Commit Graph

  • dbc2a44911 V0.2.1 : Game now saves on every floor transition (should make crashes much less disastrous) Evan Debenham 2014-10-06 21:52:43 -04:00
  • a50b58e687 V0.2.1 : Wand of Teleportation can no longer teleport NPCs. Evan Debenham 2014-10-06 19:48:19 -04:00
  • c8bbeea53b V0.2.1: Fixed a bug with Ring of Might overhealing the player. Evan Debenham 2014-10-06 16:54:26 -04:00
  • 498cfacb39 V0.2.1: DM-300 is now immune to terror (fixes unintended fear-heal behaviour) Evan Debenham 2014-10-06 16:52:04 -04:00
  • 6b72f83ccd V0.2.1 : Updated Goo particle effects again, small tweak Evan Debenham 2014-10-04 02:53:17 -04:00
  • d3af7bb854 V0.2.1 : Removed rose quest logic from sewer mobs Evan Debenham 2014-10-03 22:18:23 -04:00
  • 4c49f647cc V0.2.1: Overhauled ghost quest, needs testing. Evan Debenham 2014-10-03 18:01:19 -04:00
  • 6c818ec0b1 V0.2.1: Corrected bug involving failed item placement with Wandmaker quest (bug is also present with ghost, will be fixed in ghost quest overhaul shortly) Evan Debenham 2014-10-03 15:56:47 -04:00
  • ba8d158ba7 V0.2.1: Updated generator exception handling to always be internal. Evan Debenham 2014-10-03 14:55:47 -04:00
  • 960f39b56b Merge remote-tracking branch 'origin/master' Evan Debenham 2014-10-03 14:00:25 -04:00
  • 1c40c23a72 V0.2.1: Added support for specifying target strength in weapon/armor generation. Evan Debenham 2014-10-03 14:00:07 -04:00
  • d8e936ea97 V0.2.1 : Updated Goo particle effects (much better now) Evan Debenham 2014-10-02 22:31:36 -04:00
  • 2b5c563b8f V0.2.1: First commit of new quest monsters, needs significant refining. Evan Debenham 2014-10-02 17:22:56 -04:00
  • c66cc2fc46 V0.2.1: Crystal Chests no longer show their contents in the loot indicator. Evan Debenham 2014-10-02 14:14:21 -04:00
  • 346f5b4e88 V0.2.1 : Added particle effects to Goo Evan Debenham 2014-10-02 00:31:44 -04:00
  • 13cf972982 V0.2.1 : Clarified actor order of behaviour Evan Debenham 2014-10-02 00:31:25 -04:00
  • d0227aebc8 V0.2.1 : Added new level neighbour arrays Evan Debenham 2014-10-02 00:29:59 -04:00
  • 1c48866338 V0.2.1 : Initial Improvements to Goo's sprite Evan Debenham 2014-09-29 01:16:40 -04:00
  • 91a06bac4b V0.2.1 : Shrunk Shattered Pixel icon Evan Debenham 2014-09-29 00:57:39 -04:00
  • 7db8998a66 V0.2.0c : Final Commit Evan Debenham 2014-09-22 20:42:09 -04:00
  • a22de3817b V0.2.0c : Updated Welcome Scene Evan Debenham 2014-09-22 20:40:12 -04:00
  • 4f4a873210 V0.2.0c : Updated Dew Vial description Evan Debenham 2014-09-22 20:28:00 -04:00
  • 5d23a20cd6 V0.2.0c : Fixed a bug with cloak of shadows and rankings. Evan Debenham 2014-09-22 20:23:42 -04:00
  • 5807c17059 V0.2.0c : Corrected numerous bugs with Scroll of Lullaby Evan Debenham 2014-09-22 20:01:58 -04:00
  • eaf2fcf81b Merge remote-tracking branch 'origin/master' Evan Debenham 2014-09-22 19:27:33 -04:00
  • a1954c3d33 V0.2.0c : Removed unused import from HighGrass Evan Debenham 2014-09-22 19:26:53 -04:00
  • 9c059712a7 V0.2.0c: Updated Welcome Scene Evan Debenham 2014-09-22 17:34:22 -04:00
  • c8d54bf384 V0.2.0c: Corrected signpost message relating to the ankh Evan Debenham 2014-09-22 17:22:28 -04:00
  • 2198e5e3b7 V0.2.0c : Reduced Horn of Plenty scaling slightly Evan Debenham 2014-09-21 23:57:50 -04:00
  • 8febc963e5 V0.2.0c : Added nullchecks to heaps and level heap placement on load. Evan Debenham 2014-09-21 22:34:06 -04:00
  • a1f6065b46 V0.2.0c : Increased seed pouch capacity Evan Debenham 2014-09-21 16:45:45 -04:00
  • bf50d67912 V0.2.0c : corrected rotberry seed pickup behaviour Evan Debenham 2014-09-21 16:38:14 -04:00
  • 8aa2b5c8a2 V0.2.0c : Fixed Ring of Might behaviour Evan Debenham 2014-09-21 16:35:01 -04:00
