -05:00
Evan Debenham
b2e29708a0
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
2015-03-02 17:10:24 -05:00
Evan Debenham
e951b7aad8
Merging 1.7.5 Source: actors/hero changes
2015-02-06 09:56:39 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
6e3c2223cd
v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
aeee25d3ce
v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
...
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a
v0.2.3d: damage from viscocity glyph no longer interrupts movement
2015-01-13 09:01:20 -05:00
Evan Debenham
6b1cd9cb72
v0.2.3: fixed a typo when caustic ooze is applied
2014-12-26 17:32:14 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33
v0.2.3: gladiator's combo now works while unarmed
2014-12-18 12:56:50 -05:00
Evan Debenham
cd8e11b311
v0.2.3: updated TODOs
2014-12-16 17:08:30 -05:00
Evan Debenham
1ed89667ea
v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass
2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57
v0.2.3: sad ghost now disappears as you move between floors
2014-12-11 23:24:21 -05:00
Evan Debenham
92c018ac44
v0.2.3: fixed various UI bugs
2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90
v0.2.3: implementation on timekeepers hourglass (almost done!)
2014-12-08 17:10:39 -05:00
Evan Debenham
6fc71c9f8b
v0.2.3: final tweak to ring of force rework
2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480
v0.2.3: corrected/improved ring of force rework
2014-12-08 11:47:03 -05:00
Evan Debenham
341f30b834
v0.2.3: light rework/buff to ring of force
2014-12-08 11:27:31 -05:00
Evan Debenham
15c4bd66b7
v0.2.3: further hourglass implementation
2014-12-05 17:11:10 -05:00
Evan Debenham
3d55729861
v0.2.3: more implementation on hourglass
2014-12-05 03:25:58 -05:00
Evan Debenham
9a5f13b656
v0.2.3: tweaked hunger slightly, no longer interrupts movement.
2014-12-04 16:26:19 -05:00
Evan Debenham
1de8c8e9bf
v0.2.3: tweaked freerunner numbers (gotta go fast!)
2014-12-04 00:56:25 -05:00
Evan Debenham
8c459a434b
v0.2.3: reworked freerunner's class ability
2014-12-03 17:17:35 -05:00
Evan Debenham
1ad866e0ef
v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth
2014-12-03 16:58:27 -05:00
Evan Debenham
23bfbfd3e7
v0.2.3: reworked ring of evasion, again
2014-12-03 16:49:27 -05:00
Evan Debenham
ee9aad9078
v0.2.3: partial implementation of Timekeeper's Hourglass
2014-12-01 16:52:21 -05:00
Evan Debenham
37065ff0c4
v0.2.3: updated a TODO
2014-12-01 03:29:10 -05:00
Evan Debenham
dd29262806
v0.2.3: damage now more frequently interrupts player movement
2014-11-29 15:14:56 -05:00
Evan Debenham
50c7f1e9aa
v0.2.3: added a null safety check.
2014-11-28 09:47:43 -05:00
Evan Debenham
4a3098c208
v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well.
2014-11-19 21:36:13 -05:00
Evan Debenham
0ba2ca4302
v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
2014-11-19 01:36:36 -05:00
Evan Debenham
bea33b33b1
v0.2.2: small tweaks/fixes to heroes remains
2014-10-30 20:53:45 -04:00
Evan Debenham
462f4c9d8b
v0.2.2: gave heroes remains a unique heap type & sprite
2014-10-30 10:02:25 -04:00
Evan Debenham
a17c141738
v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states
2014-10-29 16:00:21 -04:00
Evan Debenham
4a49763309
Merging Source v1.7.2: actor changes
2014-10-20 23:51:15 -04:00