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ea19c8294f
v0.3.3a: thieves now actually get away, rather than just destroying an item.
Evan Debenham
2015-12-25 02:53:20 -05:00
73d9302be5
v0.3.3a: tweaked fleeing to behave a bit more consistently with an invisible enemy
Evan Debenham
2015-12-25 02:29:11 -05:00
62086adc4a
v0.3.3a: improved sandals of nature's use of name
Evan Debenham
2015-12-25 02:23:38 -05:00
84ab14a327
v0.3.3a: 'visible enemies' rule no longer applies to container heaps
Evan Debenham
2015-12-25 02:21:14 -05:00
f36870aa9b
v0.3.3a: adjusted how mage's staff handles its name
Evan Debenham
2015-12-24 23:22:22 -05:00
e1471c3678
v0.3.3a: made weapons use name() instead of name
Evan Debenham
2015-12-24 22:46:59 -05:00
84d8955cdb
v0.3.3a: tweaked rings to use super.name() instead of name
Evan Debenham
2015-12-24 22:16:10 -05:00
aabd3a4bc6
v0.3.3a: fixed newborn elementals spawning inside the hero
Evan Debenham
2015-12-24 22:07:56 -05:00
f2a90a43b5
v0.3.3a: fixed an incorrect sprite offset value for newborn elementals
Evan Debenham
2015-12-24 22:06:00 -05:00
0ec187d73b
v0.3.3a: added new teasers
Evan Debenham
2015-12-24 21:08:12 -05:00
ad61f4a16a
v0.3.3a: added a little holiday treat ;)
Evan Debenham
2015-12-24 19:53:29 -05:00
2bb18fcd14
v0.3.3a: bugfixes and safety checks to tengu and ranged attacks
Evan Debenham
2015-12-24 03:47:13 -05:00
fe1fade887
v0.3.3a: fixed a crash involving tengu's jump
Evan Debenham
2015-12-24 02:00:43 -05:00
2c87715af5
v0.3.3a: fixed a nullpointer in disintegration traps
Evan Debenham
2015-12-24 01:22:43 -05:00
6fa4192dcf
v0.3.3a: throw is now the default action for ceremonial candles
Evan Debenham
2015-12-23 04:39:47 -05:00
77b4863b48
v0.3.3a: fixed wand of prismatic light not prolonging light buff
Evan Debenham
2015-12-23 04:38:26 -05:00
69a377c53f
v0.3.3a: added some safety checks to GameLog
Evan Debenham
2015-12-23 04:21:52 -05:00
75e232a429
v0.3.3: removed google play games references from welcomescene
Evan Debenham
2015-12-21 22:38:33 -05:00
eec711fb05
v0.3.3: manifest commit
Evan Debenham
2015-12-18 13:34:02 -05:00
e6a3310c42
v0.3.3: undid warrior beard changes from 1.9.1 source
Evan Debenham
2015-12-18 02:37:13 -05:00
aff724c8d5
v0.3.3: added the ability to flip the screen in landscape/portrait
Evan Debenham
2015-12-18 02:23:16 -05:00
078de8d91d
v0.3.3: added the ability to highlight text in WndOptions
Evan Debenham
2015-12-17 01:22:17 -05:00
a6db02535f
v0.3.3: adjusted wndOptions to be wider in landscape
Evan Debenham
2015-12-17 00:58:16 -05:00
66ee082503
v0.3.3: updated copyright on maze painter
Evan Debenham
2015-12-16 22:45:19 -05:00
64df321aa1
v0.3.3: fixed bugs with rot heard and lashers
Evan Debenham
2015-12-16 22:31:43 -05:00
108fd0085d
v0.3.3: changed EVIL propery to DEMONIC, implemented it
Evan Debenham
2015-12-16 18:08:26 -05:00
83b73c50ad
v0.3.3: implemented the UNDEAD property
Evan Debenham
2015-12-16 17:46:35 -05:00
338073a3f3
v0.3.3: fixed a typo in thief
Evan Debenham
2015-12-16 17:36:32 -05:00
3d8e104b9b
v0.3.3: implemented BOSS and MINIBOSS properties
Evan Debenham
2015-12-16 17:27:36 -05:00
e09f40378d
v0.3.3: added char properties, starting with IMMOVABLE implementation
Evan Debenham
2015-12-16 04:47:34 -05:00
30404257df
v0.3.3: fixed guards using their chains while paralyzed
Evan Debenham
2015-12-16 03:06:35 -05:00
3b2def76fd
v0.3.3: added some safety checks to cursed wands spawning plants
Evan Debenham
2015-12-16 02:51:42 -05:00
d2b2771f32
v0.3.3: fixed a bug with Tengu's blink ability
Evan Debenham
2015-12-16 02:50:13 -05:00
a210fe945c
