Commit Graph

7933 Commits

Author SHA1 Message Date
Evan Debenham
fe845743b9 v3.0.0: fixed some small typos 2025-01-23 15:59:51 -05:00
Evan Debenham
a0f5f9f99b v3.0.0: fixed chaotic censer's corrosion gas dmg starting at 1 2025-01-23 15:59:51 -05:00
Evan Debenham
b8f7a4bdca v3.0.0: added a warning when people select Trinity with older data 2025-01-23 15:59:51 -05:00
Evan Debenham
0a602a9fb1 v3.0.0: added proper support for touches cancelled by system gestures 2025-01-23 15:59:50 -05:00
Evan Debenham
38d2731fde v3.0.0: added code to track which item types have been found in a run 2025-01-23 15:59:50 -05:00
Evan Debenham
a879cddf84 v3.0.0: fixed traps being revealed much more often than intended 2025-01-23 15:59:50 -05:00
Evan Debenham
d2d58f8751 v3.0.0: reverted a retreating code optimization that caused rare errors 2025-01-23 15:59:50 -05:00
Evan Debenham
8c8d3916b5 v3.0.0: fixed pacifist quality persisting between runs in some cases 2025-01-23 15:59:50 -05:00
Evan Debenham
5cc067bc6e v3.0.0: updated version and translations for beta-2.0 re-release 2025-01-22 11:02:06 -05:00
Evan Debenham
7a19fa1a14 v3.0.0: fixed a typo and an error with phantom piranhas and cleric spell 2025-01-22 11:02:06 -05:00
Evan Debenham
aa20a33460 v3.0.0: fixed smite's bonus damage triggering twice in most cases 2025-01-22 11:02:06 -05:00
Evan Debenham
a6abd58e4e v3.0.0: updated version, changelog, and translations for BETA-2.0 2025-01-21 15:06:05 -05:00
Evan Debenham
7b18bbf626 v3.0.0: fixed unintentionally committed Multiplicity debug code 2025-01-21 15:06:05 -05:00
Evan Debenham
5e08b09124 v3.0.0: fixed rare crashes caused by glyphLevel during load 2025-01-21 15:06:05 -05:00
Evan Debenham
5e8bae8cfe v3.0.0: fixed geomancer rockfall be cleared on save/load 2025-01-21 15:06:05 -05:00
Evan Debenham
873b5cc8e7 v3.0.0: adjusted aggro stone text to account for new target swap logic 2025-01-21 15:06:05 -05:00
Evan Debenham
cabd114bb5 v3.0.0: implemented the wall of light talent/spell 2025-01-21 15:06:05 -05:00
Evan Debenham
49f08e1fe4 v3.0.0: fixed multiplicity glyph duplicating downed ghouls in rare cases 2025-01-21 15:06:05 -05:00
Evan Debenham
111270e744 v3.0.0: adjusted scroll of ID identifying text to be more generic 2025-01-21 15:06:05 -05:00
Evan Debenham
89064adeb2 v3.0.0: added checks on castability for all unlockable spells 2025-01-21 15:06:05 -05:00
Evan Debenham
2989affcb7 v3.0.0: fixed exotic crystals not affecting enemy drops in most cases 2025-01-21 15:06:04 -05:00
Evan Debenham
ed9230a950 v3.0.0: fixed not-cancelling WndGlyph re-showing a WndEnchant sometimes 2025-01-21 15:06:04 -05:00
Evan Debenham
6808ee97d8 v3.0.0: added glyph sharing property to aura of protection 2025-01-21 15:06:04 -05:00
Evan Debenham
d556f966cc v3.0.0: substantially improved code for non-proc glyph fx 2025-01-21 15:06:04 -05:00
Evan Debenham
d2320e93fd v3.0.0: implemented aura of protection minus the glyph sharing property 2025-01-21 15:06:04 -05:00
Evan Debenham
f04482143d v3.0.0: fixed shared upgrade applying bonus dmg incorrectly 2025-01-21 15:06:04 -05:00
Evan Debenham
de66460049 v3.0.0: icon and text implementation for last 2 paladin talents 2025-01-21 15:06:04 -05:00
Evan Debenham
0d4791ee2d v3.0.0: updated version, changelog, and translations for BETA-1.4 2025-01-15 15:13:01 -05:00
Evan Debenham
3d212b6a9e v3.0.0: fixed exploits involving juggling salt cube 2025-01-15 15:12:58 -05:00
Evan Debenham
034f7897c8 v3.0.0: fixed hallowed ground placing grass on plants 2025-01-15 15:12:58 -05:00
Evan Debenham
86cf0ad29b v3.0.0: implemented the Paladin's lay on hands spell 2025-01-15 15:12:58 -05:00
Evan Debenham
5570e015fd v3.0.0: implemented the Paladin's smite spell 2025-01-15 15:12:58 -05:00
Evan Debenham
02bbe17a0b v3.0.0: implemented passive Paladin effect for holy weapon and ward 2025-01-15 15:12:48 -05:00
Evan Debenham
3333377c9f v3.0.0: skeleton impl for trinity 2025-01-15 15:12:09 -05:00
Evan Debenham
002c97ab5b v3.0.0: adjusted shared upgrades to scale based on thrown wep tier 2025-01-15 15:12:09 -05:00
Evan Debenham
096761983c v3.0.0: holy weapon and ward now work without equipment 2025-01-15 15:12:09 -05:00
Evan Debenham
4b57537d91 v3.0.0: reduced cases where disarming traps would fail to teleport 2025-01-15 15:12:09 -05:00
Evan Debenham
f9904d26c6 v3.0.0: big chaotic censer buff: now warns and only spews at enemies 2025-01-15 15:12:09 -05:00
Evan Debenham
db70d8fa98 v3.0.0: fixed char sprite states not being removed in some cases 2025-01-15 15:12:09 -05:00
Evan Debenham
fdb77ca910 v3.0.0: QoL adjustment to shard of oblivion, manual IDing now sets ready 2025-01-15 15:12:09 -05:00
Evan Debenham
f94b793d1f v3.0.0: buffed trap mechanism, now reveals some traps 2025-01-15 15:12:09 -05:00
Evan Debenham
28fd34b758 v3.0.0: nerfed mossy clump:
- spawn ratio between grass/water changed to 33%/67%, from 50%/50%
2025-01-15 15:12:08 -05:00
Evan Debenham
8af281a9b0 v3.0.0: buffed mimic tooth:
- ebony mimics now use regular mimic stats (-20% roughly)
- ebony mimic surprise dmg reduced by ~10%
2025-01-15 15:12:08 -05:00
Evan Debenham
60de12343c v3.0.0: simplified and buffed 13 leaf clover 2025-01-15 15:12:08 -05:00
Evan Debenham
4d288e108e v3.0.0: weapon ability buffs:
- combo strike bonus dmg up, mainly scaling
- charged shot knockback and base bonus dmg up
2025-01-15 15:12:08 -05:00
Evan Debenham
4151aa9546 v3.0.0: updated changelog, version, and translations for BETA-1.3 2025-01-06 15:56:56 -05:00
Evan Debenham
10e77308af v3.0.0: fixed rare crashes in missing natives handler 2025-01-06 15:56:56 -05:00
Evan Debenham
367173a5c7 v3.0.0: fixed rare freezes with gamescene flashing 2025-01-06 15:56:56 -05:00
Evan Debenham
e911070017 v3.0.0: new sprite state logic, now only processes fx in display thread 2025-01-06 15:56:56 -05:00
Evan Debenham
5b083c2244 v3.0.0: fixed an exploit where guiding light could mitigate encumbrance 2025-01-06 15:56:56 -05:00