Commit Graph

  • 6ec890da5a v0.3.2: fixed teleportation and movement inconsistencies with some characters Evan Debenham 2015-11-03 19:02:28 -05:00
  • 0c29e09d7a v0.3.2: tweaks to tengu's visuals and jump behaviour Evan Debenham 2015-11-03 18:52:54 -05:00
  • a1d5858e47 v0.3.2: increased shaman attack speed Evan Debenham 2015-11-03 18:45:07 -05:00
  • 3e2e04d778 v0.3.2: twaked tengu's boss arena to be a bit smaller Evan Debenham 2015-11-03 17:16:37 -05:00
  • 31c53c33d5 v0.3.2: items lost to level 10 layout changes are now returned Evan Debenham 2015-11-03 16:59:02 -05:00
  • a68f3b3c4c v0.3.2: also tweaked skeleton spawn rate on floor 6 Evan Debenham 2015-11-03 13:48:16 -05:00
  • b09b24aeb5 v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6 Evan Debenham 2015-11-03 13:47:16 -05:00
  • 4b6cd0531a v0.3.2: visual tweaks to tengu's "puff" effect Evan Debenham 2015-11-02 13:14:59 -05:00
  • 97484fc90d v0.3.2: reduced fly swarm's damage some more Evan Debenham 2015-11-02 13:04:55 -05:00
  • a54b610fdd v0.3.2: thieves now cannot steal upgraded items Evan Debenham 2015-11-02 13:03:36 -05:00
  • c9d196622b v0.3.2: fixed some bugs with tengu boss fight Evan Debenham 2015-11-02 13:02:29 -05:00
  • b04cadcbf4 v0.3.2: fixed a bug that coul cause the wandmaker to spawn twice or more. Evan Debenham 2015-11-02 12:00:37 -05:00
  • 22a34cc9b7 v0.3.2: fixed an inconsistency in fury's description Evan Debenham 2015-11-01 23:39:19 -05:00
  • 45546c0d0d v0.3.2: added some flavour text to the prison Evan Debenham 2015-11-01 23:31:50 -05:00
  • 77d9abcd7b v0.3.2: also reworked tengu's sprite Evan Debenham 2015-11-01 21:46:28 -05:00
  • da0e6c686c v0.3.2: reworked floor 10 and the tengu fight (lots of changes) Evan Debenham 2015-11-01 21:45:58 -05:00
  • c1356e0752 v0.3.2: mobs now always respawn a little bit away from the player. Evan Debenham 2015-10-30 17:50:25 -04:00
  • e05077c1ca v0.3.2: waters of transmutation now properly carry over weigtstone imbue. Evan Debenham 2015-10-30 17:48:26 -04:00
  • 03848b6b32 v0.3.2: fixed a discrepancy in the description of lightened weapons Evan Debenham 2015-10-30 17:45:26 -04:00
  • 479bf8054a v0.3.2: rebalanced mimics somewhat, significantly less harsh in the very earlygame. Evan Debenham 2015-10-30 17:37:51 -04:00
  • 303a6ddc5b v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect Evan Debenham 2015-10-30 17:27:44 -04:00
  • d829e63f19 v0.3.2: added prison guards Evan Debenham 2015-10-30 16:11:06 -04:00
  • 951bd49d92 v0.3.2: fixed a bug with wandmaker levelgen Evan Debenham 2015-10-23 02:48:07 -04:00
  • 14f4d4aad6 v0.3.2: lotsa quest polish Evan Debenham 2015-10-23 02:40:09 -04:00
  • 2c3b12a1a7 v0.3.2: finished spritework for rot garden, png optimization Evan Debenham 2015-10-22 17:19:17 -04:00
  • 705a0f3966 v0.3.2: more implementation on rotberry quest (almost done) Evan Debenham 2015-10-21 03:03:15 -04:00
  • e54d686be4 v0.3.2: tweaked the wandmaker's dialog Evan Debenham 2015-10-20 20:40:39 -04:00
  • fc921f748c v0.3.2: balance / polish pass on elemental embers quest Evan Debenham 2015-10-20 01:45:45 -04:00
  • 82cb22f1bf v0.3.2: added the ability to examine custom tile visuals Evan Debenham 2015-10-19 21:47:12 -04:00
  • d45f2b4573 v0.3.2: implemented corpse dust quest Evan Debenham 2015-10-19 01:57:10 -04:00
  • f8749368a4 v0.3.2: fully implemented elemental embers quest Evan Debenham 2015-10-17 22:59:31 -04:00
  • 43327a5f4e v0.3.2: fixed some wandmaker quest bugs Evan Debenham 2015-10-17 20:34:11 -04:00
  • c3ea21d5f4 v0.3.2: lots of wandmaker quest implementation Evan Debenham 2015-10-17 03:10:14 -04:00
  • cf2c54d115 v0.3.2: some implementation on the ritual site quest Evan Debenham 2015-10-16 02:26:03 -04:00
