Evan Debenham
f278a60929
v2.4.0: mostly implemented the wondrous resin trinket
2024-05-08 16:56:13 -04:00
Evan Debenham
ef2fec4c8c
v2.4.0: finished impl of mimic tooth
2024-05-08 16:56:13 -04:00
Evan Debenham
c67dc83271
v2.4.0: implemented part of new mimic tooth trinket
2024-05-08 16:56:13 -04:00
Evan Debenham
05ce62915c
v2.4.0: added some tutorialization around trinket creation
2024-04-23 13:43:04 -04:00
Evan Debenham
ed46d143c0
v2.4.0: rat king now wears a party hat on april fools (late I know =S)
2024-04-23 13:42:37 -04:00
Evan Debenham
6e5d221200
v2.4.0: fixed accidental removal of arcane resin sprite asset
2024-04-23 13:42:37 -04:00
Evan Debenham
28e1c18694
v2.4.0: added two more trinkets
2024-04-23 13:42:36 -04:00
Evan Debenham
d64bf7c422
v2.4.0: added a new trinket: Dimensional Sundial
2024-04-23 13:42:12 -04:00
Evan Debenham
5576a7777f
v2.4.0: redesigned the cached rations talent
2024-04-23 13:42:12 -04:00
Evan Debenham
ba3c7f590a
v2.4.0: implemented exotic crystals and mossy clump
2024-04-23 13:42:11 -04:00
Evan Debenham
3fba4c5841
v2.4.0: roughly implemented two more trinkets
2024-04-23 13:42:10 -04:00
Evan Debenham
fc3cbf395a
v2.4.0: the rat skull finally returns as the game's first trinket
2024-04-23 13:41:41 -04:00
Evan Debenham
938a78883f
v2.4.0: adjusted recipes and balance for spells, and 2 brews
2024-04-23 13:41:41 -04:00
Evan Debenham
ae020c1f71
v2.4.0: added initial logic for finding/creating trinkets
2024-04-23 13:41:36 -04:00
Evan Debenham
a00355b712
v2.4.0: replaced catalysts with a new unstable brew and spell
2024-04-23 13:36:35 -04:00
Evan Debenham
e67d25967c
v2.4.0: aqua blast and feather fall are now a brew and elixir
2024-04-23 13:36:34 -04:00
Evan Debenham
23ffeeea7f
v2.4.0: substantially improved the sparkling potion sprite
2024-04-23 13:36:33 -04:00
Evan Debenham
5b58aec93f
v2.4.0: added holiday pastys for pride, birthdays, and new years
2024-04-23 13:36:33 -04:00
Evan Debenham
8f5cd171fe
v2.3.0: substantially improved gnoll caves boulder visuals
2024-01-16 14:54:42 -05:00
Evan Debenham
96e4c74ca8
v2.3.0: improved 'encased in rock' visuals for geomancer
2024-01-16 14:54:41 -05:00
Evan Debenham
87703dbc4e
v2.3.0: added basic no-functionality fungal core, and a few fungi fixes
2023-12-20 15:53:04 -05:00
Evan Debenham
be29c81ef3
v2.3.0: added fungal sentries, with WIP visuals and bare mechanics
2023-12-20 15:53:04 -05:00
Evan Debenham
bc4663e81d
v2.3.0: added fungal spinners, with WIP visuals and bare mechanics
2023-12-20 15:53:04 -05:00
Evan Debenham
85ed79cd1f
v2.3.0: improved some hero remains item sprites
2023-12-12 13:48:59 -05:00
Evan Debenham
9fec4b31f5
v2.3.0: made some improvements to new holiday sprites
2023-12-12 13:48:59 -05:00
Evan Debenham
0115c8db2e
v2.3.0: improved holiday sprites. lunar and easter still need work
2023-12-06 17:03:20 -05:00
Evan Debenham
3694bc666d
v2.3.0: implemented new holiday items for feb-april, minus sprites
2023-12-06 17:03:07 -05:00
Evan Debenham
f6054cc896
v2.3.0: remains changes:
...
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham
ec9da9b04e
v2.3.0: extremely early geomancer impl, no fight logic atm
2023-12-06 17:01:53 -05:00
Evan Debenham
b8fb2cb02d
v2.3.0: made DM-201 sprites more distinct from DM-200
2023-12-06 17:01:53 -05:00
Evan Debenham
c7d9d69619
v2.3.0: improve details on guard's shield and trickster's strap
2023-12-06 17:00:28 -05:00
Evan Debenham
aded03d7a6
v2.3.0: armored brutes now have visual armor, instead of a shield
2023-12-06 17:00:20 -05:00
Evan Debenham
df91e7751d
v2.3.0: rough early implementation of gnoll sapper attacks
2023-12-06 17:00:20 -05:00
Evan Debenham
27640fb0bf
v2.3.0: implemented some early gnoll sapper and geomancer sprites
2023-12-06 17:00:18 -05:00
Evan Debenham
5410353c02
v2.2.1: fixed minor errors in crystal spire sprite
2023-10-25 16:10:14 -04:00
Evan Debenham
3eba0fec2f
v2.2.0: more modest improvements to the crystal spire sprite
2023-10-16 22:47:46 -04:00
Evan Debenham
386e086130
v2.2.0: substantially improved crystal wisp visuals
2023-10-16 22:47:45 -04:00
Evan Debenham
c479c39316
v2.2.0: improved the sprites for crystal guardians and spire
2023-10-15 15:27:42 -04:00
Evan Debenham
a1da9b9556
v2.2.0: added the first enemy for the gnoll caves quest variant
2023-10-11 18:03:48 -04:00
Evan Debenham
41602afd8c
v2.2.0: visual changes so crystal spires can have adjacent terrain
2023-09-25 16:41:15 -04:00
Evan Debenham
6827da804d
v2.2.0: implemented a bunch of functionality for the crystal spire
2023-09-25 16:41:14 -04:00
Evan Debenham
4c86cba1cf
v2.2.0: early incomplete implementations for crystal enemies
2023-09-25 16:41:13 -04:00
Evan Debenham
2f96c867ba
v2.1.2: removed some leftovers that got into items.png
2023-06-16 12:41:20 -04:00
Evan Debenham
b3fb41175c
v2.1.0: added a new exotic enemy: phantom piranhas (some text missing)
2023-05-18 12:28:11 -04:00
Evan Debenham
67132b929f
v2.1.0: added a new exotic enemy: tormented spirits
2023-05-18 12:28:10 -04:00
Evan Debenham
7948faf090
v2.1.0: implemented the Sickle and War Scythe weapons at T2 and T5
2023-05-18 12:28:09 -04:00
Evan Debenham
613182fd8d
v2.1.0: added a new katana weapon, which acts like a T4 rapier
2023-05-18 12:28:09 -04:00
Evan Debenham
67900e72b3
v2.0.0: improved duelist's avatar visuals
2023-03-11 17:51:28 -05:00
Evan Debenham
4abac45e49
v2.0.0: improved duelist visuals
2023-03-11 17:51:28 -05:00
Evan Debenham
168b9239da
v2.0.0: implemented proper visuals for the Duelist's hero armor
2023-03-08 17:38:27 -05:00