Commit Graph

  • 024405b9be v0.6.1: added 2 new guidebook pages Evan Debenham 2017-08-01 20:10:07 -04:00
  • 4890b4f19d v0.6.1: picking up document pages now makes the journal button blink Evan Debenham 2017-08-01 19:59:42 -04:00
  • f500ba87ec v0.6.1: improved sewer pipe rooms when they have many connections Evan Debenham 2017-08-01 16:45:37 -04:00
  • 8dc88b2565 v0.6.1: increased the chance for big rooms to be interconnected Evan Debenham 2017-08-01 14:53:38 -04:00
  • b294155fb1 v0.6.1: more bugfixes and improvements to the dried rose Evan Debenham 2017-08-01 14:51:06 -04:00
  • d0dfa22fe4 v0.6.1: mining also no longer costs hunger Evan Debenham 2017-07-31 15:01:22 -04:00
  • dcc07b6ea2 v0.6.1: ascending stairs no longer costs hunger Evan Debenham 2017-07-31 14:56:03 -04:00
  • 193633b602 v0.6.1: Added 5 new regional rooms, and adjusted room spawn rates Evan Debenham 2017-07-30 22:29:33 -04:00
  • 886b597eea v0.6.1: rooms can now specify whether they allow grass or water separately Evan Debenham 2017-07-30 18:50:39 -04:00
  • d407144e28 v0.6.1: further improved imp spawning logic, reverted changes to regular spawning logic Evan Debenham 2017-07-29 14:44:07 -04:00
  • 591b1b570e v0.6.1: reduced the spawn rate of guidebook pages on very early floors Evan Debenham 2017-07-29 03:43:29 -04:00
  • a41309ed66 v0.6.1: fixed various crashes caused by initalizing items in the changes scene Evan Debenham 2017-07-29 03:12:00 -04:00
  • ceb6ca2668 v0.6.1: filled in new changes scene with current 0.6.1 details Evan Debenham 2017-07-29 03:00:55 -04:00
  • 4a2acc4b2b v0.6.1: Totally overhauled changes scene (no content for now) Evan Debenham 2017-07-28 18:33:43 -04:00
  • ab639a0125 v0.6.1: added a method to painter to allow ellipse shaped fills Evan Debenham 2017-07-27 19:24:12 -04:00
  • 98210ee915 v0.6.1: final cleanup of limited drops changes Evan Debenham 2017-07-26 20:00:57 -04:00
  • 4c31d69d5d v0.6.1: removed alchemists toolkit from catalogs Evan Debenham 2017-07-25 23:51:08 -04:00
  • 92349dfbb1 v0.6.1: refactoring to limited drops now that they are more flexible Evan Debenham 2017-07-25 23:49:55 -04:00
  • 67d39b856f v0.6.1: made storing and restore limited drops much less rigid Evan Debenham 2017-07-25 23:29:08 -04:00
  • dd78517a3a v0.6.1: removed signpost text from resource files Evan Debenham 2017-07-25 17:18:50 -04:00
  • e1fb370456 v0.6.1: improved several journal pages Evan Debenham 2017-07-25 17:10:45 -04:00
  • 6f301d48ff v0.6.1: added two new uncommon rooms Evan Debenham 2017-07-24 15:36:06 -04:00
  • 5c0648dcf2 v0.6.1: added a new type of connection room (and chasm variant) Evan Debenham 2017-07-24 14:32:31 -04:00
  • ce274df5b8 v0.6.1: buffed ring of wealth Evan Debenham 2017-07-24 13:32:38 -04:00
  • 7705f24c14 v0.6.1: completely reimplemented tunnel rooms Evan Debenham 2017-07-23 22:08:45 -04:00
  • 673ad28c5d v0.6.1: added support for multi window mode and refactored ui flag system Evan Debenham 2017-07-23 16:31:20 -04:00
  • b1f6c2dde3 v0.6.1: corrected weapon enchants when used by the sad ghost Evan Debenham 2017-07-22 13:56:00 -04:00
  • 25ee9d1401 v0.6.1: implement ring of energy (takes the place of ring of magic) Evan Debenham 2017-07-21 17:23:27 -04:00
  • b627fe8ab3 v0.6.1: removed further signpost logic Evan Debenham 2017-07-21 12:19:43 -04:00
  • 2fe0b7cc7a v0.6.1: fixed guidebook pages showing up in remains Evan Debenham 2017-07-21 01:19:58 -04:00
  • 2a5ea03010 v0.6.1: fixed notes-related crashes in rankings loading Evan Debenham 2017-07-21 00:53:07 -04:00
  • f0c232af53 v0.6.1: lots more guide implementation Evan Debenham 2017-07-20 23:52:00 -04:00
  • 954a46b1c5 v0.6.1: fixed a typo that appers when trying to open a locked chest with no key Evan Debenham 2017-07-20 23:51:36 -04:00
