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cce6e8dfa0
V0.2.0: returned spend override to hero class (does nothing, needed for access level, has to be public, super is protected).
Evan Debenham
2014-09-10 20:05:06 -04:00
32505de1ac
V0.2.0: Added shading to armband, tweaked chalice, darkened Blandfruit seed.
Evan Debenham
2014-09-10 18:39:26 -04:00
fb5735b2c7
V0.2.0: Lightly buffed new ring of accuracy, removed old ring of accuracy implementation (it was giving both its old and new effect, oops)
Evan Debenham
2014-09-10 17:29:00 -04:00
ed86176362
V0.2.0: Added classes for 6 (yes 6!) new rings, tied into item handler/generator. Still need implementation.
Evan Debenham
2014-09-10 17:20:33 -04:00
255c98b148
V0.2.0: renamed Ring of Power to Ring of Magic
Evan Debenham
2014-09-10 15:50:28 -04:00
4ded3553b8
V0.2.0: updated aliases
Evan Debenham
2014-09-10 15:30:07 -04:00
ec16f3995c
V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
Evan Debenham
2014-09-10 15:29:42 -04:00
2667f1bbf5
V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
Evan Debenham
2014-09-10 15:01:08 -04:00
5684fe2367
V0.2.0: broke Ring of Evasion's kneecaps (nerfed it), now requires player to stand still for best effect, scaling factor now 15%(down from 20%)
Evan Debenham
2014-09-10 14:27:11 -04:00
e414777568
V0.2.0: Corrected a typo in ring of haste
Evan Debenham
2014-09-10 11:42:53 -04:00
17b71d183c
V0.2.0: reworked Ring of Accuracy, now reduces enemy evasion instead of attack accuracy.
Evan Debenham
2014-09-10 11:41:35 -04:00
ae271a7f4a
Merge remote-tracking branch 'origin/master'
Evan Debenham
2014-09-10 10:35:07 -04:00
1828209594
V0.2.0: reworked Ring of Haste, now only increases movement speed.
Evan Debenham
2014-09-10 10:34:43 -04:00
e465e1751c
V0.2.0: Updated About Scene
Evan Debenham
2014-09-09 01:05:53 -04:00
3c875390ef
V0.2.0: corrected back button functionality on Welcome Scene
Evan Debenham
2014-09-09 00:14:57 -04:00
ba636007c2
V0.2.0: improved bundling on several artifacts.
Evan Debenham
2014-09-08 17:35:44 -04:00
80467934f7
V0.2.0: added Talisman of Foresight
Evan Debenham
2014-09-08 17:15:47 -04:00
e8b3365f08
V0.2.0: Initial implementation for Sandals of Nature
Evan Debenham
2014-09-08 15:41:09 -04:00
33a6533d08
V0.2.0: Tiny correction in Horn of Plenty
Evan Debenham
2014-09-08 10:42:07 -04:00
0c06bd0719
V0.2.0: Corrected a logic flaw in earthroot buff
Evan Debenham
2014-09-08 09:35:26 -04:00
20b59a372d
V0.2.0: ...further corrected Chalice Logic & artifact logic
Evan Debenham
2014-09-08 01:12:36 -04:00
b91ed818ce
V0.2.0: corrected Chalice Logic
Evan Debenham
2014-09-08 01:08:46 -04:00
aa591d7c71
V0.2.0: correct string mismatch
Evan Debenham
2014-09-08 01:06:24 -04:00
14ff09373b
V0.2.0: Various artifact logic/sprite changes
Evan Debenham
2014-09-08 01:01:34 -04:00
5e038f5c5d
V0.2.0: Lots of Armband implementation
Evan Debenham
2014-09-07 17:13:52 -04:00
1338cabf67
V0.2.0: removed an unnecessary Curly Brace.
Evan Debenham
2014-09-05 17:30:41 -04:00
ff560b46a3
V0.2.0: further implemented armband, not yet tied to game logic.
Evan Debenham
2014-09-05 17:27:18 -04:00
e650767d29
V0.2.0: Partially implemented armband.
Evan Debenham
2014-09-05 16:29:57 -04:00
0f9854d40a
V0.2.0: further improved Blandfruit info string construction.
Evan Debenham
2014-09-05 10:10:38 -04:00
075d7db790
V0.2.0: updated icons, added shattered pixel logo.
Evan Debenham
2014-09-04 23:49:16 -04:00
f4d2d8783c
V0.2.0: Cape of Thorns bugfixes, numbers tweaking.
Evan Debenham
2014-09-04 02:34:41 -04:00
29ed3a0f40
V0.2.0: Crazed Bandit now stronger & much more likely to drop armband
Evan Debenham
2014-09-03 17:19:27 -04:00
eab87af82c
V0.2.0: Created Master Thieves' Armband & tied into drop logic.
