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9c75859126
v0.9.1: fixed talent point msg not showing up after lvl 6 test test tes
Evan Debenham
2020-11-24 14:17:36 -05:00
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65a6c54b98
v0.9.1: implemented a T2 item use talent for each hero
Evan Debenham
2020-11-24 14:12:42 -05:00
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9260357c9b
v0.9.1: added some T2 talents for rogue/huntress
Evan Debenham
2020-11-22 13:17:32 -05:00
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de95231afb
v0.9.1: further improved DM-300 visibility checks
Evan Debenham
2020-11-22 13:16:39 -05:00
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e2595b1730
v0.9.1: implemented a T2 on-eat talent for each hero
Evan Debenham
2020-11-20 22:33:55 -05:00
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494a586b5c
v0.9.1: adjusted text for hero innate powers
Evan Debenham
2020-11-19 18:46:15 -05:00
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7982804508
v0.9.1: adjusted secret room spawn rates, removed rogue passive
Evan Debenham
2020-11-18 18:04:33 -05:00
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3b0aaa7d29
v0.9.1: Tweaked T1 talents for the Rogue and Huntress
Evan Debenham
2020-11-18 16:34:52 -05:00
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d4709a1100
v0.9.1: fixed a few incorrect levelgen values in comments
Evan Debenham
2020-11-18 14:14:05 -05:00
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9263fa90f0
v0.9.1: improved code that determines time taken to eat food
Evan Debenham
2020-11-18 13:15:46 -05:00
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157b2cab44
v0.9.1: cleaned up shield buff code a bit
Evan Debenham
2020-11-18 13:05:37 -05:00
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fea825d2ee
v0.9.1: added a new buff type that stores a counter
Evan Debenham
2020-11-18 13:03:51 -05:00
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8f5fca2df9
v0.9.1: fixed DM-300 not checking visbility in all cases
Evan Debenham
2020-11-16 19:52:06 -05:00
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00f0b77cdb
v0.9.1: fixed bees rarely appearing inside of doors
Evan Debenham
2020-11-16 19:51:40 -05:00
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0f6c06002f
v0.9.1: fixed rare cases of artifacting in the shadowcaster
Evan Debenham
2020-11-16 19:50:31 -05:00
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348acd23ac
v0.9.1: tweaked the mage's T1 talents
Evan Debenham
2020-11-16 16:56:25 -05:00
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74ae04a616
v0.9.1: fixed ring of wealth vfx not following moving chars
Evan Debenham
2020-11-12 18:22:01 -05:00
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ad70ff52aa
v0.9.1: tweaked the warrior's T1 talents
Evan Debenham
2020-11-12 18:21:41 -05:00
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430566f0e6
v0.9.1: updated dependencies
Evan Debenham
2020-11-11 16:41:35 -05:00
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09c714db84
v0.9.1: fixed a no text found error in talisman of foresight
Evan Debenham
2020-11-11 11:50:10 -05:00
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89c2e2b487
v0.9.1: added a new fissure room to the caves
Evan Debenham
2020-11-09 17:07:38 -05:00
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8f8169c8e7
v0.9.1: fixed incorrect int arithmetic when artifacts transfer levels
Evan Debenham
2020-11-08 11:20:35 -05:00
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350086c9a4
v0.9.1: tweaked the wording for artifact charge buff's description
Evan Debenham
2020-11-06 21:06:27 -05:00
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39dea55d00
v0.9.1: fixed various corruption issues, including:
Evan Debenham
2020-11-06 16:27:42 -05:00
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fc319ad420
v0.9.1: improved quickslot targeting logic in edge cases
Evan Debenham
2020-11-03 15:25:51 -05:00
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22036628d3
v0.9.1: fixed rare errors resulting from v0.9.0 AI changes
Evan Debenham
2020-11-03 15:25:01 -05:00
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61372291ca
v0.9.1: fixed hunger able to be increased while well fed
Evan Debenham
2020-11-03 15:24:44 -05:00
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d47a223b9e
v0.9.1: fixed preparation ignoring hero being rooted
Evan Debenham
2020-11-03 15:22:51 -05:00
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98f5d1cffa
v0.9.1: barrier now decays more slowly at low shielding levels
Evan Debenham
2020-11-02 19:55:32 -05:00
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eda94b1074
v0.9.1: added baseline functionality for tier 2 talents.
