Evan Debenham
396581f80d
v2.3.0: fixed spirit bow using different enchant desc logic than weapons
2023-12-06 17:03:21 -05:00
Evan Debenham
0115c8db2e
v2.3.0: improved holiday sprites. lunar and easter still need work
2023-12-06 17:03:20 -05:00
Evan Debenham
8884773783
v2.3.0: added a cap of 5 floating texts at a time per tile
2023-12-06 17:03:20 -05:00
Evan Debenham
34b5035e75
v2.3.0: added floating text + icons for loads more heal/shield cases
2023-12-06 17:03:20 -05:00
Evan Debenham
9e32c18807
v2.3.0: added damage icons for frost and water (for fiery enemies)
2023-12-06 17:03:20 -05:00
Evan Debenham
1c8b13fa62
v2.3.0: added icons to floating text for dmg, DOTs, healing, & currency
2023-12-06 17:03:20 -05:00
Evan Debenham
4f8f576794
v2.3.0: changed which quest blacksmith spawns for now
2023-12-06 17:03:20 -05:00
Evan Debenham
e06d9a9187
v2.3.0: added a default case for pasty sprites
2023-12-06 17:03:20 -05:00
Evan Debenham
2794f4f457
v2.3.0: increased danger when fighting geomancer with sappers + polish
2023-12-06 17:03:20 -05:00
Evan Debenham
3495520547
v2.3.0: extended support for multiple splash effects at once
2023-12-06 17:03:20 -05:00
Evan Debenham
64be5ec538
v2.3.0: balance adjustment to gnoll area:
...
- sapper HP down to 45 from 50
- guard damage range tightened a bit
- geomancer HP down to 120 from 200
- geomancer avg attack CD up by 12.5%
- thrown rock dmg reverted to 5-10
- geomancer no longer melees
2023-12-06 17:03:20 -05:00
Evan Debenham
4a6b65a567
v2.3.0: adjust geomancer ability cooldown
2023-12-06 17:03:20 -05:00
Evan Debenham
6d27ab8025
v2.3.0: loads more geomancer impl, fight is a bit rough but complete atm
2023-12-06 17:03:20 -05:00
Evan Debenham
21b05f3cf3
v2.3.0: fixed some bugs with remains variable storing
2023-12-06 17:03:17 -05:00
Evan Debenham
c3c4cc9f54
v2.3.0: implemented gnoll geomancer's interaction with living sappers
2023-12-06 17:03:07 -05:00
Evan Debenham
3694bc666d
v2.3.0: implemented new holiday items for feb-april, minus sprites
2023-12-06 17:03:07 -05:00
Evan Debenham
1a9bb22968
v2.3.0: lots more rough implementation work on gnoll geomancer
2023-12-06 17:03:06 -05:00
Evan Debenham
9fa8f123ee
v2.3.0: crystal spire health bar now bleeds at less than 100 HP
2023-12-06 17:03:06 -05:00
Evan Debenham
c221387115
v2.3.0: fixed Tengu not quite handling taking massive damage correctly
2023-12-06 17:03:06 -05:00
Evan Debenham
59f37cb4c0
v2.3.0: slightly improved rot garden room layouts
2023-12-06 17:03:06 -05:00
Evan Debenham
a963753858
v2.3.0: dumb allies (e.g. corrupted) no longer atk passive enemies
2023-12-06 17:03:06 -05:00
Evan Debenham
ae5c7f65ee
v2.3.0: added years up to 2100 for Lunar New Year
2023-12-06 17:03:06 -05:00
Evan Debenham
15cd9f3306
v2.3.0: added two badges for hero remains items
2023-12-06 17:03:06 -05:00
Evan Debenham
5f8185c3dd
v2.3.0: condensed v2.2's changelog
2023-12-06 17:03:06 -05:00
Evan Debenham
a7440afe2f
v2.3.0: lots of coding and ability implementation for geomancer/sappers
2023-12-06 17:03:06 -05:00
Evan Debenham
c6794ccb09
v2.3.0: added commentary for v1.2.0
2023-12-06 17:03:06 -05:00
Evan Debenham
f6054cc896
v2.3.0: remains changes:
...
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham
4537498afe
v2.3.0: adjusted use of calendars, and when surface scene shows night
2023-12-06 17:01:54 -05:00
Evan Debenham
1dae6f108f
v2.3.0: rewrote internal holiday logic
2023-12-06 17:01:54 -05:00
Evan Debenham
3d7b25e7e5
v2.3.0: fixed missile projecting not working on chars in solid terrain
2023-12-06 17:01:54 -05:00
Evan Debenham
e58bd78e00
v2.3.0: fixed berserker able to rage with seal buff but no seal equipped
2023-12-06 17:01:54 -05:00
Evan Debenham
f0c4e6be0c
v2.3.0: fixed cursed wand of warding having different collision props
2023-12-06 17:01:54 -05:00
Evan Debenham
9127dfff9b
v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor
2023-12-06 17:01:54 -05:00
Evan Debenham
a82cf874da
v2.3.0: updated pickaxe description to clarity no need to equip it
2023-12-06 17:01:53 -05:00
Evan Debenham
ba14fda19a
v2.3.0: implemented very rough early logic for geomancer fight stages
2023-12-06 17:01:53 -05:00
Evan Debenham
cd2244f545
v2.3.0: fixed damage negated by invuln still waking up sleeping mobs
2023-12-06 17:01:53 -05:00
Evan Debenham
ec9da9b04e
v2.3.0: extremely early geomancer impl, no fight logic atm
2023-12-06 17:01:53 -05:00
Evan Debenham
90a22ab5be
v2.3.0: fixed crystal spire being incorrectly set as a miniboss
2023-12-06 17:01:53 -05:00
Evan Debenham
162107ae67
v2.3.0: added text for sappers and reduced their melee damage
2023-12-06 17:01:53 -05:00
Evan Debenham
7dc73f01f6
v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them
2023-12-06 17:01:53 -05:00
Evan Debenham
ab8ca6b6fa
v2.3.0: fixed gnoll sappers something moving too far from starting poa
2023-12-06 17:01:53 -05:00
Evan Debenham
d2920face3
v2.3.0: made rockfall abilities no longer trigger rockfall traps
2023-12-06 17:01:53 -05:00
Evan Debenham
3273ab0cd1
v2.3.0: adjusted levelgen boulder and rubble positioning slightly
2023-12-06 17:01:53 -05:00
Evan Debenham
9b73449586
v2.3.0: fixed new scroll and potion decks affecting non-deck generation
2023-12-06 17:01:53 -05:00
Evan Debenham
b8fb2cb02d
v2.3.0: made DM-201 sprites more distinct from DM-200
2023-12-06 17:01:53 -05:00
Evan Debenham
bc1ee348bc
v2.3.0: blacksmith landmark entry now clears after rewards are finished
2023-12-06 17:01:51 -05:00
Evan Debenham
b94425b2c4
v2.3.0: refactored transmute usable on item code, added a pickace check
2023-12-06 17:00:28 -05:00
Evan Debenham
b0f37db830
v2.3.0: fixed Yog's visibility update not checking existing viewDistance
2023-12-06 17:00:28 -05:00
Evan Debenham
ff2239e67a
v2.3.0: phantom piranhas now die on land if there is no open water
2023-12-06 17:00:28 -05:00
Evan Debenham
98438cf9ae
v2.3.0: sappers no longer drop rocks next to the entrance tile
2023-12-06 17:00:28 -05:00