Evan Debenham
|
5cd22f6bcd
|
v3.2.3: various further Android-specific UI/layout improvements
|
2025-08-31 18:09:28 -04:00 |
|
Evan Debenham
|
9ccdbc5e50
|
v3.2.3: brought back Android orientation setting as 'force landscape'
|
2025-08-31 18:09:28 -04:00 |
|
Evan Debenham
|
09f5948aa2
|
v3.2.3: initial overhaul to inset functionality for edge-to-edge
|
2025-08-31 18:09:26 -04:00 |
|
Evan Debenham
|
ec1dbad637
|
v3.2.2: also fixed a crash bug with new Android fullscreen (ugh!)
|
2025-08-25 15:38:39 -04:00 |
|
Evan Debenham
|
42a8c442ee
|
v3.2.2: game now no longer toggles immersive if there is no bar to hide
|
2025-08-25 14:15:52 -04:00 |
|
Evan Debenham
|
22fb116254
|
v3.2.2: improved fullscreen option eligibility on Android
|
2025-08-25 14:15:28 -04:00 |
|
Evan Debenham
|
00672f415b
|
v3.2.2: updated target Android SDK to 35, with an opt-out for now
|
2025-08-25 14:15:28 -04:00 |
|
Evan Debenham
|
aa1d403ea5
|
v3.2.2: removed Android landscape setting, now uses system orientation
|
2025-08-25 14:15:25 -04:00 |
|
Evan Debenham
|
00c6c6a8ef
|
v3.2.2: updated libGDX to 1.13.6-SNAPSHOT
|
2025-08-25 14:14:54 -04:00 |
|
Evan Debenham
|
45c8eb3e70
|
v3.2.2: Removed power saver, no longer useful now that we're Android 5+
|
2025-08-25 14:14:50 -04:00 |
|
Evan Debenham
|
83535d9723
|
v3.2.2: Increased minimum Android to 5.0 from 4.0, and Java from 8 to 11
|
2025-08-25 14:14:39 -04:00 |
|
Evan Debenham
|
22fb382846
|
v3.1.1: added new language: Traditional Chinese
|
2025-06-14 16:02:42 -04:00 |
|
Evan Debenham
|
ebee0a6014
|
v3.1.0: updated copyright for 2025
|
2025-05-13 12:53:08 -04:00 |
|
Evan Debenham
|
dff1131bfc
|
v3.1.0: updated AGP, compile/target Android SDK, and gradle
|
2025-04-10 13:22:27 -04:00 |
|
Evan Debenham
|
10e77308af
|
v3.0.0: fixed rare crashes in missing natives handler
|
2025-01-06 15:56:56 -05:00 |
|
Evan Debenham
|
383061a044
|
v3.0.0: improved Shattered's monochrome android icon
|
2024-11-28 13:21:34 -05:00 |
|
Evan Debenham
|
67a4902d2c
|
v3.0.0: added support for using '**' to highlight, like in markdown
|
2024-11-28 13:21:34 -05:00 |
|
Evan Debenham
|
13ec86e00b
|
v3.0.0: adjusted R8 config to better preserve bundleable classes
|
2024-11-28 13:21:31 -05:00 |
|
Evan Debenham
|
84181ac652
|
v2.5.1: Added game app categorization to Android verison
|
2024-09-16 12:14:19 -04:00 |
|
Evan Debenham
|
ce5a66a15d
|
v2.4.0: improved debug info on missing Android natives
|
2024-04-23 13:36:33 -04:00 |
|
Evan Debenham
|
f36dda3064
|
v2.3.1: added a setting for vibration & improved vibration support logic
|
2024-01-25 17:48:00 -05:00 |
|
Evan Debenham
|
b849ca58f0
|
v2.3.1: reverted libGDX natives to try and maintain old Android support
|
2024-01-25 17:45:19 -05:00 |
|
Evan Debenham
|
c7cbe922c6
|
v2.3.1: disabled libGDX immersive mode, interferes with game's settings
|
2024-01-25 17:45:19 -05:00 |
|
Evan Debenham
|
4056c48545
|
v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20
|
2024-01-25 17:45:19 -05:00 |
|
Evan Debenham
|
eec2479903
|
v2.3.0: updated copyright to 2024
