Commit Graph

  • 9d19a785ba Merge remote-tracking branch 'origin/master' Evan Debenham 2014-10-30 20:00:53 -04:00
  • c23191575e v0.2.2: tweaked confusion gas duration (notably less 'you feel dizzy' spam) Evan Debenham 2014-10-30 16:31:45 -04:00
  • 3df12ebf2d v0.2.2: tweaked spacing on blob cell info Evan Debenham 2014-10-30 16:30:59 -04:00
  • 66c1cad9a9 v0.2.2: improved stormvine description Evan Debenham 2014-10-30 16:27:41 -04:00
  • 2a78053176 v0.2.2: better dreamfoil interaction with the hero Evan Debenham 2014-10-30 14:34:34 -04:00
  • 403fe0e026 v0.2.2: corrected sleep immunity interaction with magical sleep/drowsy Evan Debenham 2014-10-30 13:50:39 -04:00
  • 55b920f9bb v0.2.2: further tweaks to heroes remains system Evan Debenham 2014-10-30 11:16:19 -04:00
  • 462f4c9d8b v0.2.2: gave heroes remains a unique heap type & sprite Evan Debenham 2014-10-30 10:02:25 -04:00
  • e02222495c v0.2.2: refactored immunity to gasses Evan Debenham 2014-10-29 22:19:52 -04:00
  • 6810d0adef v0.2.2: modified weightstone speed logic, now factors itself in before ring of furor. Evan Debenham 2014-10-29 16:09:26 -04:00
  • a17c141738 v0.2.2: fixed a bug with multiple ankhs in both blessed and unblessed states Evan Debenham 2014-10-29 16:00:21 -04:00
  • 063dc55933 v0.2.2: corrected some errors in blandfruit Evan Debenham 2014-10-27 17:24:45 -04:00
  • f4f1f9f930 v0.2.2: refactored fetid rat immunity to stench gas Evan Debenham 2014-10-27 10:34:15 -04:00
  • a0be7b2188 v0.2.2: added new gasses to GasesImmunity buff Evan Debenham 2014-10-27 10:28:10 -04:00
  • c7b63271aa v0.2.2: reworked weightstone Evan Debenham 2014-10-26 17:30:23 -04:00
  • a1fd965145 v0.2.2: tied new seeds into item generator Evan Debenham 2014-10-26 04:27:07 -04:00
  • d257d28414 v0.2.2: Implemented new potion of levitation functionality into falling potions Evan Debenham 2014-10-26 04:21:39 -04:00
  • 04c315cfaa v0.2.2: Implemented new seeds into Blandfruit Evan Debenham 2014-10-26 04:19:35 -04:00
  • c10f9b290c v0.2.2: tweaked the behaviour of some of the sewer quest bosses Evan Debenham 2014-10-26 02:18:21 -04:00
  • 50cb7c59a2 v0.2.2: potion of levitation buffed, now creates cloud of confusion gas. Evan Debenham 2014-10-26 01:21:04 -04:00
  • 8d00feb289 v0.2.2: added descriptions and placeholder sprites for new plants Evan Debenham 2014-10-26 01:03:00 -04:00
  • d5f84814f2 v0.2.2: 'shattered' button in status pane Evan Debenham 2014-10-25 17:46:12 -04:00
  • bd4405a805 v0.2.2: fixed a visual sync bug with bones system Evan Debenham 2014-10-25 14:11:46 -04:00
  • 2d176b4b62 v0.2.2: fixed a bug with the ghost quest. Evan Debenham 2014-10-25 14:11:08 -04:00
  • 161b444d67 v0.2.2: corrected casting errors in javac compiler Evan Debenham 2014-10-24 22:13:31 -04:00
  • 7648e8fc17 v0.2.2: added new plants (very rough, many details to add) Evan Debenham 2014-10-24 15:54:49 -04:00
  • fa53d78809 v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested. Evan Debenham 2014-10-22 17:11:30 -04:00
  • e10cdb3747 v0.2.2: Corrected item slot display for keys Evan Debenham 2014-10-21 22:30:54 -04:00
  • 3706092e7b v0.2.2: falling items now appear on the next depth (potions shatter) Evan Debenham 2014-10-21 20:47:40 -04:00
  • 29a323ebcf Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon Changes in v0.2.1c Evan Debenham 2014-10-21 09:53:56 -04:00
  • 1592ceb6d8 Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon Changes in v0.2.1c Evan Debenham 2014-10-21 09:52:56 -04:00
  • b4d4e6a4d6 v0.2.1c: final commit Evan Debenham 2014-10-21 02:31:21 -04:00
  • 1198c96a53 v0.2.1c: final balance tweaks, tweaked Goo clarity Evan Debenham 2014-10-21 02:00:53 -04:00