v0.3.3: removed exception eating in herosubclass
Evan Debenham
2015-12-15 22:22:22 -05:00
f797e3464b
v0.3.3: fixed a bug with ethereal chains and enemy visibility
Evan Debenham
2015-12-15 22:18:17 -05:00
0c68376863
v0.3.3: tweaked how items auto-pickup
Evan Debenham
2015-12-15 19:13:53 -05:00
1cd0538e83
v0.3.3: no subclass is now named 'none' instead of null
Evan Debenham
2015-12-06 05:02:41 -05:00
c7d0c15221
v0.3.3: tweaked the default text size for wndOptions
Evan Debenham
2015-12-01 17:52:22 -05:00
d21aacdbdf
v0.3.3: icon png optimization
Evan Debenham
2015-11-29 22:53:34 -05:00
c03cd90b79
v0.3.3: fixed item windows going offscreen in landscape
Evan Debenham
2015-11-27 22:37:44 -05:00
dd3f866205
v0.3.3: added a random maze generator, currently used in the tengu boss fight
Evan Debenham
2015-11-27 19:47:00 -05:00
30668278c2
v0.3.2c: manifest commit
Evan Debenham
2015-11-23 19:54:54 -05:00
39781aa3fa
v0.3.2c: fixed an issue with tengu dieing while sleeping
Evan Debenham
2015-11-23 18:15:47 -05:00
71c5b24842
v0.3.2c: tweaked inventory panels to have some transparency
Evan Debenham
2015-11-23 17:47:54 -05:00
2b1b99333e
v0.3.2c: potion of might no longer extends potion of strength for no reason
Evan Debenham
2015-11-23 16:35:25 -05:00
38d25f33bb
v0.3.2c: added visual effect for soul mark, reduced soul mark duration considerably
Evan Debenham
2015-11-23 15:22:29 -05:00
0ef4ad71fc
v0.3.2c: adjusted gnoll shaman's magic damage again to be based on their damage roll
Evan Debenham
2015-11-23 15:08:12 -05:00
3ec72460f3
v0.3.2c: reduced gnoll shaman's magic damage (still stronger than pre-0.3.2)
Evan Debenham
2015-11-23 15:07:16 -05:00
b4269fb549
v0.3.2c: fixed guards chaining invisible heroes
Evan Debenham
2015-11-23 14:43:34 -05:00
b4ac28932e
v0.3.2c: added some better saving redundancy to levelgen
Evan Debenham
2015-11-19 01:58:18 -05:00
71d421fdd0
v0.3.2c: tweaked chooseenemy behaviour, no longer sets enemy to null temporarily
Evan Debenham
2015-11-19 00:09:32 -05:00
ef44eaad08
v0.3.2c: fixed a crash in levelgen
Evan Debenham
2015-11-18 22:40:57 -05:00
8bf7794bb6
v0.3.2c: updated a couple poorly worded texts
Evan Debenham
2015-11-18 17:21:06 -05:00
d7ae88d963
v0.3.2c: re-added bones to prison boss level
Evan Debenham
2015-11-18 17:10:19 -05:00
ba0044f48b
v0.3.2c: Fixed bugs involving tengu and helper mobs
Evan Debenham
2015-11-18 16:43:19 -05:00
4715b42b77
v0.3.2c: Fixed a bugged interation between wand of blast wave and the tengu boss
Evan Debenham
2015-11-18 15:51:35 -05:00
6b7e28c88a
v0.3.2c: Fixed the timekeeper's hourglass stasis effect
Evan Debenham
2015-11-11 20:49:29 -05:00
83b60bf5a4
Merging 1.9.1 source: moved some quest class references
Evan Debenham
2015-11-11 18:36:13 -05:00
763509d3e5
Merging 1.9.1 source: color changes to ui
Evan Debenham
2015-11-11 04:15:54 -05:00
366dce1610
Merging 1.9.1 source: item changes
Evan Debenham
2015-11-11 02:01:25 -05:00
bc1e3ee17a
Merging 1.9.1 source: root changes
Evan Debenham
2015-11-10 04:19:04 -05:00
bd4decc6b7
Merging 1.9.1 source: tweaked welcome scene to make use of the new scrollbar
Evan Debenham
2015-11-10 04:13:07 -05:00
3fdd6452db
Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately)
Evan Debenham
2015-11-10 04:12:06 -05:00
83d492440e
Merging 1.9.1 source: ui changes (plus wndchooseway)
Evan Debenham
2015-11-10 03:19:38 -05:00
e35573883b
Merging 1.9.1 source: window changes
Evan Debenham
2015-11-10 02:15:11 -05:00
46a0f2b319
Merging 1.9.1 source: scene changes
Evan Debenham
2015-11-10 00:48:02 -05:00
c36f6d4bcf
Merging 1.9.1 source: effects changes
Evan Debenham
2015-11-09 20:05:16 -05:00
