Commit Graph

2588 Commits

Author SHA1 Message Date
Evan Debenham 832df0324f v0.9.0: reworked the 'on diet' challenge, now makes food less effective 2020-09-22 22:25:22 -04:00
Evan Debenham dfbd43df11 v0.9.0: added a couple safety checks to prevent crashes 2020-09-22 22:25:22 -04:00
Evan Debenham fbf04c3c2e v0.9.0: fixed upgraded items in heaps not being highlighted 2020-09-22 22:25:22 -04:00
Evan Debenham b7b8c22afa v0.9.0: fixed visual errors when regrowth is used in the city boss level 2020-09-22 22:25:22 -04:00
Evan Debenham fe23143d0e v0.9.0: fixed a race condition when 'now' is read as it is being updated 2020-09-22 22:25:22 -04:00
Evan Debenham c273f30f72 v0.9.0: fixed errors with trap names and switching languages 2020-09-22 22:25:22 -04:00
Evan Debenham 35ea6504b7 v0.9.0: fixed aqua blast occasionally not stunning targets 2020-09-22 22:25:22 -04:00
Evan Debenham dc4b05be43 v0.9.0: fixed shadows buff detaching on mind vision enemies 2020-09-22 22:25:22 -04:00
Evan Debenham 77249e84ea v0.9.0: fixed crystal mimics escaping when they are still visible 2020-09-22 22:25:22 -04:00
Evan Debenham 07a64ba2d3 v0.9.0: fixed back button closing game in hero select when it shouldn't 2020-09-22 22:25:21 -04:00
Evan Debenham 15ccffbe1f v0.9.0: switched bitmaptext to use TextureCache 2020-09-22 22:25:21 -04:00
Evan Debenham 3c3a90d30a v0.9.0: fixed incorrect damage scaling with chill on frost wand 2020-09-22 22:25:21 -04:00
Evan Debenham f7f5832145 v0.9.0: corrected capitalization on 'libGDX' 2020-09-22 22:25:21 -04:00
Evan Debenham 0c764c6505 v0.9.0: badges scene now shows badges that are missing 2020-09-22 22:25:21 -04:00
Evan Debenham f024dc948e v0.8.2d: re-final commit 2020-08-29 21:32:34 -04:00
Evan Debenham d0ba33cbb8 v0.8.2d: tweaked enemy surprise behaviour, fixes a bug in piranhas 2020-08-29 21:32:29 -04:00
Evan Debenham 527ad068e5 v0.8.2d: final commit 2020-08-29 20:30:59 -04:00
Evan Debenham f8e244bbdd v0.8.2d: adjusted mob adding logic to fix a rare race condition crash 2020-08-29 20:30:52 -04:00
Evan Debenham 67627f7a2f v0.8.2d: adjusted new bag logic to prevent a rare crash 2020-08-29 20:30:52 -04:00
Evan Debenham a53a90bba9 v0.8.2d: tweaked logic when charm is applied in some cases 2020-08-29 20:30:52 -04:00
Evan Debenham 49ed3e4f8b v0.8.2d: adjusted door opening logic on fireblast, fixes bugs 2020-08-29 20:30:52 -04:00
Evan Debenham d4968a7e01 v0.8.2d: refactored emitter freezing 2020-08-29 20:30:52 -04:00
Evan Debenham 7e9ac9d5c9 v0.8.2d: tweaked sizing on WndBag 2020-08-29 20:30:52 -04:00
Evan Debenham 8be5d67911 v0.8.2d: reverted unintended debug code that gives eyes 0 dmg 2020-08-29 20:30:51 -04:00
Evan Debenham 01c5bcdaad v0.8.2c: final commit 2020-08-27 15:19:53 -04:00
Evan Debenham 50a80aba44 v0.8.2c: fixed WndBag resizing using the wrong camera 2020-08-27 15:19:46 -04:00
Evan Debenham 61e7ccd40e v0.8.2c: fixed sniper shot incorrectly capping at 2.5x dmg 2020-08-27 15:19:46 -04:00
Evan Debenham 8806807b0a v0.8.2c: updated translations 2020-08-27 15:19:44 -04:00
Evan Debenham e1a7382d36 v0.8.2c: adjusted how permissive DM-201's are at grenade tossing 2020-08-27 15:19:41 -04:00
Evan Debenham 7ddccd23a9 v0.8.2c: swarm intelligence no longer overrides stunning effects 2020-08-27 15:19:41 -04:00
Evan Debenham fc60397281 v0.8.2c: improved piranha surprise attack logic 2020-08-27 15:19:41 -04:00
Evan Debenham eb65e2b356 v0.8.2c: refactored goo's particle effects 2020-08-27 15:19:41 -04:00
Evan Debenham 7400defb60 v0.8.2c: removed an unnecessary line of code when MobSprites are cleared 2020-08-27 15:19:41 -04:00
Evan Debenham 17ac29b190 v0.8.2c: added crash safety checks to tengu and WndBlacksmith 2020-08-27 15:19:40 -04:00
Evan Debenham 8e5648bbe4 v0.8.2c: torches now play a burning sound when ignited 2020-08-27 15:19:40 -04:00
Evan Debenham 269d12d7e2 v0.8.2c: passive mobs now properly check FOV for surprise attacks 2020-08-27 15:19:40 -04:00
Evan Debenham 5b7ef9dacf v0.8.2c: various minor fixes for Yog-Dzewa:
- Yog now calculates its FOV and can be surprised from outside of it
- Yog is now formally immune to freeze/paralysis, instead of just being unaffected
- Yog now properly pushes items
2020-08-27 15:19:40 -04:00
Evan Debenham 220c96fbb5 v0.8.2c: adjusted blacksmith upgrade logic, should fix a few bugs 2020-08-27 15:19:40 -04:00
Evan Debenham fbb215b2f0 v0.8.2c: tweaked tipped and untipped dart sprites 2020-08-27 15:19:40 -04:00
Evan Debenham 10b9445f4c v0.8.2c: added a check to prevent collecting items with no quantity 2020-08-27 15:19:40 -04:00
Evan Debenham 6a3cd94d22 v0.8.2c: fixed acidic scorpios not dropping experience potions 2020-08-27 15:19:40 -04:00
Evan Debenham 8b9219e35d v0.8.2c: snake warning now appear in highlighted text, not warning 2020-08-27 15:19:40 -04:00
Evan Debenham 902b728799 v0.8.2c: fixed item clearing in Tengu's arena being too permissive 2020-08-27 15:19:40 -04:00
Evan Debenham 71df55ef11 v0.8.2c: the dried rose is no longer sellable with items in it 2020-08-27 15:19:40 -04:00
Evan Debenham fc99ba31e3 v0.8.2c: fixed visual errors caused by terror, and made eyes not immune 2020-08-27 15:19:40 -04:00
Evan Debenham f8aebee09b v0.8.2c: tweaked terror logic, should now better enforce fleeing 2020-08-27 15:19:40 -04:00
Evan Debenham e1f202b635 v0.8.2c: fixed non-enemy mobs triggering swarm intelligence 2020-08-27 15:19:39 -04:00
Evan Debenham 076b26302c v0.8.2c: big refactor to cursed wand effects, fixes various minor bugs 2020-08-27 15:19:39 -04:00
Evan Debenham 4cabe069a1 v0.8.2c: Fixed evil eye sprites visually charging when they shouldn't 2020-08-27 15:19:39 -04:00
Evan Debenham d6f73bc3fa v0.8.2c: WndTitledMessage now grows in length just like WndInfoItem 2020-08-27 15:19:39 -04:00