|
2024-01-16 14:54:39 -05:00 |
|
Evan Debenham
|
052715a694
|
v2.3.0: added support for android themed icons
|
2023-12-06 17:00:18 -05:00 |
|
Evan Debenham
|
73b3dcb92c
|
v2.2.1: fixed copyAndroidNatives task not automatically running
|
2023-10-25 16:10:15 -04:00 |
|
Evan Debenham
|
7b6fed2acf
|
v2.2.0: updated android build tools
|
2023-09-03 18:58:59 -04:00 |
|
Evan Debenham
|
e5e3503cfa
|
v2.2.0: fixed copyAndroidNatives causing errors with project cleaning
|
2023-09-03 18:58:32 -04:00 |
|
Evan Debenham
|
53b4cf297e
|
v2.2.0: removed support for android instant apps
|
2023-07-10 15:24:03 -04:00 |
|
Evan Debenham
|
4e6a8ce0ab
|
v2.1.1: optimized imports for the whole codebase
|
2023-06-13 11:29:13 -04:00 |
|
Evan Debenham
|
ca12db6fa1
|
v2.1.0: reverted R8 config changes, new version still seems to need them
|
2023-05-25 11:50:28 -04:00 |
|
Evan Debenham
|
6c1b36b245
|
v2.1.0: updated AGP, gradle, mobivm, and gdx-controllers
|
2023-05-18 12:29:49 -04:00 |
|
Evan Debenham
|
5e3a9cc728
|
v2.0.0: updated copyright to 2023
|
2023-03-07 15:28:57 -05:00 |
|
Evan Debenham
|
d2e4aab172
|
v2.0.0: removed langs with low usage or low translation activity
|
2023-02-28 14:58:50 -05:00 |
|
Evan Debenham
|
b1534ce659
|
v2.0.0: updated AGP and gradle versions
|
2023-01-26 18:07:02 -05:00 |
|
Evan Debenham
|
a2546d5875
|
v1.4.0: adjusted proguard rules to fix crashes with new AGP
|
2022-09-21 14:57:29 -04:00 |
|
Evan Debenham
|
998fb3c670
|
v1.4.0: updated gdx-controller, includes some fixes for android input
|
2022-09-20 20:37:37 -04:00 |
|
Evan Debenham
|
bd7c8f7f69
|
v1.3.0: overrode some bad permissions included in gdx-controller 2.2.2
|
2022-06-23 13:41:49 -04:00 |
|
Evan Debenham
|
a0bfd8e71f
|
v1.3.0: fixed additional source merging errors
|
2022-06-10 22:20:17 -04:00 |
|
Evan Debenham
|
a4484599e6
|
v1.3.0: renamed AndroidGame to AndroidLauncher and added activity to handle missing natives
|
2022-06-10 21:50:26 -04:00 |
|
Evan Debenham
|
b4713369bf
|
v1.3.0: updated libGDX to 1.11.0
|
2022-06-10 21:49:10 -04:00 |
|
Evan Debenham
|
a010144551
|
v1.2.0: implemented basic controller support
|
2022-03-17 16:00:56 -04:00 |
|
Evan Debenham
|
e95b791b26
|
v1.2.0: added hover tooltips to buttons!
|
2022-03-17 16:00:52 -04:00 |
|
Evan Debenham
|
f64d56252f
|
updated copyright for 2022
|
2022-02-03 12:18:16 -05:00 |
|
Evan Debenham
|
6aa79cba42
|
v1.1.0: updated desktop and android icons
|
2021-11-29 19:54:13 -05:00 |
|
Evan Debenham
|
2ba47587aa
|
v0.9.4: removed legacyDevice method from DeviceCompat
|
2021-08-11 20:10:44 -04:00 |
|
Evan Debenham
|
4b6f487f1b
|
v0.9.4: various bugfixes
- crash on Android text input
- crash on stone of clairvoyance
- bags not working with a full inventory
- missing vfx on wandmaker
|
2021-08-08 19:59:12 -04:00 |
|
Evan Debenham
|
1ee6a0f993
|
v0.9.4: updated various dependencies and Android target SDK.
|
2021-08-08 18:06:48 -04:00 |
|
Evan Debenham
|
d47c8d1fac
|
v0.9.4: reduced allocations when text is being matches to a font
|
2021-08-08 18:04:35 -04:00 |
|