Evan Debenham
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a78dd8a2ff
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v1.4.0: ring of furor now affects sniper's special bow attacks
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2022-09-07 15:58:18 -04:00 |
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Evan Debenham
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a5dc890280
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v1.4.0: improved merging logic for a few specific standard room types
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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00bc4ef473
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v1.4.0: fixed fireblast sometimes not igniting close heaps or barricades
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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ac318cb0ca
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v1.4.0: improved save corruption error message
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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f200a89f2d
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v1.4.0: fixed effect order errors with kinetic and viscosity
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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2b78dce260
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v1.4.0: fixed an error with swarm duplication logic from earlier commit
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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e84091249f
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v1.4.0: added text to mirror image and retribution, fixed MI not IDing
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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d343a116a6
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v1.4.0: fixed hero armor transferring rarely deleting broken seal
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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29370c0645
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v1.4.0: fixed Goo's pump up logic not working with retreating
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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2644e16d4c
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v1.4.0: fixed magic immune not applying to rings or artifacts
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2022-09-07 15:58:17 -04:00 |
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Evan Debenham
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fea136b947
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v1.4.0: fixed alignment issues in about scene
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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88f2cb7a36
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v1.4.0: disintegration no longer harms undiscovered passive chars
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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630bc0291d
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v1.4.0: waiting now always takes exactly 1 turn, regardless of speed mod
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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adc33890f8
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v1.4.0: fixed wait/pickup action not working if item can't be collected
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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59d8e81052
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v1.4.0: added some friendly items that were missing from magic resist
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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a558c1200d
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v1.4.0: added a case to handle lost inventory and items on stairs
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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1df169f533
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v1.4.0: fixed amulet scene not saving badges when it should
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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59341628bc
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v1.4.0: reduced cases where piranha would live in land for a turn
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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9d6fbea2ba
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v1.4.0: improved chains vfx, especially for guards
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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4333e3273a
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v1.4.0: adjusted controller handler logic for triggers
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2022-09-07 15:58:16 -04:00 |
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Evan Debenham
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ed8cb11e7c
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v1.4.0: fixed ratmogrify clearing champion enemy buffs
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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e38dbae236
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v1.4.0: standardized right click menu images with info windows
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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fce4b8a73a
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v1.4.0: mastery and curse infusion boosts are now shown in item slots
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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c52a0971c7
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v1.4.0: fixed pushing effects not causing the camera to follow the hero
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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351ce75333
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v1.4.0: adjusted DK challenge badge text to clarify ring of force counts
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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2a45ff5689
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v1.4.0: explosions now have an on death message
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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6774e0a6c7
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v1.4.0: force cube now counts for friendly fire badge
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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f5dba3b056
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v1.4.0: fixed cases where magical explosions didn't award friendly fire
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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71c9635021
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v1.4.0: fixed incorrect ascension message on floor 1
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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31ccd854ab
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v1.4.0: added new text to better communicate curse state on wep/arm
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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397bc0bbbe
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v1.4.0: adjusted enemy invis logic in the rare cases it applies to them
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2022-09-07 15:58:15 -04:00 |
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Evan Debenham
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42f7af4418
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v1.4.0: improvements to rat attacking animations
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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fdc5df529c
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v1.4.0: adjusted buff bar layout and added max width
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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401411d16f
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v1.4.0: fixed warp beacon and swarms not respecting eternal fire
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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90a1d3ce2b
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v1.4.0: mouse and controller cursor positions are now synced
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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3c4420e8a0
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v1.4.0: adjusted access level on document constants
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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15d64a49d7
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v1.4.0: dropped support for pre-1.0.3 saves
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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223de3fef8
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v1.4.0: reworked danger keybind to cycle target/tabs
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2022-09-07 15:58:14 -04:00 |
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Evan Debenham
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4f32d906a0
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v1.3.2: re-final commit
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2022-07-27 12:21:14 -04:00 |
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Evan Debenham
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3ae14078d8
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v1.3.2: fixed various inconsistencies with controller tooltip prompts
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2022-07-27 12:21:14 -04:00 |
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Evan Debenham
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cad7c0eb87
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v1.3.2: final commit
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2022-07-27 12:21:14 -04:00 |
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Evan Debenham
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5d6fe5aa97
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v1.3.2: updated translations
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2022-07-27 12:21:13 -04:00 |
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Evan Debenham
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8cee59b2ad
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v1.3.2: fixed slight errors in all class vistory badge
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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19936a214b
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v1.3.2: adjusted quickslot button middle click behaviour
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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2b4efb7090
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v1.3.2: fixed items being usable when hero is dead
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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771805a4c6
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v1.3.2: made it clearer that defeating enemies weakens ascension curse
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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4ce98559ec
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v1.3.2: fixed another case of victory badge not being added locally
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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443ee21384
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v1.3.2: enhanced changes scene on large enough displays
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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4f800f4ebc
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v1.3.2: fixed further levelgen inconsistencies caused by champions
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2022-07-27 12:21:09 -04:00 |
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Evan Debenham
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401a0701e7
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v1.3.2: fixed a crash in gamescene if the player died right as they fell
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2022-07-27 12:21:09 -04:00 |
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