Evan Debenham
2020-11-02 16:27:32 -05:00
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772da815d6
v0.9.1: further improvements to room merging logic
Evan Debenham
2020-10-31 20:19:22 -04:00
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5655cdff1c
v0.9.1: gave custom blood colors to several characters
Evan Debenham
2020-10-31 17:19:03 -04:00
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f4177f8dad
v0.9.1: removed unusual delay behavior from flock traps
Evan Debenham
2020-10-31 16:33:31 -04:00
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c60a1bf237
v0.9.1: clarified potion of purity desc
Evan Debenham
2020-10-31 15:10:34 -04:00
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a44f84c271
v0.9.1: fixed vertigoed large chars ignoring open space rules
Evan Debenham
2020-10-31 15:08:06 -04:00
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28bea55368
v0.9.1: fixed allies rarely appearing ontop of hero after tengu fight
Evan Debenham
2020-10-31 15:07:43 -04:00
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f89aca4dc0
v0.9.1: fixed figure eight builder never putting entrance towards top
Evan Debenham
2020-10-31 15:07:06 -04:00
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3ac006700e
v0.9.1: tweaked pillars room slightly, always spawns 4 pillars if large
Evan Debenham
2020-10-31 15:06:48 -04:00
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0efe174eec
v0.9.1: improved skulls room and added a new chasm room
Evan Debenham
2020-10-28 15:18:37 -04:00
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04ee91729c
v0.9.1: fixed talisman of foresight gaining charge while cursed
Evan Debenham
2020-10-27 16:11:33 -04:00
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8966e41c96
v0.9.1: fixed errors with Goo's running animation
Evan Debenham
2020-10-27 14:12:56 -04:00
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1369ac221c
v0.9.1: fixed errors with room merge limits
Evan Debenham
2020-10-27 14:03:16 -04:00
-
f0b815471e
v0.9.1: fixed a shop placement issue in figure eight layouts
Evan Debenham
2020-10-26 21:37:32 -04:00
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3a3398ef3d
v0.9.1: added a new cell block room to the prison
Evan Debenham
2020-10-26 21:28:23 -04:00
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4442997ef1
v0.9.1: improved and moved around pillars, hallway, and statues rooms
Evan Debenham
2020-10-26 21:28:02 -04:00
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3f5359146e
v0.9.1: tweaked room merging logic:
Evan Debenham
2020-10-26 21:26:19 -04:00
-
84450af30c
v0.9.1: improved layout logic and added figure eight builder
Evan Debenham
2020-10-24 18:52:49 -04:00
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5437e58045
v0.9.1: fixed further layout bugs in pipe and perimeter rooms
Evan Debenham
2020-10-24 18:51:36 -04:00
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81156427bb
v0.9.1: fixed a bug with sewer pipe rooms and let them merge together
Evan Debenham
2020-10-23 22:30:29 -04:00
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fafb887d3b
v0.9.1: improved the caves painter, halls painter, and ruins room
Evan Debenham
2020-10-23 21:17:36 -04:00
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c37c25fd84
v0.9.1: further tweaked default size of the regular builder main path
Evan Debenham
2020-10-23 13:55:24 -04:00
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0bfcd5e4a3
v0.9.1: fixed errors when DK or some fists would take negative dmg
Evan Debenham
2020-10-21 15:40:55 -04:00
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0d9bd47ba6
v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors
Evan Debenham
2020-10-21 15:23:46 -04:00
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dd9e25308b
v0.9.1: fixed various minor errors relating to time freeze interactions
Evan Debenham
2020-10-21 13:55:39 -04:00
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989c524e33
v0.9.1: fixed DM-300 rarely spawning on top of allies
Evan Debenham
2020-10-21 13:26:44 -04:00
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8244af9db6
v0.9.1: fixed curse infusion not awarding item level badge
Evan Debenham
2020-10-21 13:25:51 -04:00
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5722910ce7
v0.9.1: added a new regional room for the city
Evan Debenham
2020-10-21 13:25:19 -04:00
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1298ab426c
v0.9.1: tweaked grass/water/trap placement logic for room merges
Evan Debenham
2020-10-21 13:24:01 -04:00
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ac8a79ee54
v0.9.1: tweaks to goo boss level and fire eight builder
Evan Debenham
2020-10-21 13:20:37 -04:00
-
a8bc6e74ff
v0.9.1: added a new circular basin room to the sewers
Evan Debenham
2020-10-20 22:01:49 -04:00
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38497c6343
v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings!
Evan Debenham
2020-10-20 18:46:22 -04:00
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2496dc0d1c
v0.9.1: sniper's mark, charm and terror now detach if their targets die
Evan Debenham
2020-10-20 17:40:26 -04:00
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51fd143a6e
v0.9.1: added an icon and description to the pincushion buff
Evan Debenham
2020-10-20 17:30:39 -04:00
-
92b0b69ac7
v0.9.1: improved the layout of vault rooms
Evan Debenham
2020-10-20 15:26:20 -04:00
-
316fdc13d6
v0.9.1: fixed DM-300 not using new gas SFX
Evan Debenham
2020-10-20 13:27:11 -04:00
-
5fb85a42b9
v0.9.1: updated gradle version to 6.7
Evan Debenham
2020-10-20 13:26:53 -04:00
-
8f16b90667
v0.9.1: Improved window UI for sad ghost rewards
Evan Debenham
2020-10-19 16:39:08 -04:00
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acfc24b97c
v0.9.1: tweaked cave room logic, larger and a bit more chaotic now.