  • 1bc96bda43 v0.3.2: balance tweaks to new warlock effect Evan Debenham 2015-10-15 05:35:47 -04:00
  • c8ce515720 v0.3.2: adjusted ritual site, now occurs in a standard room Evan Debenham 2015-10-10 20:30:55 -04:00
  • 23cb08406a v0.3.2: added in a painter for the rot garden with some basic sprites Evan Debenham 2015-10-10 19:52:48 -04:00
  • 2b8a65b529 v0.3.2: fixed mass grave occasionally spawning skeletons ontop of eachother. Evan Debenham 2015-10-10 05:10:39 -04:00
  • 69667baafb v0.3.2: fixed a concurrent modification exception in distortion traps Evan Debenham 2015-10-10 04:38:37 -04:00
  • 5d24147312 v0.3.2: added in a painter for the ritual site room Evan Debenham 2015-10-06 20:09:50 -04:00
  • d668f6e587 v0.3.2: added in a painter for the mass grave room Evan Debenham 2015-10-06 02:35:36 -04:00
  • bcdba04d42 v0.3.2: expansion to custom tile visuals, no an automated way of making a set of them to fill a room Evan Debenham 2015-10-05 22:51:13 -04:00
  • 2fb508c835 v0.3.2: significantly refactored custom tile visuals Evan Debenham 2015-10-04 05:17:01 -04:00
  • 0eca16750c v0.3.2: balance tweaks to the effect of cursed chains Evan Debenham 2015-09-30 19:27:01 -04:00
  • 0b17aeaf32 v0.3.2: fixed Goo's spray effect being visible in the fog Evan Debenham 2015-09-30 16:49:20 -04:00
  • 83e68d116b v0.3.2: adjusted exception throwing on bombs Evan Debenham 2015-09-30 15:55:54 -04:00
  • 4ae94fe7a8 v0.3.2: rebalanced inter-floor warping effects Evan Debenham 2015-09-30 15:49:01 -04:00
  • 79010c0246 v0.3.2: added safety check for rockfall traps Evan Debenham 2015-09-30 15:12:47 -04:00
  • b402e9a9cd v0.3.2: corrected some AI bugs Evan Debenham 2015-09-30 14:59:14 -04:00
  • 17524ad115 v0.3.2: fixed some sprite mapping Evan Debenham 2015-09-30 14:33:56 -04:00
  • c5a8ed0178 v0.3.2: added some images for new sewers quests Evan Debenham 2015-09-29 18:49:42 -04:00
  • 6bbab6258a v0.3.2: adjusted balance on the cloak of shadows and freerunner Evan Debenham 2015-09-29 16:39:18 -04:00
  • c4b3a9503e v0.3.2: rebalanced the Goo fight Evan Debenham 2015-09-24 18:49:23 -04:00
  • 71f65ec31a v0.3.2: reworked the warlock subclass Evan Debenham 2015-09-23 21:52:33 -04:00
  • 5f09d23ea0 v0.3.2: fixed a bug where non-integer values for sx and sy caused some tile map issues Evan Debenham 2015-09-22 03:45:07 -04:00
  • d17108e37f v0.3.2: balance tweaks to huntress and warden Evan Debenham 2015-09-22 03:32:17 -04:00
  • 855db312da v0.3.2: buffed fury health % trigger Evan Debenham 2015-09-22 03:31:01 -04:00
  • bbc1cb229d v0.3.2: slightly buffed mages staff base damage Evan Debenham 2015-09-22 03:30:23 -04:00
  • 3547cbe580 v0.3.2: rebalanced hunger, now scales with max hp Evan Debenham 2015-09-22 03:25:56 -04:00
  • 2e1e6547a3 v0.3.2: rebalanced earlygame enemy stats and distributions Evan Debenham 2015-09-22 03:21:26 -04:00
  • 71e78f23c4 v0.3.2: tome of mastery is no longer given at level 1 once unlocked Evan Debenham 2015-09-22 03:19:36 -04:00
  • dab5499c22 v0.3.1d: manifest commit Evan Debenham 2015-09-14 00:53:55 -04:00
  • 05dab4e582 v0.3.1d: balances changes/fixes to grim trap Evan Debenham 2015-09-14 00:50:02 -04:00
  • bae3815475 v0.3.1d: added custom tiles to the weak floor room, as a hint for the pit room below Evan Debenham 2015-09-14 00:40:22 -04:00
  • 44f8e32beb v0.3.1d: added support for visuals layered over tiles Evan Debenham 2015-09-14 00:07:49 -04:00
  • 5cff3a6191 v0.3.1d: added a health bar for bosses Evan Debenham 2015-09-13 04:52:43 -04:00
  • f09e96651b v0.3.1d: fixed a bug where scroll of terror would report that terror-immune enemies were terrified. Evan Debenham 2015-09-11 13:54:16 -04:00
  • a8344eb1d5 v0.3.1d: added teasers for 0.3.2 Evan Debenham 2015-09-10 23:29:27 -04:00
