Commit Graph

  • 9c75859126 v0.9.1: fixed talent point msg not showing up after lvl 6 test test tes Evan Debenham 2020-11-24 14:17:36 -05:00
  • 65a6c54b98 v0.9.1: implemented a T2 item use talent for each hero Evan Debenham 2020-11-24 14:12:42 -05:00
  • 9260357c9b v0.9.1: added some T2 talents for rogue/huntress Evan Debenham 2020-11-22 13:17:32 -05:00
  • de95231afb v0.9.1: further improved DM-300 visibility checks Evan Debenham 2020-11-22 13:16:39 -05:00
  • e2595b1730 v0.9.1: implemented a T2 on-eat talent for each hero Evan Debenham 2020-11-20 22:33:55 -05:00
  • 494a586b5c v0.9.1: adjusted text for hero innate powers Evan Debenham 2020-11-19 18:46:15 -05:00
  • 7982804508 v0.9.1: adjusted secret room spawn rates, removed rogue passive Evan Debenham 2020-11-18 18:04:33 -05:00
  • 3b0aaa7d29 v0.9.1: Tweaked T1 talents for the Rogue and Huntress Evan Debenham 2020-11-18 16:34:52 -05:00
  • d4709a1100 v0.9.1: fixed a few incorrect levelgen values in comments Evan Debenham 2020-11-18 14:14:05 -05:00
  • 9263fa90f0 v0.9.1: improved code that determines time taken to eat food Evan Debenham 2020-11-18 13:15:46 -05:00
  • 157b2cab44 v0.9.1: cleaned up shield buff code a bit Evan Debenham 2020-11-18 13:05:37 -05:00
  • fea825d2ee v0.9.1: added a new buff type that stores a counter Evan Debenham 2020-11-18 13:03:51 -05:00
  • 8f5fca2df9 v0.9.1: fixed DM-300 not checking visbility in all cases Evan Debenham 2020-11-16 19:52:06 -05:00
  • 00f0b77cdb v0.9.1: fixed bees rarely appearing inside of doors Evan Debenham 2020-11-16 19:51:40 -05:00
  • 0f6c06002f v0.9.1: fixed rare cases of artifacting in the shadowcaster Evan Debenham 2020-11-16 19:50:31 -05:00
  • 348acd23ac v0.9.1: tweaked the mage's T1 talents Evan Debenham 2020-11-16 16:56:25 -05:00
  • 74ae04a616 v0.9.1: fixed ring of wealth vfx not following moving chars Evan Debenham 2020-11-12 18:22:01 -05:00
  • ad70ff52aa v0.9.1: tweaked the warrior's T1 talents Evan Debenham 2020-11-12 18:21:41 -05:00
  • 430566f0e6 v0.9.1: updated dependencies Evan Debenham 2020-11-11 16:41:35 -05:00
  • 09c714db84 v0.9.1: fixed a no text found error in talisman of foresight Evan Debenham 2020-11-11 11:50:10 -05:00
  • 89c2e2b487 v0.9.1: added a new fissure room to the caves Evan Debenham 2020-11-09 17:07:38 -05:00
  • 8f8169c8e7 v0.9.1: fixed incorrect int arithmetic when artifacts transfer levels Evan Debenham 2020-11-08 11:20:35 -05:00
  • 350086c9a4 v0.9.1: tweaked the wording for artifact charge buff's description Evan Debenham 2020-11-06 21:06:27 -05:00
  • 39dea55d00 v0.9.1: fixed various corruption issues, including: Evan Debenham 2020-11-06 16:27:42 -05:00
  • fc319ad420 v0.9.1: improved quickslot targeting logic in edge cases Evan Debenham 2020-11-03 15:25:51 -05:00
  • 22036628d3 v0.9.1: fixed rare errors resulting from v0.9.0 AI changes Evan Debenham 2020-11-03 15:25:01 -05:00
  • 61372291ca v0.9.1: fixed hunger able to be increased while well fed Evan Debenham 2020-11-03 15:24:44 -05:00
  • d47a223b9e v0.9.1: fixed preparation ignoring hero being rooted Evan Debenham 2020-11-03 15:22:51 -05:00
  • 98f5d1cffa v0.9.1: barrier now decays more slowly at low shielding levels Evan Debenham 2020-11-02 19:55:32 -05:00
  • eda94b1074 v0.9.1: added baseline functionality for tier 2 talents. Evan Debenham 2020-11-02 16:27:32 -05:00
  • 772da815d6 v0.9.1: further improvements to room merging logic Evan Debenham 2020-10-31 20:19:22 -04:00
  • 5655cdff1c v0.9.1: gave custom blood colors to several characters Evan Debenham 2020-10-31 17:19:03 -04:00
  • f4177f8dad v0.9.1: removed unusual delay behavior from flock traps Evan Debenham 2020-10-31 16:33:31 -04:00
  • c60a1bf237 v0.9.1: clarified potion of purity desc Evan Debenham 2020-10-31 15:10:34 -04:00
