Evan Debenham
9fa8f123ee
v2.3.0: crystal spire health bar now bleeds at less than 100 HP
2023-12-06 17:03:06 -05:00
Evan Debenham
c221387115
v2.3.0: fixed Tengu not quite handling taking massive damage correctly
2023-12-06 17:03:06 -05:00
Evan Debenham
59f37cb4c0
v2.3.0: slightly improved rot garden room layouts
2023-12-06 17:03:06 -05:00
Evan Debenham
a963753858
v2.3.0: dumb allies (e.g. corrupted) no longer atk passive enemies
2023-12-06 17:03:06 -05:00
Evan Debenham
ae5c7f65ee
v2.3.0: added years up to 2100 for Lunar New Year
2023-12-06 17:03:06 -05:00
Evan Debenham
15cd9f3306
v2.3.0: added two badges for hero remains items
2023-12-06 17:03:06 -05:00
Evan Debenham
5f8185c3dd
v2.3.0: condensed v2.2's changelog
2023-12-06 17:03:06 -05:00
Evan Debenham
a7440afe2f
v2.3.0: lots of coding and ability implementation for geomancer/sappers
2023-12-06 17:03:06 -05:00
Evan Debenham
c6794ccb09
v2.3.0: added commentary for v1.2.0
2023-12-06 17:03:06 -05:00
Evan Debenham
f6054cc896
v2.3.0: remains changes:
...
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham
4537498afe
v2.3.0: adjusted use of calendars, and when surface scene shows night
2023-12-06 17:01:54 -05:00
Evan Debenham
1dae6f108f
v2.3.0: rewrote internal holiday logic
2023-12-06 17:01:54 -05:00
Evan Debenham
3d7b25e7e5
v2.3.0: fixed missile projecting not working on chars in solid terrain
2023-12-06 17:01:54 -05:00
Evan Debenham
e58bd78e00
v2.3.0: fixed berserker able to rage with seal buff but no seal equipped
2023-12-06 17:01:54 -05:00
Evan Debenham
f0c4e6be0c
v2.3.0: fixed cursed wand of warding having different collision props
2023-12-06 17:01:54 -05:00
Evan Debenham
9127dfff9b
v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor
2023-12-06 17:01:54 -05:00
Evan Debenham
a82cf874da
v2.3.0: updated pickaxe description to clarity no need to equip it
2023-12-06 17:01:53 -05:00
Evan Debenham
ba14fda19a
v2.3.0: implemented very rough early logic for geomancer fight stages
2023-12-06 17:01:53 -05:00
Evan Debenham
cd2244f545
v2.3.0: fixed damage negated by invuln still waking up sleeping mobs
2023-12-06 17:01:53 -05:00
Evan Debenham
ec9da9b04e
v2.3.0: extremely early geomancer impl, no fight logic atm
2023-12-06 17:01:53 -05:00
Evan Debenham
90a22ab5be
v2.3.0: fixed crystal spire being incorrectly set as a miniboss
2023-12-06 17:01:53 -05:00
Evan Debenham
162107ae67
v2.3.0: added text for sappers and reduced their melee damage
2023-12-06 17:01:53 -05:00
Evan Debenham
7dc73f01f6
v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them
2023-12-06 17:01:53 -05:00
Evan Debenham
ab8ca6b6fa
v2.3.0: fixed gnoll sappers something moving too far from starting poa
2023-12-06 17:01:53 -05:00
Evan Debenham
d2920face3
v2.3.0: made rockfall abilities no longer trigger rockfall traps
2023-12-06 17:01:53 -05:00
Evan Debenham
3273ab0cd1
v2.3.0: adjusted levelgen boulder and rubble positioning slightly
2023-12-06 17:01:53 -05:00
Evan Debenham
9b73449586
v2.3.0: fixed new scroll and potion decks affecting non-deck generation
2023-12-06 17:01:53 -05:00
Evan Debenham
b8fb2cb02d
v2.3.0: made DM-201 sprites more distinct from DM-200
2023-12-06 17:01:53 -05:00
Evan Debenham
bc1ee348bc
v2.3.0: blacksmith landmark entry now clears after rewards are finished
2023-12-06 17:01:51 -05:00
Evan Debenham
b94425b2c4
v2.3.0: refactored transmute usable on item code, added a pickace check
2023-12-06 17:00:28 -05:00
Evan Debenham
b0f37db830
v2.3.0: fixed Yog's visibility update not checking existing viewDistance
2023-12-06 17:00:28 -05:00
Evan Debenham
ff2239e67a
v2.3.0: phantom piranhas now die on land if there is no open water
2023-12-06 17:00:28 -05:00
Evan Debenham
98438cf9ae
v2.3.0: sappers no longer drop rocks next to the entrance tile
2023-12-06 17:00:28 -05:00
Evan Debenham
9ecf0447f3
v2.3.0: fixed changed curse infusion not applying curse glyphs to armor
2023-12-06 17:00:28 -05:00
Evan Debenham
7b7ecb3609
v2.3.0: lots more impl and refinement for gnoll sappers and quest
2023-12-06 17:00:28 -05:00
Evan Debenham
c7d9d69619
v2.3.0: improve details on guard's shield and trickster's strap
2023-12-06 17:00:28 -05:00
Evan Debenham
fa1b1b7d9f
v2.3.0: externalized the delayed rock fall buff from DM-300
2023-12-06 17:00:28 -05:00
Evan Debenham
7a49a1b887
v2.3.0: updated version info, removed support for saves prior to v1.4.3
2023-12-06 17:00:25 -05:00
Evan Debenham
aded03d7a6
v2.3.0: armored brutes now have visual armor, instead of a shield
2023-12-06 17:00:20 -05:00
Evan Debenham
df91e7751d
v2.3.0: rough early implementation of gnoll sapper attacks
2023-12-06 17:00:20 -05:00
Evan Debenham
dfc9cd7b90
v2.3.0: DM-300 now uses target cell indicators with his rockfall attack
2023-12-06 17:00:20 -05:00
Evan Debenham
3a153161d2
v2.3.0: gnoll rockfall traps now ignore cells next to barricades
2023-12-06 17:00:20 -05:00
Evan Debenham
6d1590bfdd
v2.3.0: long-pressing in ghost equip window now shows item info
2023-12-06 17:00:19 -05:00
Evan Debenham
f9e346b2ca
v2.3.0: curse infusion now only replaces existing curses after first use
2023-12-06 17:00:19 -05:00
Evan Debenham
fae73101aa
v2.3.0: improved foresight buffs on level load and at high movespeed
2023-12-06 17:00:19 -05:00
Evan Debenham
27312460f0
v2.3.0: improved consistency of several consumable drop types
2023-12-06 17:00:19 -05:00
Evan Debenham
268b804ac6
v2.3.0: code refactoring and improved enemy spawn spread in caves quest
2023-12-06 17:00:19 -05:00
Evan Debenham
e3b72f1273
v2.3.0: re-ordered text definitions to match new internal quest order
2023-12-06 17:00:19 -05:00
Evan Debenham
d521534368
v2.3.0: added new behaviour for rockfall traps for the gnoll quest
2023-12-06 17:00:19 -05:00
Evan Debenham
649d89bd32
v2.3.0: switched internal quest order for fungi and gnoll quests
2023-12-06 17:00:19 -05:00