Evan Debenham
|
34d62f9852
|
v1.3.0: renamed dreamfoil to mageroyal
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
039eacd4de
|
v1.3.0: adren., cleanse, and holy darts now have enemy effects as well
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
48181d5a31
|
v1.3.0: compensation buffs to heroic leap and fix smoke bomb charge use
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
1ed3aa57a1
|
v1.3.0: big buff to woolly bombs (and standardized some sheep logic)
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
1023dd9a21
|
v1.3.0: balance changes to rogue armor abilities
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
83586c3afd
|
v1.3.0: balance changes to warrior armor abilities
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
bea920fc7f
|
v1.3.0: buffs to spirit hawk and hawk talents
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
fea918f2f1
|
v1.3.0: buffs to mage talents and armor abilities
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
ebbc76b781
|
v1.3.0: adjusted floor 16 bestiary to smooth over a difficulty spike
|
2022-06-10 21:52:26 -04:00 |
|
Evan Debenham
|
f85c219379
|
v1.3.0: fixed scroll of passage not triggering some on-read logic
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
c5b0ec9af5
|
v1.3.0: heroic armor can now be transferred
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
94421a807d
|
v1.3.0: fixed a few minor issues with challenges descs
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
65e21c3df8
|
v1.3.0: added the trademark symbol to pixel font
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
d2c8bc89dc
|
v1.3.0: all mobs now remember their enemy through save/load
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
ba504f75de
|
v1.3.0: added dev commentary to the remaining 0.7.X updates
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
8ce4b87f13
|
v1.3.0: improved death tracking logic in a few cases
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
8d8783d172
|
v1.3.0: prevented using custom seeds that match runs in progress
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
71189917e2
|
v1.3.0: replaced exhausting curse with dazzling curse
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
28015c7282
|
v1.3.0: replaced fragile curse with explosive curse
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
3cb0cfe853
|
v1.3.0: fixed minor typos in hero desc text
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
7c2e5e9205
|
v1.3.0: reworked the wayward curse
|
2022-06-10 21:52:25 -04:00 |
|
Evan Debenham
|
b6312970be
|
v1.3.0: reworked the anti-entropy curse
|
2022-06-10 21:52:24 -04:00 |
|
Evan Debenham
|
262483fac5
|
v1.3.0: adjusted sacrificial curse, now scales much more based on curr HP
|
2022-06-10 21:52:24 -04:00 |
|
Evan Debenham
|
09228f631d
|
v1.3.0: fixed an error with seed assignment
|
2022-06-10 21:52:24 -04:00 |
|
Evan Debenham
|
a9a6c13d95
|
v1.3.0: custom seeds now show their original input text
|
2022-06-10 21:52:22 -04:00 |
|
Evan Debenham
|
654bce1f65
|
v1.3.0: Overhauled entrance/exit logic to account for branches
|
2022-06-10 21:51:21 -04:00 |
|
Evan Debenham
|
5cc8734dc2
|
v1.3.0: fixed exploits that let DM-300 dig outside of its arena
|
2022-06-10 21:51:21 -04:00 |
|
Evan Debenham
|
ea4b18a89a
|
v1.3.0: fixed no text errors on loot indicator tooltip and containers
|
2022-06-10 21:51:19 -04:00 |
|
Evan Debenham
|
4249ac6228
|
v1.3.0: fixed toolkit showing warmup time when cursed
|
2022-06-10 21:50:47 -04:00 |
|
Evan Debenham
|
fc70544905
|
v1.3.0: fixed great crab not blocking on save/load
|
2022-06-10 21:50:47 -04:00 |
|
Evan Debenham
|
42852aa06f
|
v1.3.0: fixed sentry sprites visually charging on turn 0
|
2022-06-10 21:50:47 -04:00 |
|
Evan Debenham
|
04ad0b0dfe
|
v1.3.0: fixed rare misalignment of item sprites
|
2022-06-10 21:50:47 -04:00 |
|
Evan Debenham
|
7de072c2a7
|
v1.3.0: improved item drop consistency for seeded runs
|
2022-06-10 21:50:47 -04:00 |
|
Evan Debenham
|
e031a3db51
|
v1.3.0: updated AGP version
|
2022-06-10 21:50:46 -04:00 |
|
Evan Debenham
|
c2d558b227
|
v1.3.0: fixed some dependency errors with ARM desktop platforms
|
2022-06-10 21:50:29 -04:00 |
|
Evan Debenham
|
a4484599e6
|
v1.3.0: renamed AndroidGame to AndroidLauncher and added activity to handle missing natives
|
2022-06-10 21:50:26 -04:00 |
|
Evan Debenham
|
b4713369bf
|
v1.3.0: updated libGDX to 1.11.0
|
2022-06-10 21:49:10 -04:00 |
|
Evan Debenham
|
b6471276e2
|
v1.3.0: fixed a few score errors and added a score breakdown window
|
2022-06-10 21:48:46 -04:00 |
|
Evan Debenham
|
b3decdd4cc
|
v1.3.0: fixed errors in badge display and allowed multiple at once
|
2022-06-10 21:48:35 -04:00 |
|
Evan Debenham
|
e12f246569
|
v1.3.0: overhauled scoring system for rankings
|
2022-06-10 21:48:33 -04:00 |
|
Evan Debenham
|
f4b94ad64b
|
v1.3.0: added completion progress to the all classes victory badge
|
2022-06-10 21:30:09 -04:00 |
|
Evan Debenham
|
8e348b5669
|
v1.3.0: improved logic for 'on death' badges and bleeding
|
2022-06-10 21:30:09 -04:00 |
|
Evan Debenham
|
5b05e453da
|
v1.3.0: added new badges, and made a few more tweaks to existing ones
|
2022-06-10 21:30:04 -04:00 |
|
Evan Debenham
|
74ef6f50ce
|
v1.3.0: Fixed errors in Yog's spawning deck
|
2022-06-10 21:29:49 -04:00 |
|
Evan Debenham
|
a3a4fda7b7
|
v1.3.0: added a slight delay to the chasm jump confirmation window
|
2022-06-10 21:29:49 -04:00 |
|
Evan Debenham
|
961e4c514f
|
v1.3.0: added backend functionality for multiple floors at one depth
|
2022-06-10 21:29:49 -04:00 |
|
Evan Debenham
|
23fd824789
|
v1.3.0: improved how the game handles seeds and PRNG internally
|
2022-06-10 21:29:49 -04:00 |
|
Evan Debenham
|
ede0439ab8
|
v1.3.0: Added several new spell effect icons, and other small vfs tweaks
|
2022-06-10 21:29:49 -04:00 |
|
Evan Debenham
|
7e4911effe
|
v1.3.0: large pass on buff icons and types, lots of small fixes
|
2022-06-10 21:29:49 -04:00 |
|
Evan Debenham
|
30f4c17194
|
v1.3.0: updated Patreon text
|
2022-06-10 21:29:49 -04:00 |
|