Commit Graph

  • 628e8fed7d v0.9.1b: addressed/removed numerous TODO/FIXME lines & some unused code Evan Debenham 2021-01-01 18:11:07 -05:00
  • 17ccce9e6a v0.9.1b: added some logic to improve (measured) loading times on Android Evan Debenham 2021-01-01 17:40:44 -05:00
  • d7be6686d9 v0.9.1b: removed some unused code from before v0.7.5e Evan Debenham 2021-01-01 17:13:47 -05:00
  • 2ef5676b9b v0.9.1b: Overgrowth can now proc starflower Evan Debenham 2021-01-01 16:50:48 -05:00
  • bf878ee5c4 v0.9.1b: fixed various rare errors with fury combo attacks Evan Debenham 2021-01-01 16:13:41 -05:00
  • 97c4ac5a66 v0.9.1b: fixed iron stomach ending after next hero turn, not before Evan Debenham 2020-12-31 22:41:27 -05:00
  • bd8fed898c v0.9.1b: fixed imp. projectiles targeting chars spawned by throw an item Evan Debenham 2020-12-31 22:35:13 -05:00
  • 4f4174c7b9 v0.9.1b: added various safety checks to prevent crashes Evan Debenham 2020-12-31 22:20:27 -05:00
  • 90721786a2 v0.9.1b: added icons to buttons in the rankings window Evan Debenham 2020-12-30 19:23:58 -05:00
  • 0b84e550eb v0.9.1b: fixed more typos Evan Debenham 2020-12-30 17:31:00 -05:00
  • b401a1476f v0.9.1b: adjusted error handling when scripts fail to link Evan Debenham 2020-12-30 17:29:54 -05:00
  • 3e1c4f6e9e v0.9.1b: fixed further errors with DM-300 pathfinding Evan Debenham 2020-12-29 17:40:33 -05:00
  • 50ec4f8dbe v0.9.1b: fixed fading Tengu traps still persisting in rare cases Evan Debenham 2020-12-28 21:51:31 -05:00
  • 6d93b84efb v0.9.1b: renamed DM-300's new falling rock buff to fix save conflicts Evan Debenham 2020-12-28 19:47:13 -05:00
  • 9060348d30 v0.9.1b: code improvements to DM-300 rockfall attack Evan Debenham 2020-12-28 19:42:56 -05:00
  • 2feeaad42a v0.9.1b: code improvements to timing when blobs are added Evan Debenham 2020-12-28 18:22:58 -05:00
  • 9a27edf1e4 v0.9.1b: code improvements to Tengu's smoke bomb Evan Debenham 2020-12-28 17:21:27 -05:00
  • a48370b008 v0.9.1b: redesigned badge displays in rankings Evan Debenham 2020-12-26 22:01:29 -05:00
  • a6f7fb481a v0.9.1b: fixed hearty meal showing more particles for a weaker heal Evan Debenham 2020-12-26 18:13:03 -05:00
  • b84cbb2092 v0.9.1b: fixed some minor typos Evan Debenham 2020-12-23 19:48:47 -05:00
  • 760f66e4fe v0.9.1b: removed unnecessary tinting for shadows buff Evan Debenham 2020-12-23 19:42:56 -05:00
  • 15a51d4254 v0.9.1b: fixed horn of plenty not triggering iron stomach Evan Debenham 2020-12-23 19:41:10 -05:00
  • 3c48bad849 v0.9.1b: fixed layouts issues with blocker text in talents pane Evan Debenham 2020-12-23 19:40:52 -05:00
  • 0a1b672685 v0.9.1b: scrolls of teleportation not longer spend a turn on boss floors Evan Debenham 2020-12-23 00:36:22 -05:00
  • d44dbc04f1 v0.9.1b: fixed various errors with for sale heaps Evan Debenham 2020-12-23 00:08:25 -05:00
  • 4e31f7d247 v0.9.1b: fixed incorrect description on wand of transfusion Evan Debenham 2020-12-23 00:07:56 -05:00
  • c5bd5fda83 v0.9.1b: exploit fixes / QOL improvements to rogue's foresight Evan Debenham 2020-12-20 21:51:36 -05:00
  • 0ab2cf3cc3 v0.9.1b: fixed 'death from viscosity' badge not appearing in rankings Evan Debenham 2020-12-20 21:21:25 -05:00
  • 0e6e1c6982 v0.9.1b: fixed a small damage source inconsistency in dwarf king Evan Debenham 2020-12-20 21:15:26 -05:00
  • 96d0b046d0 v0.9.1b: fixed necromancer's having no answer to blocked summoning Evan Debenham 2020-12-20 21:14:30 -05:00
  • d64200e907 v0.9.1b: fixed rare freezes caused by DM-201 and caustic slime drops Evan Debenham 2020-12-20 21:01:33 -05:00
  • b61eb8c8a7 v0.9.1a: final commit Evan Debenham 2020-12-15 20:12:02 -05:00
  • ba9cb3fe92 v0.9.1a: updated translations Evan Debenham 2020-12-15 19:48:49 -05:00
  • 248648e2bb v0.9.1a: fixed errors with AI target swapping Evan Debenham 2020-12-15 18:47:04 -05:00