  • babc3f4dc8 v0.6.1: fixed well of health unintentionally not healing instantly Evan Debenham 2017-07-20 21:42:11 -04:00
  • 49b81e0b86 v0.6.1: removed signposts from most parts of the codebase Evan Debenham 2017-07-19 19:04:32 -04:00
  • fb5e8bc3bd v0.6.1: lots of guidebook implementation Evan Debenham 2017-07-19 18:01:14 -04:00
  • ce47af7d8f v0.6.1: fixed a freeze bug caused by the sad ghost Evan Debenham 2017-07-19 13:34:00 -04:00
  • 9924f5d28d v0.6.1: improvements to badges and badges scene: Evan Debenham 2017-07-17 15:07:18 -04:00
  • 82f58507e7 v0.6.1: Burned tiles now stitch with chasms, fixed offcolor prison wall chasm stitch tiles Evan Debenham 2017-07-16 01:28:50 -04:00
  • 9763e7e6e8 v0.6.1: toxic gas no longer applies any damage if target is immune, even though that damage will be negated Evan Debenham 2017-07-15 23:21:56 -04:00
  • 36f7a7aaa6 v0.6.1: implemented item for document pages Evan Debenham 2017-07-15 04:24:14 -04:00
  • 17c3f501a8 v0.6.1: buffs in the hero window now scroll if there are many of them Evan Debenham 2017-07-14 20:09:27 -04:00
  • 61fb79d9ab v0.6.1: fixed Goo and DM300 auto-IDing their artifacts Evan Debenham 2017-07-13 20:21:34 -04:00
  • 479dd40bf7 v0.6.1: fixed berserker instantly dieing on loading a run Evan Debenham 2017-07-13 20:06:53 -04:00
  • 6f1d2b17c4 v0.6.1: even more refactoring and implemented guide UI in journal window Evan Debenham 2017-07-13 03:55:45 -04:00
  • b4835d88e6 v0.6.1: compass now points at stairs going up if amulet is obtained Evan Debenham 2017-07-12 16:51:27 -04:00
  • bb2af77276 v0.6.1: fixed crashes when trying to first load the catalog Evan Debenham 2017-07-12 13:09:19 -04:00
  • e486e9896d v0.6.1: more refactoring and improvements to journal and catalogs Evan Debenham 2017-07-12 03:49:26 -04:00
  • be396f4e2d v0.6.1: fixed rare problematic enemy and npc placement Evan Debenham 2017-07-12 00:11:42 -04:00
  • 6fd5de91c7 v0.6.1: fixed items being added to catalogs on death. Evan Debenham 2017-07-11 23:52:20 -04:00
  • 460d46a54e v0.6.1: fixed catalog bugs relating to badges Evan Debenham 2017-07-11 23:37:11 -04:00
  • fcef3e6382 v0.6.1: bugfixes to dew vial and keys Evan Debenham 2017-07-11 01:55:01 -04:00
  • 6162aadf42 v0.6.1: refactoring, and added save/load for catalogs Evan Debenham 2017-07-10 22:20:31 -04:00
  • d055f9645a v0.6.1: improved the layout of the journal window Evan Debenham 2017-07-10 19:04:15 -04:00
  • dc4d928da0 v0.6.1: refactored keys, now stored in notes Evan Debenham 2017-07-10 05:20:31 -04:00
  • 2ccda1d1e7 v0.6.1: moved notes class to journal package, renamed features to landmarks Evan Debenham 2017-07-09 22:27:31 -04:00
  • 1a22c5334e v0.6.1: renamed journal class to notes Evan Debenham 2017-07-09 14:42:30 -04:00
  • 3c5a8c9ca4 v0.6.1: removed some outdated badges & tied catalogs into badge system Evan Debenham 2017-07-08 18:54:37 -04:00
  • 41b3c903c6 v0.6.1: Catalogs now keep track of whether items have been seen Evan Debenham 2017-07-07 13:56:19 -04:00
  • d975f3c8d5 v0.6.1: added all identifiable items to items tab, needs improvements Evan Debenham 2017-07-06 21:54:15 -04:00
  • 2ffbef67fd v0.6.1: major adjustments to layout of journal window Evan Debenham 2017-07-06 18:43:15 -04:00
  • 41da332ef9 v0.6.1: improved journal window code and items tab Evan Debenham 2017-07-06 05:25:39 -04:00
  • 3fccd85589 v0.6.1: Journal interface redesign pt.1 Evan Debenham 2017-07-06 01:37:04 -04:00
  • a8b3b76053 v0.6.1: improved depth icons and placeholder graphics Evan Debenham 2017-07-06 00:37:23 -04:00
  • c8df657e51 v0.6.1: fixed issues with ghost spawning position between floors Evan Debenham 2017-07-05 12:24:57 -04:00
  • debd7d6436 v0.6.1: fixed evil eye sprites idling instead of dieing in rare cases Evan Debenham 2017-07-04 23:27:09 -04:00
