Commit Graph

  • 50566234c7 v0.6.2: Hourglass charge use is now frontloaded to match new cloak Evan Debenham 2017-09-12 00:07:55 -04:00
  • 75682ea572 v0.6.2: fixed typo in ghost hero introduction Evan Debenham 2017-09-11 23:45:37 -04:00
  • cb1f1f5bcf v0.6.2: bones no longer contain progression items but getting 50 gold is less likely Evan Debenham 2017-09-11 23:14:30 -04:00
  • d898e29fdb v0.6.2: action indicator now persists between floors (but not games) Evan Debenham 2017-09-11 23:09:47 -04:00
  • 17a15d2485 v0.6.2: fixed crashes when loading pre-0.6.2 saves Evan Debenham 2017-09-11 22:15:02 -04:00
  • 60ca4b0180 v0.6.2: reworked the assassin subclass Evan Debenham 2017-09-11 20:59:19 -04:00
  • 6cda24e6ed v0.6.2: reworked the freerunner subclass Evan Debenham 2017-09-10 02:32:39 -04:00
  • f8244d013e v0.6.2: reworked rogue and cloak of shadows Evan Debenham 2017-09-08 00:29:05 -04:00
  • d4489e6901 v0.6.2: fully implemented 5 secret rooms Evan Debenham 2017-09-07 01:00:44 -04:00
  • 595abdd2c6 v0.6.2: Added proper error handling to a rare case in levelgen Evan Debenham 2017-09-07 00:57:21 -04:00
  • c501b82997 v0.6.2: Fixed "nothing interesting here" showing up more than intended Evan Debenham 2017-09-07 00:57:03 -04:00
  • 8fb8061ee1 v0.6.2: Code for well water now supports more than one well at a time Evan Debenham 2017-09-06 23:28:41 -04:00
  • 4a8373246b v0.6.2: implement new secret room logic. Evan Debenham 2017-09-06 02:29:37 -04:00
  • a5df5e9b5b v0.6.2: redesigned secret door and searching mechanics Evan Debenham 2017-09-03 18:05:02 -04:00
  • 8122e961ee v0.6.2: all enemies now have health bars if they are injured Evan Debenham 2017-09-02 02:37:35 -04:00
  • 1d800853cb v0.6.2: fixed a typo when enemies die out of vision Evan Debenham 2017-09-01 22:13:11 -04:00
  • ae154b8deb v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones Evan Debenham 2017-09-01 22:12:30 -04:00
  • 7054594f7d v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger Evan Debenham 2017-09-01 20:41:22 -04:00
  • ca077cefae v0.6.2: reworked wand of corruption Evan Debenham 2017-09-01 20:39:48 -04:00
  • 6967ed3586 v0.6.2: added support for tinting buff icons Evan Debenham 2017-08-31 20:18:58 -04:00
  • 592976b91c v0.6.2: cleaned up some game log entries Evan Debenham 2017-08-31 04:29:42 -04:00
  • 697c814551 v0.6.2: improved visuals for picked up items Evan Debenham 2017-08-31 02:49:10 -04:00
  • b02d1d0d1a v0.6.2: improved zoom scaling as lower scaling values Evan Debenham 2017-08-29 22:03:00 -04:00
  • a875b8f448 v0.6.2: overhauled alchemy system Evan Debenham 2017-08-29 21:55:47 -04:00
  • 832862272e v0.6.1b: manifest commit Evan Debenham 2017-08-24 19:03:54 -04:00
  • 4c0f588489 v0.6.1b: fixed concurrent modification exceptions when gettin buffs Evan Debenham 2017-08-24 08:46:13 -04:00
  • 42a43a115e v0.6.1b: updated translator credits Evan Debenham 2017-08-23 18:21:52 -04:00
  • 58c558a8fa v0.6.1b: updated mimic sprites to go along with chest changes Evan Debenham 2017-08-23 18:18:40 -04:00
  • 5c342e1afa v0.6.1b: fixed uncommon crashes caused by new mirror image logic Evan Debenham 2017-08-23 18:08:21 -04:00
  • 3ff7ccdbaf v0.6.1b: refactoring + bugfixes to buff indicator Evan Debenham 2017-08-23 18:07:29 -04:00
  • 95dcced4eb v0.6.1b: fixed doors being hidden on floor 2 more often than they should Evan Debenham 2017-08-23 16:26:38 -04:00
  • 1bebbc348a v0.6.1b: further adjustments to sad ghost error checking Evan Debenham 2017-08-23 14:59:47 -04:00
  • 71b74fd3de v0.6.1b: updated translations Evan Debenham 2017-08-23 05:08:41 -04:00
