6c818ec0b1
V0.2.1: Corrected bug involving failed item placement with Wandmaker quest (bug is also present with ghost, will be fixed in ghost quest overhaul shortly)
Evan Debenham
2014-10-03 15:56:47 -04:00
ba8d158ba7
V0.2.1: Updated generator exception handling to always be internal.
Evan Debenham
2014-10-03 14:55:47 -04:00
99fd93e959
V0.2.0: Corrected bright orange pixel on Cape of Thorns
Evan Debenham
2014-09-15 17:31:10 -04:00
c4def3b0e5
V0.2.0: made asassin damage bonus more consistent, but lower overall (to balance with having cloak)
Evan Debenham
2014-09-15 17:27:54 -04:00
7ef7f1715a
V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings)
Evan Debenham
2014-09-15 16:38:31 -04:00
c9d29b719b
V0.2.0: reduced charging amount on talisman of foresight when finding things.
Evan Debenham
2014-09-15 13:33:15 -04:00
3885a0f039
V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice
Evan Debenham
2014-09-15 09:43:57 -04:00
4dcb086ea8
V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S)
Evan Debenham
2014-09-15 09:23:58 -04:00
a15fc5a0a5
V0.2.0: Created Sprite & buff icons for the Talisman of Foresight, sprite still needs shading.
Evan Debenham
2014-09-15 02:31:40 -04:00
827bbac105
V0.2.0: Corrected missile logic with Ring of Sharpshooting
Evan Debenham
2014-09-14 02:11:06 -04:00
0f0908a268
V0.2.0: Tweaked large buff icon for drowsy
Evan Debenham
2014-09-13 20:45:59 -04:00
b60478233d
V0.2.0: Implemented further Sandal logic, small tweak to horn logic.
Evan Debenham
2014-09-13 20:42:37 -04:00
2070bffb0e
V0.2.0: reverted earthroot shake change from previous version
Evan Debenham
2014-09-13 17:37:08 -04:00
7abb24f723
V0.2.0: Changed artifacts to use upgrade() instead of level++
Evan Debenham
2014-09-13 17:34:50 -04:00
0ce1c3e701
V0.2.0: Tweaked full Horn sprite and all Chalice Sprites.
Evan Debenham
2014-09-12 16:42:14 -04:00
2021373e3e
V0.2.0: Swarm of flies made slightly stronger, and they drop health potions less often. Yeah that's right, I just hard nerfed the best way to farm HP in the game, what now!?
Evan Debenham
2014-09-12 15:52:36 -04:00
2e85c6cf33
V0.2.0: Buffed Ring of Elements, resistance and duration factors increased
Evan Debenham
2014-09-12 14:43:03 -04:00
69b7e5a9fc
V0.2.0: implemented ring of Furor, light Sharpshooting refactor
Evan Debenham
2014-09-12 14:16:39 -04:00
04b1ace7a7
V0.2.0: refactored/corrected Ring of Sharpshooting logic
Evan Debenham
2014-09-12 11:07:27 -04:00
5eea9c6cfc
V0.2.0: Corrected a bug with boomerang and Ring of Sharpshooting
Evan Debenham
2014-09-12 10:55:30 -04:00