  • a44f84c271 v0.9.1: fixed vertigoed large chars ignoring open space rules Evan Debenham 2020-10-31 15:08:06 -04:00
  • 28bea55368 v0.9.1: fixed allies rarely appearing ontop of hero after tengu fight Evan Debenham 2020-10-31 15:07:43 -04:00
  • f89aca4dc0 v0.9.1: fixed figure eight builder never putting entrance towards top Evan Debenham 2020-10-31 15:07:06 -04:00
  • 3ac006700e v0.9.1: tweaked pillars room slightly, always spawns 4 pillars if large Evan Debenham 2020-10-31 15:06:48 -04:00
  • 0efe174eec v0.9.1: improved skulls room and added a new chasm room Evan Debenham 2020-10-28 15:18:37 -04:00
  • 04ee91729c v0.9.1: fixed talisman of foresight gaining charge while cursed Evan Debenham 2020-10-27 16:11:33 -04:00
  • 8966e41c96 v0.9.1: fixed errors with Goo's running animation Evan Debenham 2020-10-27 14:12:56 -04:00
  • 1369ac221c v0.9.1: fixed errors with room merge limits Evan Debenham 2020-10-27 14:03:16 -04:00
  • f0b815471e v0.9.1: fixed a shop placement issue in figure eight layouts Evan Debenham 2020-10-26 21:37:32 -04:00
  • 3a3398ef3d v0.9.1: added a new cell block room to the prison Evan Debenham 2020-10-26 21:28:23 -04:00
  • 4442997ef1 v0.9.1: improved and moved around pillars, hallway, and statues rooms Evan Debenham 2020-10-26 21:28:02 -04:00
  • 3f5359146e v0.9.1: tweaked room merging logic: Evan Debenham 2020-10-26 21:26:19 -04:00
  • 84450af30c v0.9.1: improved layout logic and added figure eight builder Evan Debenham 2020-10-24 18:52:49 -04:00
  • 5437e58045 v0.9.1: fixed further layout bugs in pipe and perimeter rooms Evan Debenham 2020-10-24 18:51:36 -04:00
  • 81156427bb v0.9.1: fixed a bug with sewer pipe rooms and let them merge together Evan Debenham 2020-10-23 22:30:29 -04:00
  • fafb887d3b v0.9.1: improved the caves painter, halls painter, and ruins room Evan Debenham 2020-10-23 21:17:36 -04:00
  • c37c25fd84 v0.9.1: further tweaked default size of the regular builder main path Evan Debenham 2020-10-23 13:55:24 -04:00
  • 0bfcd5e4a3 v0.9.1: fixed errors when DK or some fists would take negative dmg Evan Debenham 2020-10-21 15:40:55 -04:00
  • 0d9bd47ba6 v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors Evan Debenham 2020-10-21 15:23:46 -04:00
  • dd9e25308b v0.9.1: fixed various minor errors relating to time freeze interactions Evan Debenham 2020-10-21 13:55:39 -04:00
  • 989c524e33 v0.9.1: fixed DM-300 rarely spawning on top of allies Evan Debenham 2020-10-21 13:26:44 -04:00
  • 8244af9db6 v0.9.1: fixed curse infusion not awarding item level badge Evan Debenham 2020-10-21 13:25:51 -04:00
  • 5722910ce7 v0.9.1: added a new regional room for the city Evan Debenham 2020-10-21 13:25:19 -04:00
  • 1298ab426c v0.9.1: tweaked grass/water/trap placement logic for room merges Evan Debenham 2020-10-21 13:24:01 -04:00
  • ac8a79ee54 v0.9.1: tweaks to goo boss level and fire eight builder Evan Debenham 2020-10-21 13:20:37 -04:00
  • a8bc6e74ff v0.9.1: added a new circular basin room to the sewers Evan Debenham 2020-10-20 22:01:49 -04:00
  • 38497c6343 v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings! Evan Debenham 2020-10-20 18:46:22 -04:00
  • 2496dc0d1c v0.9.1: sniper's mark, charm and terror now detach if their targets die Evan Debenham 2020-10-20 17:40:26 -04:00
  • 51fd143a6e v0.9.1: added an icon and description to the pincushion buff Evan Debenham 2020-10-20 17:30:39 -04:00
  • 92b0b69ac7 v0.9.1: improved the layout of vault rooms Evan Debenham 2020-10-20 15:26:20 -04:00
  • 316fdc13d6 v0.9.1: fixed DM-300 not using new gas SFX Evan Debenham 2020-10-20 13:27:11 -04:00
  • 5fb85a42b9 v0.9.1: updated gradle version to 6.7 Evan Debenham 2020-10-20 13:26:53 -04:00