648246641a
Merging 1.9.1 source: level changes
Evan Debenham
2015-11-09 15:23:22 -05:00
d894c7297f
Merging 1.9.1 source: sprite changes
Evan Debenham
2015-11-09 14:04:04 -05:00
e65602dba0
Merging 1.9.1 source: assets changes
Evan Debenham
2015-11-09 02:44:28 -05:00
44880cb44e
v0.3.2b: manifest commit
Evan Debenham
2015-11-07 21:43:18 -05:00
8ae882c850
v0.3.2b: reduced the amount of time awarded by tengu
Evan Debenham
2015-11-07 21:40:19 -05:00
7999de94ac
v0.3.2b: locked floor count now persists over save/load, also increased base amount to 50
Evan Debenham
2015-11-07 21:38:05 -05:00
d2dc3aa712
v0.3.2b: prevent DM-300 from awarding time from its own toxic gas
Evan Debenham
2015-11-07 21:37:39 -05:00
b733c6f4d0
v0.3.2b: fixed a bug where the caves boss floor sign would sometimes appear under a trap
Evan Debenham
2015-11-07 21:26:35 -05:00
3a9331eddb
v0.3.2b: implemented locked room time mechanics into bosses
Evan Debenham
2015-11-07 21:19:26 -05:00
318df64246
v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items.
Evan Debenham
2015-11-07 20:18:51 -05:00
47aa30c830
v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded.
Evan Debenham
2015-11-07 20:02:22 -05:00
519e1252cb
v0.3.2b: fixed some bugs with groups and changed level visuals
Evan Debenham
2015-11-07 19:23:20 -05:00
1c1c7dc4b1
v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges.
Evan Debenham
2015-11-07 17:52:06 -05:00
ec49a78bc4
v0.3.2b: fixed a bug where multiple pit rooms would generate
Evan Debenham
2015-11-07 04:00:55 -05:00
e662fa4cb1
v0.3.2a: manifest commit
Evan Debenham
2015-11-06 19:05:06 -05:00
acc249ec32
v0.3.2a: also fixed a bug where ore veins would sparkle after being removed.
Evan Debenham
2015-11-06 18:56:37 -05:00
e2a57a0e31
v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs
Evan Debenham
2015-11-06 18:45:41 -05:00
b5176de721
v0.3.2a: weak floor rooms now guarantee a pit below them
Evan Debenham
2015-11-06 17:13:15 -05:00
3a5f724000
v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2.
Evan Debenham
2015-11-06 16:50:00 -05:00
f8ebf6e8ee
v0.3.2a: fixed some bugs with corrupted prison guards
Evan Debenham
2015-11-06 16:13:15 -05:00
ff10fe618f
v0.3.2a: reduced some of the debuff duration on crazed bandits
Evan Debenham
2015-11-06 15:31:49 -05:00
460ef26660
v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item.
Evan Debenham
2015-11-06 15:27:33 -05:00
d60be385c2
v0.3.2a: fixed one errant tile in prison boss level layout
Evan Debenham
2015-11-06 14:55:14 -05:00
c1b6017b8d
v0.3.2: manifest commit
Evan Debenham
2015-11-04 02:49:27 -05:00
257ca8a6c6
v0.3.2: changed most passive effects to pause when a floor is locked
Evan Debenham
2015-11-04 02:37:32 -05:00
0bcaba7a7c
v0.3.2: implemented notification window for mastery book changes
Evan Debenham
2015-11-04 02:23:44 -05:00
6cfb967ab4
v0.3.2: added ability to customize the button text for the new notification window
Evan Debenham
2015-11-04 02:10:42 -05:00
ca4f25fe49
v0.3.2: added a window class for a forced notification
Evan Debenham
2015-11-03 22:03:13 -05:00
6cc42aa0fa
v0.3.2: fixed prison boss maps sometimes permanently changing
Evan Debenham
2015-11-03 21:17:59 -05:00
4ad00d9fe2
v0.3.2: fixed tengu causing quickslot crashes in some cases
Evan Debenham
2015-11-03 21:17:28 -05:00
4b2bfb3eb9
v0.3.2: png optimization for some custom tiles
Evan Debenham
2015-11-03 20:22:53 -05:00
a0409663fe
v0.3.2: tweaked rot lasher health restore adn fixed bugs
Evan Debenham
2015-11-03 20:13:00 -05:00
820ac85626
v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm
Evan Debenham
2015-11-03 19:59:17 -05:00