Evan Debenham
2014-09-03 17:18:30 -04:00
bdc0c29882
V0.2.0: updated Cape of Thorns ToString()
Evan Debenham
2014-09-03 17:13:54 -04:00
912b55fafa
V0.2.0: replaced unintentional black toilet-seat sprite with intended armband sprite.
Evan Debenham
2014-09-03 17:07:59 -04:00
dcebda3214
V0.2.0: Removed ring of thorns from game logic, tied in cape.
Evan Debenham
2014-09-03 14:50:56 -04:00
33b015a25e
V0.2.0: Added Cape of Thorns
Evan Debenham
2014-09-03 14:39:15 -04:00
93b5fe3eb6
V0.2.0: fully implemented charging chalice
Evan Debenham
2014-09-03 10:38:02 -04:00
e00291b675
V0.2.0: corrected spelling/sentence structure
Evan Debenham
2014-09-02 11:38:48 -04:00
0347fafd2e
V0.2.0: Added a welcome/update screen
Evan Debenham
2014-09-02 01:51:25 -04:00
e731f6f71d
V0.2.0: Fixed a bug with the item sprite sheet and hard-coded values(ooh, another PC-classes tweak)
Evan Debenham
2014-08-31 03:42:31 -04:00
9034325963
V0.2.0: Implemented artifact level display
Evan Debenham
2014-08-30 19:30:35 -04:00
4721a9476c
V0.2.0: Cloak of Shadows now properly stores exp over save/load
Evan Debenham
2014-08-30 18:27:57 -04:00
b3b39bdbb2
V0.2.0: added death interaction with Chalice of Blood
Evan Debenham
2014-08-30 02:30:43 -04:00
9cf86c5f93
V0.2.0: fixed a nullpointer bug
Evan Debenham
2014-08-30 02:26:21 -04:00
7301b5a751
V0.2.0: fixed death interaction with Scroll of Psionic Blast
Evan Debenham
2014-08-30 02:25:52 -04:00
9224f1539a
V0.2.0: fixed two bugs with buff logic.
Evan Debenham
2014-08-29 19:32:30 -04:00
41d0ca00da
V0.2.0: Partially implemented Chalice of Blood, needs testing/refining
Evan Debenham
2014-08-29 15:19:35 -04:00
d84ed470cd
V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super)
Evan Debenham
2014-08-29 13:54:28 -04:00
72be421d93
V0.2.0: fixed a logic flaw with cloak of shadows recharge.
Evan Debenham
2014-08-29 00:57:23 -04:00
3cdc3885a0
V0.2.0: Cleaned up string stuff in Blandfruit
Evan Debenham
2014-08-28 16:56:07 -04:00
116d2b501f
V0.2.0: Horn of Plenty number tweaking
Evan Debenham
2014-08-28 16:37:16 -04:00
8733e99e03
V0.2.0: normalized Cloak of Shadows starting level (should start at level = 0)
Evan Debenham
2014-08-28 16:23:28 -04:00
605ec62223
V0.2.0: minor bugfix in sungrass.
Evan Debenham
2014-08-28 09:54:27 -04:00
871e00f597
V0.2.0: bugfix/light class restructure
Evan Debenham
2014-08-28 00:29:29 -04:00
d1fae63918
V0.2.0: fixed another bug, number tweaking, display clarity.
Evan Debenham
2014-08-28 00:28:32 -04:00
fba96fe4cc
V0.2.0: created Chalice of Blood class
Evan Debenham
2014-08-27 17:00:08 -04:00
8c2f004a53
V0.2.0: Cloak of Shadows balance tweaking
Evan Debenham
2014-08-27 16:34:24 -04:00
b54680f78b
V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
Evan Debenham
2014-08-27 11:44:25 -04:00
f033a2b872
V0.2.0: fixed a save/load issue with Cloak of Shadows
Evan Debenham
2014-08-27 01:43:13 -04:00
b436df4682
V0.2.0: Cloak of Shadows implemented, just needs polish & number tweaking
Evan Debenham
2014-08-27 00:54:19 -04:00
3c471b3e19
V0.2.0: Tweaked behaviour relating to order of actions, fixes a bug: when a buff is first attached it randomly acts twice instead of once.
Evan Debenham
2014-08-27 00:53:22 -04:00
9231e99838
V0.2.0: Partially implemented Horn of Plenty.
Evan Debenham
2014-08-26 16:52:18 -04:00
2f6f42c946
V0.2.0: cleaned artifact class structure, improved cloak.
Evan Debenham
2014-08-26 16:51:46 -04:00
fdfae8e215
V0.2.0: added safety checks for invisibility (fixes bug with new item).