  • 20686b5ba0 V0.2.0c : correct typo in generator Evan Debenham 2014-09-21 16:10:10 -04:00
  • f8d76da5a8 V0.2.0c : made Blandfruit stackable Evan Debenham 2014-09-18 21:27:45 -04:00
  • 4aceecf01f V0.2.0b: Final Commit Evan Debenham 2014-09-17 19:26:46 -04:00
  • 2d42627940 V0.2.0b: Updated Welcome Scene Evan Debenham 2014-09-17 19:26:26 -04:00
  • d39c437532 V0.2.0b: Tweaked Shoes of Nature Sprite Evan Debenham 2014-09-17 19:11:33 -04:00
  • 23697978de V0.2.0b: Updated the description of Chalice of Blood Evan Debenham 2014-09-17 19:01:33 -04:00
  • f29b00bf99 V0.2.0b: Corrected artifact sale value Evan Debenham 2014-09-17 18:53:04 -04:00
  • c5a15a0441 V0.2.0b: Clarified Blandfruit description, buffed Blandfruit horn value Evan Debenham 2014-09-17 16:47:22 -04:00
  • 82d90b90f1 V0.2.0b: Fixed a bug with loading saves Evan Debenham 2014-09-17 16:17:29 -04:00
  • 5878352dc8 V0.2.0a: corrected URL, real final commit Evan Debenham 2014-09-16 20:56:37 -04:00
  • 689f71621a V0.2.0a: Final Commit Evan Debenham 2014-09-16 20:54:42 -04:00
  • 9dbfa2f76e V0.2.0a: Reverted Talisman EXP change, fixed a Talisman bug. Evan Debenham 2014-09-16 20:42:51 -04:00
  • 0e5b4604b6 V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now) Evan Debenham 2014-09-16 20:32:10 -04:00
  • 3c88994561 V0.2.0a: Made Artifacts and Rings a little bit rarer Evan Debenham 2014-09-16 20:27:39 -04:00
  • f012cddc4a V0.2.0a: Made Talisman of Foresight a bit easier to level Evan Debenham 2014-09-16 20:23:49 -04:00
  • 11b289f4d1 V0.2.0a: Some rebalancing on Chalice of Blood Evan Debenham 2014-09-16 20:22:57 -04:00
  • a02a5f2c0d V0.2.0a: Fixed crashing on deleted items when loading saves. Evan Debenham 2014-09-16 20:04:37 -04:00
  • b8080a9dbe V0.2.0a: Fixed a Bug with Sandals of Nature Evan Debenham 2014-09-16 19:15:59 -04:00
  • 28bc72153b V0.2.0: Fixed a bug with Cape of Thorns Evan Debenham 2014-09-16 19:13:28 -04:00
  • ada63db216 V0.2.0: ... real final commit. Evan Debenham 2014-09-15 20:31:51 -04:00
  • 93b7d2ea3f V0.2.0: final commit! Evan Debenham 2014-09-15 20:30:10 -04:00
  • f0c00d8961 V0.2.0: cleaned up Chalice of Blood visuals Evan Debenham 2014-09-15 20:22:54 -04:00
  • 9444554f79 V0.2.0: Added shading to talisman of foresight, tweaked Greaves of nature sprite, updated logo (still temp) Evan Debenham 2014-09-15 20:17:24 -04:00
  • 94825656f5 V0.2.0: tested artifacts, tweaked descriptions. Evan Debenham 2014-09-15 19:51:21 -04:00
  • 99fd93e959 V0.2.0: Corrected bright orange pixel on Cape of Thorns Evan Debenham 2014-09-15 17:31:10 -04:00
  • c4def3b0e5 V0.2.0: made asassin damage bonus more consistent, but lower overall (to balance with having cloak) Evan Debenham 2014-09-15 17:27:54 -04:00
  • 3b1ef686ba V0.2.0: Added polish to artifacts Evan Debenham 2014-09-15 16:53:20 -04:00
  • 7ef7f1715a V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings) Evan Debenham 2014-09-15 16:38:31 -04:00
  • c9d29b719b V0.2.0: reduced charging amount on talisman of foresight when finding things. Evan Debenham 2014-09-15 13:33:15 -04:00
  • 3885a0f039 V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice Evan Debenham 2014-09-15 09:43:57 -04:00
  • 4dcb086ea8 V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S) Evan Debenham 2014-09-15 09:23:58 -04:00
  • a15fc5a0a5 V0.2.0: Created Sprite & buff icons for the Talisman of Foresight, sprite still needs shading. Evan Debenham 2014-09-15 02:31:40 -04:00
  • 06dbf11823 V0.2.0: Corrected artifacts triggering the levelled item badge. Evan Debenham 2014-09-15 01:34:34 -04:00
  • eb42461b03 V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings) Evan Debenham 2014-09-15 01:34:01 -04:00
