Commit Graph

6918 Commits

Author SHA1 Message Date
Evan Debenham 3d7b25e7e5 v2.3.0: fixed missile projecting not working on chars in solid terrain 2023-12-06 17:01:54 -05:00
Evan Debenham e58bd78e00 v2.3.0: fixed berserker able to rage with seal buff but no seal equipped 2023-12-06 17:01:54 -05:00
Evan Debenham f0c4e6be0c v2.3.0: fixed cursed wand of warding having different collision props 2023-12-06 17:01:54 -05:00
Evan Debenham 9127dfff9b v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor 2023-12-06 17:01:54 -05:00
Evan Debenham a82cf874da v2.3.0: updated pickaxe description to clarity no need to equip it 2023-12-06 17:01:53 -05:00
Evan Debenham ba14fda19a v2.3.0: implemented very rough early logic for geomancer fight stages 2023-12-06 17:01:53 -05:00
Evan Debenham cd2244f545 v2.3.0: fixed damage negated by invuln still waking up sleeping mobs 2023-12-06 17:01:53 -05:00
Evan Debenham ec9da9b04e v2.3.0: extremely early geomancer impl, no fight logic atm 2023-12-06 17:01:53 -05:00
Evan Debenham 90a22ab5be v2.3.0: fixed crystal spire being incorrectly set as a miniboss 2023-12-06 17:01:53 -05:00
Evan Debenham 162107ae67 v2.3.0: added text for sappers and reduced their melee damage 2023-12-06 17:01:53 -05:00
Evan Debenham 7dc73f01f6 v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them 2023-12-06 17:01:53 -05:00
Evan Debenham ab8ca6b6fa v2.3.0: fixed gnoll sappers something moving too far from starting poa 2023-12-06 17:01:53 -05:00
Evan Debenham d2920face3 v2.3.0: made rockfall abilities no longer trigger rockfall traps 2023-12-06 17:01:53 -05:00
Evan Debenham 3273ab0cd1 v2.3.0: adjusted levelgen boulder and rubble positioning slightly 2023-12-06 17:01:53 -05:00
Evan Debenham 9b73449586 v2.3.0: fixed new scroll and potion decks affecting non-deck generation 2023-12-06 17:01:53 -05:00
Evan Debenham b8fb2cb02d v2.3.0: made DM-201 sprites more distinct from DM-200 2023-12-06 17:01:53 -05:00
Evan Debenham bc1ee348bc v2.3.0: blacksmith landmark entry now clears after rewards are finished 2023-12-06 17:01:51 -05:00
Evan Debenham b94425b2c4 v2.3.0: refactored transmute usable on item code, added a pickace check 2023-12-06 17:00:28 -05:00
Evan Debenham b0f37db830 v2.3.0: fixed Yog's visibility update not checking existing viewDistance 2023-12-06 17:00:28 -05:00
Evan Debenham ff2239e67a v2.3.0: phantom piranhas now die on land if there is no open water 2023-12-06 17:00:28 -05:00
Evan Debenham 98438cf9ae v2.3.0: sappers no longer drop rocks next to the entrance tile 2023-12-06 17:00:28 -05:00
Evan Debenham 9ecf0447f3 v2.3.0: fixed changed curse infusion not applying curse glyphs to armor 2023-12-06 17:00:28 -05:00
Evan Debenham 7b7ecb3609 v2.3.0: lots more impl and refinement for gnoll sappers and quest 2023-12-06 17:00:28 -05:00
Evan Debenham c7d9d69619 v2.3.0: improve details on guard's shield and trickster's strap 2023-12-06 17:00:28 -05:00
Evan Debenham fa1b1b7d9f v2.3.0: externalized the delayed rock fall buff from DM-300 2023-12-06 17:00:28 -05:00
Evan Debenham 7a49a1b887 v2.3.0: updated version info, removed support for saves prior to v1.4.3 2023-12-06 17:00:25 -05:00
Evan Debenham aded03d7a6 v2.3.0: armored brutes now have visual armor, instead of a shield 2023-12-06 17:00:20 -05:00
Evan Debenham df91e7751d v2.3.0: rough early implementation of gnoll sapper attacks 2023-12-06 17:00:20 -05:00
Evan Debenham dfc9cd7b90 v2.3.0: DM-300 now uses target cell indicators with his rockfall attack 2023-12-06 17:00:20 -05:00
Evan Debenham 3a153161d2 v2.3.0: gnoll rockfall traps now ignore cells next to barricades 2023-12-06 17:00:20 -05:00
Evan Debenham 9e59f6598a v2.3.0: one more crack at iOS gestures, think this one fixes everything 2023-12-06 17:00:20 -05:00
Evan Debenham f00acdc182 v2.3.0: updated iOS device definitions 2023-12-06 17:00:20 -05:00
Evan Debenham 6d1590bfdd v2.3.0: long-pressing in ghost equip window now shows item info 2023-12-06 17:00:19 -05:00
Evan Debenham f9e346b2ca v2.3.0: curse infusion now only replaces existing curses after first use 2023-12-06 17:00:19 -05:00
Evan Debenham fae73101aa v2.3.0: improved foresight buffs on level load and at high movespeed 2023-12-06 17:00:19 -05:00
Evan Debenham 27312460f0 v2.3.0: improved consistency of several consumable drop types 2023-12-06 17:00:19 -05:00
Evan Debenham 268b804ac6 v2.3.0: code refactoring and improved enemy spawn spread in caves quest 2023-12-06 17:00:19 -05:00
Evan Debenham e3b72f1273 v2.3.0: re-ordered text definitions to match new internal quest order 2023-12-06 17:00:19 -05:00
Evan Debenham d521534368 v2.3.0: added new behaviour for rockfall traps for the gnoll quest 2023-12-06 17:00:19 -05:00
Evan Debenham 649d89bd32 v2.3.0: switched internal quest order for fungi and gnoll quests 2023-12-06 17:00:19 -05:00
Evan Debenham e750165413 v2.3.0: various small improvements to gnoll quest levelgen 2023-12-06 17:00:19 -05:00
Evan Debenham 412539b4f0 v2.3.0: changed up game sample loading to occur on main thread 2023-12-06 17:00:19 -05:00
Evan Debenham c5908c1849 v2.3.0: added some very basic early gnoll sapper and guard interactions 2023-12-06 17:00:19 -05:00
Evan Debenham 9bc886dd8a v2.3.0: improved game log entries when picking up dark gold 2023-12-06 17:00:18 -05:00
Evan Debenham 27640fb0bf v2.3.0: implemented some early gnoll sapper and geomancer sprites 2023-12-06 17:00:18 -05:00
Evan Debenham b1348dcf72 v2.3.0: fixed a few cases of error message spam 2023-12-06 17:00:18 -05:00
Evan Debenham 5f9926e3ea v2.3.0: fixed inter-floor teleports working in mining level 2023-12-06 17:00:18 -05:00
Evan Debenham 5c3a143fce v2.3.0: fixed amok not properly resetting aggro in some cases 2023-12-06 17:00:18 -05:00
Evan Debenham cdec9a68bf v2.3.0: made wraith classes more flexible, and added one for corpse dust 2023-12-06 17:00:18 -05:00
Evan Debenham 052715a694 v2.3.0: added support for android themed icons 2023-12-06 17:00:18 -05:00