  • 8f16b90667 v0.9.1: Improved window UI for sad ghost rewards Evan Debenham 2020-10-19 16:39:08 -04:00
  • acfc24b97c v0.9.1: tweaked cave room logic, larger and a bit more chaotic now. Evan Debenham 2020-10-19 14:56:25 -04:00
  • 81ea918406 v0.9.1: made merged room logic much more permissive (too much atm!) Evan Debenham 2020-10-19 14:55:54 -04:00
  • 1e555ddd7f v0.9.1: slightly increased room interconnectedness Evan Debenham 2020-10-19 14:53:45 -04:00
  • 330c1bc506 v0.9.1: fixed a typo in scroll of teleportation description Evan Debenham 2020-10-19 14:46:09 -04:00
  • b80272266f v0.9.1: fixed a bug with directional connection limits Evan Debenham 2020-10-18 19:50:37 -04:00
  • 01c22a454b v0.9.1: added three new level feelings Evan Debenham 2020-10-18 19:35:55 -04:00
  • a861d52572 v0.9.0b: final commit Evan Debenham 2020-10-17 19:39:28 -04:00
  • 3ff95be5a7 v0.9.0b: updated translations again Evan Debenham 2020-10-17 13:40:09 -04:00
  • 003e797112 v0.9.0b: fixed badge bugfix not checking for a win Evan Debenham 2020-10-17 13:11:36 -04:00
  • 7c4f562e3a v0.9.0b: fixed a crash in new talent UI when her is level 30 Evan Debenham 2020-10-16 12:01:36 -04:00
  • b39287503e v0.9.0b: further fixes to freeze/para visual logic Evan Debenham 2020-10-16 11:38:06 -04:00
  • 2ee24e7c91 v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended Evan Debenham 2020-10-16 11:31:34 -04:00
  • bb57ab100d v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0 Evan Debenham 2020-10-15 16:19:15 -04:00
  • 0336e616fe v0.9.0b: Updated translations and translator credits Evan Debenham 2020-10-15 16:14:47 -04:00
  • 4f02f2a4f2 v0.9.0b: balance tweaks to tier one talents Evan Debenham 2020-10-14 17:13:23 -04:00
  • 74f6df7b6b v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs Evan Debenham 2020-10-14 15:20:02 -04:00
  • 833b182d75 v0.9.0b: lots of logic implementation for multiple talent tiers Evan Debenham 2020-10-14 01:40:31 -04:00
  • f59073b4b0 v0.9.0b: long-pressing item buttons in alchemy now shows a desc window Evan Debenham 2020-10-13 20:03:43 -04:00
  • 5885359d5a v0.9.0b: added champ desc to mob desc and tweaked growing champ desc Evan Debenham 2020-10-13 19:12:10 -04:00
  • 840727c674 v0.9.0b: adjusted equip logic to prevent more cases of swap prompt Evan Debenham 2020-10-13 18:28:19 -04:00
  • 11a684bb1f v0.9.0b: Balance tweaks to equip drops in the sewers: Evan Debenham 2020-10-13 17:31:57 -04:00
  • 81a61f9662 v0.9.0b: Adjusted hostile champions challenge: Evan Debenham 2020-10-13 14:47:24 -04:00
  • 8942fb218e v0.9.0b: disarming traps now kill statues Evan Debenham 2020-10-12 21:04:28 -04:00
  • bc03d17edc v0.9.0b: large chars can now approach targets they can't reach Evan Debenham 2020-10-12 20:48:46 -04:00
  • d618d185c5 v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding Evan Debenham 2020-10-12 20:04:03 -04:00
  • a08b3a94a8 v0.9.0b: added safety checks to beacon of returning Evan Debenham 2020-10-12 19:50:17 -04:00
  • 1a3eade255 v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6 Evan Debenham 2020-10-12 19:34:38 -04:00
  • f18b83b8cf v0.9.0b: fixed projecting elementals always using their ranged attack Evan Debenham 2020-10-12 19:23:13 -04:00
  • 3153ad6b6a v0.9.0b: updated android gradle plugin to v4.1.0 Evan Debenham 2020-10-12 18:51:26 -04:00
  • 48158cb775 v0.9.0b: fixed force cube being placed on the ground after tile presses Evan Debenham 2020-10-11 22:36:38 -04:00
  • 77329f6d86 v0.9.0b: improved logic for awarding win badges: Evan Debenham 2020-10-11 22:07:05 -04:00
  • 6d038edb2b v0.9.0b: fixed Tengu abilities not working from load Evan Debenham 2020-10-10 14:43:31 -04:00
  • dfaed721c5 v0.9.0b: adjusted talent UI to account for multiple tiers Evan Debenham 2020-10-10 00:01:09 -04:00