  • cc0a3ad412 Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2 Evan Debenham 2014-10-21 00:51:09 -04:00
  • f352efded2 Merging Source v1.7.2: corrected sleeping typo Evan Debenham 2014-10-21 00:41:44 -04:00
  • 13afc9df8d Merging Source v1.7.2: item changes Evan Debenham 2014-10-21 00:38:15 -04:00
  • 4a49763309 Merging Source v1.7.2: actor changes Evan Debenham 2014-10-20 23:51:15 -04:00
  • 724338b57f Merging Source v1.7.2: effects changes Evan Debenham 2014-10-20 23:00:20 -04:00
  • 1e62a6bd88 Merging Source v1.7.2: level changes Evan Debenham 2014-10-20 22:55:37 -04:00
  • e2b877b6b9 Merging Source v1.7.2: plant changes Evan Debenham 2014-10-20 22:38:13 -04:00
  • 9f49d115d2 Merging Source v1.7.2: sprite changes Evan Debenham 2014-10-20 20:12:43 -04:00
  • 0ae4285220 V0.2.1c: further sewer quest rebalancing, changed text Evan Debenham 2014-10-20 16:59:02 -04:00
  • 33db534e25 Merging Source v1.7.2: window changes Evan Debenham 2014-10-20 03:24:59 -04:00
  • 735af276c8 Merging Source v1.7.2: UI changes Evan Debenham 2014-10-18 21:30:38 -04:00
  • 9f9e117c95 Merging Source v1.7.2: scene changes Evan Debenham 2014-10-18 04:56:57 -04:00
  • c976144fdf Merging Source v1.7.2: main class changes Evan Debenham 2014-10-18 04:55:31 -04:00
  • 2faaa4b865 V0.2.1c: Tentative rebalance to sewer quest bosses Evan Debenham 2014-10-17 14:47:14 -04:00
  • 92a17f392e Merging Source v1.7.2: top-level class changes Evan Debenham 2014-10-17 02:16:42 -04:00
  • 6d177a163a Importing Source v1.7.2: Assets Evan Debenham 2014-10-17 00:24:01 -04:00
  • 41e4578c43 updated .gitignore Evan Debenham 2014-10-15 23:50:23 -04:00
  • f229ede8ee V0.2.1b: final commit Evan Debenham 2014-10-14 20:24:22 -04:00
  • e8bf75e69a V0.2.1b: reduced the Gnoll Trickster's power a little bit. Evan Debenham 2014-10-14 20:08:23 -04:00
  • 21da2b392a V0.2.1b: backed out of changes window, for now Evan Debenham 2014-10-14 20:06:23 -04:00
  • 3a69679a71 V0.2.1b: spelling + syntax errors Evan Debenham 2014-10-14 19:35:35 -04:00
  • 21bfecb69f V0.2.1b: WIP changes windows Evan Debenham 2014-10-14 18:04:48 -04:00
  • 02e54f1440 V0.2.1b: Corrected sprite errors in sad ghost window Evan Debenham 2014-10-14 16:16:18 -04:00
  • fff98d8bd1 V0.2.1b: Corrected bug with wandmaker and corpse dust. Evan Debenham 2014-10-14 14:59:28 -04:00
  • 1eb0136dab V0.2.1 : HOTFIX commit, final commit. Evan Debenham 2014-10-13 23:17:06 -04:00
  • 6cd16e7f20 V0.2.1a: corrected a typo (might as well while i'm here) Evan Debenham 2014-10-13 23:09:41 -04:00
  • be836db8a1 V0.2.1a: HOTFIX commit, corrected sewer boss map generation issue (note to self - a character should never under any circumstances be able to walk into the outer ring of the map) Evan Debenham 2014-10-13 23:07:57 -04:00
  • 054b8135db V0.2.1 : final commit! Evan Debenham 2014-10-13 18:24:30 -04:00
  • 34c560aa93 V0.2.1 : Updated Great Crab sprite (my revisit later, good enough for now). Evan Debenham 2014-10-13 18:14:37 -04:00
  • e2e9a25050 V0.2.1 : Finalized visuals for Gnoll Trickster Evan Debenham 2014-10-13 17:04:15 -04:00
  • 19aa1c3f1a V0.2.1 : Reworked several of the new texts. Evan Debenham 2014-10-13 16:46:23 -04:00
  • 0b8b28d37a V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves) Evan Debenham 2014-10-13 15:07:54 -04:00
  • bada599913 V0.2.1 : adjusted quest logic, should elegantly handle old quests now. Evan Debenham 2014-10-13 14:45:35 -04:00
  • 01fa54eb38 V0.2.1 : Ankh now actually only resets the level when it is locked Evan Debenham 2014-10-13 13:28:15 -04:00
  • e72df0f32a V0.2.1 : Tweaks to ghost boss coding/mechanics Evan Debenham 2014-10-13 04:20:04 -04:00
  • 2955d830ef V0.2.1 : Improved Great Crab logic, made item generation from ghost slightly more generous. Evan Debenham 2014-10-13 03:30:21 -04:00