  • 61ea02d3d1 V0.2.0: updated fireball image, green now, Shattered Pixel Dungeon theme. Evan Debenham 2014-09-14 21:04:59 -04:00
  • d5acee95a6 V0.2.0: corrected initial charge value on Talisman of Foresight Evan Debenham 2014-09-14 20:53:16 -04:00
  • ad8d15b483 V0.2.0: Tied artifact drops into rooms Evan Debenham 2014-09-14 20:43:13 -04:00
  • 56c1995bff V0.2.0: changed default rouge quickslot & description. Evan Debenham 2014-09-14 19:47:10 -04:00
  • 3c4ba9d019 V0.2.0: updated TODOs Evan Debenham 2014-09-14 19:45:28 -04:00
  • 63696cb502 V0.2.0: Added last bit of Ring of Wealth logic Evan Debenham 2014-09-14 19:40:59 -04:00
  • efef1e65c9 V0.2.0: Added Artifacts to generator drop logic. Evan Debenham 2014-09-14 19:40:04 -04:00
  • d1700407c8 V0.2.0: Buffed ring of Wealth a bit Evan Debenham 2014-09-14 19:39:26 -04:00
  • 96d5f1000f V0.2.0: Fully implemented Ring of Wealth Evan Debenham 2014-09-14 19:31:31 -04:00
  • 6e9cc9dd69 V0.2.0: Fully implemented Talisman of Foresight Evan Debenham 2014-09-14 18:38:23 -04:00
  • f4e5060041 V0.2.0: Corrected some misc. item buff detach logic Evan Debenham 2014-09-14 04:36:05 -04:00
  • 827bbac105 V0.2.0: Corrected missile logic with Ring of Sharpshooting Evan Debenham 2014-09-14 02:11:06 -04:00
  • 0f0908a268 V0.2.0: Tweaked large buff icon for drowsy Evan Debenham 2014-09-13 20:45:59 -04:00
  • b60478233d V0.2.0: Implemented further Sandal logic, small tweak to horn logic. Evan Debenham 2014-09-13 20:42:37 -04:00
  • 2070bffb0e V0.2.0: reverted earthroot shake change from previous version Evan Debenham 2014-09-13 17:37:08 -04:00
  • 7abb24f723 V0.2.0: Changed artifacts to use upgrade() instead of level++ Evan Debenham 2014-09-13 17:34:50 -04:00
  • 0ce1c3e701 V0.2.0: Tweaked full Horn sprite and all Chalice Sprites. Evan Debenham 2014-09-12 16:42:14 -04:00
  • 2021373e3e V0.2.0: Swarm of flies made slightly stronger, and they drop health potions less often. Yeah that's right, I just hard nerfed the best way to farm HP in the game, what now!? Evan Debenham 2014-09-12 15:52:36 -04:00
  • 2e85c6cf33 V0.2.0: Buffed Ring of Elements, resistance and duration factors increased Evan Debenham 2014-09-12 14:43:03 -04:00
  • 69b7e5a9fc V0.2.0: implemented ring of Furor, light Sharpshooting refactor Evan Debenham 2014-09-12 14:16:39 -04:00
  • 04b1ace7a7 V0.2.0: refactored/corrected Ring of Sharpshooting logic Evan Debenham 2014-09-12 11:07:27 -04:00
  • 5eea9c6cfc V0.2.0: Corrected a bug with boomerang and Ring of Sharpshooting Evan Debenham 2014-09-12 10:55:30 -04:00
  • b3069feee9 V0.2.0: Added Horn of Plenty Sprite Switching Evan Debenham 2014-09-12 00:47:25 -04:00
  • c015902f83 V0.2.0: Updated TODOs Evan Debenham 2014-09-12 00:18:19 -04:00
  • 149d199422 V0.2.0: Fixed a bug in EarthRoot Evan Debenham 2014-09-12 00:15:40 -04:00
  • 1615f5e502 V0.2.0: Corrected Ring of Force implementation Evan Debenham 2014-09-11 19:57:05 -04:00
  • 110631ea77 V0.2.0: Implemented Ring of Tenacity Evan Debenham 2014-09-11 16:45:19 -04:00
  • 2ad10e7168 V0.2.0: Implemented Ring of Sharpshooting Evan Debenham 2014-09-11 15:33:46 -04:00
  • 902b2a096f V0.2.0: Implemented Ring of Might Evan Debenham 2014-09-11 11:13:25 -04:00
  • cbb7d8b130 Merge remote-tracking branch 'origin/master' Evan Debenham 2014-09-11 10:52:34 -04:00
  • c4c6372d2a V0.2.0: Tied Ring of Force into game logic. Evan Debenham 2014-09-11 10:51:57 -04:00
  • 9c8ab0ccc9 V0.2.0: Updated TODOs Evan Debenham 2014-09-11 00:48:13 -04:00
  • 69e82d475d V0.2.0: Corrected a bug from the source involving free hits on game loads Evan Debenham 2014-09-10 21:38:59 -04:00