Commit Graph

108 Commits

Author SHA1 Message Date
Evan Debenham b70e70d74b v0.3.4: added externalized rankings descriptions 2016-02-22 16:22:44 -05:00
Evan Debenham ac967fad27 v0.3.4: reworked rankings to store their cause instead of a result string 2016-02-22 16:20:34 -05:00
Evan Debenham 6c95e48f14 v0.3.4: cleaned up ring of force 2016-02-22 16:02:30 -05:00
Evan Debenham c19e6c2442 v0.3.4: externalized default hero name 2016-02-22 16:02:26 -05:00
Evan Debenham 95ab06888c v0.3.4: externalized misc item strings 2016-02-22 16:00:41 -05:00
Evan Debenham 44cead2244 v0.3.4: fixed TXT_YOU_NOW_HAVE 2016-02-22 15:24:11 -05:00
Evan Debenham 39702bbb41 v0.3.4: cleaned up externalization of hero related stuff, refactored buff messages on hero attach 2016-02-22 15:24:10 -05:00
Evan Debenham 18bcdd42cb v0.3.4: i18n begins! Only changes to actors\hero right now 2016-02-22 15:24:06 -05:00
Evan Debenham 84ab14a327 v0.3.3a: 'visible enemies' rule no longer applies to container heaps 2015-12-27 13:59:04 -05:00
Evan Debenham 0c68376863 v0.3.3: tweaked how items auto-pickup 2015-12-21 21:32:03 -05:00
Evan Debenham 3fdd6452db Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately) 2015-12-21 18:03:12 -05:00
Evan Debenham 6bbab6258a v0.3.2: adjusted balance on the cloak of shadows and freerunner 2015-11-08 04:03:40 -05:00
Evan Debenham 71f65ec31a v0.3.2: reworked the warlock subclass 2015-11-08 04:03:39 -05:00
Evan Debenham 9c861427e3 v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources 2015-09-04 01:59:12 -04:00
Evan Debenham 7f5e4a8d22 v0.3.1b: fixed a bug where additional actions could occur after the hero falls down a chasm. 2015-09-04 01:59:12 -04:00
Evan Debenham 0416e7f167 v0.3.1a: cleaned up quickslot autotargeting:
- quickslots will now only autotarget enemies they can actually auto-aim for.
- cleaned up code for determining which items should use targeting
2015-08-24 13:07:27 -04:00
Evan Debenham d7e849b3ab v0.3.1: quickslot autotarget now targets the closet enemy in multi-enemy situations 2015-08-24 13:04:53 -04:00
Evan Debenham 18e488c63e v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting. 2015-08-24 13:04:14 -04:00
Evan Debenham bb4e915132 v0.3.1: resting now works while at full health. 2015-08-24 13:04:10 -04:00
Evan Debenham 3cd86934bd v0.3.1: quickslots now autotarget if there is only one visible enemy. 2015-08-24 13:00:33 -04:00
Evan Debenham 272d4834b3 v0.3.1: allowed resting while hungry 2015-08-24 13:00:31 -04:00
Evan Debenham 7097f6f54e v0.3.1: fixed a bug where the hero would keep running after death. 2015-08-24 11:34:30 -04:00
Evan Debenham 684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham 85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham 249c9acd96 v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff 2015-06-07 21:55:21 -04:00
Evan Debenham febcd8d840 v0.3.0: added Ethereal Chains 2015-06-07 21:55:03 -04:00
Evan Debenham 716b7ed8fd v0.3.0: balance changes to ankh, now revives with less HP, but garuntees the hero gets to act afterward. 2015-06-07 21:54:57 -04:00
Evan Debenham ac6e8173e9 v0.3.0: buffed cape of thorns, now reduces damage from all types of attacks, but only deflects it back if the attacker is adjacent. 2015-06-07 21:54:55 -04:00
Evan Debenham c3cba0f046 v0.3.0: reworked wand of regrowth, some polish needed though 2015-06-07 21:54:54 -04:00
Evan Debenham e8a2004345 v0.3.0: reworked acting order, now uses a proper priority system with owned properties 2015-06-07 21:54:50 -04:00
Evan Debenham 00dc49c021 v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0 2015-06-07 21:54:47 -04:00
Evan Debenham 6a7c42634a v0.3.0: BIG refactor to buff display, more clear and extendable code, instead of a nest of instanceof statements 2015-06-07 21:54:39 -04:00
Evan Debenham 6507df2824 v0.3.0: modified warlock healing specks a bit. 2015-06-07 21:54:35 -04:00
Evan Debenham a222efa406 v0.3.0: slight refactor to hunger 2015-06-07 21:54:34 -04:00
Evan Debenham 444fbaf484 v0.3.0: removed the dew vial warning when picked up 2015-06-07 21:54:32 -04:00
Evan Debenham f844ee05d4 v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit. 2015-06-07 21:54:32 -04:00
Evan Debenham 4e34e81365 v0.3.0: improved previous hunger mechanics changes, now better coded & clarified 2015-06-07 21:54:26 -04:00
Evan Debenham 348f16c19b v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
Evan Debenham 471aa3ca7d v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff 2015-03-09 20:15:53 -04:00
Evan Debenham 5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham 1f16b16637 v0.2.4a: further corrections to descending on floor 26 2015-03-02 19:11:08 -05:00
Evan Debenham cb5cd807b3 v0.2.4: reworked final floor 2015-03-02 17:39:42 -05:00
Evan Debenham 9c5d4facf5 v0.2.4: hero can now only be interrupted while moving. 2015-03-02 17:39:04 -05:00
Evan Debenham bb28f2f477 v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported. 2015-03-02 17:25:29 -05:00
Evan Debenham f0df50d42f v0.2.4: hero no longer gains hunger from descending 2015-03-02 17:14:17 -05:00
Evan Debenham b2e29708a0 v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion 2015-03-02 17:10:24 -05:00
Evan Debenham e951b7aad8 Merging 1.7.5 Source: actors/hero changes 2015-02-06 09:56:39 -05:00
Evan Debenham 2b44154ac1 v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing 2015-01-20 17:26:53 -05:00
Evan Debenham 6e3c2223cd v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation 2015-01-20 00:56:36 -05:00