Commit Graph

7082 Commits

Author SHA1 Message Date
Evan Debenham
61def37515 v2.3.1: updated changelog and version for v2.3.1 release! 2024-01-25 17:48:05 -05:00
Evan Debenham
46ebc5c5d5 v2.3.1: updated translations and translator credits 2024-01-25 17:48:05 -05:00
Evan Debenham
b759f4c94a v2.3.1: Tengu's fire attack now properly burns items 2024-01-25 17:48:05 -05:00
Evan Debenham
d8aa84ae46 v2.3.1: shifted music tracks are now considered equivalent 2024-01-25 17:48:05 -05:00
Evan Debenham
5f735ffe6e v2.3.1: improved vibration checkbox slightly 2024-01-25 17:48:05 -05:00
Evan Debenham
f36dda3064 v2.3.1: added a setting for vibration & improved vibration support logic 2024-01-25 17:48:00 -05:00
Evan Debenham
b849ca58f0 v2.3.1: reverted libGDX natives to try and maintain old Android support 2024-01-25 17:45:19 -05:00
Evan Debenham
c7cbe922c6 v2.3.1: disabled libGDX immersive mode, interferes with game's settings 2024-01-25 17:45:19 -05:00
Evan Debenham
bd06d891f6 v2.3.1: added support for controller vibration 2024-01-25 17:45:19 -05:00
Evan Debenham
63ea27a80a v2.3.1: magical fire is now cleared if frost is merely next to it 2024-01-25 17:45:19 -05:00
Evan Debenham
910eb58be7 v2.3.1: hero interrupts now also cancel resting 2024-01-25 17:45:19 -05:00
Evan Debenham
a94186e011 v2.3.1: fixed turn rounding on transition only applying to characters 2024-01-25 17:45:19 -05:00
Evan Debenham
1cf3b4170a v2.3.1: updated Gradle version 2024-01-25 17:45:19 -05:00
Evan Debenham
be7f2dcc0e v2.3.1: updated Android target SDK 2024-01-25 17:45:19 -05:00
Evan Debenham
4056c48545 v2.3.1: updated libGDX to 1.12.1 and mobiVM to 2.3.20 2024-01-25 17:45:19 -05:00
Evan Debenham
5069d034c9 v2.3.1: fixed it being possible to leave to start scene during tutorial 2024-01-25 17:45:18 -05:00
Evan Debenham
7ad704c43b v2.3.1: amoked allies are now affected by aggression 2024-01-25 17:45:18 -05:00
Evan Debenham
be38997c31 v2.3.1: added a safety check to WndWandmaker 2024-01-25 17:45:18 -05:00
Evan Debenham
0ed96a3c18 v2.3.1: fixed incorrect death messages when killed by wards 2024-01-25 17:45:18 -05:00
Evan Debenham
241292cf4d v2.3.1: fixed cases where transmutation would not preserve quickslots 2024-01-25 17:45:18 -05:00
Evan Debenham
8c318c9075 v2.3.0: updated version, changelog, and translations for v2.3.0 release! 2024-01-17 15:36:56 -05:00
Evan Debenham
84bc38cad0 v2.3.0: updates translations, version, and changelog for RC-1 2024-01-16 14:54:45 -05:00
Evan Debenham
cb72ca35bc v2.3.0: slightly reduced damage from gnoll rock attacks and gnoll guards 2024-01-16 14:54:42 -05:00
Evan Debenham
8f5cd171fe v2.3.0: substantially improved gnoll caves boulder visuals 2024-01-16 14:54:42 -05:00
Evan Debenham
f6f6ea4cd1 v2.3.0: fixed cases where pushing could fail to apply and freeze 2024-01-16 14:54:42 -05:00
Evan Debenham
6a414c747b v2.3.0: jump and pushing effects now correctly trigger sprite sorting 2024-01-16 14:54:42 -05:00
Evan Debenham
a0b4c9c11a v2.3.0: wand of transfusion onHit now uses new shielding text 2024-01-16 14:54:42 -05:00
Evan Debenham
69e5fe5d08 v2.3.0: adjusted wndTabbed active tab behaviour to prevent eating inputs 2024-01-16 14:54:42 -05:00
Evan Debenham
b9d54e3f6f v2.3.0: fixed rapier lunge not always using rapier when checking range 2024-01-16 14:54:42 -05:00
Evan Debenham
96e4c74ca8 v2.3.0: improved 'encased in rock' visuals for geomancer 2024-01-16 14:54:41 -05:00
Evan Debenham
eec2479903 v2.3.0: updated copyright to 2024 2024-01-16 14:54:39 -05:00
Evan Debenham
e1ba53b710 v2.3.0: fixed particle issues caused by gnoll earth armor 2024-01-16 14:54:25 -05:00
Evan Debenham
1c9d21f1e8 v2.3.0: fixed cases where picking up bags could result in multiple quickslot placeholders 2024-01-16 14:54:25 -05:00
Evan Debenham
ef51aede83 v2.3.0: excess charge talent now uses new shielding floating text 2024-01-16 14:54:25 -05:00
Evan Debenham
efde9c998b v2.3.0: fixed rotting fist healing much more than intended in water 2024-01-16 14:54:25 -05:00
Evan Debenham
b6fbc3e45d v2.3.0: updated translations, version, and changelog for BETA-1.4 2024-01-10 12:12:16 -05:00
Evan Debenham
a6b057ea82 v2.3.0: crystal and gnoll quests now have 50/50 spawn chances 2024-01-10 12:12:15 -05:00
Evan Debenham
6d96498075 v2.3.0: adjusted out-of-screen touch rejection 2024-01-10 12:12:15 -05:00
Evan Debenham
928deaf646 v2.3.0: removed a TODO from fungal core desc 2024-01-10 12:12:15 -05:00
Evan Debenham
d29db66694 v2.3.0: fixed rippers not losing leap pos if state is set to wandering 2024-01-10 12:12:15 -05:00
Evan Debenham
38eb17421a v2.3.0: fixed antimagic glyph reducing magic dmg below 0 2024-01-10 12:12:15 -05:00
Evan Debenham
cb98b88637 v2.3.0: further improvements to rot garden layouts in rare cases 2024-01-10 12:12:15 -05:00
Evan Debenham
71856bee8c v2.3.0: ghosts and shadow clone are now considered inorganic 2024-01-10 12:12:15 -05:00
Evan Debenham
250c76b7c1 v2.3.0: added a few more cases for healing floating text, and removed lots of now unnecessary singular heal particles 2024-01-10 12:12:15 -05:00
Evan Debenham
7ca03c54d2 v2.3.0: added a sync check to some gamescene recycle functions 2024-01-10 12:12:15 -05:00
Evan Debenham
4760bd5ad4 v2.3.0: fixed an extra space in lethal momentum desc 2024-01-10 12:12:15 -05:00
Evan Debenham
822cf82b6a v2.3.0: fixed cloak not losing charge if dispelled right after activate 2024-01-10 12:12:14 -05:00
Evan Debenham
0854a6fd94 v2.3.0: fixed geomancer being pullable by chains 2024-01-10 12:12:14 -05:00
Evan Debenham
cdb66d6142 v2.3.0: fixed gnoll sappers telling their partner to attack themselves 2024-01-10 12:12:14 -05:00
Evan Debenham
ad1161efe4 v2.3.0: improved DM-201 target selection when shooting gas 2024-01-10 12:12:14 -05:00