Commit Graph

  • d980a8d867 v0.4.3b: fixed stench spawning gas on the wrong target Evan Debenham 2016-11-03 12:37:22 -04:00
  • 1c303a29fd v0.4.3b: adjusted how emo icons are handled to reduce null pointers Evan Debenham 2016-11-03 00:43:39 -04:00
  • ccb1dfe02e v0.4.3b: fixed a hang in levelgen Evan Debenham 2016-11-02 21:18:12 -04:00
  • dd2e8d5b5e v0.4.3b: potions now press tiles when they are thrown onto them Evan Debenham 2016-11-02 21:14:55 -04:00
  • 6fee5aeebe v0.4.3b: fixed a crash caused by toast changes Evan Debenham 2016-11-02 19:27:04 -04:00
  • 6ee0a30db8 v0.4.3b: improvements to the signal class Evan Debenham 2016-11-02 18:53:38 -04:00
  • 10e1a17704 v0.4.3b: cleaned up how toasts are managed Evan Debenham 2016-11-02 18:52:27 -04:00
  • f35392fd8d v0.4.3b: gamescene now sets its static reference after initialization Evan Debenham 2016-11-02 18:49:39 -04:00
  • 44e91ee771 v0.4.3b: game logic thread now uses wait/notify Evan Debenham 2016-11-02 18:49:04 -04:00
  • 851060251e v0.4.3a: manifest commit Evan Debenham 2016-10-24 19:34:00 -04:00
  • 4f864db014 v0.4.3: improved changes scene Evan Debenham 2016-10-24 19:32:53 -04:00
  • 42abbd1002 v0.4.3a: updated changes scene text Evan Debenham 2016-10-24 18:49:11 -04:00
  • edc1af03cb v0.4.3a: updated translations Evan Debenham 2016-10-24 17:30:04 -04:00
  • b5a4396eaf v0.4.3a: extended the duration of the halloween treat due to it being late Evan Debenham 2016-10-24 13:57:38 -04:00
  • b104ad197d v0.4.3a: fixed nullpointer exceptions caused by new blob bundle restore behaviour Evan Debenham 2016-10-24 13:55:59 -04:00
  • 46615e0949 v0.4.3a: clarified proguard rules Evan Debenham 2016-10-24 13:14:20 -04:00
  • 2bb55aa7c1 v0.4.3a: fixed a 'no string found' error in corpsedust Evan Debenham 2016-10-22 22:42:52 -04:00
  • 70c1bb46cf v0.4.3a: added the ability for interlevelscene to report excessive waits Evan Debenham 2016-10-22 12:27:56 -04:00
  • 22c1a0189c v0.4.3a: fixed several issues revealed by new bundle error reporting Evan Debenham 2016-10-22 11:20:14 -04:00
  • ac3439d0e5 v0.4.3a: properly fixed a null pointer with toasts (i hope) Evan Debenham 2016-10-22 08:51:39 -04:00
  • ae8eb8f62b v0.4.3a: updated build tools and gradle plugin Evan Debenham 2016-10-20 03:37:48 -04:00
  • 0af0fec634 v0.4.3a: fixed an infinite loop in levelgen caused by the wandmaker Evan Debenham 2016-10-20 02:46:57 -04:00
  • e065d68f71 v0.4.3a: implemented a halloween treat Evan Debenham 2016-10-20 01:48:09 -04:00
  • 7651e4c557 v0.4.3a: fixed invisibility fx sometimes sticking when they shouldn't Evan Debenham 2016-10-19 20:13:35 -04:00
  • 93caf1f1eb v0.4.3a: fixed a couple null pointer exceptions Evan Debenham 2016-10-19 19:58:10 -04:00
  • 509f10a12c v0.4.3a: stopped the game attempting to load items dropped into pits that didn't exist Evan Debenham 2016-10-19 18:34:53 -04:00
  • ed21521670 v0.4.3a: added error reporting support to bundles Evan Debenham 2016-10-19 18:10:38 -04:00
  • 0ca487094d v0.4.3a: reworked glyph of brimstone Evan Debenham 2016-10-19 15:53:58 -04:00
  • a5d835f2f4 v0.4.3a: reduced the blurriness of power saver on 4x scale devices Evan Debenham 2016-10-19 02:20:32 -04:00
  • 2478f9311c v0.4.3a: space saving improvements to rendered font files Evan Debenham 2016-10-18 05:00:34 -04:00
  • e524a0c486 v0.4.3a: reworked glyph of stone Evan Debenham 2016-10-18 02:10:33 -04:00
  • a6852b1b97 v0.4.3a: game now defaults to landscape on appropriate tablets Evan Debenham 2016-10-18 02:01:21 -04:00
  • 64087bf3ed v0.4.3: manifest commit Evan Debenham 2016-10-16 20:34:05 -04:00
