Commit Graph

6775 Commits

Author SHA1 Message Date
Evan Debenham
e3022a6cd6 v2.2.0: added a safety check to CellSelector 2023-10-02 15:13:38 -04:00
Evan Debenham
5b196428be v2.2.0: fixed throwItems not working with new enclosed crystal areas 2023-10-02 15:13:38 -04:00
Evan Debenham
0142b9a9ef v2.2.0: reverted AGP updates, fixes crashes on old Android versions 2023-10-02 15:13:36 -04:00
Evan Debenham
274835f9fb v2.2.0: updated translations, version, and changelog for BETA-1.1 2023-09-29 13:36:23 -04:00
Evan Debenham
6d7d2d9d2d v2.2.0: improved VFX for regrowth/fireblast when main ray is blocked 2023-09-29 13:36:23 -04:00
Evan Debenham
744bd7ed01 v2.2.0: fixed disarming traps not updating champion action indicator 2023-09-29 13:36:23 -04:00
Evan Debenham
385ab558fd v2.2.0: fixed various cases where the pickaxe could be lost, softlocking 2023-09-29 13:36:23 -04:00
Evan Debenham
736bd37c8d v2.2.0: fixed debuffed sleeping guardians causing softlocks 2023-09-29 13:36:23 -04:00
Evan Debenham
64b6f11040 v2.2.0: mining levels now spawn a torch when into darkness is enabled 2023-09-29 13:36:23 -04:00
Evan Debenham
6898833922 v2.2.0: fixed DK's golems not using his rankings desc 2023-09-29 13:36:23 -04:00
Evan Debenham
35022e8075 v2.2.0: downed guardians now repel items & don't trigger on-hit effects 2023-09-29 13:36:23 -04:00
Evan Debenham
8baea983c0 v2.2.0: downed crystal guardians now lose most debuffs 2023-09-29 13:36:22 -04:00
Evan Debenham
04a56c5cea v2.2.0: fixed findstep also including avoid cells in all cases 2023-09-29 13:36:22 -04:00
Evan Debenham
51cfd6eb45 v2.2.0: updated version number for BETA-1.0 re-release 2023-09-28 10:50:40 -04:00
Evan Debenham
cfbcbc92eb v2.2.0: fixed a typo in blacksmith window 2023-09-28 10:50:40 -04:00
Evan Debenham
a3bc38c6a9 v2.2.0: added arm64 in robovm.xml (builds were already using it) 2023-09-28 10:50:40 -04:00
Evan Debenham
9871a99979 v2.2.0: fixed second upgrade costing 1500 favor instead of 2k 2023-09-28 10:50:40 -04:00
Evan Debenham
d67770f13e v2.2.0: updated translations, changelog, and version for BETA-1.0 2023-09-27 19:44:39 -04:00
Evan Debenham
7f8aef933d v2.2.0: improved logic for crystal guardian recovering 2023-09-27 19:44:39 -04:00
Evan Debenham
182b55d2ca v2.2.0: fixed defeating crystal spire not counting for 1k favor 2023-09-27 19:44:38 -04:00
Evan Debenham
1f2c8702e5 v2.2.0: crystal spire's attack now penetrates armor 2023-09-27 19:44:38 -04:00
Evan Debenham
dfa93f5c94 v2.2.0: updated translations, changelog, and version for ALPHA-1.0 2023-09-25 16:41:19 -04:00
Evan Debenham
f9e6529949 v2.2.0: loads more refinement on the crystal spire fight. 2023-09-25 16:41:15 -04:00
Evan Debenham
1ac19a002d v2.2.0: improved gold mining: takes 1 turn and doesn't break crystal 2023-09-25 16:41:15 -04:00
Evan Debenham
341a2134ed v2.2.0: slightly improved mining level secret generation 2023-09-25 16:41:15 -04:00
Evan Debenham
5ba584da58 v2.2.0: fixed hunger increases only processing damage on hunger tick 2023-09-25 16:41:15 -04:00
Evan Debenham
5d16bf99b0 v2.2.0: fixed various minor hiccups with new music system 2023-09-25 16:41:15 -04:00
Evan Debenham
41602afd8c v2.2.0: visual changes so crystal spires can have adjacent terrain 2023-09-25 16:41:15 -04:00
Evan Debenham
7f5c82ee81 v2.2.0: updated notarize.sh to automatically staple 2023-09-25 16:41:15 -04:00
Evan Debenham
cd2a70aea3 v2.2.0: fixed physical empower incorrectly stacking with itself. 2023-09-25 16:41:15 -04:00
Evan Debenham
62df7a24ce v2.2.0: fixed sacrificial fire working for allies and other 0 xp targets 2023-09-25 16:41:15 -04:00
Evan Debenham
1c3b420f2e v2.2.0: opened up new blacksmith quest as it is now fully playable 2023-09-25 16:41:15 -04:00
Evan Debenham
069f2fdbc2 v2.2.0: lots more crystal enemy mechanics implementation 2023-09-25 16:41:15 -04:00
Evan Debenham
3eec9c8d6e v2.2.0: implemented VFX, text, and some boss tweaks to the crystal quest 2023-09-25 16:41:14 -04:00
Evan Debenham
2e90a74b7d v2.2.0: removed old boss health bar automatic bleeding behaviour 2023-09-25 16:41:14 -04:00
Evan Debenham
cbbfaf2cd2 v2.2.0: some more levelgen improvements to giant crystal mine rooms 2023-09-25 16:41:14 -04:00
Evan Debenham
5c59b3e777 v2.2.0: substantially improved mining level gold generation 2023-09-25 16:41:14 -04:00
Evan Debenham
fac4c58515 v2.2.0: added aggroing behaviour when crystal spire is attacked 2023-09-25 16:41:14 -04:00
Evan Debenham
6dcb16f70a v2.2.0: numerous improvements to mining/crystal quest cave generation 2023-09-25 16:41:14 -04:00
Evan Debenham
02bcd23378 v2.2.0: added some null safety checks to quest music playback 2023-09-25 16:41:14 -04:00
Evan Debenham
a4db73be1a v2.2.0: more crystal enemy impl 2023-09-25 16:41:14 -04:00
Evan Debenham
c03acdc30f v2.2.0: fixed cases where default keybinds could override custom ones 2023-09-25 16:41:14 -04:00
Evan Debenham
ab67766c66 v2.2.0: fixed horn of plenty sometimes having the wrong item sprite 2023-09-25 16:41:14 -04:00
Evan Debenham
6827da804d v2.2.0: implemented a bunch of functionality for the crystal spire 2023-09-25 16:41:14 -04:00
Evan Debenham
e45206016a v2.2.0: added a new tile type that matches empty but cannot be modified 2023-09-25 16:41:14 -04:00
Evan Debenham
f2d0a821fb v2.2.0: mobs now spend a tick if they trigger escape logic 2023-09-25 16:41:13 -04:00
Evan Debenham
4c86cba1cf v2.2.0: early incomplete implementations for crystal enemies 2023-09-25 16:41:13 -04:00
Evan Debenham
6c4c4be6f6 v2.2.0: fixed crashes with text input and controllers 2023-09-25 16:41:13 -04:00
Evan Debenham
b26b943eee v2.2.0: updated translations, version, and changelog for BETA-0.5 2023-09-17 14:28:17 -04:00
Evan Debenham
9c7b78fd3e v2.2.0: fixed yog fists not granting an regen time 2023-09-17 14:28:14 -04:00