  • 0e0faecc25 V0.2.1 : Unblessed Ankh will now only reset a boss level when the level is locked. Evan Debenham 2014-10-13 03:19:35 -04:00
  • dd2ddf6f81 V0.2.1 : Overhauled Goo's arena, now much more positioning possible. Evan Debenham 2014-10-13 02:50:54 -04:00
  • e6b8732f90 V0.2.1 : reintroduced welcome string error (I can't bring myself to remove it) Evan Debenham 2014-10-12 19:27:34 -04:00
  • 38c80c1038 V0.2.1 : made it SUPER CLEAR the dew vial no longer revives Evan Debenham 2014-10-12 16:40:07 -04:00
  • 56708b36aa V0.2.1 : Fixed a bug involving Ring of Tenacity (now rounds damage up, mainly so that hunger still hurts) Evan Debenham 2014-10-12 00:24:37 -04:00
  • ad32c4d984 V0.2.1 : Added alternate title text to appropriate locations for Sub-Reddit modding distinctions. Standardized alternate text color int global variable. Added hero icon to hero display. make about scene flare less flashy. Evan Debenham 2014-10-12 00:03:23 -04:00
  • 12e2f13808 V0.2.1 : reduced self-damage on Scroll of Psionic Blast Evan Debenham 2014-10-11 17:02:10 -04:00
  • 8d6207dec0 V0.2.1 : actually reduced damage from Chalice of Blood (v0.2.0a fix only reduced calc for warning, D'OH!) Evan Debenham 2014-10-11 16:59:16 -04:00
  • 8525e8db89 V0.2.1 : Improved Fet Rat sprite & particles Evan Debenham 2014-10-11 16:46:52 -04:00
  • 02a20b083b V0.2.1: Updated sewer character descriptions Evan Debenham 2014-10-10 17:46:41 -04:00
  • 850470ef27 V0.2.1: Updated story messages for the sewers. Evan Debenham 2014-10-10 17:22:54 -04:00
  • 900cc15278 V0.2.1: Updated tip messages for the sewers. Evan Debenham 2014-10-10 16:32:24 -04:00
  • 5fe31fb7d9 V0.2.1: Added descriptions to gnoll trickster and great crab. Evan Debenham 2014-10-09 18:16:12 -04:00
  • 4c102eb3f3 V0.2.1: tweaked some code in gnoll trickster and great crab. Evan Debenham 2014-10-09 16:04:15 -04:00
  • cb381c1cbb V0.2.1 : power reduction to the Gnoll Trickster Evan Debenham 2014-10-09 01:53:08 -04:00
  • b048a3b242 V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak. Evan Debenham 2014-10-09 01:15:37 -04:00
  • e3da42ab34 V0.2.1 : Small tweaks Evan Debenham 2014-10-09 00:50:21 -04:00
  • 48508c7dce V0.2.1 : Corrected minor sprite error with Gnolls. Evan Debenham 2014-10-09 00:39:33 -04:00
  • e960e7c6dc V0.2.1 : correct sprite sheet dimensions Evan Debenham 2014-10-09 00:33:17 -04:00
  • 8f4e1ee1f0 V0.2.1 : New sprite for Fetid Rat (still has nothing on the Rat King of course) Evan Debenham 2014-10-09 00:18:43 -04:00
  • 3d19573f66 V0.2.1 : Corrected errors in new Stench blob. Evan Debenham 2014-10-09 00:16:42 -04:00
  • 41707f3db7 V0.2.1 : Fixed a crash bug with Scroll of Rage Evan Debenham 2014-10-09 00:15:34 -04:00
  • b7a81ff2aa V0.2.1: added new stench particles to Fetid Rat sprite. Evan Debenham 2014-10-08 17:41:03 -04:00
  • f371f7836e V0.2.1: Rebalanced & mechanically tweaked quest bosses. Evan Debenham 2014-10-08 17:40:40 -04:00
  • d8208e5423 V0.2.1: Added new blob effect for Fetid Rat Evan Debenham 2014-10-08 16:00:18 -04:00
  • bba30b473f V0.2.1 : Implemented more of new quest boss texts Evan Debenham 2014-10-08 02:15:01 -04:00
  • 6ba6a54a91 V0.2.1: Updated quest dialog & descriptions, more pending Evan Debenham 2014-10-07 17:15:00 -04:00
  • c39762c9ed V0.2.1: Using a blessed ankh now properly adds to the ankhs used statistic. Evan Debenham 2014-10-07 10:47:35 -04:00
  • baf258fe3a V0.2.1: Corrected class declarations, now static. Evan Debenham 2014-10-07 09:58:46 -04:00
  • 80e1cb747e V0.2.1 : modified level transition messages again Evan Debenham 2014-10-06 21:54:06 -04:00
  • 6200a9c183 V0.2.1 : Updated floor transition messages/sounds Evan Debenham 2014-10-06 21:53:13 -04:00