  • da297e9f31 v0.4.3: updated translations Evan Debenham 2016-10-16 20:29:39 -04:00
  • 054fbd7fa3 v0.4.3: updated gradle build tools Evan Debenham 2016-10-16 19:26:55 -04:00
  • 4aeafab5a4 v0.4.3: externalized a string in corpse dust Evan Debenham 2016-10-16 19:20:52 -04:00
  • 80e1182811 v0.4.3: updated some visual effects for plants and grass Evan Debenham 2016-10-16 18:04:39 -04:00
  • aa741a45b7 v0.4.3: fixed terrain not resetting with the map Evan Debenham 2016-10-13 20:37:15 -04:00
  • b981a48553 v0.4.3: updated build tools and gradle version Evan Debenham 2016-10-13 20:08:29 -04:00
  • 6529371326 v0.4.3: improved ndk build task Evan Debenham 2016-10-13 20:06:31 -04:00
  • a5da078540 v0.4.3: updated translations Evan Debenham 2016-10-11 21:55:05 -04:00
  • 8fc901c985 v0.4.3: improved visuals for mage's staff Evan Debenham 2016-10-10 23:18:23 -04:00
  • 4bc9a0c453 v0.4.3: plants and traps are now on a terrain tilemap pt.2 Evan Debenham 2016-10-08 18:11:23 -04:00
  • fef73210e9 v0.4.3: plants and traps are now on a terrain tilemap pt.1 Evan Debenham 2016-10-07 04:10:01 -04:00
  • 7e0fc9f2f0 v0.4.3: fixed some crash bugs with wndtextinput Evan Debenham 2016-10-07 00:11:39 -04:00
  • 4ffd6f9c83 v0.4.3: added more rules for items spawning ontop of traps Evan Debenham 2016-10-06 22:11:19 -04:00
  • 2b6de44780 v0.4.3: improvements to flexibility of tilemap, at a tiny performance cost Evan Debenham 2016-10-06 04:31:59 -04:00
  • 9a31c441c1 v0.4.3: improved performance for the prison exit visual Evan Debenham 2016-10-05 17:25:36 -04:00
  • b67d84e7da v0.4.3: fixed bugs with dungeon tile map Evan Debenham 2016-10-04 18:21:56 -04:00
  • 017ab991fa v0.4.3: significantly reduced number of calls to updatematrix Evan Debenham 2016-10-04 03:35:25 -04:00
  • 1009d109fd v0.4.3: improved mob pathfinding Evan Debenham 2016-10-03 20:24:21 -04:00
  • 5aeb15a854 v0.4.3: reduced severity of sacrificial curse Evan Debenham 2016-10-02 16:32:17 -04:00
  • 46be732d44 v0.4.3: fixed dungeon tile map occasionaly causing crashes Evan Debenham 2016-10-02 16:31:47 -04:00
  • 450804e884 v0.4.3: fixed text input not behaving properly in power saver mode Evan Debenham 2016-10-02 16:31:23 -04:00
  • 035672551e v0.4.3: fixed mobs occasionally walking into eachother Evan Debenham 2016-10-01 22:20:58 -04:00
  • e3b0720de9 v0.4.3: fixed a bunch of crash bugs Evan Debenham 2016-10-01 02:38:24 -04:00
  • 794648fa21 v0.4.3: switched to a better fix for graphics bugs with shadowbox Evan Debenham 2016-10-01 01:28:33 -04:00
  • 08371bfb91 v0.4.3: fixed a memory leak involving toasts Evan Debenham 2016-09-30 21:43:13 -04:00
  • 4c38f73fdf v0.4.3: fixed a number of issues, including: Evan Debenham 2016-09-30 21:18:44 -04:00
  • 2ffffa4162 v0.4.3: examining tiles now shows the correct visual Evan Debenham 2016-09-30 18:02:46 -04:00
  • ded4589148 v0.4.3: balance changes Evan Debenham 2016-09-30 15:41:50 -04:00
  • 250652ac04 v0.4.3: adjusted some elements of power saver Evan Debenham 2016-09-30 13:53:36 -04:00
  • debbb57066 v0.4.3: implemented a new 'Power Saver' mode Evan Debenham 2016-09-30 04:30:24 -04:00
  • 8591a0b3dc v0.4.3: implemented some variable tile visuals Evan Debenham 2016-09-29 07:28:12 -04:00
  • 2d52a66ac6 v0.4.3: separated tile display logic from tile types Evan Debenham 2016-09-27 04:06:06 -04:00
  • 2a73678529 v0.4.3: removed visual-only tile types Evan Debenham 2016-09-26 01:40:30 -04:00
  • 1565030825 v0.4.3: implement seeds into levelgen (not currently user enterable) Evan Debenham 2016-09-23 21:00:17 -04:00
