Evan Debenham
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9127dfff9b
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v2.3.0: fixed wrong hero sprite if hero armor transfer unequips armor
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2023-12-06 17:01:54 -05:00 |
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Evan Debenham
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a82cf874da
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v2.3.0: updated pickaxe description to clarity no need to equip it
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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ba14fda19a
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v2.3.0: implemented very rough early logic for geomancer fight stages
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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cd2244f545
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v2.3.0: fixed damage negated by invuln still waking up sleeping mobs
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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ec9da9b04e
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v2.3.0: extremely early geomancer impl, no fight logic atm
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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90a22ab5be
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v2.3.0: fixed crystal spire being incorrectly set as a miniboss
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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162107ae67
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v2.3.0: added text for sappers and reduced their melee damage
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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7dc73f01f6
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v2.3.0: made a gnoll rockfall trap class, gave them text, nerfed them
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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ab8ca6b6fa
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v2.3.0: fixed gnoll sappers something moving too far from starting poa
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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d2920face3
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v2.3.0: made rockfall abilities no longer trigger rockfall traps
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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3273ab0cd1
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v2.3.0: adjusted levelgen boulder and rubble positioning slightly
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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9b73449586
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v2.3.0: fixed new scroll and potion decks affecting non-deck generation
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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b8fb2cb02d
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v2.3.0: made DM-201 sprites more distinct from DM-200
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2023-12-06 17:01:53 -05:00 |
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Evan Debenham
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bc1ee348bc
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v2.3.0: blacksmith landmark entry now clears after rewards are finished
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2023-12-06 17:01:51 -05:00 |
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Evan Debenham
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b94425b2c4
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v2.3.0: refactored transmute usable on item code, added a pickace check
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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b0f37db830
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v2.3.0: fixed Yog's visibility update not checking existing viewDistance
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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ff2239e67a
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v2.3.0: phantom piranhas now die on land if there is no open water
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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98438cf9ae
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v2.3.0: sappers no longer drop rocks next to the entrance tile
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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9ecf0447f3
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v2.3.0: fixed changed curse infusion not applying curse glyphs to armor
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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7b7ecb3609
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v2.3.0: lots more impl and refinement for gnoll sappers and quest
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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c7d9d69619
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v2.3.0: improve details on guard's shield and trickster's strap
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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fa1b1b7d9f
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v2.3.0: externalized the delayed rock fall buff from DM-300
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2023-12-06 17:00:28 -05:00 |
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Evan Debenham
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7a49a1b887
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v2.3.0: updated version info, removed support for saves prior to v1.4.3
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2023-12-06 17:00:25 -05:00 |
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Evan Debenham
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aded03d7a6
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v2.3.0: armored brutes now have visual armor, instead of a shield
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2023-12-06 17:00:20 -05:00 |
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Evan Debenham
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df91e7751d
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v2.3.0: rough early implementation of gnoll sapper attacks
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2023-12-06 17:00:20 -05:00 |
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Evan Debenham
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dfc9cd7b90
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v2.3.0: DM-300 now uses target cell indicators with his rockfall attack
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2023-12-06 17:00:20 -05:00 |
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Evan Debenham
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3a153161d2
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v2.3.0: gnoll rockfall traps now ignore cells next to barricades
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2023-12-06 17:00:20 -05:00 |
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Evan Debenham
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6d1590bfdd
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v2.3.0: long-pressing in ghost equip window now shows item info
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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f9e346b2ca
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v2.3.0: curse infusion now only replaces existing curses after first use
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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fae73101aa
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v2.3.0: improved foresight buffs on level load and at high movespeed
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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27312460f0
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v2.3.0: improved consistency of several consumable drop types
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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268b804ac6
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v2.3.0: code refactoring and improved enemy spawn spread in caves quest
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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e3b72f1273
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v2.3.0: re-ordered text definitions to match new internal quest order
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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d521534368
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v2.3.0: added new behaviour for rockfall traps for the gnoll quest
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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649d89bd32
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v2.3.0: switched internal quest order for fungi and gnoll quests
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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e750165413
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v2.3.0: various small improvements to gnoll quest levelgen
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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c5908c1849
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v2.3.0: added some very basic early gnoll sapper and guard interactions
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2023-12-06 17:00:19 -05:00 |
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Evan Debenham
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9bc886dd8a
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v2.3.0: improved game log entries when picking up dark gold
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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27640fb0bf
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v2.3.0: implemented some early gnoll sapper and geomancer sprites
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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b1348dcf72
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v2.3.0: fixed a few cases of error message spam
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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5f9926e3ea
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v2.3.0: fixed inter-floor teleports working in mining level
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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5c3a143fce
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v2.3.0: fixed amok not properly resetting aggro in some cases
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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cdec9a68bf
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v2.3.0: made wraith classes more flexible, and added one for corpse dust
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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cf8e53f9aa
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v2.3.0: fixed potion shatters not cleansing fire/ooze outside of FOV
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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008a65140a
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v2.3.0: added a warning when stealing from shops
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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9aea6b3e0e
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v2.3.0: consistency pass on variable delays for telegraphed attacks
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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a7ded9be41
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v2.3.0: added key bindings to tutorial text on desktop
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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632e1f6d5d
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v2.3.0: fixed an outdated part of potion of invis description
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2023-12-06 17:00:18 -05:00 |
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Evan Debenham
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52b2163712
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v2.3.0: hero can now self-trample plants on level transitions
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2023-12-06 17:00:17 -05:00 |
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Evan Debenham
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ce6d400ec9
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v2.2.1: updated translations, version, and changelog for v2.2.1 release!
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2023-10-25 16:10:18 -04:00 |
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