  • 4908d2c457 v0.9.1a: adjusted caves fissure rooms to (hopefully) eliminate dead ends Evan Debenham 2020-12-15 18:23:49 -05:00
  • d4f53b9534 v0.9.1a: Tweaked the huntress' splash art to improve her face shape Evan Debenham 2020-12-15 18:22:15 -05:00
  • 3ee49b98e4 v0.9.1a: added a couple safety checks Evan Debenham 2020-12-15 13:09:00 -05:00
  • 6ca2d6bc6b v0.9.1a: NPCs now also appear in the journal as they assign a quest Evan Debenham 2020-12-15 13:06:15 -05:00
  • fef273cfc3 v0.9.1a: more android lifecycle adjustments, should fix various bugs Evan Debenham 2020-12-15 13:05:48 -05:00
  • 84d3029b04 v0.9.1a: adjusted fragment shader to always use mediump Evan Debenham 2020-12-14 21:56:42 -05:00
  • d78a9b567c v0.9.1a: fixed errors with previous autotargeting changes Evan Debenham 2020-12-14 20:57:36 -05:00
  • a73656b5ff v0.9.1a: adjusted shadows to use a greener invis icon Evan Debenham 2020-12-14 20:12:44 -05:00
  • 882192377f v0.9.1a: increased how much loading is sped up in debug mode Evan Debenham 2020-12-14 19:58:06 -05:00
  • 436932b2e7 v0.9.1a: adjusted cell selector so hero is treated like other characters Evan Debenham 2020-12-14 19:55:36 -05:00
  • 233e0d152f v0.9.1a: prevented shop item counts from influencing levelgen RNG Evan Debenham 2020-12-12 19:09:19 -05:00
  • 267d04a82b v0.9.1a: fixed unIDed/cursed hourglasses spawning sand Evan Debenham 2020-12-12 19:08:45 -05:00
  • bffdeae055 v0.9.1a: fixed YASD badge being incorrectly added to local badges list Evan Debenham 2020-12-12 18:34:27 -05:00
  • df3e408d71 v0.9.1a: updated gradle wrapper Evan Debenham 2020-12-12 18:00:18 -05:00
  • 87e8d26134 v0.9.1: final commit Evan Debenham 2020-12-11 13:17:43 -05:00
  • 13b434b18c v0.9.1: updated translations Evan Debenham 2020-12-11 13:17:00 -05:00
  • 26d59d66cb v0.9.1: reverted static change to scene for now (causes crashes) Evan Debenham 2020-12-11 12:24:47 -05:00
  • ee79086c07 v0.9.1: updated translations Evan Debenham 2020-12-10 20:55:58 -05:00
  • 5dcb46823f v0.9.1: made scene static to fix rare cases of scene not being destroyed Evan Debenham 2020-12-10 19:34:05 -05:00
  • 706fcd551a v0.9.1: fixed combo incorrect using itself as damage source Evan Debenham 2020-12-10 17:57:03 -05:00
  • 692a275a55 v0.9.1: fixed rare visual glitches in tilemaps Evan Debenham 2020-12-10 16:51:52 -05:00
  • 533447d2b2 v0.9.1: honeyed healing now triggers on-eat and satiates more Evan Debenham 2020-12-10 14:26:38 -05:00
  • 0ffd5f73a7 v0.9.1: fixed runic transference not working with save/load Evan Debenham 2020-12-10 14:26:10 -05:00
  • b649d5096c v0.9.1: updated translations Evan Debenham 2020-12-07 20:16:42 -05:00
  • 8428d7cd89 v0.9.1: more android lifecycle adjustments, fixes bugs and another leak? Evan Debenham 2020-12-07 14:18:31 -05:00
  • e821eabaae v0.9.1: updated translations Evan Debenham 2020-12-05 21:46:31 -05:00
  • 08bf66362c v0.9.1: balance tweaks to some talents: - Cached Rations now grants 4/6 small rations, up from 3/5 - Dungeon berry hunger restoration up to 100 from 75 - Backup Barrier shielding increased to 4/6 from 3/5 - Runic Transference is now more permissive with the glyphs it can transfer Evan Debenham 2020-12-05 20:43:23 -05:00
  • 19f1edd311 v0.9.1: fixed rare crashes caused by cursed wand effects Evan Debenham 2020-12-05 19:46:13 -05:00
  • 1f5ad491fd v0.9.1: fixed DM-300 pathing oddly in some cases Evan Debenham 2020-12-05 19:43:38 -05:00
  • 7242fdbf60 v0.9.1: fixed shield dmg counting toward regen in the DM-300 fight Evan Debenham 2020-12-05 15:56:51 -05:00
  • 7a4c21e81f v0.9.1: rejuvenating steps now produces furrowed grass when regen is off Evan Debenham 2020-12-05 15:39:23 -05:00
  • 086c0a56d8 v0.9.1: fixed an exploit with iron stomach and time freeze Evan Debenham 2020-12-05 15:32:12 -05:00