Evan Debenham
2020-10-19 14:56:25 -04:00
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81ea918406
v0.9.1: made merged room logic much more permissive (too much atm!)
Evan Debenham
2020-10-19 14:55:54 -04:00
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1e555ddd7f
v0.9.1: slightly increased room interconnectedness
Evan Debenham
2020-10-19 14:53:45 -04:00
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330c1bc506
v0.9.1: fixed a typo in scroll of teleportation description
Evan Debenham
2020-10-19 14:46:09 -04:00
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b80272266f
v0.9.1: fixed a bug with directional connection limits
Evan Debenham
2020-10-18 19:50:37 -04:00
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01c22a454b
v0.9.1: added three new level feelings
Evan Debenham
2020-10-18 19:35:55 -04:00
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a861d52572
v0.9.0b: final commit
Evan Debenham
2020-10-17 19:39:28 -04:00
-
3ff95be5a7
v0.9.0b: updated translations again
Evan Debenham
2020-10-17 13:40:09 -04:00
-
003e797112
v0.9.0b: fixed badge bugfix not checking for a win
Evan Debenham
2020-10-17 13:11:36 -04:00
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7c4f562e3a
v0.9.0b: fixed a crash in new talent UI when her is level 30
Evan Debenham
2020-10-16 12:01:36 -04:00
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b39287503e
v0.9.0b: further fixes to freeze/para visual logic
Evan Debenham
2020-10-16 11:38:06 -04:00
-
2ee24e7c91
v0.9.0b: fixed sad ghost awarding weapons 1 tier lower than intended
Evan Debenham
2020-10-16 11:31:34 -04:00
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bb57ab100d
v0.9.0b: tweaked warrior shield buff to cancel logic when shield is 0
Evan Debenham
2020-10-15 16:19:15 -04:00
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0336e616fe
v0.9.0b: Updated translations and translator credits
Evan Debenham
2020-10-15 16:14:47 -04:00
-
4f02f2a4f2
v0.9.0b: balance tweaks to tier one talents
Evan Debenham
2020-10-14 17:13:23 -04:00
-
74f6df7b6b
v0.9.0b: adjusted visual paralysis logic to prevent freeze+para bugs
Evan Debenham
2020-10-14 15:20:02 -04:00
-
833b182d75
v0.9.0b: lots of logic implementation for multiple talent tiers
Evan Debenham
2020-10-14 01:40:31 -04:00
-
f59073b4b0
v0.9.0b: long-pressing item buttons in alchemy now shows a desc window
Evan Debenham
2020-10-13 20:03:43 -04:00
-
5885359d5a
v0.9.0b: added champ desc to mob desc and tweaked growing champ desc
Evan Debenham
2020-10-13 19:12:10 -04:00
-
840727c674
v0.9.0b: adjusted equip logic to prevent more cases of swap prompt
Evan Debenham
2020-10-13 18:28:19 -04:00
-
11a684bb1f
v0.9.0b: Balance tweaks to equip drops in the sewers:
Evan Debenham
2020-10-13 17:31:57 -04:00
-
81a61f9662
v0.9.0b: Adjusted hostile champions challenge:
Evan Debenham
2020-10-13 14:47:24 -04:00
-
8942fb218e
v0.9.0b: disarming traps now kill statues
Evan Debenham
2020-10-12 21:04:28 -04:00
-
bc03d17edc
v0.9.0b: large chars can now approach targets they can't reach
Evan Debenham
2020-10-12 20:48:46 -04:00
-
d618d185c5
v0.9.0b: adjusted shield logic, fixes warrior bug and stops overriding
Evan Debenham
2020-10-12 20:04:03 -04:00
-
a08b3a94a8
v0.9.0b: added safety checks to beacon of returning
Evan Debenham
2020-10-12 19:50:17 -04:00
-
1a3eade255
v0.9.0b: fixed "+1 Talent Point" displaying after hero level 6
Evan Debenham
2020-10-12 19:34:38 -04:00
-
f18b83b8cf
v0.9.0b: fixed projecting elementals always using their ranged attack
Evan Debenham
2020-10-12 19:23:13 -04:00
-
3153ad6b6a
v0.9.0b: updated android gradle plugin to v4.1.0
Evan Debenham
2020-10-12 18:51:26 -04:00
-
48158cb775
v0.9.0b: fixed force cube being placed on the ground after tile presses
Evan Debenham
2020-10-11 22:36:38 -04:00
-
77329f6d86
v0.9.0b: improved logic for awarding win badges:
Evan Debenham
2020-10-11 22:07:05 -04:00
-
6d038edb2b
v0.9.0b: fixed Tengu abilities not working from load
Evan Debenham
2020-10-10 14:43:31 -04:00
-
dfaed721c5
v0.9.0b: adjusted talent UI to account for multiple tiers
Evan Debenham
2020-10-10 00:01:09 -04:00