  • b8c3ca0f9a v0.3.1d: stackable dropped items can no longer be added to a for sale pile. Evan Debenham 2015-09-10 20:23:59 -04:00
  • e27110416c v0.3.1d: re-added an unintentionally removed '/2' from surface scene Evan Debenham 2015-09-10 20:14:03 -04:00
  • 6313619de7 v0.3.1d: removed strict pixel align pt.2 Evan Debenham 2015-09-10 20:06:14 -04:00
  • 0ba004b1fa v0.3.1d: removed strict pixel align pt.1 Evan Debenham 2015-09-10 19:29:25 -04:00
  • 515473e409 v0.3.1d: removed an uncesessary sprite erase on pitfall traps Evan Debenham 2015-09-10 18:30:11 -04:00
  • ac6f1b54cc v0.3.1d: fixed some bugs with artifact generation Evan Debenham 2015-09-10 16:55:24 -04:00
  • 0364319154 v0.3.1d: completing the sad ghost quest now beckons the ghost to the player Evan Debenham 2015-09-10 16:43:59 -04:00
  • 4c3b91366f v0.3.1d: fixed sprites trigger motion complete twice Evan Debenham 2015-09-10 16:36:38 -04:00
  • 07c4733808 v0.3.1d: fixed wand of disintegration dealing bonus damage over non-solid terrain Evan Debenham 2015-09-10 16:36:13 -04:00
  • 2dfb01f258 v0.3.1d: prevented traps from spawning in tunnels on floor 1 Evan Debenham 2015-09-10 16:23:03 -04:00
  • 6a5bc61417 v0.3.1d: fixed pitfall traps collapsing the floor when they shouldn't in some cases Evan Debenham 2015-09-10 15:35:09 -04:00
  • d1f3786781 v0.3.1d: fixed a typo in venom gas Evan Debenham 2015-09-10 15:10:30 -04:00
  • 52e1566e2a v0.3.1d: fixed a bug with teleportation in the halls boss level Evan Debenham 2015-09-10 04:13:44 -04:00
  • a9fa47b942 v0.3.1c: manifest commit Evan Debenham 2015-09-04 13:02:03 -04:00
  • e5a6c70732 v0.3.1c: fixed text appearing black on some displays: Evan Debenham 2015-09-04 13:00:10 -04:00
  • bdad692198 v0.3.1b: manifest commit Evan Debenham 2015-09-04 01:56:51 -04:00
  • f7edccfa28 v0.3.1b: simplified the equation for the wand of lightning's damage Evan Debenham 2015-09-04 01:49:12 -04:00
  • 91ada0fa52 v0.3.1b: updated rankings window to better work with new text scaling Evan Debenham 2015-09-04 01:35:52 -04:00
  • a23ede9bbb v0.3.1b: fixed a bug with centered toolbar and less than 4 quickslots Evan Debenham 2015-09-04 00:22:18 -04:00
  • 9c861427e3 v0.3.1b: refactored paralysis, now works properly when there are multiple paralysis sources Evan Debenham 2015-09-03 19:06:14 -04:00
  • 7f5e4a8d22 v0.3.1b: fixed a bug where additional actions could occur after the hero falls down a chasm. Evan Debenham 2015-09-03 17:39:47 -04:00
  • bbf1c1040f v0.3.1b: ported over gamescene.examinecell logic from GDX build Evan Debenham 2015-09-03 16:38:02 -04:00
  • e8e49cfe5d v0.3.1b: fixed visibility bugs with spear traps and traps in general Evan Debenham 2015-09-03 03:07:40 -04:00
  • b8fb3ce5b3 v0.3.1b: fixed a bunch of typos in trap descriptions Evan Debenham 2015-09-03 02:56:42 -04:00
  • f3df4f2b37 v0.3.1b: cleaned up code and fixed bugs with distortion trap Evan Debenham 2015-09-03 02:47:53 -04:00
  • e0e1c74af0 v0.3.1b: updated some method usage for consistency with the GDX version Evan Debenham 2015-09-03 01:52:00 -04:00
  • d29c9995a5 v0.3.1b: updated font scaling to be less blurry Evan Debenham 2015-09-03 01:51:01 -04:00
  • f531879f51 Source Release: corrected image error while merging, update some classes for consistency with the private source Evan Debenham 2015-08-24 13:23:03 -04:00
  • a6996c50c6 v0.3.1a: manifest commit Evan Debenham 2015-08-22 20:14:29 -04:00
  • 79043dd79e v0.3.1a: further tweaks to examine button toast Evan Debenham 2015-08-22 19:44:08 -04:00
  • 4827b11912 v0.3.1a: png optimization Evan Debenham 2015-08-22 19:26:19 -04:00
  • 1c2312520d v0.3.1a: made trap spawning more consistent Evan Debenham 2015-08-22 19:22:57 -04:00