Evan Debenham
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1cf3b4170a
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v2.3.1: updated Gradle version
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2024-01-25 17:45:19 -05:00 |
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Evan Debenham
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be7f2dcc0e
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v2.3.1: updated Android target SDK
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2024-01-25 17:45:19 -05:00 |
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Evan Debenham
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4056c48545
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v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20
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2024-01-25 17:45:19 -05:00 |
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Evan Debenham
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5069d034c9
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v2.3.1: fixed it being possible to leave to start scene during tutorial
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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7ad704c43b
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v2.3.1: amoked allies are now affected by aggression
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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be38997c31
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v2.3.1: added a safety check to WndWandmaker
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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0ed96a3c18
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v2.3.1: fixed incorrect death messages when killed by wards
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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241292cf4d
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v2.3.1: fixed cases where transmutation would not preserve quickslots
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2024-01-25 17:45:18 -05:00 |
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Evan Debenham
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8c318c9075
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v2.3.0: updated version, changelog, and translations for v2.3.0 release!
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2024-01-17 15:36:56 -05:00 |
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Evan Debenham
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84bc38cad0
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v2.3.0: updates translations, version, and changelog for RC-1
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2024-01-16 14:54:45 -05:00 |
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Evan Debenham
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cb72ca35bc
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v2.3.0: slightly reduced damage from gnoll rock attacks and gnoll guards
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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8f5cd171fe
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v2.3.0: substantially improved gnoll caves boulder visuals
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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f6f6ea4cd1
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v2.3.0: fixed cases where pushing could fail to apply and freeze
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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6a414c747b
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v2.3.0: jump and pushing effects now correctly trigger sprite sorting
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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a0b4c9c11a
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v2.3.0: wand of transfusion onHit now uses new shielding text
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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69e5fe5d08
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v2.3.0: adjusted wndTabbed active tab behaviour to prevent eating inputs
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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b9d54e3f6f
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v2.3.0: fixed rapier lunge not always using rapier when checking range
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2024-01-16 14:54:42 -05:00 |
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Evan Debenham
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96e4c74ca8
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v2.3.0: improved 'encased in rock' visuals for geomancer
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2024-01-16 14:54:41 -05:00 |
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Evan Debenham
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eec2479903
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v2.3.0: updated copyright to 2024
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2024-01-16 14:54:39 -05:00 |
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Evan Debenham
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e1ba53b710
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v2.3.0: fixed particle issues caused by gnoll earth armor
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2024-01-16 14:54:25 -05:00 |
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Evan Debenham
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1c9d21f1e8
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v2.3.0: fixed cases where picking up bags could result in multiple quickslot placeholders
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2024-01-16 14:54:25 -05:00 |
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Evan Debenham
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ef51aede83
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v2.3.0: excess charge talent now uses new shielding floating text
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2024-01-16 14:54:25 -05:00 |
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Evan Debenham
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efde9c998b
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v2.3.0: fixed rotting fist healing much more than intended in water
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2024-01-16 14:54:25 -05:00 |
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Evan Debenham
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b6fbc3e45d
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v2.3.0: updated translations, version, and changelog for BETA-1.4
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2024-01-10 12:12:16 -05:00 |
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Evan Debenham
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a6b057ea82
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v2.3.0: crystal and gnoll quests now have 50/50 spawn chances
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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6d96498075
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v2.3.0: adjusted out-of-screen touch rejection
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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928deaf646
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v2.3.0: removed a TODO from fungal core desc
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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d29db66694
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v2.3.0: fixed rippers not losing leap pos if state is set to wandering
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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38eb17421a
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v2.3.0: fixed antimagic glyph reducing magic dmg below 0
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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cb98b88637
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v2.3.0: further improvements to rot garden layouts in rare cases
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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71856bee8c
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v2.3.0: ghosts and shadow clone are now considered inorganic
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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250c76b7c1
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v2.3.0: added a few more cases for healing floating text, and removed lots of now unnecessary singular heal particles
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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7ca03c54d2
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v2.3.0: added a sync check to some gamescene recycle functions
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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4760bd5ad4
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v2.3.0: fixed an extra space in lethal momentum desc
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2024-01-10 12:12:15 -05:00 |
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Evan Debenham
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822cf82b6a
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v2.3.0: fixed cloak not losing charge if dispelled right after activate
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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0854a6fd94
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v2.3.0: fixed geomancer being pullable by chains
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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cdb66d6142
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v2.3.0: fixed gnoll sappers telling their partner to attack themselves
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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ad1161efe4
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v2.3.0: improved DM-201 target selection when shooting gas
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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f9e6fbc942
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v2.3.0: fixed rounding errors in tipped dart durability
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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cfedb7aaf2
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v2.3.0: fixed char swapping and ally warp working on immobile allies
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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878e24975d
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v2.3.0: fixed errors/inconsistencies with combined ring descs
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2024-01-10 12:12:14 -05:00 |
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Evan Debenham
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13c16951a9
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v2.3.0: fixed a few typos in seal shard desc
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2024-01-10 12:11:35 -05:00 |
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Evan Debenham
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eb641ac1f8
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v2.3.0: fixed betas checkbox affecting the wrong setting
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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765d72be19
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v2.3.0: fixed held allies potentially spawning on traps or chasms
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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e25d77def2
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v2.3.0: added long-press for quickslot functionality to inventory pane
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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cf6961169e
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v2.3.0: fixed items being assignable to non-visible quickslots
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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95fb84bd75
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v2.3.0: fixed mimics not dropping loot if ally buffed from hiding
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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025ba0e12d
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v2.3.0: retrib and psi blast now compute targets first before damaging
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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eb7a86451d
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v2.3.0: fixed duelist's sneak ability working while rooted
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2024-01-10 12:11:34 -05:00 |
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Evan Debenham
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d1a158a961
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v2.3.0: gave the blacksmith some proper quest reminder text
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2024-01-10 12:11:34 -05:00 |
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