  • bb2828234e v0.6.1b: fixed rare crashes caused by plant visuals Evan Debenham 2017-08-23 04:45:09 -04:00
  • e9df79d108 v0.6.1b: fixed rare crashes when tengu's arena was very full Evan Debenham 2017-08-23 04:34:40 -04:00
  • e756328eef v0.6.1b: fixed rare crashes when hero is cleared Evan Debenham 2017-08-23 04:11:22 -04:00
  • 5dcb6b5ef4 v0.6.1b: fixed extremely rare crash caused by cursed wands Evan Debenham 2017-08-23 04:07:38 -04:00
  • 25c0449bb0 v0.6.1b: fixed rare concurrent modification of actor sets Evan Debenham 2017-08-23 03:56:42 -04:00
  • 70cce2c8b3 v0.6.1b: fixed rare crashes caused by floating text Evan Debenham 2017-08-23 03:43:10 -04:00
  • d71559e0cc v0.6.1b: fixed rare crashes caused by a camera as it is destroyed Evan Debenham 2017-08-23 03:24:57 -04:00
  • b14348959a v0.6.1b: adjusted error checking on sad ghost's dialog Evan Debenham 2017-08-23 02:07:11 -04:00
  • 12e0442e24 v0.6.1b: fixed rare ANRs caused by shared preference editing Evan Debenham 2017-08-23 01:59:07 -04:00
  • 68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption Evan Debenham 2017-08-23 01:48:57 -04:00
  • ff28b2314a v0.6.1b: added a safety check to touchscreen Evan Debenham 2017-08-23 01:38:44 -04:00
  • e3653e6fcc v0.6.1b: stability improvemens to movieclip Evan Debenham 2017-08-23 01:14:00 -04:00
  • 6a7c063893 v0.6.1b: fixed magical sleep applying when the enemy is sleep immune Evan Debenham 2017-08-23 00:59:56 -04:00
  • 51ec4a4039 v0.6.1b: added a safety check to dungeon.loadlevel Evan Debenham 2017-08-22 23:58:48 -04:00
  • 0b417a09b9 v0.6.1b: fixed crashes involving missing ranking IDs Evan Debenham 2017-08-22 23:30:26 -04:00
  • 786e9cf0ea v0.6.1b: further fixes for hero searching more often than intended Evan Debenham 2017-08-22 23:12:43 -04:00
  • 13e0c37c38 v0.6.1b: corrected unnecessary catalogs saving Evan Debenham 2017-08-22 21:59:06 -04:00
  • d274dc0320 v0.6.1b: fixed IDed transmuted items not being cataloged Evan Debenham 2017-08-22 21:57:36 -04:00
  • 389e9adf7c v0.6.1b: improved sprites for ranged weapons and chests Evan Debenham 2017-08-22 21:52:13 -04:00
  • b03bfba296 v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes Evan Debenham 2017-08-22 01:18:41 -04:00
  • 04e575bd23 v0.6.1b: examining a tile that has never been seen no longer shows text Evan Debenham 2017-08-21 05:02:04 -04:00
  • e2750832c6 v0.6.1b: fixed a typo in alarm traps Evan Debenham 2017-08-21 00:05:42 -04:00
  • 5d1669431d v0.6.1b: Levels no longer set Dungeon.visible Evan Debenham 2017-08-21 00:04:55 -04:00
  • 55151aa0a9 v0.6.1a: manifest commit Evan Debenham 2017-08-18 12:51:18 -04:00
  • 769bdc298c v0.6.1a: fixed enemy sprites sometimes not visually dieing Evan Debenham 2017-08-17 18:17:06 -04:00
  • 82f83a7c37 v0.6.1a: translation updates Evan Debenham 2017-08-17 18:01:49 -04:00
  • bd6f379e28 v0.6.1a: added a safety check to gamescene Evan Debenham 2017-08-17 17:46:16 -04:00
  • 7618025509 v0.6.1a: thieves are no longer able to escape while visible in any circumstance. Evan Debenham 2017-08-17 16:47:18 -04:00
  • 20f3288f06 v0.6.1a: fixed hangs caused by changes to hero search logic Evan Debenham 2017-08-17 15:42:20 -04:00
  • cae26999c2 v0.6.1a: increased the cases where char buff access is synced Evan Debenham 2017-08-17 15:08:43 -04:00
  • 347e95ed6b v0.6.1a: Lloyd's beacon is no longer blocked by none-hostile creatures Evan Debenham 2017-08-17 14:10:25 -04:00
  • 35cdb4a2c2 v0.6.1a: updated gradle stuff Evan Debenham 2017-08-17 00:06:40 -04:00
  • daa82f615b v0.6.1a: fixed texture oddness while zooming on low res screens Evan Debenham 2017-08-16 23:53:23 -04:00
  • bde794bb8f v0.6.1a: small refactor to dungeon/level bundling Evan Debenham 2017-08-16 23:52:52 -04:00
