Commit Graph

6525 Commits

Author SHA1 Message Date
Evan Debenham 5a70a482ae v2.1.2: improved the logic and VFX for sandals active ability 2023-06-16 12:41:20 -04:00
Evan Debenham 8d3226ba5a v2.1.2: fixed retreating errors for large chars caused by 2.1.1 2023-06-16 12:41:20 -04:00
Evan Debenham a5f740ab73 v2.1.2: fixed rapier lunge updating visibility after attack not before 2023-06-16 12:41:20 -04:00
Evan Debenham 2f96c867ba v2.1.2: removed some leftovers that got into items.png 2023-06-16 12:41:20 -04:00
Evan Debenham ae6c04d002 v2.1.2: added a check for new armor text as translations aren't done yet 2023-06-16 12:41:20 -04:00
Evan Debenham 8af7cc63e4 v2.1.2: fixed an error with feint caused by v2.1.1 2023-06-16 12:41:20 -04:00
Evan Debenham aede0d6a48 v2.1.2: actually properly implemented controller init safety check 2023-06-16 12:41:19 -04:00
Evan Debenham a60a585b18 v2.1.2: teleportation effects now cleanse the rooted debuff 2023-06-16 12:41:19 -04:00
Evan Debenham 42081ae144 v2.1.2: becoming assassin while invis now correctly applies prep 2023-06-16 12:41:19 -04:00
Evan Debenham 041da48aa7 v2.1.2: updated texts in advanced of v2.1.2 release for translators 2023-06-16 12:41:19 -04:00
Evan Debenham 3d93c615bf v2.1.2: Armors now include tier in their desc 2023-06-16 12:41:19 -04:00
Evan Debenham 2073e2e54a v2.1.2: updated translation credits 2023-06-16 12:41:19 -04:00
Evan Debenham ef7434be95 v2.1.1: updated changelog and version for v2.1.1 release 2023-06-13 11:29:21 -04:00
Evan Debenham ab57f83eeb v2.1.1: fixed Ratmogrify not calling clearTime after previous change 2023-06-13 11:29:21 -04:00
Evan Debenham d20665c2e2 v2.1.1: updated translations 2023-06-13 11:29:21 -04:00
Evan Debenham a6221113cb v2.1.1: fixed grim immunity not applying 2023-06-13 11:29:21 -04:00
Evan Debenham d69a6e4d20 v2.1.1: clarified the description of magical sight vision range 2023-06-13 11:29:21 -04:00
Evan Debenham 00c45dc7fa v2.1.1: consistency pass on auto move effects, hazards, and levitation 2023-06-13 11:29:21 -04:00
Evan Debenham 70f5b796e0 v2.1.1: big consistency pass on rooted. Now prevents dash, blink, & leap 2023-06-13 11:29:20 -04:00
Evan Debenham 2ff3e26bbc v2.1.1: improved how barkskin handles being applied by multiple sources 2023-06-13 11:29:20 -04:00
Evan Debenham b4ba9c9b91 v2.1.1: added a few safety checks to the mage's staff 2023-06-13 11:29:20 -04:00
Evan Debenham a49215ccc7 v2.1.1: enemies now go for targets they can reach over ones they can't 2023-06-13 11:29:20 -04:00
Evan Debenham ca0d8bbda7 v2.1.1: added checks for knockback and teleporting on-hit enemies 2023-06-13 11:29:20 -04:00
Evan Debenham 7264271781 v2.1.1: fixed specific cases where player could exploit fixTime 2023-06-13 11:29:20 -04:00
Evan Debenham 575357fb32 v2.1.1: added lots of new code to support actually using depth branches 2023-06-13 11:29:20 -04:00
Evan Debenham e8d25a61e8 v2.1.1: fixed visual bugs with arcane bomb stacking 2023-06-13 11:29:20 -04:00
Evan Debenham aa8c81237e v2.1.1: fixed ally AI errors when told to attack during a reposition 2023-06-13 11:29:20 -04:00
Evan Debenham e9ccd7929b v2.1.1: added some safety checks for controllers failing to initialize 2023-06-13 11:29:20 -04:00
Evan Debenham 744fa70ee1 v2.1.1: fixed errors with charm from friendly elemental strike 2023-06-13 11:29:20 -04:00
Evan Debenham 88a80fb289 v2.1.1: fixed cases where buffs didn't clear fx they give immunity to 2023-06-13 11:29:20 -04:00
Evan Debenham 242e426b9d v2.1.1: fixed shield battery being usable with an empty wand 2023-06-13 11:29:20 -04:00
Evan Debenham 52f33c4413 v2.1.1: fixed challenge having a range of 4 tiles, not 5 2023-06-13 11:29:20 -04:00
Evan Debenham 4e6a8ce0ab v2.1.1: optimized imports for the whole codebase 2023-06-13 11:29:13 -04:00
Evan Debenham bac2af9df8 v2.1.1: fixed bugs with cursor capture 2023-06-13 11:23:12 -04:00
Evan Debenham 604dead311 v2.1.1: fixed crash errors with inventory radial menu and targeting 2023-06-13 11:23:12 -04:00
Evan Debenham c9bed0e0cb v2.1.1: fixed errors with ratmogrify expiring during ascension 2023-06-13 11:23:11 -04:00
Evan Debenham e0ca11e307 v2.1.1: fixed various changelog typos 2023-06-13 11:23:11 -04:00
Evan Debenham b0495ef583 v2.1.1: fixed mimics being set hostile after on-hit effects, not before 2023-06-13 11:23:11 -04:00
Evan Debenham 6067d21dae v2.1.0: updated changelog, WelcomeScene, and version for v2.1.0 release 2023-06-01 17:29:24 -04:00
Evan Debenham e84fccda2f v2.1.0: fixed grim proc rate and version/changelog for re-release RC-2 2023-06-01 13:35:12 -04:00
Evan Debenham 7afb198ad7 v2.1.0: updated changelog and version for RC-2 2023-06-01 11:30:27 -04:00
Evan Debenham 59f9221bcc v2.1.0: fixed tormented spirits having a 100% spawn rate ... again 2023-06-01 11:30:27 -04:00
Evan Debenham bc0b30fece v2.1.0: updated changelog/version/translations/AGP for RC-1 2023-06-01 01:15:27 -04:00
Evan Debenham 9dd5a5ae6e v2.1.0: fixed cases where non-levelgen sources were using new decks 2023-06-01 01:15:14 -04:00
Evan Debenham 55d4197844 v2.1.0: balance changes based on beta data 2023-06-01 01:15:14 -04:00
Evan Debenham ed1f1482d0 v2.1.0: fixed displacing darts not appending Char Awareness buff 2023-06-01 01:15:14 -04:00
Evan Debenham 4a93af73ab v2.1.0: fixed rare cases of respawn cells in sewer boss entrance doors 2023-06-01 01:15:13 -04:00
Evan Debenham ca013e3cbb v2.1.0: fixed lower tier games played badges not unlocking in rare cases 2023-06-01 01:15:13 -04:00
Evan Debenham 545899f0be v2.1.0: fixed damage resistance not applying to new grim logic 2023-06-01 01:15:13 -04:00
Evan Debenham acfa467584 v2.1.0: fixed stat calculation for tormented spirits 2023-06-01 01:15:13 -04:00