Commit Graph

8272 Commits

Author SHA1 Message Date
Evan Debenham
1c135bc16b v3.1.0: final adjustments to entrance/exit rooms 2025-05-13 12:52:57 -04:00
Evan Debenham
a7d17836f0 v3.1.0: adjusted prison standard rooms and overall standard room chances 2025-05-13 12:52:57 -04:00
Evan Debenham
7b4e39da84 v3.1.0: adjusted new region deco, 2nd version is not always SP floor 2025-05-13 12:52:57 -04:00
Evan Debenham
f055e5bb36 v3.1.0: expanded standard rooms in the demon halls 2025-05-13 12:52:57 -04:00
Evan Debenham
150718e9b7 v3.1.0: expanded standard rooms in the metropolis 2025-05-13 12:52:56 -04:00
Evan Debenham
01075e132f v3.1.0: fixed typos that affected item sorting in crystal path rooms 2025-05-13 12:52:56 -04:00
Evan Debenham
d7ed1d96db v3.1.0: wand and artifact charge from separate talents can now stack 2025-05-13 12:52:56 -04:00
Evan Debenham
a9b134dc79 v3.1.0: adjusted controller handler to no longer eat exception on init 2025-05-13 12:52:56 -04:00
Evan Debenham
39256fdfea v3.1.0: improved clarity relating to IDing items and shard of oblivion 2025-05-13 12:52:56 -04:00
Evan Debenham
5f02b2c996 v3.1.0: Fixed lay on hands applying 0 barrier to allies 2025-05-13 12:52:56 -04:00
Evan Debenham
6512c8b8cd v3.1.0: Fixed metamorphed aggro barrier using old logic 2025-05-13 12:52:56 -04:00
Evan Debenham
b2dfcb9500 v3.1.0: Fixed github updates checking Android API on desktop 2025-05-13 12:52:56 -04:00
Evan Debenham
0b3176ed55 v3.1.0: expanded standard rooms in the caves 2025-05-13 12:52:56 -04:00
Evan Debenham
6f8b31769b v3.1.0: expanded standard rooms in the sewers 2025-05-13 12:52:56 -04:00
Evan Debenham
983a805b67 v3.1.0: improved connection limit logic on exits/entrances 2025-05-13 12:52:56 -04:00
Evan Debenham
31741b931e v3.1.0: added a new type of standard room to replace empty ones 2025-05-13 12:52:56 -04:00
Evan Debenham
1bea9519ac v3.1.0: adjusted balance in new trinket 2025-05-13 12:52:56 -04:00
Evan Debenham
bdef93b9cc v3.1.0: added a new simpler trinket which boosts evasion 2025-05-13 12:52:56 -04:00
Evan Debenham
c5d3609bd5 v3.1.0: fixed some trinkets not using base lvl for desc when un-IDed 2025-05-13 12:52:56 -04:00
Evan Debenham
09cf18ad8a v3.1.0: clarified unencumbered spirit desc a bit 2025-05-13 12:52:56 -04:00
Evan Debenham
8b68684fce v3.1.0: fixed games in progress text not working for "X months" 2025-05-13 12:52:56 -04:00
Evan Debenham
16d30a0d61 v3.1.0: fixed taking the mick including temporary pickaxe levels 2025-05-13 12:52:56 -04:00
Evan Debenham
8fcb0d03a9 v3.1.0: fixed errors in note conversion for old runs 2025-04-20 20:09:49 -04:00
Evan Debenham
487d0c7fe7 v3.1.0: improved clarity on note limit text 2025-04-20 20:09:49 -04:00
Evan Debenham
5e00373da7 v3.1.0: updated version and changelog for ALPHA-0.3! 2025-04-20 20:09:48 -04:00
Evan Debenham
ce5ace7f4f v3.1.0: Hopefully fixed 120hz iOS devices only running at 60hz 2025-04-20 20:09:48 -04:00
Evan Debenham
00a82e2e69 v3.1.0: adjusted lethal defence talent to instead affect shield CD 2025-04-20 20:09:48 -04:00
Evan Debenham
374df40408 v3.1.0: improved custom notes, work better with wands, rings, trinkets 2025-04-20 20:09:05 -04:00
Evan Debenham
07e3e1f724 v3.1.0: implemented a custom note button for WndUseItem 2025-04-20 20:06:35 -04:00
Evan Debenham
1b04254c8f v3.1.0: fixed errors with tooltips and curse vfx in body form window 2025-04-20 20:06:16 -04:00
Evan Debenham
9a5748ebe1 v3.1.0: fixed metamorphed cleanse clearing lost inventory debuff 2025-04-20 20:06:16 -04:00
Evan Debenham
46861ccef4 v3.1.0: implemented new terrain types with very WIP visuals 2025-04-20 20:06:16 -04:00
Evan Debenham
809aef5f4d v3.1.0: added a new prompt to swap your seal when swapping armor 2025-04-20 20:06:16 -04:00
Evan Debenham
c7a7cf8955 v3.1.0: rough initial impl for gnoll exiles 2025-04-20 20:06:16 -04:00
Evan Debenham
c55ccb26d7 v3.1.0: Loosened ID and uncurse reqs for Mage's Staff and Dried Rose 2025-04-20 20:06:16 -04:00
Evan Debenham
5212e1818a v3.1.0: fixed Tengu not jumping anymore if he can't see an enemy 2025-04-20 20:06:16 -04:00
Evan Debenham
92e553fb3e v3.1.0: updated version and changelog for ALPHA-0.2 2025-04-13 11:50:07 -04:00
Evan Debenham
70e9f3f9f7 v3.1.0: fixed lethal defense not using new logic in all places 2025-04-13 11:50:07 -04:00
Evan Debenham
65bf2c1547 v3.1.0: added internal code for region decos and a very WIP sewer visual 2025-04-13 11:50:07 -04:00
Evan Debenham
2b4cfd79ea v3.1.0: fixed crashes caused by loading existing Warrior saves 2025-04-13 11:50:07 -04:00
Evan Debenham
18c0203906 v3.1.0: updated version and changelog for early ALPHA-0.1! 2025-04-10 13:22:59 -04:00
Evan Debenham
3b9428cba8 v3.1.0: fixed boomerang circleback detaching at animation start, not end 2025-04-10 13:22:59 -04:00
Evan Debenham
1095ee1e35 v3.1.0: little bit of text and buff icon status cleanup for berserker 2025-04-10 13:22:59 -04:00
Evan Debenham
a33834e369 v3.1.0: condensed v3.0 changelog 2025-04-10 13:22:59 -04:00
Evan Debenham
743164f485 v3.1.0: tweaked the badge icon for taking the mick 2025-04-10 13:22:59 -04:00
Evan Debenham
22392538ec v3.1.0: nerfed telegrab value to prevent turning thrown weps into energy 2025-04-10 13:22:59 -04:00
Evan Debenham
111e652e93 v3.1.0: reduced target and compile SDKs for now, due to layout changes 2025-04-10 13:22:59 -04:00
Evan Debenham
8e4901ac81 v3.1.0: added unlock logic for hazard badge (debug only atm) 2025-04-10 13:22:59 -04:00
Evan Debenham
2ba18ff9f8 v3.1.0: added unlock logic for 3 of the new badges (debug only atm) 2025-04-10 13:22:58 -04:00
Evan Debenham
2db280d1b9 v3.1.0: added 4 new badges to the code (disabled out of debug for now) 2025-04-10 13:22:58 -04:00