  • a4f2987cdf v0.6.1: adjusted when searching and observing occurs Evan Debenham 2017-07-04 22:28:57 -04:00
  • 13f8bf3d60 v0.6.1: tweaks to new dew vial Evan Debenham 2017-07-04 19:44:59 -04:00
  • 4b2ffa060f v0.6.1: clarified description of horn of plenty Evan Debenham 2017-07-03 23:38:50 -04:00
  • 3f587ffc47 v0.6.1: small tweak to wand of fireblast logic Evan Debenham 2017-07-03 23:19:00 -04:00
  • b31fc10136 v0.6.1: finished implementing ring of wealth rework (for now) Evan Debenham 2017-07-01 05:14:30 -04:00
  • e07098a580 v0.6.1: partially reworked ring of wealth Evan Debenham 2017-06-30 00:42:28 -04:00
  • 39eedbd46d v0.6.1: fixed flare effects rendering incorrectly for the 1st frame Evan Debenham 2017-06-29 19:57:20 -04:00
  • cbc21ef9fb v0.6.1: several improvements to mob and ally AI Evan Debenham 2017-06-29 03:41:53 -04:00
  • 7ebf612917 v0.6.1: bugfixes to new dried rose Evan Debenham 2017-06-28 22:28:00 -04:00
  • bc4dda1bf3 v0.6.1: more dried rose rework implementation Evan Debenham 2017-06-28 04:03:13 -04:00
  • 9af6e71266 v0.6.1: major refactoring to dried rose Evan Debenham 2017-06-27 03:14:22 -04:00
  • 0e373b2eb7 v0.6.1: fixed a missing capitalization on prison guard text Evan Debenham 2017-06-26 17:51:34 -04:00
  • b53a2516af v0.6.1: healing now takes priority over enemy actions Evan Debenham 2017-06-26 02:44:35 -04:00
  • dc7d59c65f v0.6.1: adjusted weapon/armor code so npcs and mobs can better use them Evan Debenham 2017-06-26 02:41:42 -04:00
  • 6a0a7ae450 v0.6.1: ghost hero now follows the player between floors Evan Debenham 2017-06-25 20:19:49 -04:00
  • 80414bd6fd v0.6.1: reworked base mechanics of the dried rose Evan Debenham 2017-06-25 17:55:55 -04:00
  • 8c50b988a3 v0.6.1: fixed emo icons now being properly reset Evan Debenham 2017-06-24 22:30:21 -04:00
  • 381b23b6bc v0.6.1: reworked unstable spellbook, now grants empowered scroll effects Evan Debenham 2017-06-24 22:21:33 -04:00
  • 24eb803e3f v0.6.1: added empowered effects to scrolls Evan Debenham 2017-06-24 18:57:42 -04:00
  • b7f82b9488 v0.6.1: improved some consumable icons + PNG optimization Evan Debenham 2017-06-24 18:47:32 -04:00
  • 5d4b0cbb2a v0.6.1: stepping on plants now interrupts the hero Evan Debenham 2017-06-22 17:33:48 -04:00
  • 1757c2ae7d v0.6.1: improved actor thread interrupt handling Evan Debenham 2017-06-22 17:23:59 -04:00
  • 2c54c53c54 v0.6.1: fixed chasm deaths not recording properly in rankings Evan Debenham 2017-06-22 16:11:02 -04:00
  • 579dbf19f8 v0.6.1: ethereal chains can now pull to solids at diagonals as well Evan Debenham 2017-06-22 16:06:57 -04:00
  • a0a0a108f5 v0.6.1: removed ethereal chains being limited on locked floors Evan Debenham 2017-06-22 13:21:08 -04:00
  • 19a5f22bfe v0.6.1: refactored and adjusted logic for ethereal chains Evan Debenham 2017-06-22 02:19:13 -04:00
  • 8fe920ff17 v0.6.1: reworked the HP mechanics on right of might Evan Debenham 2017-06-21 17:11:48 -04:00
  • 42a37ec1ac v0.6.1: fixed a couple of bugs leftover from ring mechanics changes Evan Debenham 2017-06-21 16:43:15 -04:00
  • 1d904966bf v0.6.1: fixes for healing buff visuals Evan Debenham 2017-06-20 15:47:22 -04:00
  • 0a0001c5d6 v0.6.1: corrected static initialization for generator categories Evan Debenham 2017-06-20 04:16:39 -04:00
  • e21e378b94 v0.6.1: changes to the horn of plenty: Evan Debenham 2017-06-20 03:08:04 -04:00
  • a68dc6dbc2 v0.6.1: fixed healing buff not remembering its state Evan Debenham 2017-06-18 21:03:55 -04:00
  • ca65af576e v0.6.1: reduced the intensity of the highest visual grid setting Evan Debenham 2017-06-18 20:06:33 -04:00
  • 154bd94f80 v0.6.1: significant mechanics adjustments to healing potions Evan Debenham 2017-06-18 20:04:56 -04:00