Commit Graph

4884 Commits

Author SHA1 Message Date
Evan Debenham
9e4755b066 v2.3.0: blackmisth no longer works with cursed items 2023-12-06 17:03:21 -05:00
Evan Debenham
396581f80d v2.3.0: fixed spirit bow using different enchant desc logic than weapons 2023-12-06 17:03:21 -05:00
Evan Debenham
0115c8db2e v2.3.0: improved holiday sprites. lunar and easter still need work 2023-12-06 17:03:20 -05:00
Evan Debenham
8884773783 v2.3.0: added a cap of 5 floating texts at a time per tile 2023-12-06 17:03:20 -05:00
Evan Debenham
34b5035e75 v2.3.0: added floating text + icons for loads more heal/shield cases 2023-12-06 17:03:20 -05:00
Evan Debenham
9e32c18807 v2.3.0: added damage icons for frost and water (for fiery enemies) 2023-12-06 17:03:20 -05:00
Evan Debenham
1c8b13fa62 v2.3.0: added icons to floating text for dmg, DOTs, healing, & currency 2023-12-06 17:03:20 -05:00
Evan Debenham
4f8f576794 v2.3.0: changed which quest blacksmith spawns for now 2023-12-06 17:03:20 -05:00
Evan Debenham
e06d9a9187 v2.3.0: added a default case for pasty sprites 2023-12-06 17:03:20 -05:00
Evan Debenham
2794f4f457 v2.3.0: increased danger when fighting geomancer with sappers + polish 2023-12-06 17:03:20 -05:00
Evan Debenham
3495520547 v2.3.0: extended support for multiple splash effects at once 2023-12-06 17:03:20 -05:00
Evan Debenham
64be5ec538 v2.3.0: balance adjustment to gnoll area:
- sapper HP down to 45 from 50
- guard damage range tightened a bit
- geomancer HP down to 120 from 200
- geomancer avg attack CD up by 12.5%
- thrown rock dmg reverted to 5-10
- geomancer no longer melees
2023-12-06 17:03:20 -05:00
Evan Debenham
4a6b65a567 v2.3.0: adjust geomancer ability cooldown 2023-12-06 17:03:20 -05:00
Evan Debenham
6d27ab8025 v2.3.0: loads more geomancer impl, fight is a bit rough but complete atm 2023-12-06 17:03:20 -05:00
Evan Debenham
21b05f3cf3 v2.3.0: fixed some bugs with remains variable storing 2023-12-06 17:03:17 -05:00
Evan Debenham
c3c4cc9f54 v2.3.0: implemented gnoll geomancer's interaction with living sappers 2023-12-06 17:03:07 -05:00
Evan Debenham
3694bc666d v2.3.0: implemented new holiday items for feb-april, minus sprites 2023-12-06 17:03:07 -05:00
Evan Debenham
1a9bb22968 v2.3.0: lots more rough implementation work on gnoll geomancer 2023-12-06 17:03:06 -05:00
Evan Debenham
9fa8f123ee v2.3.0: crystal spire health bar now bleeds at less than 100 HP 2023-12-06 17:03:06 -05:00
Evan Debenham
c221387115 v2.3.0: fixed Tengu not quite handling taking massive damage correctly 2023-12-06 17:03:06 -05:00
Evan Debenham
59f37cb4c0 v2.3.0: slightly improved rot garden room layouts 2023-12-06 17:03:06 -05:00
Evan Debenham
a963753858 v2.3.0: dumb allies (e.g. corrupted) no longer atk passive enemies 2023-12-06 17:03:06 -05:00
Evan Debenham
ae5c7f65ee v2.3.0: added years up to 2100 for Lunar New Year 2023-12-06 17:03:06 -05:00
Evan Debenham
15cd9f3306 v2.3.0: added two badges for hero remains items 2023-12-06 17:03:06 -05:00
Evan Debenham
5f8185c3dd v2.3.0: condensed v2.2's changelog 2023-12-06 17:03:06 -05:00
Evan Debenham
a7440afe2f v2.3.0: lots of coding and ability implementation for geomancer/sappers 2023-12-06 17:03:06 -05:00
Evan Debenham
c6794ccb09 v2.3.0: added commentary for v1.2.0 2023-12-06 17:03:06 -05:00
Evan Debenham
f6054cc896 v2.3.0: remains changes:
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham
4537498afe v2.3.0: adjusted use of calendars, and when surface scene shows night 2023-12-06 17:01:54 -05:00
Evan Debenham
1dae6f108f v2.3.0: rewrote internal holiday logic 2023-12-06 17:01:54 -05:00
Evan Debenham
3d7b25e7e5 v2.3.0: fixed missile projecting not working on chars in solid terrain 2023-12-06 17:01:54 -05:00
Evan Debenham
e58bd78e00 v2.3.0: fixed berserker able to rage with seal buff but no seal equipped 2023-12-06 17:01:54 -05:00
Evan Debenham
f0c4e6be0c v2.3.0: fixed cursed wand of warding having different collision props 2023-12-06 17:01:54 -05:00
Evan Debenham
9127dfff9b v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor 2023-12-06 17:01:54 -05:00
Evan Debenham
a82cf874da v2.3.0: updated pickaxe description to clarity no need to equip it 2023-12-06 17:01:53 -05:00
Evan Debenham
ba14fda19a v2.3.0: implemented very rough early logic for geomancer fight stages 2023-12-06 17:01:53 -05:00
Evan Debenham
cd2244f545 v2.3.0: fixed damage negated by invuln still waking up sleeping mobs 2023-12-06 17:01:53 -05:00
Evan Debenham
ec9da9b04e v2.3.0: extremely early geomancer impl, no fight logic atm 2023-12-06 17:01:53 -05:00
Evan Debenham
90a22ab5be v2.3.0: fixed crystal spire being incorrectly set as a miniboss 2023-12-06 17:01:53 -05:00
Evan Debenham
162107ae67 v2.3.0: added text for sappers and reduced their melee damage 2023-12-06 17:01:53 -05:00
Evan Debenham
7dc73f01f6 v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them 2023-12-06 17:01:53 -05:00
Evan Debenham
ab8ca6b6fa v2.3.0: fixed gnoll sappers something moving too far from starting poa 2023-12-06 17:01:53 -05:00
Evan Debenham
d2920face3 v2.3.0: made rockfall abilities no longer trigger rockfall traps 2023-12-06 17:01:53 -05:00
Evan Debenham
3273ab0cd1 v2.3.0: adjusted levelgen boulder and rubble positioning slightly 2023-12-06 17:01:53 -05:00
Evan Debenham
9b73449586 v2.3.0: fixed new scroll and potion decks affecting non-deck generation 2023-12-06 17:01:53 -05:00
Evan Debenham
b8fb2cb02d v2.3.0: made DM-201 sprites more distinct from DM-200 2023-12-06 17:01:53 -05:00
Evan Debenham
bc1ee348bc v2.3.0: blacksmith landmark entry now clears after rewards are finished 2023-12-06 17:01:51 -05:00
Evan Debenham
b94425b2c4 v2.3.0: refactored transmute usable on item code, added a pickace check 2023-12-06 17:00:28 -05:00
Evan Debenham
b0f37db830 v2.3.0: fixed Yog's visibility update not checking existing viewDistance 2023-12-06 17:00:28 -05:00
Evan Debenham
ff2239e67a v2.3.0: phantom piranhas now die on land if there is no open water 2023-12-06 17:00:28 -05:00