Evan Debenham
2014-08-26 09:58:14 -04:00
ac16a38c15
V0.2.0: corrected small spritesheet issue
Evan Debenham
2014-08-26 09:57:41 -04:00
55910d3552
Rename CloakofShadows.java to CloakOfShadows.java
Evan Debenham
2014-08-26 09:16:47 -04:00
92e664472b
V0.2.0: Refined Cloak of Shadows implementation, almost done.
Evan Debenham
2014-08-26 01:19:17 -04:00
c8ffb41754
V0.2.0: cleaned up tiny bit of anhk code.
Evan Debenham
2014-08-25 17:09:58 -04:00
62d5ccebbd
V0.2.0: Partially implemented Cloak of Shadows
Evan Debenham
2014-08-25 17:09:40 -04:00
43f32590df
V0.2.0: minor spritesheet update
Evan Debenham
2014-08-25 00:21:20 -04:00
2fad9b3af0
V0.2.0: see previous commit
Evan Debenham
2014-08-24 23:59:22 -04:00
c96c3c5bed
V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
Evan Debenham
2014-08-24 23:55:10 -04:00
ac1e6ff8f3
V0.2.0: Added 3 new artifact sprites
Evan Debenham
2014-08-22 17:31:04 -04:00
56f9333c5c
V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
Evan Debenham
2014-08-22 02:21:38 -04:00
5e4108510a
V0.2.0: made Blandfruit seeds significantly less rare.
Evan Debenham
2014-08-21 01:35:16 -04:00
217495bc6e
V0.2.0: more sprite work
Evan Debenham
2014-08-21 01:28:05 -04:00
13e407dacd
V0.2.0: WIP sprites for new items
Evan Debenham
2014-08-20 17:12:47 -04:00
0b3a3a3730
V0.2.0: fixed a badge bug in Potion of Might
Evan Debenham
2014-08-20 09:26:44 -04:00
13a9a73203
V0.2.0: cleaned import, removed temp file
Evan Debenham
2014-08-19 20:42:21 -04:00
d996b16a4a
V0.2.0: made missile throw animation 'if statement' dynamic
Evan Debenham
2014-08-19 20:02:57 -04:00
0510e579b8
V0.2.0: finished mapping new spritesheet
Evan Debenham
2014-08-19 17:21:12 -04:00
449e8422ba
V0.2.0: finished mapping new spritesheet
Evan Debenham
2014-08-19 17:20:48 -04:00
3356eb019f
V0.2.0: fixed ankhs stacking (doy...)
Evan Debenham
2014-08-19 14:15:31 -04:00
c8d5b7a53c
V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
Evan Debenham
2014-08-19 01:23:15 -04:00
f86b05e4b6
V0.1.1a: final commit, HOTFIX
Evan Debenham
2014-08-16 16:17:47 -04:00
3ce1347e52
V0.1.1a: corrected Ankh not saving state (forgot to implement, doy..)
Evan Debenham
2014-08-16 16:16:32 -04:00
af01b4e3e8
V0.1.1: Final Commit
Evan Debenham
2014-08-15 23:51:33 -04:00
fb115114f4
V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
Evan Debenham
2014-08-15 22:48:02 -04:00
7403aa8359
V0.1.1: cleaned up TODOs
Evan Debenham
2014-08-15 09:21:15 -04:00
8c8ccf8db4
V0.1.1: fixed a bug involving throwing blandfruit (need to test)
Evan Debenham
2014-08-15 09:20:15 -04:00
ef59fd8536
Merge remote-tracking branch 'origin/master'
Evan Debenham
2014-08-15 09:11:47 -04:00
8244010821
V0.1.1: cleaned up drowsy messages
Evan Debenham
2014-08-15 00:41:16 -04:00
faa9140e05
V0.1.1: fixed bugs and cleaned up some effects.
Evan Debenham
2014-08-14 22:26:58 -04:00
40f2ea2529
V0.1.1: Blandfruit implemented. All functional parts of V0.1.1 completed, need cleanup & testing
Evan Debenham
2014-08-14 17:27:54 -04:00
94591b7d32
Rename BlandFruit.java to Blandfruit.java
Evan Debenham
2014-08-14 01:34:16 -04:00
a7caea1598
V0.1.1: Blandfruit now half implemented, almost finished...
Evan Debenham
2014-08-14 01:31:39 -04:00
ffa746be18
V0.1.1: more partial Blandfruit coding
Evan Debenham
2014-08-13 17:18:35 -04:00
5c1526e430
V0.1.1: more work on lullaby.
Evan Debenham
2014-08-13 00:26:16 -04:00
52abd25647
V0.1.1: title scene modified, source version made brighter
Evan Debenham
2014-08-13 00:26:00 -04:00