Evan Debenham
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262483fac5
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v1.3.0: adjusted sacrificial curse, now scales much more based on curr HP
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2022-06-10 21:52:24 -04:00 |
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Evan Debenham
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09228f631d
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v1.3.0: fixed an error with seed assignment
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2022-06-10 21:52:24 -04:00 |
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Evan Debenham
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a9a6c13d95
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v1.3.0: custom seeds now show their original input text
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2022-06-10 21:52:22 -04:00 |
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Evan Debenham
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654bce1f65
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v1.3.0: Overhauled entrance/exit logic to account for branches
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2022-06-10 21:51:21 -04:00 |
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Evan Debenham
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5cc8734dc2
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v1.3.0: fixed exploits that let DM-300 dig outside of its arena
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2022-06-10 21:51:21 -04:00 |
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Evan Debenham
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ea4b18a89a
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v1.3.0: fixed no text errors on loot indicator tooltip and containers
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2022-06-10 21:51:19 -04:00 |
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Evan Debenham
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4249ac6228
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v1.3.0: fixed toolkit showing warmup time when cursed
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2022-06-10 21:50:47 -04:00 |
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Evan Debenham
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fc70544905
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v1.3.0: fixed great crab not blocking on save/load
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2022-06-10 21:50:47 -04:00 |
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Evan Debenham
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42852aa06f
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v1.3.0: fixed sentry sprites visually charging on turn 0
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2022-06-10 21:50:47 -04:00 |
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Evan Debenham
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04ad0b0dfe
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v1.3.0: fixed rare misalignment of item sprites
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2022-06-10 21:50:47 -04:00 |
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Evan Debenham
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7de072c2a7
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v1.3.0: improved item drop consistency for seeded runs
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2022-06-10 21:50:47 -04:00 |
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Evan Debenham
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b6471276e2
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v1.3.0: fixed a few score errors and added a score breakdown window
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2022-06-10 21:48:46 -04:00 |
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Evan Debenham
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b3decdd4cc
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v1.3.0: fixed errors in badge display and allowed multiple at once
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2022-06-10 21:48:35 -04:00 |
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Evan Debenham
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e12f246569
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v1.3.0: overhauled scoring system for rankings
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2022-06-10 21:48:33 -04:00 |
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Evan Debenham
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f4b94ad64b
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v1.3.0: added completion progress to the all classes victory badge
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2022-06-10 21:30:09 -04:00 |
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Evan Debenham
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8e348b5669
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v1.3.0: improved logic for 'on death' badges and bleeding
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2022-06-10 21:30:09 -04:00 |
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Evan Debenham
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5b05e453da
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v1.3.0: added new badges, and made a few more tweaks to existing ones
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2022-06-10 21:30:04 -04:00 |
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Evan Debenham
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74ef6f50ce
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v1.3.0: Fixed errors in Yog's spawning deck
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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a3a4fda7b7
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v1.3.0: added a slight delay to the chasm jump confirmation window
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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961e4c514f
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v1.3.0: added backend functionality for multiple floors at one depth
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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23fd824789
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v1.3.0: improved how the game handles seeds and PRNG internally
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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ede0439ab8
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v1.3.0: Added several new spell effect icons, and other small vfs tweaks
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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7e4911effe
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v1.3.0: large pass on buff icons and types, lots of small fixes
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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30f4c17194
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v1.3.0: updated Patreon text
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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61c600e433
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v1.3.0: various changes to existing badge ranks and requirements
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2022-06-10 21:29:49 -04:00 |
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Evan Debenham
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4e98ea86da
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v1.3.0: made talent design tweaks so they better work with metamorph
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2022-06-10 21:29:48 -04:00 |
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Evan Debenham
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0e63c35483
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v1.3.0: added some safety checks to prevent stacking artifact/ring buffs
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2022-06-10 21:29:48 -04:00 |
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Evan Debenham
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02dc3a4ec3
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v1.3.0: changed nature's bounty to track berried dropped, not available
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2022-06-10 21:29:48 -04:00 |
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Evan Debenham
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f32fa4105f
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v1.3.0: fixed WndTextInput being in the wrong package
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2022-06-10 21:29:44 -04:00 |
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Evan Debenham
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0dd314e212
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v1.3.0: fixed generator deck choice not being determined by seed
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2022-06-10 21:29:10 -04:00 |
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Evan Debenham
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9eaaceb7a2
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v1.3.0: added support for custom seeded runs
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2022-06-10 21:29:08 -04:00 |
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Evan Debenham
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83452db0e0
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v1.2.3: final commit
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2022-04-14 15:32:06 -04:00 |
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Evan Debenham
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e3fa1203d2
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v1.2.3: updated translations
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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c667f279b1
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v1.2.3: fixed exploit where ankhs could be used through lost inventory
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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4125c5985f
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v1.2.3: removed debug code that caused cached rations to not cap
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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cdfb25586e
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v1.2.3: sacrificing duplicated swarms now gives a little progress
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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57727034ec
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v1.2.3: fixed up errors in freeze functionality changes in v1.2.0
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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ad6fc6c071
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v1.2.3: fixed v1.2.0 light cloak buff not applying in all cases
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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0289ce12d6
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v1.2.3: fixed armband not benefiting from ring of energy
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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68d1f04722
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v1.2.3: fixed error with v1.2.2 ratroic energy fix
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2022-04-14 15:32:00 -04:00 |
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Evan Debenham
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8153077f5e
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v1.2.3: fixed various rare crash bugs
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2022-04-14 15:31:59 -04:00 |
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Evan Debenham
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5f4b2560d4
|
v1.2.2 fixed a few bugs and real final commit aaaaah
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2022-04-08 13:55:02 -04:00 |
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Evan Debenham
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f0ecc2a94e
|
removed private_gl, which as unintentionally committed to open source
|
2022-04-07 20:34:50 -04:00 |
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Evan Debenham
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fc7782c92d
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v1.2.2: re-final commit
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2022-04-07 20:33:15 -04:00 |
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Evan Debenham
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9c92ab8154
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v1.2.2: fixed items spawning as IDed counting as being IDed by the hero
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2022-04-07 20:33:10 -04:00 |
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Evan Debenham
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f6d30c05d8
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v1.2.2: added a safety check to some on-ID vfx
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2022-04-07 20:33:10 -04:00 |
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Evan Debenham
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66865d0a43
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v1.2.2: final commit
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2022-04-07 20:33:05 -04:00 |
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Evan Debenham
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b4a4f565bc
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v1.2.2: updated translations
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2022-04-07 20:32:52 -04:00 |
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Evan Debenham
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3849a710ac
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v1.2.2: made hero.tier() more resistant to threading issues
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2022-04-07 20:32:52 -04:00 |
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Evan Debenham
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bd97a7f0fd
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v1.2.2: fixed pressing on selected tabs closing windows
|
2022-04-07 20:32:51 -04:00 |
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