Evan Debenham
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b70e70d74b
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v0.3.4: added externalized rankings descriptions
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2016-02-22 16:22:44 -05:00 |
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Evan Debenham
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ac967fad27
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v0.3.4: reworked rankings to store their cause instead of a result string
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2016-02-22 16:20:34 -05:00 |
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Evan Debenham
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6c95e48f14
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v0.3.4: cleaned up ring of force
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2016-02-22 16:02:30 -05:00 |
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Evan Debenham
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c19e6c2442
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v0.3.4: externalized default hero name
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2016-02-22 16:02:26 -05:00 |
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Evan Debenham
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95ab06888c
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v0.3.4: externalized misc item strings
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2016-02-22 16:00:41 -05:00 |
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Evan Debenham
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44cead2244
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v0.3.4: fixed TXT_YOU_NOW_HAVE
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2016-02-22 15:24:11 -05:00 |
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Evan Debenham
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39702bbb41
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v0.3.4: cleaned up externalization of hero related stuff, refactored buff messages on hero attach
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2016-02-22 15:24:10 -05:00 |
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Evan Debenham
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18bcdd42cb
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v0.3.4: i18n begins! Only changes to actors\hero right now
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2016-02-22 15:24:06 -05:00 |
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Evan Debenham
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84ab14a327
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v0.3.3a: 'visible enemies' rule no longer applies to container heaps
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2015-12-27 13:59:04 -05:00 |
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Evan Debenham
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0c68376863
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v0.3.3: tweaked how items auto-pickup
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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3fdd6452db
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Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately)
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2015-12-21 18:03:12 -05:00 |
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Evan Debenham
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6bbab6258a
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v0.3.2: adjusted balance on the cloak of shadows and freerunner
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2015-11-08 04:03:40 -05:00 |
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Evan Debenham
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71f65ec31a
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v0.3.2: reworked the warlock subclass
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2015-11-08 04:03:39 -05:00 |
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Evan Debenham
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9c861427e3
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v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources
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2015-09-04 01:59:12 -04:00 |
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Evan Debenham
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7f5e4a8d22
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v0.3.1b: fixed a bug where additional actions could occur after the hero falls down a chasm.
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2015-09-04 01:59:12 -04:00 |
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Evan Debenham
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0416e7f167
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v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
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2015-08-24 13:07:27 -04:00 |
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Evan Debenham
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d7e849b3ab
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v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations
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2015-08-24 13:04:53 -04:00 |
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Evan Debenham
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18e488c63e
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v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting.
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2015-08-24 13:04:14 -04:00 |
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Evan Debenham
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bb4e915132
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v0.3.1: resting now works while at full health.
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2015-08-24 13:04:10 -04:00 |
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Evan Debenham
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3cd86934bd
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v0.3.1: quickslots now autotarget if there is only one visible enemy.
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2015-08-24 13:00:33 -04:00 |
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Evan Debenham
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272d4834b3
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v0.3.1: allowed resting while hungry
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2015-08-24 13:00:31 -04:00 |
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Evan Debenham
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7097f6f54e
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v0.3.1: fixed a bug where the hero would keep running after death.
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2015-08-24 11:34:30 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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249c9acd96
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v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
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2015-06-07 21:55:21 -04:00 |
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Evan Debenham
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febcd8d840
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v0.3.0: added Ethereal Chains
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2015-06-07 21:55:03 -04:00 |
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Evan Debenham
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716b7ed8fd
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v0.3.0: balance changes to ankh, now revives with less HP, but garuntees the hero gets to act afterward.
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2015-06-07 21:54:57 -04:00 |
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Evan Debenham
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ac6e8173e9
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v0.3.0: buffed cape of thorns, now reduces damage from all types of attacks, but only deflects it back if the attacker is adjacent.
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2015-06-07 21:54:55 -04:00 |
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Evan Debenham
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c3cba0f046
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v0.3.0: reworked wand of regrowth, some polish needed though
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2015-06-07 21:54:54 -04:00 |
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Evan Debenham
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e8a2004345
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v0.3.0: reworked acting order, now uses a proper priority system with owned properties
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2015-06-07 21:54:50 -04:00 |
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Evan Debenham
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00dc49c021
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v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
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2015-06-07 21:54:47 -04:00 |
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Evan Debenham
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6a7c42634a
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v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements
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2015-06-07 21:54:39 -04:00 |
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Evan Debenham
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6507df2824
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v0.3.0: modified warlock healing specks a bit.
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2015-06-07 21:54:35 -04:00 |
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Evan Debenham
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a222efa406
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v0.3.0: slight refactor to hunger
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2015-06-07 21:54:34 -04:00 |
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Evan Debenham
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444fbaf484
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v0.3.0: removed the dew vial warning when picked up
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2015-06-07 21:54:32 -04:00 |
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Evan Debenham
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f844ee05d4
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v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
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2015-06-07 21:54:32 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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348f16c19b
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v0.3.0: reworked scroll of recharging & battlemage charging mechanics
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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471aa3ca7d
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v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
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2015-03-09 20:15:53 -04:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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Evan Debenham
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1f16b16637
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v0.2.4a: further corrections to descending on floor 26
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2015-03-02 19:11:08 -05:00 |
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Evan Debenham
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cb5cd807b3
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v0.2.4: reworked final floor
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2015-03-02 17:39:42 -05:00 |
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Evan Debenham
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9c5d4facf5
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v0.2.4: hero can now only be interrupted while moving.
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2015-03-02 17:39:04 -05:00 |
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Evan Debenham
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bb28f2f477
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v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
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2015-03-02 17:25:29 -05:00 |
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Evan Debenham
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f0df50d42f
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v0.2.4: hero no longer gains hunger from descending
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2015-03-02 17:14:17 -05:00 |
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Evan Debenham
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b2e29708a0
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v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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2015-03-02 17:10:24 -05:00 |
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Evan Debenham
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e951b7aad8
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Merging 1.7.5 Source: actors/hero changes
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2015-02-06 09:56:39 -05:00 |
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Evan Debenham
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2b44154ac1
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v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
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2015-01-20 17:26:53 -05:00 |
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Evan Debenham
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6e3c2223cd
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v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
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2015-01-20 00:56:36 -05:00 |
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