  • 84f61ff37e v0.4.3: adjusted several parts of levelgen to be more predictable (no functional difference however) Evan Debenham 2016-09-23 04:00:52 -04:00
  • fc8f362ed4 v0.4.3: fixed a type on dried rose description Evan Debenham 2016-09-19 23:53:55 -04:00
  • ca874a65bb v0.4.3: updated gradle plugin to 2.2.0 Evan Debenham 2016-09-19 17:04:14 -04:00
  • f46c533786 v0.4.3: PNG compression run Evan Debenham 2016-09-19 14:58:28 -04:00
  • 5c08c0c9ef v0.4.3: converted game music to .ogg format Evan Debenham 2016-09-19 14:19:57 -04:00
  • 78db26b724 v0.4.3: updated target and compile SDK to 24 (android N) Evan Debenham 2016-09-19 13:02:35 -04:00
  • 1f98b01098 v0.4.3: added license notice to text input window Evan Debenham 2016-09-18 02:54:23 -04:00
  • b87a1d5a8c v0.4.3: added a window for accepting text input from the user. (supports all languages) Evan Debenham 2016-09-18 01:57:36 -04:00
  • 9c87d9d47d v0.4.3: added the ability to vertically offset windows Evan Debenham 2016-09-18 01:57:13 -04:00
  • d0b0f42f94 v0.4.2b: manifest commit Evan Debenham 2016-09-15 20:15:39 -04:00
  • 0688896113 v0.4.2b: provided a gradle build task for FroyoGLES20Fix Evan Debenham 2016-09-15 20:03:14 -04:00
  • 1aed7a7501 v0.4.2b: fixed some concurrent modification exceptions Evan Debenham 2016-09-15 04:39:10 -04:00
  • 433a89b07e v0.4.2b: fixed hanging issues with resuming actions Evan Debenham 2016-09-15 04:14:46 -04:00
  • 5af838f906 v0.4.2b: fixed more issues with tilemap culling Evan Debenham 2016-09-14 22:46:21 -04:00
  • afc3db2e13 v0.4.2b: fixed berserker bonus damage not applying to lucky enchants Evan Debenham 2016-09-14 21:21:12 -04:00
  • 8501abc9cf v0.4.2b: fixed sprites of deleted mobs still showing Evan Debenham 2016-09-14 21:12:14 -04:00
  • 770bbfdb42 v0.4.2b: fixed bugs with npc interaction Evan Debenham 2016-09-14 21:08:15 -04:00
  • c6d86f42ab v0.4.2b: fixed game freezes in certain situations Evan Debenham 2016-09-14 19:33:12 -04:00
  • ae6d4ad842 v0.4.2b: removed blood associated with the heroes Evan Debenham 2016-09-14 17:58:07 -04:00
  • 5da611f452 v0.4.2b: fixed a typo in Texture Evan Debenham 2016-09-13 23:11:33 -04:00
  • bd12b7003d v0.4.2b: added sources for FroyoGLES20Fix Evan Debenham 2016-09-13 21:13:25 -04:00
  • a99803117b v0.4.2b: fixed a bug where a certain cursed wand effect would never trigger Evan Debenham 2016-09-13 20:39:13 -04:00
  • 940363c3bc v0.4.2b: corrected gradient functionality Evan Debenham 2016-09-13 20:34:49 -04:00
  • aaadf4afb6 v0.4.2a: manifest commit Evan Debenham 2016-09-11 11:23:52 -04:00
  • a8f98f2d83 v0.4.2a: fixed issues with tilemap culling Evan Debenham 2016-09-11 02:45:43 -04:00
  • 3e65ce6a1d v0.4.2a: fixed a bug where gardens would rarely plant two plants ontop of eachother Evan Debenham 2016-09-11 02:07:42 -04:00
  • 1de87689b3 v0.4.2a: fixed null pointer exceptions involving image vertex buffers Evan Debenham 2016-09-11 00:00:54 -04:00
  • cb1f63890b v0.4.2a: fixed additional map bounds errors relating to blobs Evan Debenham 2016-09-10 23:28:37 -04:00
  • 184993936e v0.4.2a: improved visual clarity on gas particles Evan Debenham 2016-09-10 04:00:10 -04:00
  • 5ec605b966 v0.4.2a: reduced the size of the status pane background Evan Debenham 2016-09-10 03:03:31 -04:00
  • 1b7ec49edb v0.4.2: proper manifest commit this time Evan Debenham 2016-09-08 23:41:19 -04:00
  • 23ac0135f3 v0.4.2: reintroduced scissoring, now only used when its needed Evan Debenham 2016-09-08 20:13:40 -04:00
  • 275dcf8863 v0.4.2: manifest commit Evan Debenham 2016-09-08 19:54:11 -04:00