  • d4849e4888 v0.6.1a: fixed rare crashes with window hiding Evan Debenham 2017-08-16 22:31:58 -04:00
  • 03405857a0 v0.6.1a: the final ring/scroll/potion is no longer auto-IDed Evan Debenham 2017-08-16 22:31:39 -04:00
  • 7027c19b5f v0.6.1a: fully fixed emoIcon handling (I hope) Evan Debenham 2017-08-16 21:21:06 -04:00
  • 720ec67a15 v0.6.1a: fixed crash issues relating to the game log Evan Debenham 2017-08-16 20:22:37 -04:00
  • 4c38519f6a v0.6.1a: fixed the hero passively searching when not acting Evan Debenham 2017-08-16 20:22:18 -04:00
  • 2f062aeb9c v0.6.1a: fixed permanent flares not appearing Evan Debenham 2017-08-16 20:20:09 -04:00
  • 8fe57dfdf8 v0.6.1a: updated old save support Evan Debenham 2017-08-15 21:30:50 -04:00
  • 78941ef83f v0.6.1: manifest commit Evan Debenham 2017-08-15 02:50:27 -04:00
  • bea4ef3cde v0.6.1: game now auto-selects languages even if they are unreviewed Evan Debenham 2017-08-15 02:42:36 -04:00
  • 340c716c49 v0.6.1: language button now blinks if the selected language is incomplete Evan Debenham 2017-08-15 02:37:38 -04:00
  • 8997c71737 v0.6.1: translation updates Evan Debenham 2017-08-15 02:18:44 -04:00
  • 7bb0103d17 v0.6.1: added a syncronization requirement to script usage Evan Debenham 2017-08-15 01:08:54 -04:00
  • 2efda4296d v0.6.1: adjusted thread prioritization on multicore systems Evan Debenham 2017-08-15 01:07:59 -04:00
  • eb06f4ff53 v0.6.1: adjusted emoicon handling to prevent null pointers Evan Debenham 2017-08-15 01:06:50 -04:00
  • 4adb7fb4b3 v0.6.1: fixed the sad ghost getting stuck behind closing doors on bosses Evan Debenham 2017-08-15 00:37:20 -04:00
  • 6150ed0e35 v0.6.1: corrected minor issues with journal layout Evan Debenham 2017-08-13 14:06:52 -04:00
  • 31883b1f9c v0.6.1: suspicious chest rooms now don't always contain mimics Evan Debenham 2017-08-13 14:06:30 -04:00
  • 9eda084682 v0.6.1: translation updates Evan Debenham 2017-08-11 23:00:05 -04:00
  • b4ee9fa434 v0.6.1: connection room counts in levels are now much more consistent Evan Debenham 2017-08-11 22:47:06 -04:00
  • 0e033720c7 v0.6.1: levels are now more densely packed on average Evan Debenham 2017-08-11 21:46:32 -04:00
  • 0cdd99e389 v0.6.1: added a persistent health bar to the sad ghost Evan Debenham 2017-08-11 21:44:47 -04:00
  • b2ca8a3426 v0.6.1: various bugfixes Evan Debenham 2017-08-11 17:10:49 -04:00
  • 635c5ecdb1 v0.6.1: translation updates Evan Debenham 2017-08-06 22:23:49 -04:00
  • 14a9ca59b6 v0.6.1: slightly improved the UI in the journal window Evan Debenham 2017-08-06 20:37:20 -04:00
  • 91e457c2eb v0.6.1: prevented the troll blacksmith from destroying the broken seal Evan Debenham 2017-08-06 20:36:55 -04:00
  • dcf59af491 v0.6.1: fixed evil eyes being able to shoot through walls in rare cases Evan Debenham 2017-08-05 02:52:37 -04:00
  • caf6f5ca50 v0.6.1: improved quickslot interactions with thieves and monks Evan Debenham 2017-08-05 02:52:08 -04:00
  • 0588036643 v0.6.1: fixed quickslots not updating properly when item glow changes Evan Debenham 2017-08-04 23:23:00 -04:00
  • 2dabf54a5d v0.6.1: various improvements to the tengu boss fight Evan Debenham 2017-08-04 23:08:06 -04:00
  • 5285d2e576 v0.6.1: fixed minor visual bugs when outfitting the sad ghost Evan Debenham 2017-08-04 22:14:49 -04:00
  • c3b8eafef9 v0.6.1: translation updates Evan Debenham 2017-08-04 17:41:51 -04:00
  • 46ba333af1 v0.6.1: fixed various issues with levelgen Evan Debenham 2017-08-04 15:30:46 -04:00
  • 54749a5eb5 v0.6.1: fixed fog of war updating unnecessarily while resting Evan Debenham 2017-08-04 15:17:56 -04:00