Commit Graph

92 Commits

Author SHA1 Message Date
Evan Debenham f278a60929 v2.4.0: mostly implemented the wondrous resin trinket 2024-05-08 16:56:13 -04:00
Evan Debenham ef2fec4c8c v2.4.0: finished impl of mimic tooth 2024-05-08 16:56:13 -04:00
Evan Debenham c67dc83271 v2.4.0: implemented part of new mimic tooth trinket 2024-05-08 16:56:13 -04:00
Evan Debenham 05ce62915c v2.4.0: added some tutorialization around trinket creation 2024-04-23 13:43:04 -04:00
Evan Debenham ed46d143c0 v2.4.0: rat king now wears a party hat on april fools (late I know =S) 2024-04-23 13:42:37 -04:00
Evan Debenham 6e5d221200 v2.4.0: fixed accidental removal of arcane resin sprite asset 2024-04-23 13:42:37 -04:00
Evan Debenham 28e1c18694 v2.4.0: added two more trinkets 2024-04-23 13:42:36 -04:00
Evan Debenham d64bf7c422 v2.4.0: added a new trinket: Dimensional Sundial 2024-04-23 13:42:12 -04:00
Evan Debenham 5576a7777f v2.4.0: redesigned the cached rations talent 2024-04-23 13:42:12 -04:00
Evan Debenham ba3c7f590a v2.4.0: implemented exotic crystals and mossy clump 2024-04-23 13:42:11 -04:00
Evan Debenham 3fba4c5841 v2.4.0: roughly implemented two more trinkets 2024-04-23 13:42:10 -04:00
Evan Debenham fc3cbf395a v2.4.0: the rat skull finally returns as the game's first trinket 2024-04-23 13:41:41 -04:00
Evan Debenham 938a78883f v2.4.0: adjusted recipes and balance for spells, and 2 brews 2024-04-23 13:41:41 -04:00
Evan Debenham ae020c1f71 v2.4.0: added initial logic for finding/creating trinkets 2024-04-23 13:41:36 -04:00
Evan Debenham a00355b712 v2.4.0: replaced catalysts with a new unstable brew and spell 2024-04-23 13:36:35 -04:00
Evan Debenham e67d25967c v2.4.0: aqua blast and feather fall are now a brew and elixir 2024-04-23 13:36:34 -04:00
Evan Debenham 23ffeeea7f v2.4.0: substantially improved the sparkling potion sprite 2024-04-23 13:36:33 -04:00
Evan Debenham 5b58aec93f v2.4.0: added holiday pastys for pride, birthdays, and new years 2024-04-23 13:36:33 -04:00
Evan Debenham 8f5cd171fe v2.3.0: substantially improved gnoll caves boulder visuals 2024-01-16 14:54:42 -05:00
Evan Debenham 96e4c74ca8 v2.3.0: improved 'encased in rock' visuals for geomancer 2024-01-16 14:54:41 -05:00
Evan Debenham 87703dbc4e v2.3.0: added basic no-functionality fungal core, and a few fungi fixes 2023-12-20 15:53:04 -05:00
Evan Debenham be29c81ef3 v2.3.0: added fungal sentries, with WIP visuals and bare mechanics 2023-12-20 15:53:04 -05:00
Evan Debenham bc4663e81d v2.3.0: added fungal spinners, with WIP visuals and bare mechanics 2023-12-20 15:53:04 -05:00
Evan Debenham 85ed79cd1f v2.3.0: improved some hero remains item sprites 2023-12-12 13:48:59 -05:00
Evan Debenham 9fec4b31f5 v2.3.0: made some improvements to new holiday sprites 2023-12-12 13:48:59 -05:00
Evan Debenham 0115c8db2e v2.3.0: improved holiday sprites. lunar and easter still need work 2023-12-06 17:03:20 -05:00
Evan Debenham 3694bc666d v2.3.0: implemented new holiday items for feb-april, minus sprites 2023-12-06 17:03:07 -05:00
Evan Debenham f6054cc896 v2.3.0: remains changes:
- remains now include an extra item based on the class of the hero who died, these either appear on their own instead of gold drops, or in addition to a regular remains drop
- capped the quantity scaling of consumable items left by remains at 3
- fixed extremely rare cases of remains affecting small parts of levelgen
2023-12-06 17:03:04 -05:00
Evan Debenham ec9da9b04e v2.3.0: extremely early geomancer impl, no fight logic atm 2023-12-06 17:01:53 -05:00
Evan Debenham b8fb2cb02d v2.3.0: made DM-201 sprites more distinct from DM-200 2023-12-06 17:01:53 -05:00
Evan Debenham c7d9d69619 v2.3.0: improve details on guard's shield and trickster's strap 2023-12-06 17:00:28 -05:00
Evan Debenham aded03d7a6 v2.3.0: armored brutes now have visual armor, instead of a shield 2023-12-06 17:00:20 -05:00
Evan Debenham df91e7751d v2.3.0: rough early implementation of gnoll sapper attacks 2023-12-06 17:00:20 -05:00
Evan Debenham 27640fb0bf v2.3.0: implemented some early gnoll sapper and geomancer sprites 2023-12-06 17:00:18 -05:00
Evan Debenham 5410353c02 v2.2.1: fixed minor errors in crystal spire sprite 2023-10-25 16:10:14 -04:00
Evan Debenham 3eba0fec2f v2.2.0: more modest improvements to the crystal spire sprite 2023-10-16 22:47:46 -04:00
Evan Debenham 386e086130 v2.2.0: substantially improved crystal wisp visuals 2023-10-16 22:47:45 -04:00
Evan Debenham c479c39316 v2.2.0: improved the sprites for crystal guardians and spire 2023-10-15 15:27:42 -04:00
Evan Debenham a1da9b9556 v2.2.0: added the first enemy for the gnoll caves quest variant 2023-10-11 18:03:48 -04:00
Evan Debenham 41602afd8c v2.2.0: visual changes so crystal spires can have adjacent terrain 2023-09-25 16:41:15 -04:00
Evan Debenham 6827da804d v2.2.0: implemented a bunch of functionality for the crystal spire 2023-09-25 16:41:14 -04:00
Evan Debenham 4c86cba1cf v2.2.0: early incomplete implementations for crystal enemies 2023-09-25 16:41:13 -04:00
Evan Debenham 2f96c867ba v2.1.2: removed some leftovers that got into items.png 2023-06-16 12:41:20 -04:00
Evan Debenham b3fb41175c v2.1.0: added a new exotic enemy: phantom piranhas (some text missing) 2023-05-18 12:28:11 -04:00
Evan Debenham 67132b929f v2.1.0: added a new exotic enemy: tormented spirits 2023-05-18 12:28:10 -04:00
Evan Debenham 7948faf090 v2.1.0: implemented the Sickle and War Scythe weapons at T2 and T5 2023-05-18 12:28:09 -04:00
Evan Debenham 613182fd8d v2.1.0: added a new katana weapon, which acts like a T4 rapier 2023-05-18 12:28:09 -04:00
Evan Debenham 67900e72b3 v2.0.0: improved duelist's avatar visuals 2023-03-11 17:51:28 -05:00
Evan Debenham 4abac45e49 v2.0.0: improved duelist visuals 2023-03-11 17:51:28 -05:00
Evan Debenham 168b9239da v2.0.0: implemented proper visuals for the Duelist's hero armor 2023-03-08 17:38:27 -05:00