  • 2cdde39511 v0.9.1: fixed visual errors with rejuvenating steps + levitation Evan Debenham 2020-12-05 15:26:48 -05:00
  • d62ce0334e v0.9.1: fixed snipers mark being applicable to the hero Evan Debenham 2020-12-05 15:16:30 -05:00
  • 1f8ea810a8 v0.9.1: added a safety check on quickslot buttons Evan Debenham 2020-12-05 14:54:36 -05:00
  • aa7e8de37d v0.9.1: fixed stone of intuition being usable on rings with known types Evan Debenham 2020-12-05 14:54:19 -05:00
  • 13a2ada076 v0.9.1: fixed antimagic not applying to magical sleep or wards Evan Debenham 2020-12-05 00:04:16 -05:00
  • 8c1372aa27 v0.9.1: (hopefully) fixed some edge case bugs with android lifecycle Evan Debenham 2020-12-04 19:51:25 -05:00
  • 04addf7cbb v0.9.1: added some checks to ensure things can't spawn inside of doors Evan Debenham 2020-12-02 19:27:59 -05:00
  • bfda32620a v0.9.1: adjusted font render count to slightly improve performance Evan Debenham 2020-12-02 18:48:01 -05:00
  • ea5df5f3ab v0.9.1: fixed crashes with Swiftthistle Evan Debenham 2020-12-02 18:12:09 -05:00
  • 74679f153e v0.9.1: fixed crashes with rockfall traps Evan Debenham 2020-12-02 18:11:55 -05:00
  • e3523a2a07 v0.9.1: updated translations Evan Debenham 2020-12-01 21:33:21 -05:00
  • 422b970897 v0.9.1: tweaked the description of restored willpower Evan Debenham 2020-12-01 16:32:12 -05:00
  • 23daa002ba v0.9.1: adjusted the wand preservation talent Evan Debenham 2020-12-01 16:31:16 -05:00
  • 5793ee30a3 v0.9.1: staff now pools charges when imbued, rather than being maxed Evan Debenham 2020-12-01 16:01:02 -05:00
  • f255ff070d v0.9.1: fixed arcane vision stacking on itself and replacing itself Evan Debenham 2020-12-01 14:33:23 -05:00
  • 457b943a2e v0.9.1: fixed health potion limits not triggering for warlocks Evan Debenham 2020-12-01 14:31:03 -05:00
  • a24cc62cb5 v0.9.1: adjusted and implemented the lethal momentum talent Evan Debenham 2020-11-30 14:55:24 -05:00
  • c4b9a1a72a v0.9.1: implemented the rejuvenating steps talent Evan Debenham 2020-11-30 14:33:36 -05:00
  • 69d6d6c505 v0.9.1: implemented the improvised projectiles talent Evan Debenham 2020-11-30 14:11:31 -05:00
  • e867a4c85d v0.9.1: implemented the shield battery talent Evan Debenham 2020-11-30 13:54:29 -05:00
  • c1fa23a7d2 v0.9.1: implemented the arcane vision talent Evan Debenham 2020-11-30 13:19:58 -05:00
  • b0b0d38a57 v0.9.1: implemented the wand preservation talent Evan Debenham 2020-11-30 13:13:08 -05:00
  • 68bdd4931c v0.9.1: implemented the wide search talent Evan Debenham 2020-11-30 12:52:43 -05:00
  • 1182a13cef v0.9.1: implemented the runic transference talent Evan Debenham 2020-11-30 12:44:50 -05:00
  • 7acab31316 v0.9.1: locked in names and descriptions for each T2 talent Evan Debenham 2020-11-30 12:11:50 -05:00
  • 9ac85d3d77 v0.9.1: fixed downed ghouls not dying when nearby ghouls are corrupted Evan Debenham 2020-11-29 20:43:57 -05:00
  • f240e7863c v0.9.1: fixed talent points being spendable after the hero dies Evan Debenham 2020-11-29 20:35:59 -05:00
  • 3959c7a51d v0.9.1: buffed artifact recharge on ring of energy Evan Debenham 2020-11-27 17:57:25 -05:00
  • 89cf94b927 v0.9.1: reduced direct melee damage of spinners Evan Debenham 2020-11-27 17:56:19 -05:00
  • b0940e7ef5 v0.9.1: balance changes to battlemage and wand of transfusion Evan Debenham 2020-11-27 17:56:04 -05:00
  • 10f09bc8a1 v0.9.1: fixed various typos in new talent descriptions Evan Debenham 2020-11-26 17:25:04 -05:00
  • a0d43b00b5 v0.9.1: fixed various effects rarely placing high grass over plants Evan Debenham 2020-11-25 21:15:06 -05:00
  • 52388f2d23 v0.9.1: fixed hunting mobs taking a second turn when enemy is null Evan Debenham 2020-11-25 21:07:07 -05:00
  • 2b6de19995 v0.9.1: slightly improved android performance on warm start Evan Debenham 2020-11-24 18:02:38 -05:00