Commit Graph

78 Commits

Author SHA1 Message Date
Evan Debenham a00355b712 v2.4.0: replaced catalysts with a new unstable brew and spell 2024-04-23 13:36:35 -04:00
Evan Debenham e67d25967c v2.4.0: aqua blast and feather fall are now a brew and elixir 2024-04-23 13:36:34 -04:00
Evan Debenham 23ffeeea7f v2.4.0: substantially improved the sparkling potion sprite 2024-04-23 13:36:33 -04:00
Evan Debenham 5b58aec93f v2.4.0: added holiday pastys for pride, birthdays, and new years 2024-04-23 13:36:33 -04:00
Evan Debenham 8f5cd171fe v2.3.0: substantially improved gnoll caves boulder visuals 2024-01-16 14:54:42 -05:00
Evan Debenham 96e4c74ca8 v2.3.0: improved 'encased in rock' visuals for geomancer 2024-01-16 14:54:41 -05:00
Evan Debenham 87703dbc4e v2.3.0: added basic no-functionality fungal core, and a few fungi fixes 2023-12-20 15:53:04 -05:00
Evan Debenham be29c81ef3 v2.3.0: added fungal sentries, with WIP visuals and bare mechanics 2023-12-20 15:53:04 -05:00
Evan Debenham bc4663e81d v2.3.0: added fungal spinners, with WIP visuals and bare mechanics 2023-12-20 15:53:04 -05:00
Evan Debenham 85ed79cd1f v2.3.0: improved some hero remains item sprites 2023-12-12 13:48:59 -05:00
Evan Debenham 9fec4b31f5 v2.3.0: made some improvements to new holiday sprites 2023-12-12 13:48:59 -05:00
Evan Debenham 0115c8db2e v2.3.0: improved holiday sprites. lunar and easter still need work 2023-12-06 17:03:20 -05:00
Evan Debenham 3694bc666d v2.3.0: implemented new holiday items for feb-april, minus sprites 2023-12-06 17:03:07 -05:00
Evan Debenham f6054cc896 v2.3.0: remains changes:
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham ec9da9b04e v2.3.0: extremely early geomancer impl, no fight logic atm 2023-12-06 17:01:53 -05:00
Evan Debenham b8fb2cb02d v2.3.0: made DM-201 sprites more distinct from DM-200 2023-12-06 17:01:53 -05:00
Evan Debenham c7d9d69619 v2.3.0: improve details on guard's shield and trickster's strap 2023-12-06 17:00:28 -05:00
Evan Debenham aded03d7a6 v2.3.0: armored brutes now have visual armor, instead of a shield 2023-12-06 17:00:20 -05:00
Evan Debenham df91e7751d v2.3.0: rough early implementation of gnoll sapper attacks 2023-12-06 17:00:20 -05:00
Evan Debenham 27640fb0bf v2.3.0: implemented some early gnoll sapper and geomancer sprites 2023-12-06 17:00:18 -05:00
Evan Debenham 5410353c02 v2.2.1: fixed minor errors in crystal spire sprite 2023-10-25 16:10:14 -04:00
Evan Debenham 3eba0fec2f v2.2.0: more modest improvements to the crystal spire sprite 2023-10-16 22:47:46 -04:00
Evan Debenham 386e086130 v2.2.0: substantially improved crystal wisp visuals 2023-10-16 22:47:45 -04:00
Evan Debenham c479c39316 v2.2.0: improved the sprites for crystal guardians and spire 2023-10-15 15:27:42 -04:00
Evan Debenham a1da9b9556 v2.2.0: added the first enemy for the gnoll caves quest variant 2023-10-11 18:03:48 -04:00
Evan Debenham 41602afd8c v2.2.0: visual changes so crystal spires can have adjacent terrain 2023-09-25 16:41:15 -04:00
Evan Debenham 6827da804d v2.2.0: implemented a bunch of functionality for the crystal spire 2023-09-25 16:41:14 -04:00
Evan Debenham 4c86cba1cf v2.2.0: early incomplete implementations for crystal enemies 2023-09-25 16:41:13 -04:00
Evan Debenham 2f96c867ba v2.1.2: removed some leftovers that got into items.png 2023-06-16 12:41:20 -04:00
Evan Debenham b3fb41175c v2.1.0: added a new exotic enemy: phantom piranhas (some text missing) 2023-05-18 12:28:11 -04:00
Evan Debenham 67132b929f v2.1.0: added a new exotic enemy: tormented spirits 2023-05-18 12:28:10 -04:00
Evan Debenham 7948faf090 v2.1.0: implemented the Sickle and War Scythe weapons at T2 and T5 2023-05-18 12:28:09 -04:00
Evan Debenham 613182fd8d v2.1.0: added a new katana weapon, which acts like a T4 rapier 2023-05-18 12:28:09 -04:00
Evan Debenham 67900e72b3 v2.0.0: improved duelist's avatar visuals 2023-03-11 17:51:28 -05:00
Evan Debenham 4abac45e49 v2.0.0: improved duelist visuals 2023-03-11 17:51:28 -05:00
Evan Debenham 168b9239da v2.0.0: implemented proper visuals for the Duelist's hero armor 2023-03-08 17:38:27 -05:00
Evan Debenham 7d703e10ab v2.0.0: improved the WIP visuals for the duelist 2023-02-09 10:10:26 -05:00
Evan Debenham 4265edabc0 v2.0.0: added a placeholder visual for duelist in surface scene 2023-01-29 16:25:57 -05:00
Evan Debenham 2c477d9e64 v2.0.0: slightly improved some duelist text and placeholder visuals 2023-01-26 18:07:09 -05:00
Evan Debenham 04b2619ff9 v2.0.0: added a unique starting thrown weapon for the duelist 2023-01-26 18:06:24 -05:00
Evan Debenham 94cb9a7309 v2.0.0: added a WIP sprite and splash for the duelist
skin tone on sprite and pixellation on splash need a bit of work, sprite is missing hair and has no class armor atm
2023-01-26 18:06:24 -05:00
Evan Debenham a63206a98a v2.0.0: very early impl of duelist, no features and lots of placeholders 2023-01-26 18:06:02 -05:00
Evan Debenham a11ebc1ca2 v1.4.0: fixed minor errors in scorpio sprite 2022-09-20 20:37:38 -04:00
Evan Debenham 34d5fd2583 v1.4.0: implemented the actual page items of new lore documents 2022-09-20 20:35:47 -04:00
Evan Debenham c208c55369 v1.4.0: implemented the ring of arcana (minus brimstone effect) 2022-09-07 16:00:45 -04:00
Evan Debenham 42f7af4418 v1.4.0: improvements to rat attacking animations 2022-09-07 15:58:14 -04:00
Evan Debenham 0ef903befb v1.2.0: implemented sentry rooms (minus loot) 2022-03-17 16:00:59 -04:00
Evan Debenham 4da42bd95f v1.1.0: fixed missing transparency in item icons 2021-11-29 19:56:58 -05:00
Evan Debenham 9887c9da7a v1.1.0: redesigned potion of adrenaline surge into potion of mastery
Also added a confirmation windows for un-IDed potion of dragon's breath
2021-11-29 19:56:58 -05:00
Evan Debenham d81141bd8b v1.1.0: implemented the telekinetic grab spell 2021-11-29 19:56:48 -05:00